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Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

http://cubicle7.co.uk/warhammer-age-of-sigmar-roleplaying-game-announced/

Warhammer Age of Sigmar is Games Workshop’s epic tale of heroes, gods and monsters fighting a desperate battle for the fate of the Mortal Realms.
Dominic McDowall, Cubicle 7 CEO said, “The Warhammer Age of Sigmar setting is fantasy at its most imaginative. The Mortal Realms are fascinating, highly evocative and hold endless possibilities for roleplaying. I am enormously excited to explore them with the Warhammer Age of Sigmar Roleplaying Game!”

This news follows Cubicle 7’s announcement of the fourth edition of Warhammer Fantasy Roleplay for release in 2017. These two games will be independent game lines with different rulesets.
About C7
Cubicle 7 is a celebrated UK-based creator and publisher of games, specialising in developing games that bring the feel of fan-favourite properties to your tabletop with high quality design and components. www.cubicle7.co.uk
About Games Workshop
Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 460 of its own stores (branded Games Workshop® or Warhammer®), the www.games-workshop.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.


If this expands the "mortal" feel of the Mortal Realms like Hammerhall did, I'm gona be all for it. The high variety in the 8 realms offers so much liberty to the low end of the scale. Humans, Orcs, Barbarians, Native races, Citys of Ice on top of the bones of deceased colosals, cascades of liquid metal flowing througt the fortress of a Ogre clan with metal skin, etc, etc...
They can make so much if they go apart Stormcast Eternals!

This message was edited 4 times. Last update was at 2017/05/27 15:05:23


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in at
Boom! Leman Russ Commander





Age of Sigmar desperately needed world building and I'd trust an independant company like Cubicle 7 (and FFG I guess) to do that over Games Workshop any day.

I'm glad to hear we're getting a fourth edition of WFRP though.
   
Made in gb
Regular Dakkanaut





I hope that if it is successful, that they make the realms seem more real with a bit more depth. With any luck GW will take note and fill in all the blank gaps especially when it comes to the average people (who, what, where etc) outside of Sigmaron (or whatever the golden city is called). That has been my one niggling point with AOS, everything is super powerful fighting in a usually desolate but super fantasy plain/ruins. I just find it a bit dull that the good guys are winning back just ruined scorched earth. Where are the average people, cultures etc that are out there? Even the Stormcast will eventually ask the question 'why are we even bothering to do this for nothing?' Hopefully if this roleplaying game makes some good fluffy cities with culture and lots of normal people it may become GW lore for the setting and suddenly the cause is actually worth fighting for.

Then again it could be you get to choose 1) Golden boy/woman, 2) Misc Aelf 3) Steampunk Dwarves 4) A dream from a space toad 5) A Tree. Vs bestiary of adversaries 1) Bloody McKhorne Face and pals, 2) Khorne, 3) Khorne, 4) Khorne/ Additional suppliements: 5) Tzeentch 6) Nurgle 7)Undivided 8)Orruks 9)Orgors 10)Combined Skaven 11)Generic Undead.
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

I hope it's interesting, I've been trying to figure a "way in" to the setting since the Overlords release so I can justify buying some of them, but so far I just bounce right off. Everything's too grand, too epic, too epochal, I need to see how everything relates to everything else, to find the "edges" so I know how far I can take my own fluff or at least be certain when I'm choosing to step over them.

I suspect though that they might be tailoring this to the existing AoS fanbase rather than folk like me, in that it will be less about general "these are the Mortal Realms and how they work" worldbuilding and more "here is a very specific place and time within the Mortal Realms, which remain is ill-defined as ever, lets tell you everything you need to know to adventure in this exact location".

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





*heavy breathing*

I can't wait for it to come out.


Automatically Appended Next Post:
 Sentinel1 wrote:
I hope that if it is successful, that they make the realms seem more real with a bit more depth. With any luck GW will take note and fill in all the blank gaps especially when it comes to the average people (who, what, where etc) outside of Sigmaron (or whatever the golden city is called). That has been my one niggling point with AOS, everything is super powerful fighting in a usually desolate but super fantasy plain/ruins. I just find it a bit dull that the good guys are winning back just ruined scorched earth. Where are the average people, cultures etc that are out there? Even the Stormcast will eventually ask the question 'why are we even bothering to do this for nothing?' Hopefully if this roleplaying game makes some good fluffy cities with culture and lots of normal people it may become GW lore for the setting and suddenly the cause is actually worth fighting for.

Then again it could be you get to choose 1) Golden boy/woman, 2) Misc Aelf 3) Steampunk Dwarves 4) A dream from a space toad 5) A Tree. Vs bestiary of adversaries 1) Bloody McKhorne Face and pals, 2) Khorne, 3) Khorne, 4) Khorne/ Additional suppliements: 5) Tzeentch 6) Nurgle 7)Undivided 8)Orruks 9)Orgors 10)Combined Skaven 11)Generic Undead.


It seems you haven't been reading much or have been keeping up to date with the AOS lore so far.

This message was edited 1 time. Last update was at 2017/05/27 15:54:55


 
   
Made in fi
Courageous Space Marine Captain






Excellent news!

   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





 Crimson wrote:
Excellent news!


Indeed, I suspect the first book will focus on ghyran that is my prediction since there is a detailed world map of it in the stormcast battle tome and maybe perhaps aqshy as well due to hammerhall.

This message was edited 1 time. Last update was at 2017/05/27 16:00:04


 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 Sentinel1 wrote:
I hope that if it is successful, that they make the realms seem more real with a bit more depth. With any luck GW will take note and fill in all the blank gaps especially when it comes to the average people (who, what, where etc) outside of Sigmaron (or whatever the golden city is called). That has been my one niggling point with AOS, everything is super powerful fighting in a usually desolate but super fantasy plain/ruins. I just find it a bit dull that the good guys are winning back just ruined scorched earth. Where are the average people, cultures etc that are out there? Even the Stormcast will eventually ask the question 'why are we even bothering to do this for nothing?' Hopefully if this roleplaying game makes some good fluffy cities with culture and lots of normal people it may become GW lore for the setting and suddenly the cause is actually worth fighting for. .


Dude, they've been doing this already for months. Since the season of war. All but one book since that date has been heavily involved into culture building.

This message was edited 1 time. Last update was at 2017/05/27 16:16:22


 
   
Made in us
Longtime Dakkanaut




By all that is holy I'm so happy!

This news just made my entire week!

 Arbitrator wrote:
Age of Sigmar desperately needed world building and I'd trust an independant company like Cubicle 7 (and FFG I guess) to do that over Games Workshop any day.

I'm glad to hear we're getting a fourth edition of WFRP though.


Eh, there could've been more world building(especially at launch) but I think they did a pretty good job of fleshing enough of the world out to go along with the model releases and storyline.

Cubicle 7 is gonna have a huge advantage as they can focus purely on the fluff without being hindered by model priority.

This message was edited 1 time. Last update was at 2017/05/27 17:41:50


 
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Sorry Im a bit out of the loop, does this mean there will be more models, or is the excitement mostly from the amount of fluff that is gonna come out? Are we talking just stories or full blown art and stuff?

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





This sounds cool! :-)

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 unmercifulconker wrote:
Sorry Im a bit out of the loop, does this mean there will be more models, or is the excitement mostly from the amount of fluff that is gonna come out? Are we talking just stories or full blown art and stuff?


Dude. It's an rpg game. It's going to have some extra art and stuff.
   
Made in us
Longtime Dakkanaut




Yeah, rpg books filled with characters, towns, adventures, monsters, plots, villains and twisted choices to make your party fill horrible no matter how they win or put them in a lose-lose situation.

It's gonna be great!
   
Made in nl
Pragmatic Primus Commanding Cult Forces






Unless they basically build an entire world from scratch, this is going to be the most boring rpg ever.
The AoS setting is nothing but immortal guys endlessly fighting each other for no real reason.
If they can manage to turn that abomination into a somewhat believable and relatable world, it will be amazing though. Could even see myself starting a small AoS collection then.

Error 404: Interesting signature not found

 
   
Made in us
Longtime Dakkanaut




Hahaha, maybe try heading down to the AoS section and checking Shinros' lore thread out?

The only immortal beings in the setting are the gods and even that's iffy. They're certainly fighting for alot of important things as well, from the grand scheme of ending the cycle of chaos to the smaller things like defending the cities and villages.

I wonder if we'll get a adventure set in one of the three Summer campaign cities? Greywater has alot of tensions with the Sylvaneth that could be fun and the Phoenicium has ancient catacombs and armies of enemies preserved in amber, who knows what an evil mage could do there?
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Lord Kragan wrote:
 unmercifulconker wrote:
Sorry Im a bit out of the loop, does this mean there will be more models, or is the excitement mostly from the amount of fluff that is gonna come out? Are we talking just stories or full blown art and stuff?


Dude. It's an rpg game. It's going to have some extra art and stuff.


Im a bit slow today.

Baron Klatz wrote:Yeah, rpg books filled with characters, towns, adventures, monsters, plots, villains and twisted choices to make your party fill horrible no matter how they win or put them in a lose-lose situation.

It's gonna be great!


Well that sounds lovely!

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Longtime Dakkanaut




Oh it is, I own alot of the rpg supplements from FFG and even though I don't get a chance to use them I still re-read through them just for the immersion of exploring the Old World and getting a amazing picture of the world through an adventurer's view.

Most memorable on the lose-lose scenario was "Barony of the Damned" which had your party brave cursed Mousillon to catch a thief who angered a Duke. The whole trip is hell and just going through the quarantine (fun fact: not only is the place crawling with diseases but the Skaven like to contribute for testing) feels like a path of no return which leads to many deadly situations and when you finally find the thief you discover the ghoul kingdom already killed him but will offer you his head in return for a service.

One of the tasks? Sinking a slave ship filled with hundreds of innocents so the ghoul king can feed his people. The tiger's head is vital to your quest and getting out of Mousillon without becoming wanted outlaws though so you have to figure out how to solve the problem.

If Cubicle7's adventures are anything like FFG's (which I hear they are) then we're in for a treat.

This message was edited 2 times. Last update was at 2017/05/27 20:54:46


 
   
Made in es
Brutal Black Orc




Barcelona, Spain

 Iron_Captain wrote:
Unless they basically build an entire world from scratch, this is going to be the most boring rpg ever.
The AoS setting is nothing but immortal guys endlessly fighting each other for no real reason.
If they can manage to turn that abomination into a somewhat believable and relatable world, it will be amazing though. Could even see myself starting a small AoS collection then.


How about you actually get up to date before making such claims? There exists a magical place called Hammerhal (and many others) who happens to be something called "city". Apparently fairly mundane (and not-so-mundane if the accounts of "Excelsis" are to be believed) things happen there. Very recent info, to be sure. Just several months old.
   
Made in ca
Longtime Dakkanaut





Excellent news. Almost certainly picking this up. Will probably play on roll20. Let's hope it's good.
   
Made in au
Longtime Dakkanaut




Will be interesting to see, But to be fair GW has been awful at filling in the setting.
   
Made in gb
Ridin' on a Snotling Pump Wagon






I'm intrigued.

Though I find the current loose expanse of the setting to be one of the more appealing things for it.

I mean, for the story teller it's very much limitless in terms of potential, but for the players their characters are completely recognisable and familiar.

I get the comments of others, but I'm just coming from the other direction I guess

   
Made in au
Longtime Dakkanaut




 Mad Doc Grotsnik wrote:
I'm intrigued.

Though I find the current loose expanse of the setting to be one of the more appealing things for it.

I mean, for the story teller it's very much limitless in terms of potential, but for the players their characters are completely recognisable and familiar.

I get the comments of others, but I'm just coming from the other direction I guess


This i think is kind of the issue, Its not really a open setting For anything more than just how much its missing.
It has some really cool ideas to draw from, Its not new, But it has a chance.
I hoping that they can breath some real life into the setting, Keeping The potential there is the easy part.
   
Made in gb
Slashing Veteran Sword Bretheren






Liverpool

Baron Klatz wrote:
Oh it is, I own alot of the rpg supplements from FFG and even though I don't get a chance to use them I still re-read through them just for the immersion of exploring the Old World and getting a amazing picture of the world through an adventurer's view.

Most memorable on the lose-lose scenario was "Barony of the Damned" which had your party brave cursed Mousillon to catch a thief who angered a Duke. The whole trip is hell and just going through the quarantine (fun fact: not only is the place crawling with diseases but the Skaven like to contribute for testing) feels like a path of no return which leads to many deadly situations and when you finally find the thief you discover the ghoul kingdom already killed him but will offer you his head in return for a service.

One of the tasks? Sinking a slave ship filled with hundreds of innocents so the ghoul king can feed his people. The tiger's head is vital to your quest and getting out of Mousillon without becoming wanted outlaws though so you have to figure out how to solve the problem.

If Cubicle7's adventures are anything like FFG's (which I hear they are) then we're in for a treat.


Well now this has my complete attention!

Fury from faith
Faith in fury

Numquam solus ambulabis 
   
Made in us
Longtime Dakkanaut




Well I personally think GW's breathing alot of life into it already, it's just that the ongoing story nature of it means they have to hold back on certain things for a future plotline.

That's why putting together the background fluff pieces shows so much of the setting that they don't tell you outright about it so they can play on parts later while allowing players the freedom of adding their own fluff.

They've always done it that way with the older fluff having contradictions so players could fill in the gaps themselves.

Anyway, I doubt C7 would limit the setting in any way by better detailing it. It's too vast for that problem.
   
Made in us
Longtime Dakkanaut




For everyone pointing out that GW has been doing this already for a few months, note many of us kinda lost interest in following AoS well before the year and a half mark.

I am excited though, this is exactly the sort of thing that can get me invested into AoS. That or a really good novel.

This message was edited 1 time. Last update was at 2017/05/27 22:15:43


 
   
Made in us
Longtime Dakkanaut




Well you can't blame us for being a bit upset they keep asking for things that's already been done.

A little research before commenting goes a long way.

This message was edited 1 time. Last update was at 2017/05/27 22:26:28


 
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

SilverAlien wrote:
For everyone pointing out that GW has been doing this already for a few months, note many of us kinda lost interest in following AoS well before the year and a half mark.

I am excited though, this is exactly the sort of thing that can get me invested into AoS. That or a really good novel.


I recommend you City of Secrets. To me is not only the best AoS novel overall, but is the best in world-building too.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in at
Boom! Leman Russ Commander





Lord Kragan wrote:
 Iron_Captain wrote:
Unless they basically build an entire world from scratch, this is going to be the most boring rpg ever.
The AoS setting is nothing but immortal guys endlessly fighting each other for no real reason.
If they can manage to turn that abomination into a somewhat believable and relatable world, it will be amazing though. Could even see myself starting a small AoS collection then.


How about you actually get up to date before making such claims? There exists a magical place called Hammerhal (and many others) who happens to be something called "city". Apparently fairly mundane (and not-so-mundane if the accounts of "Excelsis" are to be believed) things happen there. Very recent info, to be sure. Just several months old.

One fleshed out city does not an interesting setting make.
   
Made in es
Brutal Black Orc




Barcelona, Spain

 Arbitrator wrote:
Lord Kragan wrote:
 Iron_Captain wrote:
Unless they basically build an entire world from scratch, this is going to be the most boring rpg ever.
The AoS setting is nothing but immortal guys endlessly fighting each other for no real reason.
If they can manage to turn that abomination into a somewhat believable and relatable world, it will be amazing though. Could even see myself starting a small AoS collection then.


How about you actually get up to date before making such claims? There exists a magical place called Hammerhal (and many others) who happens to be something called "city". Apparently fairly mundane (and not-so-mundane if the accounts of "Excelsis" are to be believed) things happen there. Very recent info, to be sure. Just several months old.

One fleshed out city does not an interesting setting make.


Then thank god I'm not just talking about hammerhal (also excelsis) but of the fact that there's definitely more than "inmortal guys endlessly fighting each other",which is something pretty fairly debunked once you get to the actual narrative but I'm not going to go down that road anymore. It's called an example.

This message was edited 1 time. Last update was at 2017/05/27 22:37:20


 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





Just to add something someone updated the season of war map with the stormcast details. It was on the AOS wiki, also even though it looks similar in size to the old world it's actually much larger.

Spoiler:

This message was edited 1 time. Last update was at 2017/05/28 01:18:33


 
   
 
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