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Made in us
Battlewagon Driver with Charged Engine





Philadelphia

Shrike here with another battle report. We played a NOVA Open Narrative Trios mission to help my friend prepare for that event, which I believe is at the end of the month or beginning of next. The mission was called Battlefield, and here's a link to the event Primer if you want the full understanding of its parameters:

https://drive.google.com/file/d/0B6k7oRNaCvBxZENjSDZjR0xLaEk/view

If you don't trust google drive links from strangers, simply go to the Nova Open 2017 website and seek the event primer for the Narrative Trios.

A brief synopsis though, there are four quarter objectives and one in the center, only a few of which are relevant. For this game, my opponent chose to try and control the center objective at game's end, and I chose the objective in his table quarter. We both had to try to kill 25% and then 50% of our opponent's units to score 3 points each for those thresholds. We each chose Assassination as our secondary mission, earning 2 points per character killed. Deployment was Search and Destroy, which is the table quarters one with a minimum of 18" separating the belligerents.

The Lists:

Spoiler:
Space Wolves (I'm going from memory)

Njal
Wolf Priest on Bike
2x3 Thunderwolf Cavlary
6 Devastators, Razorback with Assault Cannons, Hunter Killer Missile
6 Grey Hunters, Razorback with Assault Cannons, Hunter Killer Missile
6 Grey Hunters, Razorback with Assault Cannons, Hunter Killer Missile
7 Bloodclaws, Rhino
Imperial Knight Paladin, Two-shot Battlecannon, Claw?, Rockets, Heavy Stubber

Tau

Vanguard Detachment

Coldstar, Advanced Targeting, Target Lock
Commander: 3x Cyclic Ion Blaster, Advanced Targeting

3x1 Firesight Marksmen
2x2 Technical Drones

6x Pathinders, Ion Rifle
Piranha

Vanguard Detachment

Commander: 4x Fusion Blaster
Fireblade

Ghostkeel, Cyclic Ion Raker, 2x Burst Cannon, Drone Controller, Target Lock
3x Stealth Suits, Drone Controller, Homing Beacon, 2x Gun Drones
3x Crisis Suits: 9x Flamers, 6x Gun Drones

2x5 Gun Drones

Devilfish

Superheavy Auxiliary Detachment

Stormsurge: Pulse Driver Cannon, Shield Generator, Advanced Targeting System, Stimulant Injector


The Battlefield















Deployment





Space Wolves Turn 1



Nothing much happened, he put some wounds on the Ghostkeel; he dropped in Njal behind my lines (bad idea), he moves things forward.

Tau Turn 1



I briefly forgot to take pictures here, but I didn't accomplish much. I called Kau'yon and took the Knight down to about 12 wounds, all with the Stormsurge. The Fusion Commander rolled four 1s to wound, command pointed, and rolled another 1. Cool. I dropped anchors on the Surge.

Space Wolves Turn 2













He dropped his Devastators off in the cover, but whiffed with their shooting. We need new dice. He pushed up a unit of Thunderwolves with his Priest and maneuvered the knight to kill my fusion commander, who I shed a tear for because he was going to die without having done anything. However, my opponent forgot that he couldn't charge me on the second level of a ruin (which we were playing all the cover as), and he shot his ranged weapons at the Stormsurge (bringing it down to 13 wounds). Woo. Live to fight another day.

Tau Turn 2









I sprung the trap. The whole theory behind this list was being able to stay tight, and dump out all the gun drones within range of a drone controller and buffed by the Fireblade. I was able to dispatch the Rhino with the Stormsurge and the Coldstar. Then I unleashed the drones on the Bloodclaws and wiped them, then I flamed the Devastators and charged the remnants. In addition to taking more wounds off the Knight with D missiles, it was a great turn.

Space Wolves Turn 3











My opponent made a big mistake here and shot at a Piranha gunning for his home objective (plenty of time to kill that), instead of targeting my Fusion Commander who against all odds was still alive, albeit still failing to cause damage. Still, when the dice reverted to the mean, he'd likely signed his own death warrant. Aside from that, he kept trying to charge my important units but I had enough chaff to speed bump him that he was unsuccessful.

Tau Turn 3





I began mopping up; falling back with what needed to in order to kill off the remaining Thunderwolves and characters.
When a game starts to feel easy for you, it's probably a foregone conclusion.

Space Wolves Turn 4





He chose to fire at the Stormsurge, again leaving the (yes, still useless) Fusion Commander. The inefficacy of my fusion shots probably had something to do with his target priority, but the dice never lie. Over a long enough time period, they always come around.

Tau Turn 4













I scooted the Coldstar around, ensuring I'd be within a 40" advance of his home objective, which is what mattered for the win because we'd both max'd the pseudo-kill points portions of the mission. He charged my Fireblade with the Wolf Priest but I took all but one would off in overwatch, then the Firebladekilled him in combat. I continued mopping up.

Space Wolves Turn 5





He shuffled some things around.

Tau Turn 5

I tabled him. Max points. I'd been 0-2 against this guy, so a win felt good. I shuffled some things around this time, left the tanks at home, took a few less Crisis and a few more Commanders (go figure, they're good. who knew?) and gave the Stormsurge another shot. The two main guns on that thing haven't done much of anything when I've tried but the firepower he soaks in addition to his gobbs of S5 -1 (ATS) shooting that he brings I think rewarded my faith. Finally, the gun drone horde with Fireblade and drone controller buffs was great. And you can never have enough drones for Savior Protocols.

Rule #1 is Look Cool.  
   
 
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