Switch Theme:

Primaris Auxiliary Grenade Launchers  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Death-Dealing Devastator






I searched but can't seem to find a definitive answer.

Intercessors can take 1 AGL per 5 models. But, only one model can use the AGL per turn. What happens if I combat squad and put an AGL in each demi-squad, can they both fire them in the same turn now?

Aside: for those actively playing with Primaris, are AGLs even worth the bother?
   
Made in de
Experienced Maneater






Yes, they can, because after combat squading, they are treated as two separat units, where each can use one grenade per round. The grenade launcher only increases the range, all other rules for grenades stay the same.

It only costs 1 point (if I'm not mistaken), so I'd say they are worth it.

   
Made in us
Death-Dealing Devastator






Thank you very much.
   
 
Forum Index » 40K You Make Da Call
Go to: