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Made in gb
Humorless Arbite





Hull

Hi there. Just wondering if we have any more information on the Altymhor Dynasty?
E.g. their colours, homeworld, combat tactics etc.?
I ask because they're the only Dynasty I can find in Segmentum Obscurus and I'm running an RPG with them soon.

http://wh40k.lexicanum.com/wiki/Altymhor_Dynasty

If there isn't any more information, any ideas you guys would think appropriate for the fluff we have?
Considering their penchant for taking slaves, would they limit their destructive weaponry and/or utilize terror tactics to force capitulation etc?

What are your thoughts guys?
Thanks.

   
Made in us
Decrepit Dakkanaut




Doesn't seem like much info listed.

I'd say you would probably list similar stats as a Chaos Cultist without any of the Chaos Bonuses obviously for slaves. Unsure if they'd be any better at fighting but if so not by much.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in ca
Fresh-Faced New User




I'd say make-up your fluff for them for the sake of the game.

Say the slaves gathered by the Necrons are used for mining Necrodermis. Some would have forced augmentations to meet the Necron aesthetics, perhaps others are turned into lingering Scarabs, maintaining the Tomb World.

This is a creative treasure trove for you. I'm personally enjoying the idea for a pirate-like Dynasty. Say the years weren't kind to them, stasis chambers malfunctioned and a freaking super-nova turned their world into an asteroid field. The Dynasty, or what's left of them, could be harvesting every resource available to rebuild themselves to their former glory.

FOOD FOR THOUGHT!
   
 
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