Switch Theme:

Best way to go about fielding a Malal army  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Horrific Howling Banshee






First: I get it. Malal doesn't exist. Anyone who wants to complain about that can go be a spoil-sport in a different thread.

So I've got some standard CSM models I've painted up with the good old black and white, my problem is the Demons. I'll have a Greater deamon and a tick shortly, but I have no idea how to go about fielding them. I'm not very familiar with C:CD, but the best course of action seems to be to pick some unit profiles out of there. Which ones should I use? Can I make it fluffy? What rules should I use for the other units I don't have models set up for yet?



Reference:
http://warhammer40k.wikia.com/wiki/Malice
https://1d4chan.org/wiki/Malal
https://1d4chan.org/wiki/Forces_of_Malal
https://1d4chan.org/wiki/Malal_Daemonkin

 Badablack wrote:
40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
PenitentJake wrote:
It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.
chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.
HoundsofDemos wrote:
The game doesn't need super space marines, it needs more variety.
I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.

 
   
Made in us
Longtime Dakkanaut




I'm going to lead with an odd suggestion based on the inclusion of the home brew codex which seems to focus mainly on reducing morale: run the entire thing as night lords CSM. Use demonic units like possessed could model hook horrors, chaos spawn work for paradox beasts, could use demon engines or princes for the larger beasts. It'd be the closest mechanically to the above.

The other option is to pick a chaos power or two and work from there, depending on which you think models Malal best overall. I'd lean towards slaanesh myself. Hook horrors, doom riders, and maidens have obvious analogies with daemonettes seekers and heralds. Fiends work as beasts. Greater demons are interchangeable more or less.


   
Made in gb
Longtime Dakkanaut





UK

Taking units of Daemons doesn't quite feel right for Malal since they are obviously aligned with the Big 4. I would go for units like Possessed and Daemon Princes to represent desperate mortals who have willingly opened themselves to possession in order to fight the followers of the Big 4 on their own terms. Spawn and other non-aligned stuff could be OK.

Aesthetically, Malal was intended to follow and insectoid theme for his daemons. You may have seen it before but there are a few bits of concept art here.

http://realmofchaos80s.blogspot.co.uk/2013/01/the-malignancy-of-malal-solving-mystery.html

I stand between the darkness and the light. Between the candle and the star. 
   
Made in gb
Norn Queen






I feel that taking daemons is fine. Just indicate what ruleset you're using but forge the narrative that they are actually Malal Daemons.

That being said, Night Lords does seem to be the best fit out of the current rulesets.
   
Made in gr
Longtime Dakkanaut




Halandri

Draigo leading possessed.
   
Made in us
Horrific Howling Banshee






I like the Night lords idea. I play with people who need 'official' rules for things, so I'm a bit cowed to make and play this army. However, I love the concept, and the white/black scheme. Fortunately, I dont have to be a converting god to get Malal Deamon models, the original creator did that for me - https://www.kickstarter.com/projects/554542735/pantheon-of-chaos-chapter-two?ref=creator_nav

However, these models don't have rules, which leads me back to one of my original questions - what unit profiles should I use for the Deamons?

 Badablack wrote:
40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
PenitentJake wrote:
It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.
chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.
HoundsofDemos wrote:
The game doesn't need super space marines, it needs more variety.
I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.

 
   
Made in us
Daemonic Dreadnought






AL

I've read somewhere a long time ago - when I considered building a Malal/Malice army - that followers of Malal or Malice would force daemons of the other gods into servitude, effectively enslaving them until their bounds were broken or whatnot.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in us
Horrific Howling Banshee






 King Pariah wrote:
I've read somewhere a long time ago - when I considered building a Malal/Malice army - that followers of Malal or Malice would force daemons of the other gods into servitude, effectively enslaving them until their bounds were broken or whatnot.


I knew I read it somewhere - it's on the 1d4chan 'Forces of Malal' page. Quote for the busy -

1d4chan wrote:It is widely documented that the Sons of Malice are known to only rarely be supported in battle by non-Malal daemons is also considered relevant to their religious practices. It has been noted, however, that on those rare occasions that daemons have appeared alongside the Chapter, they appear to be of those types already documented by the Imperium (Bloodletters or Plaguebearers, etc.) but have been chastised or bound, and they often wear the distinctive black and white livery of the Sons. This act of daemonic bounding is theorized by some in the Inquisition as a symbol of submission and humiliation of the particular daemon, prevented from honoring their parental gods by committing acts that many would call treasonous.

 Badablack wrote:
40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
PenitentJake wrote:
It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.
chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.
HoundsofDemos wrote:
The game doesn't need super space marines, it needs more variety.
I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.

 
   
Made in us
Daemonic Dreadnought






AL

 CynosureEldar wrote:
 King Pariah wrote:
I've read somewhere a long time ago - when I considered building a Malal/Malice army - that followers of Malal or Malice would force daemons of the other gods into servitude, effectively enslaving them until their bounds were broken or whatnot.


I knew I read it somewhere - it's on the 1d4chan 'Forces of Malal' page. Quote for the busy -

1d4chan wrote:It is widely documented that the Sons of Malice are known to only rarely be supported in battle by non-Malal daemons is also considered relevant to their religious practices. It has been noted, however, that on those rare occasions that daemons have appeared alongside the Chapter, they appear to be of those types already documented by the Imperium (Bloodletters or Plaguebearers, etc.) but have been chastised or bound, and they often wear the distinctive black and white livery of the Sons. This act of daemonic bounding is theorized by some in the Inquisition as a symbol of submission and humiliation of the particular daemon, prevented from honoring their parental gods by committing acts that many would call treasonous.


Not the quote I remember, but it definitely supports it.

What I read had two parts - I think it was from the point of an Imperial Guardsmen who eventually gets captured for food. The first part was when they engaged in combat, he notices what sounds like bloodletters chained together, who aren't screaming praises for Khorne but are bemoaning their fate, screaming at the Imperial forces to kill them while they themselves go through a line like a weed eater. After his capture, he's stuck in a room with other guardsmen, chained up in a black iron cage and he notes the contents of other cages. One he describes as an two headed bird which would have been beautiful if it weren't for its wilting feathers. He also notes that its blindfolded but there is black ichor seeping out from under the blind folds. In another is something that would be mistaken for a shapely woman upon first glance until you notice the horns and claws. She is bound in a manner that would appear to deprive her of any sensation and she just hangs there limply...

Think it finally ends with him and two others being taken from the cage and eaten.

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in us
Nurgle Predator Driver with an Infestation





Eugene, Oregon

I am painting my dark imperium primaris as sons of Malice currently and will be playing them both as chaos marine and as primaris using various chapter rules as I see fit and I am lucky my playgroup is okay with that. Mainly going to be using them with primaris rules and I feel like I'll be using them as salamanders a lot and potentially raven Guard. I have a VERY large death Guard force already but if I ever do decide to run them as chaos I'd probably go with either night lords rules(fluff wise the best choice) or alpha legion rules(best relics and stratagems other than world waters in the new book)

Blistered Be.
40k: : 6500
2000(GK allies -Sons of Opet)
3000 Sons of Malice( played as primaris Salamanders)

AoS: 5500 
   
Made in us
Longtime Dakkanaut





Malal and Malice are VASTLY different things

Malal = The Emperor of Man

Malice = Some minor Daemon


6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in gb
Norn Queen






 Talamare wrote:
Malal and Malice are VASTLY different things

Malal = The Emperor of Man

Malice = Some minor Daemon
My understanding is that Malice is an expy of Malal because GW couldn't copyright it (good to see they were always like this )
   
Made in gr
Longtime Dakkanaut




Halandri

Wasn't Malal Warhammer Fantasy? I don't think I ever saw him mentioned in 40k (though I understand 40k/whfb warp is largely interchangeable).

In the Space Marines: The Omnibus there is a short story involving Malice.

This book is still for sale by Black Library, so there is no reason not to consider (the Sons of) Malice as current canon.

http://www.blacklibrary.com/all-products/en-space-marine-omnibus.html

This message was edited 1 time. Last update was at 2017/08/16 10:16:41


 
   
Made in gb
Mekboy Hammerin' Somethin'





Dorset, England

You could use Chaos Furies in a Malal army since they are not aligned with any specific Chaos god, I don't know of any Malal specific deamons I'm afraid.
   
Made in dk
Servoarm Flailing Magos






Metalica

Malal was created by two independent comic authors for a comic book adventure for GW. Long story short, they won the fight for the IP of Malal, and GW wasn't allowed to use it all willy nilly anymore. Malice is (potentially/probably) GW's way of making Totally-Not-Malal.

 
   
Made in us
Horrific Howling Banshee






Talamare wrote:Malal and Malice are VASTLY different things

Malal = The Emperor of Man

Malice = Some minor Daemon


Yes, but -

BaconCatBug wrote:My understanding is that Malice is an expy of Malal because GW couldn't copyright it (good to see they were always like this )


So the names are interchangeable nowadays.

I've added some hook horrors and a lesser beast of Malal to my order, so now I've gotta figure those units out too.

 Badablack wrote:
40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
PenitentJake wrote:
It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.
chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.
HoundsofDemos wrote:
The game doesn't need super space marines, it needs more variety.
I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.

 
   
Made in us
Virulent Space Marine dedicated to Nurgle





Eye of Terror

40k Theories says Malice/Malal is cannon: https://youtu.be/NQACXKVeuR0


Automatically Appended Next Post:
Also there was this similar thread a few months ago: https://www.dakkadakka.com/dakkaforum/posts/list/726803.page

This message was edited 1 time. Last update was at 2017/08/17 17:31:50


"Show me where it says that in the codex!" said Learchus.
"You know brother that I cannot." said Uriel.
 NenkotaMoon wrote:
AoS raped our cattle and stampeded our women.
 
   
Made in us
Horrific Howling Banshee






 MrVulcanator wrote:
40k Theories says Malice/Malal is cannon: https://youtu.be/NQACXKVeuR0


Automatically Appended Next Post:
Also there was this similar thread a few months ago: https://www.dakkadakka.com/dakkaforum/posts/list/726803.page


Ha, I like some of those models for this. Unfortunately, I'm still not sure about which deamon? rules to use to field them during a game.

 Badablack wrote:
40k starts with the question, “Who is worse, Satan or the Nazis?” And goes from there. It’s a big colorful ball pit full of horrible people screaming and shooting each other.
PenitentJake wrote:
It doesn't matter if you're not dominating the game; if you have 3-4 x as many models and options than the rest of us and you're still getting new kits, we're still gonna rip on the faction. If I had 100 + Drukhari kits all in plastic to choose from, or 100 + Sisters kits, I think I'd be more likely to be receptive to Space Marine player's complaints about anything.
chromedog wrote:From the Fuggly DEldar of the time, before they let Jes goodwin have his good and proper way with the entire faction design.
HoundsofDemos wrote:
The game doesn't need super space marines, it needs more variety.
I don't want the best army, just one that isn't an exercise in picking up my models by turn 3.

 
   
 
Forum Index » 40K General Discussion
Go to: