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Made in gb
Annoyed Blood Angel Devastator




My friends looking at putting a reasonably competitive Ynnari list together for 8th ed. It's mostly using stuff he like so not looking to dominate tournaments or anything but constructive criticism is appreciated as I don't really know much about them.


++ Battalion Detachment +3CP (Aeldari - Ynnari) [105 PL, 1998pts] ++

+ HQ +

Spiritseer [4 PL, 66pts]: 1. Conceal/Reveal

Warlock [3 PL, 37pts]: 3. Enhance/Drain, Witchblade

Yvraine [7 PL, 132pts]: Gaze of Ynnead, Word of the Phoenix

+ Troops +

Kabalite Warriors [5 PL, 85pts]
. 8x Kabalite Warrior
. Kabalite warrior with Heavy Weapon: Splinter Cannon
. Sybarite: Splinter Rifle

Rangers [5 PL, 100pts]: 5x Ranger

Rangers [5 PL, 100pts]: 5x Ranger

+ Elites +

Kabalite Trueborn [5 PL, 118pts]
. Dracon: Phantasm Grenade Launcher, Splinter Rifle
. Kabalite Trueborn with Special Weapon: Blaster
. Kabalite Trueborn with Special Weapon: Blaster
. Trueborn with Heavy Weapon: Splinter Cannon
. Trueborn with Heavy Weapon: Splinter Cannon

Striking Scorpions [10 PL, 204pts]
. 9x Striking Scorpion: 9x Scorpion Chainsword
. Striking Scorpion Exarch: Chainsabres

Wraithblades [10 PL, 175pts]: Ghostswords, 5x Wraithblade

Wraithguard [10 PL, 225pts]: D-scythe, 5x Wraithguard

+ Fast Attack +

Windriders [5 PL, 96pts]
. 3x Windrider - Shuriken Cannon: 3x Shuriken Cannon

Windriders [5 PL, 96pts]
. 3x Windrider - Shuriken Cannon: 3x Shuriken Cannon

+ Flyer +

Crimson Hunter [9 PL, 183pts]: 2x Bright Lance

+ Dedicated Transport +

Venom [4 PL, 95pts]: Splinter Cannon, Splinter Cannon

Wave Serpent [9 PL, 143pts]: Shuriken Cannon, Twin Shuriken Cannon

Wave Serpent [9 PL, 143pts]: Shuriken Cannon, Twin Shuriken Cannon

++ Total: [105 PL, 1998pts]

"Wraiths go in the serpents. Yvraine in with one of the squads letting them soul burst in the psychic phase, spirit seer in with the other squad which lets them reroll ones to hit and can cast psychic buffs. Guardians camp objectives in cover giving them +2 save and -1 enemy to hit rolls and they can be deep striked in alternatively to take other objectives out of my deployment zone.
Scorpions deepstriking in, 6 jet bikes with 18 s6 assault shots 6s To wound are ap-4.
10 kabalites with a cannon to objective camp, crimson hunter, venom with two cannons and 5 kabalite true borns with 5+ invun, -1 To enemy hit rolls, 12 rapid fire s6 shots always wounding on 4s, 2 assault s8 -4ap d3d shots an
d a grenade launcher that reduces the leadership of any unit hit by it."
   
Made in us
Omnipotent Necron Overlord






Seems like a good list. I think you should totally replace the crimson hunter with a hemlock though - it's hands down better for the points.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in ca
Swift Swooping Hawk





Oklahoma

I would only really do 2 things to focus in on the short range shooting in this list.

-Change out the wraithblades for normal wraithguard with wraithcannons.

-Drop the Kabalite warrior squad down to 5 to get the points to upgrade the wraithguard as mentioned, and give the wave serpents star engines or spirit stones to help get the wraithguard in range to use strength from death with or without yvraine. It's also a good idea to shove the serpents in your opponents face because if they do manage to kill the serpent then your squad inside instantly gets a soulburst.


Keep in mind that you can use yvraine to give the striking scorpions an extra move when they come out of the shadows to ensure a charge

This message was edited 1 time. Last update was at 2017/06/26 14:44:23


Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
 
   
 
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