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Made in gb
Huge Hierodule






Nottingham (yay!)

What's the verdict on these so far?

I can see Apothecaries being useful in a meta with Snipers knocking around. I know I intend to add a unit of Scouts to my DM Intercessors.

But aside from healing characters, it seems like quite a few points for a coin flip to resuscitate a squaddie. Unless he's a HQ tax, seems like more soldiers are a better use of points. Though a Paladin squad might benefit fairly well?

Likewise, the Ancient. Not bad when put with a Helblaster Squad... but in general, to get a decent attack out of the last gasps, you've got to choose a weapon specialist to die, or have a squad basically wiped out? That feels like a bit of a desperation ploy, unless it's the last player turn (in which case, your opponent will likely avoid shooting units near him... come to think of it, his 'scarecrows effect' could be helpful)?


   
Made in us
Blood-Raging Khorne Berserker





Pittsburgh, PA

I'm liking the Ancient myself. I run a "deathstar" with the Ancient, an Apothecary, a Captain, a Primaris Lieutenant, and a unit of Las/ML Dev Cent. It's able to punch out 6 S9 -3 d6 shots, 3d3 S8 -2 d3 shots, with rerolls on both hits and wounds, gets the extra shots on death from the ancient, and the chance to res on of the dead members after the bonus round of shooting.
   
Made in au
Kinebrach-Knobbling Xeno Interrogator





I plan on running apothecaries with Guilliman or any other heavy hitters, make sure he stays up as long as possible. Plus my chapter is nearly extinct, so fluffwise I think it makes sense to field some.
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

I run a jump pack equipped Sanguinary Novitiate in my Blood Angels and intend on running a Sanguinary High Priest as well once I can get one built and painted. They become increasingly useful if you run a lot of characters like I prefer to.

I think they're worth the points personally speaking, especially in my case with the Sanguinary High Priest HQ giving a 6" bubble with +1 Strength to all friendly Blood Angels units nearby. I fully intend to run both High Priest and Novitiate (Apothecary) in my lists as it's both cool, and pretty fluffy too.

Take it easy.

-Red__Thirst-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Bi'ios wrote:
I'm liking the Ancient myself. I run a "deathstar" with the Ancient, an Apothecary, a Captain, a Primaris Lieutenant, and a unit of Las/ML Dev Cent. It's able to punch out 6 S9 -3 d6 shots, 3d3 S8 -2 d3 shots, with rerolls on both hits and wounds, gets the extra shots on death from the ancient, and the chance to res on of the dead members after the bonus round of shooting.


I thought the chance to ressurect a model only happened to units with 1-wound models?
   
Made in au
Kinebrach-Knobbling Xeno Interrogator





 Unit1126PLL wrote:
 Bi'ios wrote:
I'm liking the Ancient myself. I run a "deathstar" with the Ancient, an Apothecary, a Captain, a Primaris Lieutenant, and a unit of Las/ML Dev Cent. It's able to punch out 6 S9 -3 d6 shots, 3d3 S8 -2 d3 shots, with rerolls on both hits and wounds, gets the extra shots on death from the ancient, and the chance to res on of the dead members after the bonus round of shooting.


I thought the chance to ressurect a model only happened to units with 1-wound models?

What made you think that? They comeback with 1 wound regardless of the unit on a 4+

This message was edited 1 time. Last update was at 2017/06/28 04:14:50


 
   
Made in au
Regular Dakkanaut




1 wound?
I need to read that rule again. I think I cheated. Slightly.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

MrPyro wrote:
 Unit1126PLL wrote:
 Bi'ios wrote:
I'm liking the Ancient myself. I run a "deathstar" with the Ancient, an Apothecary, a Captain, a Primaris Lieutenant, and a unit of Las/ML Dev Cent. It's able to punch out 6 S9 -3 d6 shots, 3d3 S8 -2 d3 shots, with rerolls on both hits and wounds, gets the extra shots on death from the ancient, and the chance to res on of the dead members after the bonus round of shooting.


I thought the chance to ressurect a model only happened to units with 1-wound models?

What made you think that? They comeback with 1 wound regardless of the unit on a 4+


This is correct, I think I just broke my brain is all.
   
Made in au
Kinebrach-Knobbling Xeno Interrogator





 Unit1126PLL wrote:
MrPyro wrote:
 Unit1126PLL wrote:
 Bi'ios wrote:
I'm liking the Ancient myself. I run a "deathstar" with the Ancient, an Apothecary, a Captain, a Primaris Lieutenant, and a unit of Las/ML Dev Cent. It's able to punch out 6 S9 -3 d6 shots, 3d3 S8 -2 d3 shots, with rerolls on both hits and wounds, gets the extra shots on death from the ancient, and the chance to res on of the dead members after the bonus round of shooting.


I thought the chance to ressurect a model only happened to units with 1-wound models?

What made you think that? They comeback with 1 wound regardless of the unit on a 4+


This is correct, I think I just broke my brain is all.


It happens, I have a nasty habit of jumping the shark and not reading rules propper, then being disappointed when someone points out they're not as cool as I though.
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Yea, the Narthecium has a pretty wordy entry, but essentially you can restore D3 lost wounds (Not to exceed the model's listed maximum wounds) to a model if the model/unit containing the wounded model is within 3" of the Narthecium equipped model at the end of the movement phase . Conversely, you can instead attempt to revive a model in a unit provided the Narthecium is again within 3" of said unit at the end of the movement phase; on a 4+ one slain model is returned to the unit with one wound remaining. If you roll under 4 however the Apothecary cannot do anything else that turn (shoot, charge or fight) as he is collecting the geneseed from a fallen brother marine.

It's an awesome change, and makes me glad I already had one modeled up in my command squad. Makes Apothecaries a useful and interesting option for sure.

Take it easy.

-Red__Thirst-

This message was edited 1 time. Last update was at 2017/06/28 05:24:57


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in au
Kinebrach-Knobbling Xeno Interrogator





Yeah, as soon as I saw the addition of actual medics for the factions, I Went out and got some command squads to make a couple, I'm thinking they'll come in handy if they don't get killed themselvies.
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Has anyone yet been in the situation of an Apothecary pronouncing someone dead and harvesting their organs, then next turn successfully resuscitating them?

   
Made in us
Librarian with Freaky Familiar






 lindsay40k wrote:
What's the verdict on these so far?

I can see Apothecaries being useful in a meta with Snipers knocking around. I know I intend to add a unit of Scouts to my DM Intercessors.

But aside from healing characters, it seems like quite a few points for a coin flip to resuscitate a squaddie. Unless he's a HQ tax, seems like more soldiers are a better use of points. Though a Paladin squad might benefit fairly well?

Likewise, the Ancient. Not bad when put with a Helblaster Squad... but in general, to get a decent attack out of the last gasps, you've got to choose a weapon specialist to die, or have a squad basically wiped out? That feels like a bit of a desperation ploy, unless it's the last player turn (in which case, your opponent will likely avoid shooting units near him... come to think of it, his 'scarecrows effect' could be helpful)?



I dont mind them, but my biggest complaint is that they take up a Elite slot. IMO They should either not count toward your army as a unit, or operate outside of the force org. Because when you run a army like say deathwing and you want to deep strike with them, they throw off your balance because half your army based by units has to start on the field. So if i wanted to run say 2 terminitor squads Belial, DW Knights, an apoth and ancient, i somehow need to get 6 or more units on the board before i can put them in deep strike. VS when they were just in a single unit.

To many unpainted models to count. 
   
Made in us
Irked Necron Immortal




Newark, CA

All I want to know is how in the hell Primaris SM can have "Ancients" at all. They're new. They were just "hatched" (for lack of a better word).

They're the exact opposite of "Ancient".

Wake. Rise. Destroy. Conquer.
We have done so once. We will do so again.
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Arandmoor wrote:
All I want to know is how in the hell Primaris SM can have "Ancients" at all. They're new. They were just "hatched" (for lack of a better word).

They're the exact opposite of "Ancient".


It’s an old term for standard bearers. Been in 40k since at lest 3rd, if not earlier, and a real life term for a lot longer then that.

   
Made in us
Lieutenant General





Florence, KY

 Nevelon wrote:
 Arandmoor wrote:
All I want to know is how in the hell Primaris SM can have "Ancients" at all. They're new. They were just "hatched" (for lack of a better word).

They're the exact opposite of "Ancient".


It’s an old term for standard bearers. Been in 40k since at lest 3rd, if not earlier, and a real life term for a lot longer then that.

Agreed. For reference to the real life usage: https://en.wikipedia.org/wiki/Ensign_(rank)#United_Kingdom

This message was edited 1 time. Last update was at 2017/06/29 00:57:03


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

Yeah, in 2ed the Ultramarines' Chapter Banner was carried by Ancient Helveticus. He wasn't ready to draw his pension, it was his title/rank. It's nice to see it back, even if it is playing merry hell with army lists and deployment...

   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

I like the old model pushing a cart.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

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