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Made in ca
Dangerous Duet






Lemme make this clear. I don't miss 8th edition fantasy. I prefer the new system (thought I still prefer the current 40k system over it). However, I miss the lore of the Old World. There was so many of it still left unexplored on the tabletop ( I always dreamed of seeing a Mortkin model). I am not a big fan of the current stormcast either, not because they are marine-esque, but because they aren't really grimdark for my taste.
Overall, I fell that Age of Sigmar doesn't qualify as a Grimdark setting. What's your opinion on this ?

 
   
Made in us
Humming Great Unclean One of Nurgle






I don't think AoS is grimdark, and I also miss the Old World. I like the Old World setting, at least as much as I like the AoS setting. But I enjoy them for different reasons and understand that those aren't mutually exclusive. Just my two cents.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Damsel of the Lady





drinking tea in the snow

I can understand missing the old world.

I feel though that AoS is more... varied? if that's the right word. It's more varied in tone than WHFB was. There's dark, dark stuff, but there's also a sense of hope and growth. For me those are positives, I like that in a setting. But i would agree that in general it's not as grimdark.

realism is a lie
 
   
Made in de
Primus





Palmerston North

I also miss the Old World.

The saddest part for me is that alot of the new AoS stuff could have found a place in the Old World.

If Sigmar wins his war against the Chaos Gods, then perhaps the realms will collapse back together and then we will have the Old World back... just a little different.
   
Made in us
Librarian with Freaky Familiar






Everyone dose.

This is my biggest turn off to AoS because there is no real tangible world, none of the battles or events are actually meqningful. Before it was like oh if we don't win this battle then this city is going to fall which was home to such and such and has been important to the region because it provides x.

In Aos it's just, here is this massive battle on some plain of existence that won't really matter in the long run because it's never going to be revisited.

To many unpainted models to count. 
   
Made in gb
Arch Magos w/ 4 Meg of RAM





I much prefer the AoS setting. Cities like Hammerhal are much more interesting to me than Altdorf or Nuln. I also like the open expansiveness of AoS, it's got all these different themes that make a really interesting mix, from the feeling of a lost world full of crumbling necropolises, to the bizarre warping nature that chaos has bled into the realms, to the recapturing, conquering and taming of world by the forces of Order.

Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





 Bottle wrote:
I much prefer the AoS setting. Cities like Hammerhal are much more interesting to me than Altdorf or Nuln. I also like the open expansiveness of AoS, it's got all these different themes that make a really interesting mix, from the feeling of a lost world full of crumbling necropolises, to the bizarre warping nature that chaos has bled into the realms, to the recapturing, conquering and taming of world by the forces of Order.


Yup this is my stance as well, but I can understand why some will miss the old world.
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

I still play games set in the Old World from time to time. The AoS system actually works far better to capture some of the most iconic conflicts of the setting. Ie. La Maisontaal, Goblins/Dwarfs/Skaven battles under the mountain, Beastmen and Wood Elves conflicts in the Heartwood etc.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in ca
Preacher of the Emperor






 Backspacehacker wrote:
Everyone dose.

This is my biggest turn off to AoS because there is no real tangible world, none of the battles or events are actually meqningful. Before it was like oh if we don't win this battle then this city is going to fall which was home to such and such and has been important to the region because it provides x.

In Aos it's just, here is this massive battle on some plain of existence that won't really matter in the long run because it's never going to be revisited.


I know I keep bringing him up, (every time, even...) but you're describing the difference between Tolkien and Moorcock. The difference between a long running narrative of a place and its impact in a conflict and a long running conflict and its impact on a place. This difference, chiefly and foremost, allows Chaos to win without the entire setting pivoting to be about taking away whatever they gained, that's not necessarily a bad thing. It just pulls the scope back a bit.

   
Made in ca
Perturbed Blood Angel Tactical Marine




Vancouver, British Columbia

Ooo, I don't. It was too limiting a setting. How many times did we have to defend Altdorf, or Middenheim?

I always liked it better as an RPG setting than a wargame setting, and thanks to Cubicle 7, I can RP in it by the end of the year!

   
Made in us
Longtime Dakkanaut




^ My stance exactly. The Old World is excellent for rpg but the status quo and same constant wars made me very bored.

I fully understand people missing it but AoS is what fully has my interest and attention with it's amazing and vast realms, unexplored lands, creatures races and future for so much setting development. It's all a breath of fresh air. (Just needs Bretonnians. )

If Sigmar wins his war against the Chaos Gods, then perhaps the realms will collapse back together and then we will have the Old World back... just a little different.


Not only does that not work with the mortal realms being not connected to the Old World as they're the winds of magic given form and the fact chaos is undefeatable, Sigmar can only hold them back as they completely surround the realms and downsizing to one planet instead of 8 realms that could house multiple Old Worlds is rather shooting oneself in the foot for future battles against chaos.

Also, wouldn't be the Old World from that point and everything from Altdorf to Moor is gone and replaced with New Azyrheim and Nagash with all the new races, renames and gods in it. That'd hurt the setting more than anything else.

   
Made in us
Death-Dealing Devastator




Chicago, IL

I kind of see the Old world as having more history and lore while AoS has greater potential. Which of these is more important to you will determine the setting you prefer. However, I do believe that AoS will close the gap as time moves on.

To those that say there is no stupid questions I say, "Is this a stupid question?" 
   
Made in us
Clousseau




I agree that the old world got very very stale. It was stuck in its perpetual war state and nothing could progress.

I l ike that AOS is so massive and we can write our own stuff. I also like that with it being so big that things can shift and move around a lot easier.
   
Made in us
Spawn of Chaos




Baltimore, MD

I'm a grognard and perhaps I've invested way too much in the Old World that what is strictly necessary or sane... I fully admit that.

But damn it it had meaning! between WHFRP and WHFB we could create layered, interconnected stories... it allowed a base that aided in storytelling, conflict had dramatic consequences. It was a relatively believable world, we enjoy the pseudo-historical links, the homage to fantasy tropes and the unique spin GW gave to them.

It also had nearly THIRTY years to mature... the Aos Setting is... welll... full of primary colors? bombastic? tries too hard to be cool? if the old world was a connoisseur's aged Scotch the setting for AoS comes across as... prison wine?

buuut now I'm being both old and needlessly mean... so it is probably just me being bitter. Just wanted to give my proverbial 0.02$ worth, take it as you will!
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Really happy to see boxed games and RPGs coming out to help flesh things out. Hammerhal was a great step forward and the RPG sounds very promising.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Auspicious Aspiring Champion of Chaos






I'm still hopeful that one day the Old World and the Mortal Realms can coexist. The upcoming RPGs will have setting material for both, so it's not completely out of the question.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in bg
Dakka Veteran





 askaval30 wrote:

It also had nearly THIRTY years to mature... the Aos Setting is... welll... full of primary colors? bombastic?


With some luck thirty years from now we could all be saying "I was there when the stormwinds rose and lightning drove the shadows back" and throw stories about duking it out with the bloodbound and rotbringers at kids that wouldn't have heard of the realmgate wars
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

I too miss the Old World. I think GW should've just retired WHFB instead of blowing it up and making AoS a completely new setting with familiar names. I do like the new setting a lot (I find the new more optimistic tone a breath of fresh air than the nihilistic feel of WHFB) but destroying a 30 year old setting just felt... a little insulting, really.

Maybe in the future, when AoS fully matures, they can release WHFB as a secondary game like the Hobbit. Just supply some cheap square bases in big bags and rerelease the old terrain sets and we should be good! That, or release a campaign book that let you make lists that fight battles in the Old World with the AoS rule system.Sort of like what 30k is to 40k.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in es
Brutal Black Orc




Barcelona, Spain

Oh look, it's one of those threads agains where we do need to repeat the same lines again!
   
Made in jp
Longtime Dakkanaut





The old world is not dead. GW recently announced that a new version of warhammer fantasy roleplay. There are several old world video games including the upcoming, total War 2 and warhammer Quest end times. Just the other day a card game called doomseeker was announced.
We also have bloodbowl which is warhammer adjacent. In the future we may well get an old world mordheim and even warmaster
   
Made in us
Librarian with Freaky Familiar






Chikout wrote:
The old world is not dead. GW recently announced that a new version of warhammer fantasy roleplay. There are several old world video games including the upcoming, total War 2 and warhammer Quest end times. Just the other day a card game called doomseeker was announced.
We also have bloodbowl which is warhammer adjacent. In the future we may well get an old world mordheim and even warmaster


That awkward moment when people are more vested and interested in the old world lore then AoS lore.

To many unpainted models to count. 
   
Made in bg
Dakka Veteran





 Backspacehacker wrote:


That awkward moment when people are more vested and interested in the old world lore then AoS lore.

With the coming RPG the old world will even (most likely) get a setting book. I don't expect such a thing anytime soon for AoS. It is an enormous setback IMO.
   
Made in us
Clousseau




Depends on what forum or group you are in.

I am a party of plenty of groups and the TGA forum where you'd get the opposite.
   
Made in us
Longtime Dakkanaut




^Indeed.

full of primary colors? bombastic? tries too hard to be cool?

And old fantasy wasn't? That's just a Warhammer hallmark.

https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcT8N3KVADiaXlXuxXEDmnIqhmMpAD973IIBtxlr653f4tVWz1S5

https://i.warosu.org/data/tg/img/0408/03/1435333550622.jpg

 CoreCommander wrote:
 askaval30 wrote:

It also had nearly THIRTY years to mature... the Aos Setting is... welll... full of primary colors? bombastic?


With some luck thirty years from now we could all be saying "I was there when the stormwinds rose and lightning drove the shadows back" and throw stories about duking it out with the bloodbound and rotbringers at kids that wouldn't have heard of the realmgate wars


That's my favorite thing about AoS, we're making history instead of just reading about it. We're actually seeing and at times helping to shape a whole new setting that'll echo down the ages and that's unbelievably amazing.

That awkward moment when people are more vested and interested in the old world lore then AoS lore.

That satisfying moment when you realize that's GW getting to bake their cake and eat it too as they're now getting more money out of salty old fans than they ever did before and are using that revenue to make AoS a bigger success.

With the coming RPG the old world will even (most likely) get a setting book. I don't expect such a thing anytime soon for AoS. It is an enormous setback IMO.

Well that's just assumptions, really. The fact their holding back AoS till 2018 means they're working on a lot for it and their recent announcement of GW being excited for the rpgs and closely helping them out means they'll probably invest a lot of resources to flesh AoS out further in that direction as the rpg can grow independent of release schedules and can even be used as a future army teaser.

@Chikout, we don't know if it's Mordheim set in the old world and Warmaster is just doubtable hearsay as much as I'd love to see it again.



This message was edited 1 time. Last update was at 2017/08/24 18:55:04


 
   
Made in jp
Longtime Dakkanaut





 CoreCommander wrote:
 Backspacehacker wrote:


That awkward moment when people are more vested and interested in the old world lore then AoS lore.

With the coming RPG the old world will even (most likely) get a setting book. I don't expect such a thing anytime soon for AoS. It is an enormous setback IMO.

Well they announced an age of sigmar RPG at the same time as the old world one. I personally prefer AOS lore wise. I just finished Plague Garden which is a fantastic book. The joy of AOS is that they are just getting started. Every new battletome, campaign book and novel is expanding and deepening this setting.
I just wanted to point out for those who loved the old world, there is plenty still to dig into.
   
Made in bg
Dakka Veteran





Chikout wrote:
Well they announced an age of sigmar RPG at the same time as the old world one..

Honestly, this has somehow managed to escape me. This is the most awesome piece of news though it's not news any more apparently as google says is was announced in May,,,) I've heard since AoS started
   
Made in us
Longtime Dakkanaut




Wow, haha, that's a surprise.

Yeah though, it's gonna be released next year and Mad Doc actually got to talk to the guys at Warhammerfest. I think the only thing he was allowed to say was that they really liked the idea of using a Overlord airship for the adventurers.

Here's a snippet of their latest comments:


WFRP 4e is meant to be the "Look, a Bloodthirster! Run!" game, while Age of Sigmar is meant to be the "Look, a Bloodthirster! Charge!" game. Different power levels, different gonzo levels. C7 said that while they and other writers on WFRP4 are big fans of the classic Old World, they're actually really looking forward to Age of Sigmar as a chance to do something that feels very different within the Warhammer mythos. C7 said they have hopes to develop Age of Sigmar's setting into something very special, and those who were originally turned off by Age of Sigmar should give the RPG take on it a second look.

C7 said the current regime at GW is very enthusiastic about RPGs and is a dream to work with. C7 has already been offered free ad space in White Dwarf as a way of supporting the rpg-end of the Warhammer hobby.

   
Made in us
Daemonic Dreadnought





Eye of Terror

I miss the Old World too. Never played a game of Warhammer Fantasy in my life, but the setting was captivating.

Here's a question: how could someone get up to speed with the fluff for AOS? I feel like most of what I know is fragmented and no one has been able to explain exactly what is happening. Like, why do these armies actually fight? Are there farms / cities in AOS, how do they relate to the specific armies? What about currency - do armies ever fight for gold?

   
Made in us
Longtime Dakkanaut




Besides some specific deviations due to an faction's background (like Flesh-Eaters fighting for "fealty" and food rather than coin and Sylvaneth for their realm's preservation) I'd say yes to all the above.(though farms seem to take a backseat to the fishing industry since chaos royally screwed up the lands)

Good places to look with Shinros being MVP loremaster.

https://www.dakkadakka.com/dakkaforum/posts/list/710601.page

https://forums.totalwar.com/discussion/183294/aos-lore-thread/p1

http://www.tga.community/forums/topic/1719-a-guide-to-the-aos-setting-post-allgates/

MongooseMatt's awesome reviews and a thread I seriously need to update.
http://warhammer-empire.com/theforum/index.php/topic,51557.0.html

And one of the best writers who loves giving us tastes of what's to come.

https://ask.fm/JoshMReynolds/answers/141233938399?utm_source=tw_share_own_ar

Hope that helps!

This message was edited 2 times. Last update was at 2017/08/25 07:31:47


 
   
Made in us
Humming Great Unclean One of Nurgle






The setting is more like planes of MTG's multiverse, but armies still fight over territory/resources/grudges as much as they ever did in WHFB. Just the number and variety of those things has gone up. Realmgates are a new thing that's fought over; they are connections between realms so of obvious importance. There's also Allgates, a nexus that connects to all eight realms and currently a Chaos stronghold. Capturing one of those gates is a big deal, and Sigmars effort against them was the finale of the Realmgate Wars campaign.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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