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Made in us
Hurr! Ogryn Bone 'Ead!





https://www.warhammer-community.com/2017/09/24/daemon-engines-a-battlefield-in-a-box-and-a-new-codex/

So here it is, not much info on it other than 8 different IG regiments will be getting a spot in the codex as well as a mention to a nerf coming to conscripts.

I'm super pumped! What are you guys hoping to see for 8th edition Guard?

UPDATES!

https://www.warhammer-community.com/2017/09/25/regimental-focus-catachan-sep25gw-homepage-post-2/d

This message was edited 5 times. Last update was at 2017/09/29 14:30:09


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Bye bye Conscript Spam. Either they won't benefit from Orders or they won't benefit from Commissars (maybe both?!).

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Made in gb
Dakka Veteran




If anything I'm hoping for some more use out of my vehicles. Some of them (Chimera, Most Russes) do feel pretty bad right now.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Darsath wrote:
If anything I'm hoping for some more use out of my vehicles. Some of them (Chimera, Most Russes) do feel pretty bad right now.
Agreed. It is sad that the iconic vehicles suck pretty bad. Stuff like the buff to Predators, Rhinos, and Razorbacks has gone a long way to bringing the feel of Space Marines back, I hope they do the same to Guard.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in ca
Hardened Veteran Guardsman





 Resin Glazed Guardsman wrote:
https://www.warhammer-community.com/2017/09/24/daemon-engines-a-battlefield-in-a-box-and-a-new-codex/

So here it is, not much info on it other than 8 different IG regiments will be getting a spot in the codex as well as a mention to a nerf coming to conscripts.

GW will also begin selling bits for the other regiments as well.

I'm super pumped! What are you guys hoping to see for 8th edition Guard?


It doesn't say anywhere that GW will be selling the bits in any other way than they already do, i.e. in the relevant kits (even though that would be really neat).
   
Made in us
Hurr! Ogryn Bone 'Ead!





Sorry confused that with an answer from GW on the facebook page. Let me see if I can find that. Guess I misinterpreted that one.

This message was edited 2 times. Last update was at 2017/09/25 05:08:09


 
   
Made in ca
Secretive Dark Angels Veteran



Canada

Dakka seem a cold and empty place without people complaining about Conscripts.

All you have to do is fire three rounds a minute, and stand 
   
Made in au
Pestilent Plague Marine with Blight Grenade





I'm preparing for the outrage about to hit these forums from those who went and bought 150 guardsmen for using as conscript spam about to find out that they are BS5+ and can't benefit from orders/commissar lol (my own guess, not fact or confirmed)

Conscript nerf was inevitable, what exactly they do with them should be interesting.

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Battlewagon Driver with Charged Engine




Between Alpha and Omega, and a little to the left

 NurglesR0T wrote:
I'm preparing for the outrage about to hit these forums from those who went and bought 150 guardsmen for using as conscript spam about to find out that they are BS5+ and can't benefit from orders/commissar lol (my own guess, not fact or confirmed)

Conscript nerf was inevitable, what exactly they do with them should be interesting.

I don't think there's going to be much out rage since conscripts can be pretty easily converted to any other IG infantry unit. Not quite the same as buying three Riptides/Wraith Knights and ending with an expensive paperweight

Want to help support my plastic addiction? I sell stories about humans fighting to survive in a space age frontier.
Lord Harrab wrote:"Gimme back my leg-bone! *wack* Ow, don't hit me with it!" commonly uttered by Guardsman when in close combat with Orks.

Bonespitta's Badmoons 1441 pts.  
   
Made in us
Longtime Dakkanaut




Except from the one who kept claiming conscripts weren't op, or they were needed to make the army work. Then again I think most of them are too embarrassed to even pretend to talk about balance lately.

I'm also hoping that one of the regiments gets popular enough everyone uses them, and in the future we see new IG sculpts with them as the default. Because I hate cadian models and want to see something else.

I might actually ending up running a detachment of IG for my army, if they have any regiments that feel fitting for my tech thralls till we get that FW mechanicus expansion some day.

This message was edited 1 time. Last update was at 2017/09/25 02:34:50


 
   
Made in au
Pestilent Plague Marine with Blight Grenade





I'm not too familiar with IG fluff, is there a regiment that is tank heavy focused? Tempted to start up a IG army and interested in making a Motorised Company heavy on Russ variants.

Taking bets on what the Regiment rules will be - for sure someone will get the "This Regiment can reroll morale tests"

"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

I couldn't give a gak about the nerfs conscripts are getting.

Leman Russ buffs WW@?
   
Made in us
Regular Dakkanaut





 NurglesR0T wrote:
I'm not too familiar with IG fluff, is there a regiment that is tank heavy focused? Tempted to start up a IG army and interested in making a Motorised Company heavy on Russ variants.

Taking bets on what the Regiment rules will be - for sure someone will get the "This Regiment can reroll morale tests"


Real question is who gets the inevitable '-1 to hit past 12"' one...

The Armageddon Steel Legion is portrayed as exclusively mechanized/armor-heavy in general, though pretty much every other planet/"Regiment" is known to contribute Armored regiments as well.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 BlaxicanX wrote:
I couldn't give a gak about the nerfs conscripts are getting.

Leman Russ buffs WW@?
Buffing the IG Tanks would be great!

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in ca
Fully-charged Electropriest






 NurglesR0T wrote:
I'm not too familiar with IG fluff, is there a regiment that is tank heavy focused? Tempted to start up a IG army and interested in making a Motorised Company heavy on Russ variants.

Taking bets on what the Regiment rules will be - for sure someone will get the "This Regiment can reroll morale tests"


Based on the basic fluff I know I would guess:

Cadia - Generalist/Morale based, aka reroll failed morale
Catachan - Using cover, like increase cover bonus to +2
Armageddon - most likely the tank focused one, maybe increased movement for vehicles
Tallarn - guerrilla/stealth rules, -1 to hit past 12"
Valhalla - they are known for being tough, so maybe a feel no pain rule
Vostroya - They view themselves as elite, so maybe re rolling misses of one
Mordian - something to do with overwatch, like hitting on 5+
Militarum Tempestus - something with deep striking

This message was edited 4 times. Last update was at 2017/09/25 03:45:30


 
   
Made in ca
Secretive Dark Angels Veteran



Canada

I'll be happy as long as the Battle Cannon has a rule that says something like :"Select a point. Find someone that still has Scatter dice and throw them (the Scatter dice). After scattering resolve against any targets within 2" of that point at S8, AP-4, Damage 3."

Or something like that.

All you have to do is fire three rounds a minute, and stand 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Can't wait to see what kind of doctrines/rules my Vostroyan Firstborn get.

They're, in my humble opinion, still the gold standard for Guard sculpts. So much fun to play and a joy to paint as well.

Boys push guard.

Men push Vostroyan Firstborn, because in Imperial Vostroya, hat wear you!

Take it easy.

-Red__Thirst-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Dakka Veteran





I don't think any of us are surprised with the conscript nerf. It will be interesting to see what they do. If they remove orders, that seems reasonable. If commissars are no longer able to put them back in line anymore, that might be what breaks them. The amount of conscripts you would lose to morale would basically delete the unit in most cases so you are better off taking mass infantry squads unless you are willing to pay the CP to keep your conscript squad from breaking.

What I want to know is what they plan to do with all the units in the codex that need buffing. Chimeras are an auto shelf this edition unless they get a massive over the top buff. They were overpriced in 7th edition. Increased in points in 8th & now suffer -1BS on the move, lost rear fire ports, lost command vehicle rule, lost amphibious rule.

Sentinels were marketed as being over the top awesome in the AM reveal prior to 8th but overall I consider them to be worse than they were previously. Yeah their survivability increased, but scout sentinels lost their ability to outflank. I'd rather have the old sentinels back.

Heavy flamers need a massive points reduction. You can nearly field 2 plasma for the cost of 1 heavy flamer at the moment, which is pretty bizarre.

Leman Russ variants I'm not even going to go into. They are so bad/overpriced I cannot even rationalize how anyone would feel this was ok.

   
Made in us
Heroic Senior Officer





Western Kentucky

 NurglesR0T wrote:
I'm not too familiar with IG fluff, is there a regiment that is tank heavy focused? Tempted to start up a IG army and interested in making a Motorised Company heavy on Russ variants.

Taking bets on what the Regiment rules will be - for sure someone will get the "This Regiment can reroll morale tests"

Literally thousands from many planets across the imperium.

You see purpose built regiments of almost everything. All sentinel scout regiments, artillery regiments composed almost entirely of artillery, tank regiments, super heavy baneblade regiments, mechanized infantry regiments, etc. etc.

It's actually technically against the lore to have a unit with a combined focus in a single regiment unless it's a combined regiment. So let's say your army consisted of infantry, sentinels, and Leman Russ tanks, if you wanted to be 100% technical, the Infantry, Sentinels, and Leman russes should be from different regiments with different unit markings and camo schemes, even if they're from the same planet.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

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Made in us
Norn Queen






Most exciting to me, the rumor was Astra Militarium, Tyranids and CW Eldar coming up next in november.

This confirmation of 1 of the 3 means the other 2 are all the more likely. Pumped for Nids!


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in au
Pestilent Plague Marine with Blight Grenade





 Lance845 wrote:
Most exciting to me, the rumor was Astra Militarium, Tyranids and CW Eldar coming up next in november.

This confirmation of 1 of the 3 means the other 2 are all the more likely. Pumped for Nids!


It wasn't a rumor, it was confirmed by GW themselves.
https://www.warhammer-community.com/2017/08/31/breaking-news-studio-preview-from-the-nova-open/ - Scroll down to the last paragraph, I suspect one codex will come out towards end of October with the mid November


This message was edited 3 times. Last update was at 2017/09/25 05:41:20


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in gb
Pyromaniac Hellhound Pilot






Looking forward to this now! It's not going to make guard hordes go away though - I can't see myself running fewer than 200 guardsmen at 2000pts no matter what they change...

I hope they balance the regiment rules a little better than some of the previous ones. I don't really want my men to have to be 'counts-as-tallarn' to gain the clearly superior regimental tactic in tournament play

Fully Painted Armies: 2200pts Orks 1000pts Space Marines 1200pts Tau 2500pts Blood Angels 3500pts Imperial Guard/Renegades and 1700pts Daemons 450pts Imperial Knights  
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Please please please let one of the regiments be DKoK.

Will never happen though.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 NoiseMarine with Tinnitus wrote:
Please please please let one of the regiments be DKoK.

Will never happen though.


They already have regiment rules (Cult of Sacrifice).

Why would they need them in two places?
   
Made in us
Angelic Adepta Sororitas




I'm hoping, though realistly speaking I doubt GW will attempt this, that a buff of the vox system will happen. Giving box casters chracter status, a cut in point cost, and some sort of relaying of coordinates mechNic to artillery, aircraft, etc to give +1 to hit, no cover would be ciemtic and themed as f$&@
   
Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

SilverAlien wrote:
Except from the one who kept claiming conscripts weren't op, or they were needed to make the army work. Then again I think most of them are too embarrassed to even pretend to talk about balance lately.

I'm also hoping that one of the regiments gets popular enough everyone uses them, and in the future we see new IG sculpts with them as the default. Because I hate cadian models and want to see something else.

I might actually ending up running a detachment of IG for my army, if they have any regiments that feel fitting for my tech thralls till we get that FW mechanicus expansion some day.



Except that 100 conscript is not what is broken, it is the ability to ally in beat stick special characters and undercosted tauraxes.

Conscripts are quite easy to handle if you do not just take plasma guns everywhere.


Automatically Appended Next Post:
 MrMoustaffa wrote:
 NurglesR0T wrote:
I'm not too familiar with IG fluff, is there a regiment that is tank heavy focused? Tempted to start up a IG army and interested in making a Motorised Company heavy on Russ variants.

Taking bets on what the Regiment rules will be - for sure someone will get the "This Regiment can reroll morale tests"

Literally thousands from many planets across the imperium.

You see purpose built regiments of almost everything. All sentinel scout regiments, artillery regiments composed almost entirely of artillery, tank regiments, super heavy baneblade regiments, mechanized infantry regiments, etc. etc.

It's actually technically against the lore to have a unit with a combined focus in a single regiment unless it's a combined regiment. So let's say your army consisted of infantry, sentinels, and Leman Russ tanks, if you wanted to be 100% technical, the Infantry, Sentinels, and Leman russes should be from different regiments with different unit markings and camo schemes, even if they're from the same planet.


You are both correct quit chest thumping.

This message was edited 1 time. Last update was at 2017/09/25 11:49:24


 
   
Made in us
Regular Dakkanaut





 Unit1126PLL wrote:
 NoiseMarine with Tinnitus wrote:
Please please please let one of the regiments be DKoK.

Will never happen though.


They already have regiment rules (Cult of Sacrifice).

Why would they need them in two places?


...they listed the 8 regiments getting "Chapter/Legion/Forgeworld/Regiment Tactics" on the article. No mystery here for what 8 they are; just a question of who gets what.

...now there are rules for 8 regiments of the Astra Militarum. Which regiments, you ask? Cadia and Catachan will, of course, be included, as well as new rules for Armageddon, Tallarn, Valhalla, Vostroya, Mordian and the Militarum Tempestus.
   
Made in ch
Boom! Leman Russ Commander





Chimeras will remain crap because they will want to shift Taurox boxes. It's not as if anybody was buying them based on looks alone.

Hopefully Commissars aren't nerfed into uselessness (again) because of Imperial Soup, but I won't hold my breath. If GW can actually nerf Conscript spam whilst not missing the mark and destroying everything that made them potentially viable I'll be very surprised, if impressed. Of course now Imperial Guard has been powerful for a quarter of a year, we can join the same club as Tau, Eldar and Chaos Space Marines as being perpetually scorned by the Space Marine mob forever as being perpetually broken.

I can see Leman Russ' getting a buff. It'll be interesting to see if the Vanquisher tank-hunter can actually hunt tanks instead of being the worst at it.

This message was edited 3 times. Last update was at 2017/09/25 12:44:04


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Okay, here goes my $0.02

DERP.

I was hoping to see regiment rules based around regiment types, since planets give a variety of different regiments to the IG.

Having each planet give a specific buff is bad, for sure (Cadians get re-roll 1s with lasguns that they've had since 3.5...
...
...
but I want to run a Cadian tank company).

But having only infantry buffed is even worse; that means that essentially the entire rest of the imperial guard that isn't an infantry regiment is stupid.

Are you telling me that the Catachans use their Leman Russes exactly the same as the Tallarn, who use them the same as the Cadians, who use them the same as the Valhallans? But suddenly when it comes to infantry, who went through the same basic training, they suddenly get super-special awesome skills?

That's silly.

I hope the regiment rules work on more than just infantry, and I hope that they are generalist enough to provide SOME bonus to literally the other eleventy whatever different types of regiment that don't start with INF and end in ANTRY.
   
Made in us
Quick-fingered Warlord Moderatus




If anything I'm hoping for some more use out of my vehicles. Some of them (Chimera, Most Russes) do feel pretty bad right now.
Agreed. It is sad that the iconic vehicles suck pretty bad. Stuff like the buff to Predators, Rhinos, and Razorbacks has gone a long way to bringing the feel of Space Marines back, I hope they do the same to Guard.


Triple agree with all of that. I don't play Guard myself, and I naturally gravitate towards assault cannons and snipers anyway, so Conscripts haven't really been an issue for me, but I do thinks it's sad that army that is most known for it's vehicles, almost never really deploys them anymore. I'd like to see their mainstay tanks and transports get a little bit of a buff.

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
 
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