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Made in us
Fresh-Faced New User




++ Battalion (CP +3) (Chaos_Unified) [2000 Pts] ++

+ Troops +

Chaos Cultists [54 Pts]: 10x Cultist, Heavy Stubber

Chaos Space Marines [85 Pts]: 5x Chaos Space Marine, Plasma Pistol, Plasmagun

Chaos Space Marines [85 Pts]: 5x Chaos Space Marine, Plasma Pistol, Plasmagun

+ Elites +

Chaos Terminators [255 Pts]: 5x Combi-Plasma, 5x Power Axe, 5x Terminator

Chaos Terminators [265 Pts]: 5x Combi-Plasma, Icon of Wrath, 5x Power Axe, 5x Terminator

+ HQ +

Abbadon [240 Pts]

[b]Sorcerer on Bike [155 Pts]:
Combi-Bolter, Force Axe, Plasma Pistol

+ Fast Attack +

Chaos Bikes [160 Pts]: 5x Chaos Biker, Power Axe

Chaos Bikes [160 Pts]: 5x Chaos Biker, Power Axe

+ Heavy Support +

Chaos Predator [202 Pts]: Twin Lascannon
. Two Lascannons: 2x Lascannon

Havocs [165 Pts]: 5x Havoc, 4x Missile Launcher

+ Dedicated Transport +

Chaos Rhino [87 Pts]: Combi-Bolter, Combi-Plasma

Chaos Rhino [87 Pts]: Combi-Bolter, Combi-Plasma

+ 'Faction +

Heretic Astartes:
++ Total: [2000 Pts] ++

Created with BattleScribe

So sorc and bikes move close enough to tie up units while abby and termies syrike in to shoot stuff up and charge also. Preds focus armor while havics can do both armor and troops. Csm squads get objective while cultists bubble the havocs. Bikes get MoN, one termie sqaud get MoK. The rest are MoS.

This message was edited 1 time. Last update was at 2017/09/26 13:10:02


 
   
Made in us
Daemonic Dreadnought





Eye of Terror

What kind of feedback are you looking for?

Overall, this is a standard Black Legion list, nothing particularly stands out as bad, but I am not sure it's competitive either.

Running your Sorcerer on a bike means he can buff the bikers, but it also means he's exposed the moment they die (or when they make a charge and he doesn't.) Understand that risk when you play them.

Feels like you may benefit from bringing a Chainfist or something with the MoK Terminators. Power Axes are great, but a weapon for killing Dreadnoughts would be better.

I worry about the missile launchers on the Havocs. Feels like there's not enough Lascannons. I almost want to say get another Laspred, it's the big threat in your list and you will want something to take it's place if it goes down.

Another thought: having another psyker on the board would be a good idea. For 120 points, you could add a detachment with 3 Malefic Lords from the R&H list. I would do it just for the deny factor.

   
Made in us
Fresh-Faced New User




 techsoldaten wrote:
What kind of feedback are you looking for?

Overall, this is a standard Black Legion list, nothing particularly stands out as bad, but I am not sure it's competitive either.

Running your Sorcerer on a bike means he can buff the bikers, but it also means he's exposed the moment they die (or when they make a charge and he doesn't.) Understand that risk when you play them.

Feels like you may benefit from bringing a Chainfist or something with the MoK Terminators. Power Axes are great, but a weapon for killing Dreadnoughts would be better.

I worry about the missile launchers on the Havocs. Feels like there's not enough Lascannons. I almost want to say get another Laspred, it's the big threat in your list and you will want something to take it's place if it goes down.

Another thought: having another psyker on the board would be a good idea. For 120 points, you could add a detachment with 3 Malefic Lords from the R&H list. I would do it just for the deny factor.
a

What do you think I should take out? I can remove a squad of bikes to add the laspred, but idk what else for the M. Lordss.
   
Made in nl
Lurking Gaunt



schiedam

Remember is you shoot plasma your not going to be charging. Dus those terminators are shooting troopers and can do a bit of combat. so Then I dont figure out why abandon is there. your better off with a sorcerer casting spells to ad 1 to your roll. Bikers are your fast problem fixers and hunters so they should be tooled up for combat, maby a melta in there. The predator is oke but havocs can be buffed 4 LC is oke but if you like plasma and want fun you could give them 4 plasma guns and a combi weapon. Take a rino and go hunting. Or use warp time to get them in range.

   
Made in us
Daemonic Dreadnought





Eye of Terror

KraosConsumes wrote:
 techsoldaten wrote:
What kind of feedback are you looking for?

Overall, this is a standard Black Legion list, nothing particularly stands out as bad, but I am not sure it's competitive either.

Running your Sorcerer on a bike means he can buff the bikers, but it also means he's exposed the moment they die (or when they make a charge and he doesn't.) Understand that risk when you play them.

Feels like you may benefit from bringing a Chainfist or something with the MoK Terminators. Power Axes are great, but a weapon for killing Dreadnoughts would be better.

I worry about the missile launchers on the Havocs. Feels like there's not enough Lascannons. I almost want to say get another Laspred, it's the big threat in your list and you will want something to take it's place if it goes down.

Another thought: having another psyker on the board would be a good idea. For 120 points, you could add a detachment with 3 Malefic Lords from the R&H list. I would do it just for the deny factor.
a

What do you think I should take out? I can remove a squad of bikes to add the laspred, but idk what else for the M. Lordss.


For some reason, when I originally read your list, I thought it was less than 2000 points, and there would be room for another Laspred. Hrm.

Were this my list, I would remove the bikers altogether. The units they are going to be able to tie up are going to be marginal (otherwise they are going to be killed.) Also, they do not compliment the big threats you are putting on the table - i.e. Abaddon, Laspreds and Plasma Terminators. If you really want to tie up something, deep strike with the Terminators and charge one squad in.

With that 320 points saved, you almost have enough for a Laspred and 3 Malefic Lords. Take the Sorcerer off the bike to make that happen, or drop the Combi-Plasma from the Rhinos.

The big question would be what to do with your HQs. Assuming Abaddon is meant to deep strike in with the Terminators, you will want to have something with a reroll buff in the backfield for the Laspreds. You may want to find the points for a vanilla CL for this purpose.

Bubble Wrap each ML with a troops choice and keep it advancing throughout the game. Make sure something is always in smite range. If you really want to get crafty, switch from CSM squads to pure cultists for them to act as bubble wrap for the MLs. I have a feeling you would get more total wounds out of MLs on average than a 5 man squad of CSMs over the course of a game.

I still think you could do more with the Havocs. Why are you taking 4 missile launchers? It's not that they are bad, but I would like to know what you expect them to do on the table. It's a 5x squad, so each wound is going to take away a heavy weapon. You might want to go further with another LasPred instead of these quys, which opens the door to the Killshot stratagem. Swapping CSMs for cultists could get you the 40 points you need to do this.

If you follow all these steps, you would be adding 8 lascannon shots, 3 smites and the potential (on perils) to turn those MLs into DPs at the expense of 4 Missile Launchers, 6 plasma guns, and 10 twin-linked bolters. Seems like a good trade for weapons that deal big damage and guaranteed mortal wounds. Your opponent would not be able to focus strictly on the Laspreds or the Terminators as they are both big threats, and the combined odds of one ML becoming a DP over 4 turns is > 60% (provided each one is using a psychic power every turn.)

   
Made in us
Fresh-Faced New User




I like where you are heading and thanks for the advice, but I don't have a FW index yet. Is there a way I can find the MLs data sheet any where?
   
Made in us
Daemonic Dreadnought





Eye of Terror

KraosConsumes wrote:
I like where you are heading and thanks for the advice, but I don't have a FW index yet. Is there a way I can find the MLs data sheet any where?


Have seen it online, but can't remember where. Might be good to search on Google. EDIT: the best way to find it is through Battlescribe.

This message was edited 1 time. Last update was at 2017/09/26 17:24:01


   
Made in us
Fresh-Faced New User




 techsoldaten wrote:
KraosConsumes wrote:
I like where you are heading and thanks for the advice, but I don't have a FW index yet. Is there a way I can find the MLs data sheet any where?


Have seen it online, but can't remember where. Might be good to search on Google. EDIT: the best way to find it is through Battlescribe.


Been having a hard time finding them on battlescribe for some reason are they in the astra militarium FW index?
   
Made in nl
Lurking Gaunt



schiedam

if you want real evil , 48+ shots @ S 7 with rerolls of 1 and if you buff the terminators with +1 then 30+ shots will be effectively at S8 hitting on 2s the in your turn one...

deep strike terminators oblits sorcerers and the chaos lord

[1947 Pts]
++ Spearhead (CP +1) (Chaos_Unified) ++
+ HQ +
Sorcerer with Jump Pack: Force Sword
+ Heavy Support +
3x Obliterator
3x Obliterator
3x Obliterator
++ Battalion (CP +3) (Chaos_Unified) ++
+ Troops +
Chaos Cultists: 10x Cultist
Chaos Cultists: 10x Cultist
Chaos Cultists: 10x Cultist
+ HQ +
Chaos Lord with Jump Pack
Sorcerer with Jump Pack: Force Sword

++ Vanguard (CP +1) (Chaos_Unified) ++
+ Elites +
5x Terminator: 5x Combi-Plasma, 5x Power Axe,
5x Terminator: 5x Combi-Plasma, 5x Power Axe,
5x Terminator: 5x Combi-Plasma, 5x Power Axe,
+ HQ +
Sorcerer with Jump Pack: Force Sword
Created with BattleScribe (https://battlescribe.net)

this be even better agains marine stille armys it very high risk no so good against swarm army's or very fast moving army's
   
Made in us
Daemonic Dreadnought





Eye of Terror

KraosConsumes wrote:
 techsoldaten wrote:
KraosConsumes wrote:
I like where you are heading and thanks for the advice, but I don't have a FW index yet. Is there a way I can find the MLs data sheet any where?


Have seen it online, but can't remember where. Might be good to search on Google. EDIT: the best way to find it is through Battlescribe.


Been having a hard time finding them on battlescribe for some reason are they in the astra militarium FW index?


They are. It's under 8th edition Renegades or something.

   
Made in us
Fresh-Faced New User




Can't find that name anywhere, is it under a different repository than the Warhammer 40k 8th edition mobile format? Is Abbadon even worth it?

This message was edited 1 time. Last update was at 2017/09/26 21:57:36


 
   
Made in gb
Furious Fire Dragon






Redinc wrote:
Remember is you shoot plasma your not going to be charging. Dus those terminators are shooting troopers and can do a bit of combat. so Then I dont figure out why abandon is there. your better off with a sorcerer casting spells to ad 1 to your roll. Bikers are your fast problem fixers and hunters so they should be tooled up for combat, maby a melta in there. The predator is oke but havocs can be buffed 4 LC is oke but if you like plasma and want fun you could give them 4 plasma guns and a combi weapon. Take a rino and go hunting. Or use warp time to get them in range.


Why can you not charger after firing the combi-plasma? This is 8th edition; you can deep-strike and charge, shoot any gun and charge, and shoot one unit and charge another.

This message was edited 1 time. Last update was at 2017/09/27 20:43:55


For Khaela Mensha Khaine
For the Emperor and Sanguinius!
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