Switch Theme:

X-Wing: Looking at getting back into Imps  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
[MOD]
Villanous Scum







I havent played the glorious Empire since wave 6 or so and think I might have a go. Obviously I have played against them a lot so know how most things fly but haven't crafted a list for ages. I was thinking something along these lines; although I am not at all sure about the TIE/ad and think something else would be better. Thoughts?

"Pure Sabacc" — TIE Striker 22
Predator 3
Lightweight Frame 2
Adaptive Ailerons 0
Ship Total: 27

Colonel Vessery — TIE Defender 35
Expertise 4
Tractor Beam 1
Twin Ion Engine Mk. II 1
TIE/D 0
Ship Total: 41

Commander Alozen — TIE Advanced 25
Push the Limit 3
Advanced Targeting Computer 1
Stealth Device 3
TIE/x1 0
Ship Total: 32

On parle toujours mal quand on n'a rien à dire. 
   
Made in gb
Executing Exarch





Sabaac seems fine, although I pefer PTL as i gives you a bit more control alirons

Expertise might be overkill but its certainly stronger

Yep the Adv suffers from not being Vader, maybe O/leader or Inquistor (or a Tomax Shuttle for fun)

This message was edited 1 time. Last update was at 2017/05/12 12:21:52


"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
Fixture of Dakka





Bathing in elitist French expats fumes

I second Turnip Jedi. Scrub the Advanced for a more compact, useful third ace.

I was going to suggest the Inquisitor, I swear! Seriously, if you can know when to bug out with him and not PTL, he's got great mobility.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
[MOD]
Villanous Scum







Cheers guys, my thought behind the /ad was for the dual use of the target lock, which of course Inq and O'leader do the same. The Inq. plays like a sniper doesn't he?
How would one run either ship? I have never used a Tech slot before and haven't even kept upto date with what is available.

Turnip, what does a Tomax shuttle consist of?

On parle toujours mal quand on n'a rien à dire. 
   
Made in gb
Executing Exarch





Tomax shuttle is a bomber with the shuttle title, cool hand, fleet officer, system officer and twin ion, its a support ship handing out focus' and TL and using the stress from fleet officer to constantly re-use cool hand, its not awesome as the bomber is still squishy but its a lot of action economy

Standard o/leader is comm relay for banking evades, Juke to mess with the green dice and sometimes a Stealth Device

Standard Inq is usually Push the Limit, TIE/v1 title, and either Twin Ion or Stealth

This message was edited 1 time. Last update was at 2017/05/12 13:24:53


"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
Jealous that Horus is Warmaster



Boston

Just a quick point that if you're going to use Vessery/ D with inquisitor or OL, you are going to want VI for the ept for the double ps 8.

With x7 Vessery and omega leader it's less necessary, but the inquisitors want to spend the TL every shooting turn, so Vessery needs to be able to shoot first

This message was edited 1 time. Last update was at 2017/05/12 14:06:00


 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

 Turnip Jedi wrote:
Tomax shuttle is a bomber with the shuttle title, cool hand, fleet officer, system officer and twin ion, its a support ship handing out focus' and TL and using the stress from fleet officer to constantly re-use cool hand, its not awesome as the bomber is still squishy but its a lot of action economy

Standard o/leader is comm relay for banking evades, Juke to mess with the green dice and sometimes a Stealth Device

Standard Inq is usually Push the Limit, TIE/v1 title, and either Twin Ion or Stealth


No, autothrusters. Inq needs those to survive as long as he can. Especially since his whole game is "stay at range 3."

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
[MOD]
Villanous Scum







Turnip that shuttle build looks like fun, I am looking through the other options but wonder if the PS problem could instead be solved with;

"Pure Sabacc" — TIE Striker 22
Push the Limit 3
Lightweight Frame 2
Adaptive Ailerons 0
Ship Total: 27

Colonel Vessery — TIE Defender 35
Expertise 4
Tractor Beam 1
Twin Ion Engine Mk. II 1
TIE/D 0
Ship Total: 41

Darth Vader — TIE Advanced 29
Swarm Tactics 2
Advanced Targeting Computer 1
TIE/x1 0
Ship Total: 32


Does Darth add more than the other options do you think?

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Douglas Bader






ingtaer wrote:
"Pure Sabacc" — TIE Striker 22
Push the Limit 3
Lightweight Frame 2
Adaptive Ailerons 0
Ship Total: 27


This is broken. You don't get the adaptive ailerons "boost" move if you are stressed, so using PTL takes away the TIE striker's biggest advantage.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
[MOD]
Villanous Scum







Yep, a click too far in the squad builder, is supposed to be 'Predator' as above.

Any thoughts otherwise? I am thinking stress builds are going to be an issue and k-bombers could be bad.

On parle toujours mal quand on n'a rien à dire. 
   
Made in us
Fixture of Dakka





Bathing in elitist French expats fumes

My friend runs Pure Sabacc with VI. It's effective, it allows you to maximize your pre-move move because you do it after much of the board has taken position and if you pair it with things like Echo, OLeader, Inquisitor, then you have latitude in which ship you move first so you're not stepping on your own toes.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in gb
[MOD]
Villanous Scum







Do you think that will be a real concern with only three ships and two of those paired to range one of each other? I have played Sabbac with a couple of Phantoms on Vassal but found that all the auto damage stuff I was playing against was too hard a counter.

I am still tossing up the Inq and Oleader against Vader, I can see advantages to all of them as well as real downsides, guess its time for more practice.

Another idea I have been toying with is using Swarm Leader with a couple of mooks but am finding it pretty difficult going (although I love it on Fenn with a pair of light Sycks).

On parle toujours mal quand on n'a rien à dire. 
   
 
Forum Index » Atomic Mass Games (Star Wars & Marvel: Crisis Protocol)
Go to: