The last train of 7th Edition sent the Ultramarine their exclusive goodness. As an Ultramarine army player from the start of this hobby. I formulated a list for a narrative charity campaign (all registration fee will donate to a charity organization) for the weeks to come. I assume it is more fun than competetive despite the opponents and their possible armies are unknown (hmmm
, maybe semi competetive ). Here is my list:
Victrix Strike Force
Battle Demi Company (765pts)
Chaplain (130pts)
Jump Pack, Soilder's Blade (replacing bolt pistol), Auspex
Tactical Squad (140pts)
Grav Cannon,
Rhino
Tactical Squad (130pts)
Melta, combi melta, melta bomb
Droppod
Tactical Squad (130pts)
Melta, combi melta, melta bomb
Droppod
Assault Squad (105pts)
Jump Pack, Power Maul, melta Bomb
Devastator Squad (130pts)
4 Lascannon
1st Company Task Force (530pts)
Sternguard Veteran (185pts)
2 combi plasma
Razorback
Sternguard Veteran (155pts)
Heavy Flamer
Droppod
Vanguard Veteran (190pts)
Jump Packs,
2 Veterans each with Stormshields and Lightening Claw,
1 Veteran with Thurnder Hammer and Storm Shield,
1 Veteran with Powerfist and Lightening Claw,
Naked Sergeant
Ultramarine Allied Detachment (205pts)
HQ
Librarian (110pts)
ML2, Vengeance of Ultramar
(planned on rolling Telepathy, to combine psychic shierk with -2
Ld from the 1st Company)
Troops
Scout Squad (95pts)
3 w Bolt Pistol and Close Combat Weapon, 2 w Shotgun
Land Speeder Storm
Heavy Flamer
Here is what I made up for the campaign, general idea is having everything Obsec, and keeping decent firepower, not taking infamous Gladius free transport detachment and not forming some infamous deathstar as what I did in the past, but tends going for balanced fluffy force. Also wanna to experience myself if the "combine Dorctrines at the same turn" are truly effective in battle than on paper. Looking for ideas and advices from all dakkanut
would it be good ? Would it not crush other players fun and not get itself crushed and half fun semi competetive?