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2017/09/09 16:00:00
Subject: Imperial spaceship armour
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Fresh-Faced New User
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Star Wars and Warhammer have cool planet destroyers, but most known is the Death Star and Abaddon's Planet Killer. I have question, сan Void Shield on ships withstand a this beams that can destroy planets? Can an imperial ship / station survive when such a this beams hits them? Although I think that no, I may be wrong
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This message was edited 1 time. Last update was at 2017/09/09 16:40:41
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2017/09/09 16:16:00
Subject: Imperial spaceship armour
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Towering Hierophant Bio-Titan
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No idea.
Probably better off in '40K Background '
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Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! |
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2017/09/09 17:41:41
Subject: Imperial spaceship armour
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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The Planet Killer's beam in BFG was theoretically survivable, but you needed to be a larger capital ship with full shields to have a chance. The beam however was nearly impossible to actually get to hit a target like a ship though.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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2017/09/09 19:56:07
Subject: Re:Imperial spaceship armour
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Regular Dakkanaut
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From the Big Blue Book there are a few cases of such weapons being used against ships.
Blackstar fortresses can combine their powers. This appears as a "column of shifting energy linking the two fortresses together", after which an energy beam of incredible power is fired at the target.
Fularis II:
The Vindictive was stationed directly between Fularis II and the chaos fleet. The Blackstones fired their beam towards the planet, striking the ship in the process.
Big Blue Book, background section wrote:The Vindictive was caught full on, her shields overloaded instantly and the outer hull vaporised as the energy wave passed over the ship. Fularis II was later found with its atmosphere stripped off and the surface scoured to a rocky plain.
Battle of Schidlegeist:
Two Blackstones are linked by a column of energy as they charge their super-mega-blasty-beam. This time, though, the Imperials are ready - the Flame of Purity dives into that maelstrom of power while directing all power to shields. We are told that "the ship was destroyed almost instantly, scattered into its constituent atoms". The connection broken and their energy depleted, the Blackstones are forced to retreat.
The Flame of Purity was a battlecruiser. I don't know what class the Vindictive was. Neither of them could survive for more than few moments.
The Planet Killer beam could fire its eponymous beam weapon continuously for half an hour.
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2017/09/09 20:26:47
Subject: Imperial spaceship armour
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Ancient Space Wolves Venerable Dreadnought
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The planet killer's main gun was theoretically survivable if you were a larger ship with full shields, yes. But they later revised the rules for the gun such that that mode was not the planet killing beam but just the “combat” mode; charging the planet buster shot required three uninterrupted turns to charge and was simply not survivable if the beam hit a vessel.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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2017/09/13 15:49:31
Subject: Re:Imperial spaceship armour
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Stone Bonkers Fabricator General
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Mallich wrote:From the Big Blue Book there are a few cases of such weapons being used against ships.
Blackstar fortresses can combine their powers. This appears as a "column of shifting energy linking the two fortresses together", after which an energy beam of incredible power is fired at the target.
Fularis II:
The Vindictive was stationed directly between Fularis II and the chaos fleet. The Blackstones fired their beam towards the planet, striking the ship in the process.
Big Blue Book, background section wrote:The Vindictive was caught full on, her shields overloaded instantly and the outer hull vaporised as the energy wave passed over the ship. Fularis II was later found with its atmosphere stripped off and the surface scoured to a rocky plain.
Battle of Schidlegeist:
Two Blackstones are linked by a column of energy as they charge their super-mega-blasty-beam. This time, though, the Imperials are ready - the Flame of Purity dives into that maelstrom of power while directing all power to shields. We are told that "the ship was destroyed almost instantly, scattered into its constituent atoms". The connection broken and their energy depleted, the Blackstones are forced to retreat.
The Flame of Purity was a battlecruiser. I don't know what class the Vindictive was. Neither of them could survive for more than few moments.
The Planet Killer beam could fire its eponymous beam weapon continuously for half an hour.
Blackstone fortresses warp cannons ignore shields in game, it just passes through. These accounts seem to take a different approach. Automatically Appended Next Post: Grey Templar wrote:The Planet Killer's beam in BFG was theoretically survivable, but you needed to be a larger capital ship with full shields to have a chance. The beam however was nearly impossible to actually get to hit a target like a ship though.
The Planet Killer's Beam also didnt one shot a planet. It needed to be fired over a length of time, perhaps a few hours, to break a planet up.
In the realm of solar space battle, a few hours is pretty quick. Remember that even light takes half an hour to get from the sun to Jupiter. If a space fleet was attacking Mars, it would probably take many hours to perhaps a day for forces from earth to come to assist. A turn in BFG might actually be several hours, it certainly isnt a minute or measured in seconds.
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This message was edited 1 time. Last update was at 2017/09/13 15:53:04
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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2017/09/14 09:45:03
Subject: Re:Imperial spaceship armour
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Longtime Dakkanaut
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Incidentally the scale given by Andy Chambers, who designed BFG, was 1cm= 1,000 km and the time scale a telescoping one with 1 turn = 1 hour at long ranges (like 60cm) and 1 turn = 15 minutes at short ranges (like 15cm).
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2017/09/22 00:58:30
Subject: Imperial spaceship armour
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Storm Trooper with Maglight
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If BFG Armada is anything to go by, Planet Killer destroys world's in one shot, and at the end of the 12th black crusade, in the game and the fluff, a captain sacrifices his battleship to save a world by placing his ship in the line of fire of either the planet killer or a Blackstone fortress. I don't remember which one he intercepted, but he completley dissapears.
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123ply: Dataslate- 4/4/3/3/1/3/1/8/6+
Autopistol, Steel Extendo, Puma Hoodie
USRs: "Preferred Enemy: Xenos"
"Hatred: Xenos"
"Racist and Proud of it" - Gains fleshbane, rending, rage, counter-attack, and X2 strength and toughness when locked in combat with units not in the "Imperium of Man" faction.
Collection:
AM/IG - 122nd Terrax Guard: 2094/3000pts
Skitarii/Cult Mech: 1380/2000pts
Khorne Daemonkin - Host of the Nervous Knife: 1701/2000pts
Orks - Rampage Axez: 1753/2000pts |
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2017/09/22 11:56:36
Subject: Imperial spaceship armour
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Longtime Dakkanaut
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123ply wrote:If BFG Armada is anything to go by, Planet Killer destroys world's in one shot, and at the end of the 12th black crusade, in the game and the fluff, a captain sacrifices his battleship to save a world by placing his ship in the line of fire of either the planet killer or a Blackstone fortress. I don't remember which one he intercepted, but he completley dissapears.
The Flame of Purity was an Overlord class battlecruiser, not a battleship. It was commanded by Captain Abridal and was flown into the middle of where 3 Blackstone Fortresses were converging their beams in preparation for their super shot at triggering the star to go nova. The battlecruiser was instantly scattered into its constituent atoms, but the Fortresses had expended all their power doing so and so were left powerless until they could recharge, which was time they did not have as the rest of the Imperial fleet caught up to them.
All of this is right from the main BFG rulebook, which is what the computer game based their campaign on.
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This message was edited 1 time. Last update was at 2017/09/22 11:59:33
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