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Made in us
Longtime Dakkanaut





Connecticut

Supreme Command Detachment: +1 CP

5 Malefic Lords

Supreme Command Detachment: +1 CP

5 Malefic Lords

Brigade Detachment: +9 CP

4 Malefic Lords

Renegade Commander (Tzeentch Covenant)

6 Renegade Militia (20 Each)

3 Enforcers

3 Chaos Spawn

3x Heavy Weapon Squads

-----------------------


Hello, Dakka! Above is my 2000 (Technically 1186, we'll get to that) Chaos Renegades list.

We utilize a sizable screen of 120 Militia, all of whom are only 5+ WS/BS and a 6+ save, but through the Enforcers they only lose 1-3 on morale tests.

However, the true strength here comes from having 14 natural, full smite psykers. We have 14 Smites and 800+ Points to summon.

In fact, we have so many reserve points, turn one we can summon in The Changeling, and 3 full squads of pink horrors with an almost complete split of 20blue/brimstone each. Giving us another ablative 150 wounds against armies where becoming a larger horde is necessary. Alternatively, if we were to be facing an enemy horde, we could summon nearly 24 Tzeentch Flamers and melt them all with Daemon assistance. We can summon 9 Tzeentch Heralds to gain access to 23 total smites... the options are, essentially limitless. Due to having two Supreme Commands and a complete Brigade, we have 14 Natural CP, and are able to summon almost half an armies worth of units on top of our already very large horde we began with.

c/c welcome, lemme know what you think.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Fresh-Faced New User




i started looking at the lord for 30 points and theory crafted myself into cheese land so quick i stopped.

You did it!

i was putting 10 man squads in Firestorm Redoubts (8 Icarus shots! to deal with flyers) .

its OP !

This message was edited 2 times. Last update was at 2017/07/27 07:58:28


 
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

Try it and see.

I've liked the Malefic Lords thus far.

I have noticed a point of diminishing returns with them. Last night I played against a DE army. I smited his flyers to death, then he sat back out of range and shot my units iwth his ravagers, raiders, and venoms. I only got close enough to kill a ravager before the game was up. In that case, jumping to 10-14 lords would just have been a loss of effectiveness.

I do like the idea of using them for summoning...it's cool.
   
Made in us
Dakka Veteran




Hmm, now... if I could just collect the models.

Spoiler:

++ Supreme Command Detachment +1CP (Chaos - Renegade & Heretics) [27 PL, 228pts] ++

+ HQ +
Malefic Lord [4 PL, 30pts]: Smite, Unnatural Vigour, Warp Flux
Malefic Lord [4 PL, 30pts]: Smite, Unnatural Vigour, Warp Flux
Malefic Lord [4 PL, 30pts]: Smite, Unnatural Vigour, Warp Flux
Malefic Lord [4 PL, 30pts]: Smite, Unnatural Vigour, Warp Flux
Malefic Lord [4 PL, 30pts]: Smite, Unnatural Vigour, Warp Flux

+ Elites +
Renegade Plague Ogryns [7 PL, 78pts]
. Plague Ogryn: Plague Claws
. Plague Ogryn: Plague Claws
. Plague Ogryn: Plague Claws
++ Brigade Detachment +9CP (Chaos - Renegade & Heretics) [61 PL, 1150pts] ++

+ HQ +
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Warp Flux
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Warp Flux
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Warp Flux
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Warp Flux
Renegade Commander [3 PL, 25pts]: Autopistol, Brutal Assault Weapon, COVENANT OF NURGLE

+ Troops +
Renegade Cultists [3 PL, 54pts]: 9x Autopistol & Brutal assault weapon, Heavy stubber, 9x Renegade Cultist
. Renegade Cultist Champion: Autopistol & Brutal assault weapon
Renegade Cultists [3 PL, 54pts]: 9x Autopistol & Brutal assault weapon, Heavy stubber, 9x Renegade Cultist
. Renegade Cultist Champion: Autopistol & Brutal assault weapon
Renegade Cultists [3 PL, 54pts]: 9x Autopistol & Brutal assault weapon, Heavy stubber, 9x Renegade Cultist
. Renegade Cultist Champion: Autopistol & Brutal assault weapon

+ Elites +
Renegade Enforcer [2 PL, 47pts]
. Renegade Enforcer: Plasma pistol, Power fist
Renegade Enforcer [2 PL, 47pts]
. Renegade Enforcer: Plasma pistol, Power fist
Renegade Enforcer [2 PL, 47pts]
. Renegade Enforcer: Plasma pistol, Power fist

+ Fast Attack +
Scout Sentinel [6 PL, 165pts]
. Scout Sentinel: Lascannon
. Scout Sentinel: Lascannon
. Scout Sentinel: Lascannon
Scout Sentinel [6 PL, 165pts]
. Scout Sentinel: Lascannon
. Scout Sentinel: Lascannon
. Scout Sentinel: Lascannon
Scout Sentinel [6 PL, 165pts]
. Scout Sentinel: Lascannon
. Scout Sentinel: Lascannon
. Scout Sentinel: Lascannon

+ Heavy Support +
Renegade Heavy Weapons Squad [3 PL, 69pts]
. 3x Renegade Weapon Team: 3x Autogun, 3x Lascannon
Renegade Heavy Weapons Squad [3 PL, 69pts]
. 3x Renegade Weapon Team: 3x Autogun, 3x Lascannon
Renegade Heavy Weapons Squad [3 PL, 69pts]
. 3x Renegade Weapon Team: 3x Autogun, 3x Lascannon

++ Brigade Detachment (Chaos - Death Guard) [18 PL, 360pts] ++
+ Troops +
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker
Poxwalkers [6 PL, 120pts]: 20x Poxwalker



++ Supreme Command Detachment +1CP (Chaos - Renegade & Heretics) [34 PL, 254pts] ++
+ HQ +
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Unnatural Vigour
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Unnatural Vigour
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Unnatural Vigour
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Unnatural Vigour
Malefic Lord [4 PL, 30pts]: Creeping Terror, Smite, Unnatural Vigour

+ Elites +
Renegade Plague Ogryns [14 PL, 104pts]
. Plague Ogryn: Plague Claws
. Plague Ogryn: Plague Claws
. Plague Ogryn: Plague Claws
. Plague Ogryn: Plague Claws

++ Total: [140 PL, 1992pts] ++

This message was edited 1 time. Last update was at 2017/07/27 19:32:22


 
   
Made in fr
Bounding Assault Marine



Providence, RI

Show me the mo...dels. Either you have a huge collection of models, or this is a theory list. But if you DO have them, I would love to see this. Especially against 3 totally different armies.

10,000+ points
3000+ points 
   
Made in us
Longtime Dakkanaut





Connecticut

I do not have all of these models, unfortunately. My plan was to sub in something along the lines of Poxwalkers if I were to make it.

I have all the Daemons I could ever need, though.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in us
Been Around the Block




I love this list and have the models to run it. What about putting twelve of the Lords in a Valkyrie and dropping them off as needed?
   
Made in us
Longtime Dakkanaut





Connecticut

You could, but then you drastically reduce the amount of summoning you could do turn one. You also, by placing them inside the Valk, open them up to being shot at. Otherwise they're characters and can't be targeted.

Blood Angels, Custodes, Tzeentch, Alpha Legion, Astra Militarum, Deathwatch, Thousand Sons, Imperial Knights, Tau, Genestealer Cult.

I have a problem.

Being contrary for the sake of being contrary doesn't make you unique, it makes you annoying.

 Purifier wrote:
Using your rules isn't being a dick.
 
   
Made in gb
Longtime Dakkanaut




Ogryns in a valk on the other hand sound excellent.

DFTT 
   
Made in it
Regular Dakkanaut




Why the Renegade Commander, instead of another Malefic Lord? Yeah, I understand that you need him for the Covenant, but you should not want one! All you get is overwatch on a 5+ (with lasguns!), but you trade in a lot of flexibility (and one more Smite). If you DON'T have a Covenant, you can summon Deamons of any Chaos God, and that can be invaluable. For one, Slaanesh heralds work just as well as Tzeentch ones for additional Smites, but they cost 12 less points...
   
 
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