Author |
Message |
|
|
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
|
2017/09/09 13:27:01
Subject: EMP effects on power armour and void shields.
|
|
Regular Dakkanaut
|
Okay, so power armour users rely on the armours own electronic mechanisms to actually move its weight, correct? So the question I have is whether or not EMP or haywire type weaponry have any effect, which could immobilise or impede its wearer, or whether the armour has some form of material or countermeasure built in that negates this. Are there any fluff occurrances pertaining to this?
|
This message was edited 1 time. Last update was at 2017/09/22 16:54:35
|
|
|
|
2017/09/09 15:22:46
Subject: Re:EMP effects on power armour.
|
|
Longtime Dakkanaut
|
There is a 2nd edition rules thing for Haywire grenades vs. Terminator armor. Basically they ignored the 2d6 Terminator armor save.
|
|
|
|
2017/09/09 15:27:44
Subject: EMP effects on power armour.
|
|
Regular Dakkanaut
|
Interesting, so there is precedent for emps affecting astartes armour.
|
|
|
|
2017/09/09 16:11:31
Subject: Re:EMP effects on power armour.
|
|
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
There is precedent, but it was a bit unlikely. It's heavily shielded in the conventional sense.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
|
|
2017/09/09 20:03:58
Subject: EMP effects on power armour.
|
|
Regular Dakkanaut
|
What's the conventional sense?
|
|
|
|
2017/09/09 21:07:45
Subject: EMP effects on power armour.
|
|
Longtime Dakkanaut
|
It is possible to shield electronics from EMP by surrounding it in a faraday cage. I would expect that this is probably standard practice on power armour since it is so widespread. You would not want you elite infantry being disabled by something as simple as an EMP.
Iracundus is right about Haywire grenade in 2nd ed but I imagined haywire as being more than just an EMP.
|
I stand between the darkness and the light. Between the candle and the star. |
|
|
|
2017/09/10 01:29:34
Subject: EMP effects on power armour.
|
|
Heroic Senior Officer
|
Orks in Helsreach shoot some sort of electro harpoon that disables the PA and messes up the Marine inside
|
This message was edited 1 time. Last update was at 2017/09/10 01:30:05
|
|
|
|
2017/09/10 01:33:40
Subject: EMP effects on power armour.
|
|
Mutilatin' Mad Dok
|
Bobthehero wrote:Orks in Helsreach shoot some sort of electro harpoon that disables the PA and messes up the Marine inside
You sure that wasn't due to a harpoon being shot through his chest?
|
"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.
6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted |
|
|
|
2017/09/10 01:58:04
Subject: EMP effects on power armour.
|
|
Heroic Senior Officer
|
Bit of both
|
|
|
|
|
2017/09/10 15:08:31
Subject: EMP effects on power armour.
|
|
Regular Dakkanaut
UK
|
Meh, the harpoon was just a flesh wound.
I'll just clarify and say I've never read Helsreach...
|
|
|
|
2017/09/10 15:23:09
Subject: EMP effects on power armour.
|
|
Grim Dark Angels Interrogator-Chaplain
|
Deathwatch and inquisitor had emp effects, turns the armour off until they are out of the emp field, not sure how it can be a field lol
|
|
|
|
2017/09/10 16:19:10
Subject: EMP effects on power armour.
|
|
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
Well it would technically be an EM field not an EM pulse, but it's the same phenomenon. A large reactor or generator could generate such a field naturally.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
|
|
2017/09/10 20:10:41
Subject: EMP effects on power armour.
|
|
Grim Dark Angels Interrogator-Chaplain
|
Grey Templar wrote:Well it would technically be an EM field not an EM pulse, but it's the same phenomenon. A large reactor or generator could generate such a field naturally.
That's the bunny, so the grease must generate a field, that's pretty advanced now I think of it.
|
|
|
|
2017/09/10 21:24:23
Subject: Re:EMP effects on power armour.
|
|
Mekboy Hammerin' Somethin'
|
Hopefully this won't be too boring, but I work in the aviation industry and have some experience with this type of thing
For defence products, broadly speaking you have to do two types of test to determine a products resistance to EMI (electromagnetic interferance).
'Conducted Susceptibility' testing is when energy is introduced directly to electronics by coupling onto a products wires or contacts.
'Radiated Susceptibility' testing is when you project an electrical or magnetic field at a product.
Therefore, it could be that Space Marine power armour is more vulnerable to contact weapons (like the Ork harpoon mentioned above) than the high intensity radiated fields you would normally associate with 'EMP'.
There are also different pass criteria. Some things only need to survive and be operational after the EMI is gone, others must be 100% operational whilst exposed to EMI and others must operate in some reduced capacity whilst being exposed.
Indeed one might imagine that the overloading of a space ship reactor would cause a massive ammount of radiated electromagnetic emissions, but I've never read about power armour being destroyed during fleet battles. However, there is plenty of material suggesting that sensors are scrambled or other functionality impaired whilst the armour is exposed to radiated EMI.
|
|
|
|
2017/09/11 02:16:28
Subject: EMP effects on power armour.
|
|
Anti-Armour Swiss Guard
|
Terminator armour SHOULD have some kind of emp-proofing since the suits were adapted from reactor tech suits (who wore them INSIDE the plasma reactors) and apart from the high-temperatures involved, there's probably a crap-ton of em effects as well.
In RT, marine armour was susceptible to haywire grenades (plus then you could hit them with tanglefoot as well. The first slowed them down, the second made them trip over their feet).
|
I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
|
|
|
|
2017/09/11 17:06:19
Subject: EMP effects on power armour.
|
|
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
chromedog wrote:Terminator armour SHOULD have some kind of emp-proofing since the suits were adapted from reactor tech suits (who wore them INSIDE the plasma reactors) and apart from the high-temperatures involved, there's probably a crap-ton of em effects as well.
Oh there would definitely be lots of EM interference inside a plasma reactor.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
|
|
2017/09/13 16:55:29
Subject: EMP effects on power armour.
|
|
Slaanesh Chosen Marine Riding a Fiend
|
I read a BL book where the Iron Warriors used an emp pulse to cripple Iron Hands, or the other way round. It was some time ago. If I remember rightly only their augmentations siezed up, not the power armour - which suggests power armour is hardened to emp pulses.
Mind you, BL bastardise the fluff to the nth degree.
|
Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. |
|
|
|
2017/09/16 17:38:53
Subject: EMP effects on power armour.
|
|
Pragmatic Primus Commanding Cult Forces
|
I just finished Priests of Mars, and in it a Black Templar is hit by an improvised weapon that unleashes big arcs of electricity. His power armour gets overcharged and shortcircuits (the Marine is seriously wounded and taken out of the fight, but survives). I am not very knowledgeable about EMPs, but I guess that would mean that power armour could still be vulnerable.
|
Error 404: Interesting signature not found
|
|
|
|
2017/09/17 16:18:47
Subject: EMP effects on power armour.
|
|
Regular Dakkanaut
|
Cyrixiinus wrote:Okay, so power armour users rely on the armours own electronic mechanisms to actually move its weight, correct? So the question I have is whether or not EMP or haywire type weaponry have any effect, which could immobilise or impede its wearer, or whether the armour has some form of material or countermeasure built in that negates this. Are there any fluff occurrances pertaining to this?
Farsight ended the imperial invasion of Dal'yth using an EMP to short out imperial tech including space marine power armour.
It ended with the 8th company ultramarines literally with knives at their throat and and Farsight telling them to get the feth out or else.
|
|
|
|
2017/09/17 17:04:38
Subject: EMP effects on power armour.
|
|
Lord of the Fleet
|
Grey Templar wrote:Well it would technically be an EM field not an EM pulse, but it's the same phenomenon. A large reactor or generator could generate such a field naturally.
It's not a field with a sharply defined boundary is the point he was making.
(In game - X feet away, armour is useless. Get dragged to X+1 feet away, no effects - we're outside the field now. Not how fields work...)
|
This message was edited 1 time. Last update was at 2017/09/17 17:06:27
|
|
|
|
2017/09/17 19:57:19
Subject: EMP effects on power armour.
|
|
Inquisitorial Keeper of the Xenobanks
|
godking wrote:Cyrixiinus wrote:Okay, so power armour users rely on the armours own electronic mechanisms to actually move its weight, correct? So the question I have is whether or not EMP or haywire type weaponry have any effect, which could immobilise or impede its wearer, or whether the armour has some form of material or countermeasure built in that negates this. Are there any fluff occurrances pertaining to this?
Farsight ended the imperial invasion of Dal'yth using an EMP to short out imperial tech including space marine power armour.
It ended with the 8th company ultramarines literally with knives at their throat and and Farsight telling them to get the feth out or else.
Any source please ?
|
|
|
|
|
2017/09/18 16:39:12
Subject: EMP effects on power armour.
|
|
Storm Trooper with Maglight
|
In the Ultramarines vs Tau story by Phil Kelly (the recent novel) were space marines getting their armour completley disabled by Farsight. It looks like someone already said it though
|
123ply: Dataslate- 4/4/3/3/1/3/1/8/6+
Autopistol, Steel Extendo, Puma Hoodie
USRs: "Preferred Enemy: Xenos"
"Hatred: Xenos"
"Racist and Proud of it" - Gains fleshbane, rending, rage, counter-attack, and X2 strength and toughness when locked in combat with units not in the "Imperium of Man" faction.
Collection:
AM/IG - 122nd Terrax Guard: 2094/3000pts
Skitarii/Cult Mech: 1380/2000pts
Khorne Daemonkin - Host of the Nervous Knife: 1701/2000pts
Orks - Rampage Axez: 1753/2000pts |
|
|
|
2017/09/18 16:43:09
Subject: EMP effects on power armour.
|
|
Keeper of the Holy Orb of Antioch
avoiding the lorax on Crion
|
123ply wrote:In the Ultramarines vs Tau story by Phil Kelly (the recent novel) were space marines getting their armour completley disabled by Farsight. It looks like someone already said it though
it works but im guessing you need a powerful EMP to mess with marine armour,
ie one grenade might be a minor annoyence, it take a big EMP to disable it as its hardened to some degree against it.
Terminaitor shoud be more imune but that armour is designed to work in enviroments power armour cannot. ., extreme radition, leaking power cores etc.
|
Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.
"May the odds be ever in your favour"
Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.
FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all. |
|
|
|
2017/09/18 17:53:03
Subject: EMP effects on power armour.
|
|
Confessor Of Sins
|
jhe90 wrote:it works but im guessing you need a powerful EMP to mess with marine armour, ie one grenade might be a minor annoyence, it take a big EMP to disable it as its hardened to some degree against it.
Sure, it's hardened. But Farsight might have had a weapon specifically built for the purpose, providing the Tau had enough time to check out a few captured marine power armors.
|
|
|
|
2017/09/18 20:15:45
Subject: EMP effects on power armour.
|
|
Regular Dakkanaut
|
godardc wrote:godking wrote:Cyrixiinus wrote:Okay, so power armour users rely on the armours own electronic mechanisms to actually move its weight, correct? So the question I have is whether or not EMP or haywire type weaponry have any effect, which could immobilise or impede its wearer, or whether the armour has some form of material or countermeasure built in that negates this. Are there any fluff occurrances pertaining to this?
Farsight ended the imperial invasion of Dal'yth using an EMP to short out imperial tech including space marine power armour.
It ended with the 8th company ultramarines literally with knives at their throat and and Farsight telling them to get the feth out or else.
Any source please ?
Blades of Damocles by phil kelly
|
|
|
|
2017/09/19 12:22:00
Subject: EMP effects on power armour.
|
|
Unhealthy Competition With Other Legions
|
The Night Lords had devices they attached to Ultramarines that shorted out and shut down Ultramarine's power/terminator armour in 'Pharos'.
|
"He's doing the Lord's work. And by 'Lord' I mean Lord of Skulls." -Kenny Boucher
Prepare yourselves for the onslaught men. The enemy is waiting, but your Officers are courageous and your bayonettes sharp! I have at my disposal an entire army of Muskokans, tens of thousands of armour and artillery supporting millions upon tens of millions of the Imperium's finest fighting men with courage in their bellies, fire in their hearts and lasguns in their hands. Emperor show mercy to mine enemies, for as sure as the Imperium is vast, I will not!
- General Robert Thurgood of the Emperor's Own Lasguns before the landings at Traitor's Folly at the onset of the Chrislea's Road Campaign
"Pride goeth before the fall... to Slaanesh"
- ///name stricken///, former 'Emperor's Champion' |
|
|
|
2017/09/22 16:53:52
Subject: Re:EMP effects on power armour.
|
|
Regular Dakkanaut
|
Okay, new question, simillar subject. Do the same type of weapons affect void shields?
|
|
|
|
2017/09/22 19:05:46
Subject: EMP effects on power armour and void shields.
|
|
Leader of the Sept
|
Void Shields apparently work by dumping incoming energy into the warp. They get overloaded by roo much energy, so if you fire enough electromagnetic energy at a void shield it will eventually overload and shut down.
|
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
|
|
|
2017/09/22 19:06:48
Subject: Re:EMP effects on power armour.
|
|
Lord of the Fleet
|
Cyrixiinus wrote:Okay, new question, simillar subject. Do the same type of weapons affect void shields?
Since the shield is light permeable it is almost certainly permeable to other forms of EMR. However it's not permeable to laser weapons even though 40K las weapons fire in the visible light range so it's effects are inconsistent.
We have no idea how the mechanism of void shields works (in practical terms) so no way to say, really, unless there is an in-universe example.
Will it affect the void shield generator itself? Possibly. The power generation mechanism for the generator? Also possible. Can it affect them through a raised shield? No idea (see above).
|
This message was edited 2 times. Last update was at 2017/09/22 19:07:48
|
|
|
|
2017/09/22 23:21:02
Subject: EMP effects on power armour.
|
|
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
Scott-S6 wrote: Grey Templar wrote:Well it would technically be an EM field not an EM pulse, but it's the same phenomenon. A large reactor or generator could generate such a field naturally.
It's not a field with a sharply defined boundary is the point he was making.
(In game - X feet away, armour is useless. Get dragged to X+1 feet away, no effects - we're outside the field now. Not how fields work...)
Yes and no.
There will be a point where the field tapers away to the point it no longer effect's operation. It's also possible for there to be containment in place such that if you're on either side a shielded bulkhead that one side is normal operation and the other is total immobilization. Given the areas you'd normally find such devices I would expect containment shielding to be standard procedure. You'd have fairly delineated areas where you have radiation and not.
Realistically, the rules for the fields should be "Within X feet, all operation is impossible. Between X and Y feet you have limited operations of these systems. Between Y and Z just your comms are disrupted. And beyond Z there is no effect."
|
This message was edited 1 time. Last update was at 2017/09/22 23:22:00
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
|
|
|