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Made in no
Longtime Dakkanaut






So, ww2 and aerial dogfighting game aint exactly something that is overflowing the marked, infact i dont even know of any other then ares`s resent re relese of their ww2 branch, but next year we get a new one from Warlord.

Not mutch official info around yet, but BoW manged to get some info from warlord (http://www.beastsofwar.com/blood-red-skies/warlord-games-teaser/)

"Blood Red Skies starts you off exploring the conflict between the British and the Germans during The Battle Of Britain in World War II. Inside the core game box, you’re going to be getting a set of Six Supermarine Spitfires and Six German Messerschmidts that will do battle in the skies over the Channel.

Planes, thanks to their flying bases, can be in three different states including Advantage, Neutral and Disadvantage. When shooting, you must do so from a state of a higher advantage than the enemy representing you zeroing in on them for the kill.
Of course, this is where the real skill of the game comes in as you try and outmanoeuvre and dodge your enemies, looking for the right time to strike. Combat seems incredibly deadly as combined strikes and working together as a squadron can end up downing planes if the enemy isn’t careful.

In true Warlord Games style, the mechanics feel easy to learn and hard to master. You’ll have a grip on the game in no time but the key positioning of your planes and choosing your targets is going to be where the growth of the game comes from."

Expected gameplay for the core box is around 45 mins, planes is in the 1/200 scale and it plays on a 4x4. you can use planes from other manufacturers but you still need the bases from BRS in order to use them.
it allso seems that there will be some elements from x-wing/armada as the game gives you the ability to mix and match different pilot cards, skill ratings, aircraft and more.


all in all, to mee it seems like this game will be a bit deeper then ww2 wings of glory but just as fast to play.
preorders are up allready.
https://store.warlordgames.com/collections/blood-red-skies/

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in gb
Courageous Grand Master




-

Yeah, looks good, and with Andy Chamber's name attached to it, I may give this a go.

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in gb
Mighty Vampire Count






UK

Interested but need to see models and rules before considering pre-orders.

I liked Wings of War

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

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A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Courageous Grand Master




-

 Mr Morden wrote:
Interested but need to see models and rules before considering pre-orders.

I liked Wings of War


The Warlord Games website has them up on pre-orders, but you need a magnifying glass to actually see the models.

From what I can see, they look ok. The dice and cards look good.

If I'm being honest, Warlord has rarely let me down before, so I'll trust them on this.

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in gb
Mighty Vampire Count






UK

 Do_I_Not_Like_That wrote:
 Mr Morden wrote:
Interested but need to see models and rules before considering pre-orders.

I liked Wings of War


The Warlord Games website has them up on pre-orders, but you need a magnifying glass to actually see the models.

From what I can see, they look ok. The dice and cards look good.

If I'm being honest, Warlord has rarely let me down before, so I'll trust them on this.


Hmm yes I had a look at the same pics and they were not helpful tbh. They make nice models but I am not really enamoured of their BA style so waiting to see. I also backed the have the Battle of Britain boardgame on Kickstarter so it may be I just need a rule book and aces etc if the game looks interesting as I ordered a lot of extra planes for the KS.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Battlefield Tourist




MN (Currently in WY)

There are a lot of WWII Aerial Dogfighting games out there.

Really the most interesting thing about this one seems to be its lack of using a hex grid. LOL.

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Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

"Models supplied unassembled and unpainted"

Though it looks interesting, I think I'll stick to Wings of Glory, myself.

It never ends well 
   
Made in us
Monstrous Master Moulder




Rust belt

 Stormonu wrote:
"Models supplied unassembled and unpainted"

Though it looks interesting, I think I'll stick to Wings of Glory, myself.


Snap fit and colored plastic w/ stickers ...picture of the planes are so small you really can't get a good look at them
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

What I can make out on those pictures leads me to believe they have been painted and are not the raw models.

1/200 is a little too small for my tired old eyes to be fiddling with painting, though I wouldn't mind giving the game a go if I ran across a demo or such.

This message was edited 1 time. Last update was at 2017/07/18 21:35:53


It never ends well 
   
Made in no
Longtime Dakkanaut






 Stormonu wrote:
What I can make out on those pictures leads me to believe they have been painted and are not the raw models.


1/200 is a little too small for my tired old eyes to be fiddling with painting, though I wouldn't mind giving the game a go if I ran across a demo or such.


I expect they all are prepainted, after all the limited description hints at that: "plastic fighter coloured aircraft"
And the snap fit part is simply place the plane on the stem and place the stem on the base, done.

But ofc there is 1 important question:
When they say that any model from any range can be used but only packs from BRS contains BRS bases, will the bases be sold seperatly?

IF so then atleast i would be happy as i could use my WoG models. 1 model for 2 games.


darkswordminiatures.com
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Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in us
Executing Exarch




 FrozenDwarf wrote:

I expect they all are prepainted, after all the limited description hints at that: "plastic fighter coloured aircraft"
And the snap fit part is simply place the plane on the stem and place the stem on the base, done.


Discussion on Warlord's official forum on the game has taken place with the understanding that the planes are unpainted. No one from Warlord has chimed in yet to say otherwise. That doesn't guarantee that the planes are unpainted (after all, no one from Warlord has used the word "unpainted", either). But it does seem to suggest that's the case.

As for the snap fit - I believe you are correct. The description of the box contents posted on the website seems to indicate that the snap-fit point is the plane to the base, and no other assembly of the figures is required.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

My quote was from the Warlord website; if you double-click on any of the sets, it states in the bottom left corner (in very small print) - "models are supplied UNASSEMBLED and UNPAINTED".

It never ends well 
   
Made in no
Longtime Dakkanaut






That is a wierd thing to do imo for sutch small scale.
Only reason i could think of for this is to keep the product price "low".

After all, 1 fighter for WoG that comes prepainted and redy to play out of the box retails for 14$, will be inntresting to see the price for the plane packs for BRS

This message was edited 1 time. Last update was at 2017/07/20 11:29:25


darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in gb
Mighty Vampire Count






UK

I can;t believe they are not actually showing pics of the mdoels that you can see and yet asking for pre-roders.. Very strange.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Executing Exarch




The product description is a bit vague, but I believe that the following is correct -

The core box contains six ME-109s, and six Spitfires. This is a bit of a guess on my part, though I'm pretty confident that it's true.
Each Squadron box contains six planes of the appropriate type (this is confirmed in the posted information, btw).

The bundles include one core box, and however many squadron boxes are included in your bundle (at least two).

So if you purchase the US bundle, you get a dozen P-51s, six ME-109s, and six Spitfires.
In contrast, if you purchase the British bundle, you get six ME-109s, and *eighteen* Spitfires.
If you purchase the Axis bundle, you get twelve ME-109s, six Spitfires, and six Zeroes.
   
Made in us
Monstrous Master Moulder




Rust belt

Good deal on NWS gaming if your looking to
http://yhst-12000246778232.stores.yahoo.net/blredskse.html

This message was edited 1 time. Last update was at 2017/07/22 01:22:39


 
   
Made in us
Sinewy Scourge





Lodi CA

The problem I have with this is the scale of the minis. 1/200th is what 8mm? For that price range I want something with a little more size to it.










 
   
Made in au
Grizzled Space Wolves Great Wolf





I only just saw this game.

I'm actually quite excited. 1/200 is a nice scale. You have to remember that planes are quite large and they travel at high speeds.

Most WW2 fighters are around 10-12m wingspan, so at 1/200 scale that's about 50-60mm wingspan, or about 2" in the old money. At that scale you can still get away with medium bombers which will probably have 100 to 120mm wingspans. A B-17 would be 160mm wingspan, so probably getting a touch too big.

I grew up building 1/144 WW2 fighter models, so 1/200 doesn't sound too bad to me, even if my hands aren't as small as they used to be, lol.

There's a plethora of games that revolve around 1/144 and larger models, they tend to also revolve more around duels though. They also have crazy unrealistic ranges. Even at 1/200 speeds need to be scaled down (your average fighter would probably be chugging along at a good 500mm per second) but when you get to 1/144 scale or bigger the range compression required to play it on a table just becomes comical.

I'm excited for this because it looks like something that will scale to slightly larger battles than most games that are currently available.

When slightly dampens my excitement is the movement rules and "advantage" rules haven't really captured my interest. They seem a little bit too abstract for my liking.


Automatically Appended Next Post:
 Hückleberry wrote:
The problem I have with this is the scale of the minis. 1/200th is what 8mm? For that price range I want something with a little more size to it.
Will have to see how much the aircraft expansions cost when they come out to see what they are like. The base game is only £40, which comes with 12 aircraft and a bunch of cards, booklets, markers, etc. That doesn't seem too bad to me. The bundles seem, expensive, but will have to see how much they cost minus the 28mm "ace" figures.

You can buy 1/200 models from various sources usually about £2 each, but most the ones I've seen don't have brilliant detail and tend to look a bit wonky. There's some on Shapeways that are more expensive that I'll probably try and see how they come out.

For example...
http://www.scotiagrendel.com/Products/index.php?main_page=index&cPath=224_93

or...
https://www.shapeways.com/marketplace/miniatures/aircraft?q=&sort=&facet%5BpdcId%5D%5B%5D=143&facet%5BpdcId%5D%5B%5D=497&facet%5Bprice%5D%5Bmin%5D=1&facet%5Bprice%5D%5Bmax%5D=2500&facet%5Bprice%5D%5Bfrom%5D=1&facet%5Bprice%5D%5Bto%5D=2500

This message was edited 5 times. Last update was at 2017/11/20 12:28:37


 
   
Made in us
Irked Necron Immortal




Sentient Void

I have painted 1/200 scale airplanes and have some painted by others. It is a very workable size and it even allows for nuance, such as just off the production line vs. all beat up. I will probably paint some but am interested in seeing if I can do a conversion to the Warlord advantage base. I have a bunch or Wings of Glory models, which come painted and detailed down to the clear acrylic cockpits, so it would be great to use them.

I just wish there was more buzz from Warlord about this release. While I wait I guess I could read the rulebook for a fifth time...

Paradigm for a happy relationship with Games Workshop: Burn the books and take the models to a different game. 
   
Made in gb
Longtime Dakkanaut




Picked this up yesterday, actually two copies of the core box as Mrs L wants some Spitfires in Africa colours (relative was ground crew out there during Torch)

the free download rules are a bit thin, but the "advanced rules" look like they will add a lot.

only thing I'm not impressed with so far are the model planes

the size is fine, the level of detail is fine as well - its the material they are made from and the truly terrible packaging.

they feel like the softer plastic board game models are made in, not hard styrene, which given they don't come on a protective frame and are pushed into vac formed plastic meant of the 24 planes I unboxed a grand total of two were ready to paint.

the rest having wings that were either bent or twisted, or both and in several cases the fuselage also twisted in a very noticeable way.

Hot water more or less sorted it out, though a couple have warped again.

just a disappointment when opening the box.

Also providing actual honest to gork stickers instead of decals is a disappointment, as is not providing enough of them (upper wing markings only) - apparently decals are on the way, why they were not ready at launch and in the box is beyond me


The little flight stands are interesting, though I think the range of movement is about twice what it should be (and frankly would prefer a double sided counter - "advantaged"/"disadvantaged" (with no counter for neutral), can see these stands being a royal pain for larger aircraft.

The dice are also not overly easy to read, but thankfully are basically just normal d6 so hardly a problem to swap out (will be using FoW dice here, RAF roundel for the British etc)

The actual game though with the advanced rules looks pretty decent, though its a very streamlined game, the focus is obviously on quick to play - guessing aimed at people who bought into X-Wing and similar in terms of complexity, though without the deck of upgrade cards to muck about with

need to play it but so far is 6/10 here for the production issues and what looks like over simplification of the rules


Things I would have liked to see

- some sort of actual altitude mechanic
- actual manœuvres tied into the altitude to give the feeling of 3D gameplay
- interaction with the ground at least being hinted at (think torpedo bombers/dive bombers, ground flak installations, radar towers and airfields as objectives etc)
- wider choice of aircraft at launch - e.g. stick to two factions but have maybe three aircraft for each.
   
Made in gb
Yu Jing Martial Arts Ninja




Have been looking at the pacific stuff for this, thanks for posting that info leopard, think il wait a little while to see what else comes out.

Would love to do a set up like warlord took to salute this year with a carrier on the table or maybe attacking a jap airfield.
   
Made in gb
Longtime Dakkanaut




Had a run at this today, just the basic rules not the advanced set as yet.

Points noted

- Models with stickers on look like models with stickers on
- nothing seems to get shot down, you win via the "boom token" mechanic, as such the interaction between shots and saves doesn't really matter - you take every shot you can can no matter how slender the chance aiming for the boom token count to force the enemy to break of.
- its not a bad game, but it doesn't "feel" like an air warfare game, where are the Immelmann turns? Split S etc? the abstract advantage-disadvantage method works, but it just doesn't have the feel of air warfare, as the third dimension just doesn't feel like its there.

Plus sides
- the ability to punt a unit that will activate next down the pecking order in your activation is nice
- The basics are not hard to grasp and its quick to get going with


Other thoughts
- the card system seems wrong, to me its perfect for stuff thats something of a wildcard or outside the control of the pilots, the theatre stuff for example. But stuff like an aircraft being good at turning shouldn't be on the cards, the design can either do it or it can't - perhaps a pilot skill test but have the ability "always on"

Desires:
- add an altitude mechanic, yes you can dive for speed, but only so often, you also have an upper limit above which you just cannot climb - plus the ability to vary performance at very high or very low level
- bring in manoeuvres to make it feel like WW2 air combat
- add an abstract ground interaction mechanic to allow say dive bombers to hit ground targets etc - even if just a simple manoeuvre that they are tasked with completing and the opponent has to disrupt.

Take it from a 6/10 to a 7/10 having had a run at it, its not a bad game, but the level of abstraction means it could be anything, sci-fi markers and you have space combat, heck it could be a tank game.

Bag the Hun is a better game, but more complex.


And then you hit the production values...

- German Ace pilot has the RAF Roundel on his pilot disc, as apparently does the American one
- models are made from a horribly cheap feeling plastic, I'd gladly replace them all with hard styrene
- a lot of the pictures in the book look very low resolution, like they printed the preview placeholders
- Stickers!


Will stick with playing it, as I have the models and some others locally are playing it, just not sure how much more of it I'll be buying
   
Made in gb
Longtime Dakkanaut




Couple more games now.

the lack of WW2 specific manoeuvres is still an irritation, as is traits that related to the aircraft not being "always on", or perhaps a pilot skill test to accomplish - this would add a lot more to the flavour.

the game does however provide enough to hold attention, a few more varied scenarios would be appreciated, as would some more complex rules being added in - e.g. vary the victory conditions somewhat in scenarios, provide other things to try and do - the photo recce mission for example is very nice
   
Made in gb
Spawn of Chaos




UK

I got in a few games today and have to say I thoroughly enjoyed it. The gameplay felt very smooth and intuitive with plenty of tactics.

I'm going to get the planes which came in the box painted up and once they're done I'll probably grab another box and Spitfires and BF109's Hopefully by the time I've got them painted up and sorted Warlord will have released some new British and German planes. I'd really like to see the Hurricane released and I must admit I was a little disappointed to see Spitfires in the "Battle of Britain" set.

Apostles of Contagion (40K) - 1750 Points
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Made in gb
Longtime Dakkanaut




How are you playing the question of an aeroplane shooting another?

as per the text (90 degree arc), or as per the diagrams (point directly at the target)?

Agree on the Hurricane, the starter if its to be BoB should perhaps have been three Spitfires, three Hurricanes, maybe six Bf109E but maybe just four, and three plastic He111 bombers or some such.

indeed launch with just two factions but a wider range of craft, then do a "pacific" one with US Carrier planes and Japanese Carrier planes

The Eastern front is the perfect place to bring in ground attack aircraft
   
Made in us
Executing Exarch




leopard wrote:
as per the text (90 degree arc), or as per the diagrams (point directly at the target)?t


This has been brought up on Warlord's recently revived official forums, and the answer was to follow the text. The target plane merely needs to be within the front arc of the shooter. The only time that the shooting plane needs to be pointed at the target plane is when Tailing the target plane (when the shooter must be pointed directly at the target's rear arc).

Also mentioned on the forums is that Wave 2 is coming. What exactly will be in Wave 2 has not yet been stated, although they're hinting at actual multi-engine bomber models instead of the cardboard cutouts included in the box.


I picked up the game and a P-51D box late last week. Haven't had a chance to play it yet. My local game store's historical group meets on Mondays, so I'll hopefully get my first crack at it tomorrow. For the curious, the stats on the P-51D are 2-2-9, with the Great Dive and Deep Pockets traits. Also included were the High Altitude Performance Doctrine, the Overshoot ace skill, and the Clear Skies theater card. I found the latter a bit odd since Clear Skies only turns up on the Axis side for recommended historical theater cards. That's not to say that it can't be used by an Allied player. But I did find that a bit odd that they included one recommended for the Axis instead of one recommended for the Allies.

indeed launch with just two factions but a wider range of craft, then do a "pacific" one with US Carrier planes and Japanese Carrier planes


I'm going to have to disagree here. I know that it would be nice to have an actual variety of planes for each nation. But everyone has their own reason to be interested in the game. And lots of people (myself included) just aren't that excited about the Battle of Britain. Having multiple nations available right off the bat allows Warlord to draw in a wider range of fans who might not otherwise be interested in the game. Like the Soviets? Then get the Yak starter (along with female ace Lidya Lityavik). Like the Japanese? Then get the Zero pack and the Japanese ace. And so on. Arguably the only major group that isn't represented at launch is the USN (which flew very different planes from the USAAC). And hopefully just as soon as you get a handle on the game and its tactics, Wave 2 will arrive with more planes for your nation before it gets completely stale.

This has three advantages. First, it gets more people into the game right at the start. Second, it ensures that when Wave 2 arrives, there will be something for everyone. If instead Wave 2 were only composed of new nations, then it would primarily be focused at new players instead of veteran players, and Warlord would risk the veteran players who didn't want to switch nations getting bored and leaving the game. Third, it allows Warlord to consider mixing things up a bit in Wave 2 with some of the common but more unusual planes like the P-38 (note that there's been no real hint by Warlord about exactly what's going to be in Wave 2; the P-38 is just something I picked at random that would be a more unusual change from the planes in the initial release).

This message was edited 1 time. Last update was at 2018/06/03 23:00:25


 
   
Made in gb
Longtime Dakkanaut




Games better when aircraft with a fixed forwards weapon shoot the way they are facing.. meh.

Wave #2 IIRC includes the Hurricane, Mosquito, FW190 & Me110, pics have been seen of a Defiant as well with rumours of a B-17 in the works for later.

Its not a bad game, there is more to it than there looks at first glance in how the aircraft interact, it is well worth trying the basic rules first then adding the cards after a few games though.

My point on the starter was more that pick one theatre and do it properly, then another - currently someone who wants the pacific has to buy a box of Spitfires and Bf109 just to get the rules. Incidentally I'd love a larger format rulebook for this, combine the three in the box, add a few paint guides and some stuff from Osprey as a standalone book - even with nothing further game wise inside it

That said I think picking a point in time if they are going to do a wide selection would make more sense, we have 1939/1940 for British and German, the Soviets are a year or so later, Mustang in service slightly later still, the Zero is more in line with the European aircraft though - things developed fast so picking say 1939/1940 and having all aircraft as stuff in front line service during that time may have provided a slightly better mix.

That said as well, hopefully this will expand to the point its easy for "V2" to have a stand alone rulebook and boxed sets or a starter with a wider range of aircraft.

There is certainly enough here in terms of the game to keep attention, and the background has enough scope to keep them going a while
   
Made in us
Wing Commander





TCS Midway

For those who have played it, how does it compare to Wings of Glory?

The Wings of War/Wings of Glory system is smooth, easy, and can be scaled up or down in complexity. Frankly, it's a joy to play vs the Mustangs and Messerschmitt system or Phantoms which is what my club also plays.

On time, on target, or the next one's free

Gesta Normannorum - A historical minis blog
https://www.dakkadakka.com/dakkaforum/posts/list/474587.page

 
   
Made in us
Executing Exarch




leopard wrote:
Wave #2 IIRC includes the Hurricane, Mosquito, FW190 & Me110, pics have been seen of a Defiant as well with rumours of a B-17 in the works for later.


They should be out soon. It sounds like August at the absolute latest, and possibly sooner.

Also look for a Soviet Tupelov SB-2 Bomber box with three plastic bombers to add to the game.
   
Made in us
Executing Exarch




Five new aircraft boxes are up for pre-order. The Blenheim and JU-88, featured as cardboard cut-outs in the starter box, finally get plastic releases. Additionally, the Germans get a transport. And the Soviets get both a new bomber, and a new transport.

http://www.warlordgames.com/blood-red-skies-bombers-transports/


One thing I'm curious about - and which the page doesn't answer - is why they felt the need to release both bombers *and* transports for some of the nations while the US and Japan still don't have any. If they'd just released the bombers for Great Britian, Germany, and the USSR, then it would make sense that they were getting stuff out at a reasonable rate and would have the US and Japanese bombers out shortly. But releasing transports (in addition to bombers) - which will likely play similar to bombers - for Germany and the USSR before the US and Japan even get their first bomber seems like an odd choice.


   
 
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