Switch Theme:

Death Guard Relic and Lords of Contagion  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Loyal Necron Lychguard





Working on it

I couldn't find this on the forum and wanted some clarification.

So the Death Guard relic 'Fugaris' Helm' states that: 'The wearer of Fugaris' Helm increases the range of any aura abilities on its datasheet... by 3".'

The Lord of Contagion's Nurgle's Gift ability states: 'All DEATH GUARD units within 7" of a friendly Lord of Contagion... Roll a dice for each enemy unit that is within 1" of any affected friendly units...'

I understand that the ability would then apply to friendly units within 10", but my question is do i roll a dice for enemy units within 1" or within 4"?

Sorry if it seems self explanatory but I'm quite confused.

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in gb
Longtime Dakkanaut




I also want to know the answer to this.. Could read it both ways.

Related question I'm not sure on. If a warlord trait has an aura range, does the helm also increase that?

DFTT 
   
Made in us
Decrepit Dakkanaut




RAW I'd say everything gets the increase. I don't own the codex to REALLY read it though.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Loyal Necron Lychguard





Working on it

Captyn_Bob wrote:I also want to know the answer to this.. Could read it both ways.

Related question I'm not sure on. If a warlord trait has an aura range, does the helm also increase that?


Yeah, it says any aura abilities so I figure it'll work with warlord traits

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in us
Fixture of Dakka




Vanished Completely

At least I am not the only one unable to answer this one, please write to Game Workshop for clarification as it needs an answer!
I would assume 'aura range' is the first 'within X Inches' telling us which Models gain the advantage that comes after, but it could go either way.

This message was edited 1 time. Last update was at 2017/09/24 07:55:43


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in au
Pestilent Plague Marine with Blight Grenade





Good pickup! Never thought about that.

I would say just the aura range (7" to 10") as the rest is the ability itself, not the range of the aura - you could argue it either way though. Definitely needs an FAQ

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Dakka Veteran




Anacortes

its one inch. But it can now be out to 10 inches to affect the nurgle units. The enemy units need to be within 1 inch to be affected.
His aura affects nurgle units. Then when they get the gift they in turn affect enemy units within 1 inch.


Automatically Appended Next Post:
Ya i Just read it. It affects all friends gurgle units within 7 inches.

Using the helm extends it out to 10 inches. so then those Nurgle units that get the gift then in turn can cause a mortal wound to any enemy unit within 1 inch.

This message was edited 2 times. Last update was at 2017/09/25 16:33:52


In a dog eat dog be a cat. 
   
Made in gb
Norn Queen






Lungpickle wrote:
Using the helm extends it out to 10 inches. so then those Nurgle units that get the gift then in turn can cause a mortal wound to any enemy unit within 1 inch.
This is correct. Only the Lord has the aura buff, not the lackys he is giving an aura to.
   
Made in us
Fixture of Dakka




Vanished Completely

Yes, but the Lord is still benefits from his own Nurgle’s Gift:
So does the Helm buff the 1 inch radius for the Lord or not?

I highly lean towards no, only because I believe they intended the '1 inch bubble' to be part of the Effect and not part of the Range.
Not because the Authors have made it clear in writing, nothing tells us exactly which 'within' is Range and which 'within' is Effect.

This message was edited 4 times. Last update was at 2017/09/26 01:04:42


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Slippery Scout Biker




Vegas

The helm does not affect warlord traits, as such abilities are not on the datasheet.

"The wearer of Fugaris' Helm increases the range of any aura abilities on its datasheet (such as Nurgle's Gift, Tocsin of Misery etc.) by 3"."

As to the 1", I would give it a strong "maybe". The rule actually doesn't say who the ability has to belong to, only that it appear on the wearer's datasheet. So it leaves the question, "is the 1" radius of influence an aura?" If it is an aura, then its range does indeed increase to 4".

Definately gonna get FAQed

Autocorrect is for light slapping nun shoes! 
   
Made in au
Pestilent Plague Marine with Blight Grenade





duWhee wrote:
"The wearer of Fugaris' Helm increases the range of any aura abilities on its datasheet (such as Nurgle's Gift, Tocsin of Misery etc.) by 3"."


This is a very subtle stipulation of the relic that I think is overlooked by quite a few people. Fugaris Helm only works on innate aura's. So things like Psychic Powers, Warlord Traits or any other aura that is conferred by anything that is not written on the datasheet itself would not benefit.

It still makes the helm amazing on units like Tallyman or Plague Surgeon - the extra range can make all the difference for benefitting another unit or 2 across a much larger footprint.

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Agree on 1".

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Longtime Dakkanaut




 NurglesR0T wrote:
duWhee wrote:
"The wearer of Fugaris' Helm increases the range of any aura abilities on its datasheet (such as Nurgle's Gift, Tocsin of Misery etc.) by 3"."


This is a very subtle stipulation of the relic that I think is overlooked by quite a few people. Fugaris Helm only works on innate aura's. So things like Psychic Powers, Warlord Traits or any other aura that is conferred by anything that is not written on the datasheet itself would not benefit.

It still makes the helm amazing on units like Tallyman or Plague Surgeon - the extra range can make all the difference for benefitting another unit or 2 across a much larger footprint.


Upsetting, but this appears to be correct.
I think 1" makes the most sense as well.

DFTT 
   
Made in dk
Servoarm Flailing Magos






Metalica

Captyn_Bob wrote:
 NurglesR0T wrote:
duWhee wrote:
"The wearer of Fugaris' Helm increases the range of any aura abilities on its datasheet (such as Nurgle's Gift, Tocsin of Misery etc.) by 3"."


This is a very subtle stipulation of the relic that I think is overlooked by quite a few people. Fugaris Helm only works on innate aura's. So things like Psychic Powers, Warlord Traits or any other aura that is conferred by anything that is not written on the datasheet itself would not benefit.

It still makes the helm amazing on units like Tallyman or Plague Surgeon - the extra range can make all the difference for benefitting another unit or 2 across a much larger footprint.


Upsetting, but this appears to be correct.
I think 1" makes the most sense as well.


A good pickup and it makes a lot of sense. It doesn't excuse GW from not properly defining auras, though. In Malifaux there are auras and pulse effects. Both are properly marked with their own icons, so when anyone says "aura" you know instantly if something is affected.
Belisarius Cawl has the clear cut aura of Lord of Mars, that affects anyone within 6", letting them reroll any hit rolls in shooting. He also has an ability that lets him repair a model "within 3 inches." While any reasonable reading would see that of course this isn't an aura. It targets a specific model within 3", it's still something that *could* be argued, just on the basis that "aura" is never defined. This effect could technically be called a 3" aura where you have to choose one target within that aura. I'm not saying it's a good argument, but it could technically be made.

If GW however just put "(aura)" at the start of any aura, it would instantly be clear to anyone what's what.

 
   
Made in us
Fixture of Dakka




Vanished Completely

They likely still wouldn't have fixed this problem....
Nurgle’s Gift, as one of the listed examples the Helm works on, would clearly have an (Aura) tag and we still would be left wondering if the 1 inch is part of the "Effect" or another "Range."

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in au
Pestilent Plague Marine with Blight Grenade





 Purifier wrote:
If GW however just put "(aura)" at the start of any aura, it would instantly be clear to anyone what's what.


I really like that idea. Similar to how WFB used to define their spells with Augment, Hex, Direct Damage etc. You knew what the rules were for the spell based on the type regardless what the additional text within the spell detailed. Not perfect, but it was a helpful aid.


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Fixture of Dakka




Vanished Completely

Imagine if these Aura abilities followed a specific format that had something along the lines of -
Name:
Range:
Effect:
Keywords:

I also like a place to be able to slap things like 'Hex.'

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in au
Pestilent Plague Marine with Blight Grenade





Interesting question came up last night during a game I was observing.

Do Relics that don't necessarily replace a piece of wargear need to be WYSIWYG?

Not necessarily tied to just Death Guard, but let's use the Fugaris Helm as an example. Can the helm be on a model that is bare-faced?

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in gb
Norn Queen






 NurglesR0T wrote:
Interesting question came up last night during a game I was observing.

Do Relics that don't necessarily replace a piece of wargear need to be WYSIWYG?

Not necessarily tied to just Death Guard, but let's use the Fugaris Helm as an example. Can the helm be on a model that is bare-faced?
Literally nothing needs to be WYSIWYG. It's not a rule anymore and hasn't been for some time afaik (I wasn't around for 6th and 7th because I like actually choosing my army list and not rolling a bucket of dice for half of it before the game even starts).

The only requirement to WYSIWYG is whatever you and your opponent agree to pre-game.

This message was edited 1 time. Last update was at 2017/09/28 02:52:45


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 NurglesR0T wrote:
Interesting question came up last night during a game I was observing.

Do Relics that don't necessarily replace a piece of wargear need to be WYSIWYG?

Not necessarily tied to just Death Guard, but let's use the Fugaris Helm as an example. Can the helm be on a model that is bare-faced?


Official WYSIWYG for Fugaris Helm can be seen on this model:




7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
Forum Index » 40K You Make Da Call
Go to: