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Made in us
Rebel_Princess





I dislike dice with rounded edges, so I ordered a set of 100 multicolored dice from Amazon when I got back into gaming. I have since developed a reputation for extreme luck, but it seems like some colored dice perform better, overall, than others... Or at least it seems so. I understand that cognitive dissonance on my own and my opponents' part is a factor, but sometimes it just seems uncanny. I also tend to restrict what colors I use to different casters: blue with Magnus, red with ossrum, yellow with Damiano, green with MacBain, etc. My red dice in particular seem to roll extremely well, although, in the midst of a game, a couple snake eyes might show up as well (usually when it isn't crucial).

I'm fortunate my game group are largely good sports about it, although one guy, who has a lower threshold before he tilts, has expressed unhappiness at "always getting diced."

Should I buy a new set of dice? It's been about a year now, since I've been playing. I've had games where my dice were terrible, but I'm also kind of sick of getting the reputation of only winning because I roll well.

This message was edited 2 times. Last update was at 2017/10/17 16:14:25


 
   
Made in us
Charing Cold One Knight





Sticksville, Texas

I had a similar issue, but realized it was really just on my own head, and from opponents generally playing poorly putting the odds in my favor.

Most opponents won't own up to bad play, and will find something outside of what they did to vent their frustrations.

The opponent who said that my dice rolled too well forgot the THREE rolls of three 1's with my Beast-09 against their 'Caster the game before, and only focused on the triple 6 damage roll I made for Sorscha2 on her feat turn to one shot his light warbeast. Don't let it get to you, if you really want to shed the stigma of your dice being too good though, just pick up a few new dice and let your opponent see you do it directly before the game begins. Play the game, and if they still complain you "roll too well" just switch back to your old dice since nothing you do at that point will change their opinion.
   
Made in se
Swift Swooping Hawk





Most of the time dice roll pretty fairly, and a perception of lucky or unlucky dice has little to do with reality.

If you're worried, conduct some tests. If the effect is big enough to actually influence the outcomes of your games, it should be clear pretty soon.

Craftworld Sciatháin 4180 pts  
   
Made in us
Battlewagon Driver with Charged Engine





If you are really worried, test them. select the "worst" ones and roll them at least 100 times, recording total counts for each die face. You will probably find they are just fine.

Edit: d'oh Ninjad.

This message was edited 1 time. Last update was at 2017/10/16 03:00:00


 
   
Made in us
Been Around the Block




Maine

-Slice the dice into 1mm cubes with waterjet or industrial cutting laser

-Place in 8oz borosilicate measuring cup

-Stir for 30 seconds

-Empty into trash receptacle
   
Made in us
Trustworthy Shas'vre





Cobleskill

If you play and get good rolls to the point where your opponent calls you on it, you could overthink it as you have been doing. Personally when it happens to me, I offer to let them use my dice too. I'm generally ambivalent to other people using my dice, provided I get them back.

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in us
Charing Cold One Knight





Sticksville, Texas

 carldooley wrote:
If you play and get good rolls to the point where your opponent calls you on it, you could overthink it as you have been doing. Personally when it happens to me, I offer to let them use my dice too. I'm generally ambivalent to other people using my dice, provided I get them back.


Agreed. I have done the same, and once an opponent realizes that when they need a 9+ on rolls and don't get consistently they aren't being "diced out", it is just bad play relying on long odds with just two dice.

Bad positioning will lose you games in Warmachine, so will poor target priority.
   
Made in us
Legendary Master of the Chapter






Some times i leave my dice in the car and suddenly for a week i roll absolute dumpster.

i forget them in my car for another month then start rolling like a god

but in reality its all random. unless these are actual cheater dice

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Charing Cold One Knight





Sticksville, Texas

But, needless to say. Picked up these gems at a gas station of all places for $5. The employee working was a bit surprised when I came up to the counter and said "I want to buy ALL the dice you have, can you cut me a deal?"... So he dropped it down from individual pricing to $5+tax. Win. Can't wait to see somebody complain about my gas station dice.
[Thumb - 20171016_001440.jpg]
Gas station dice.

This message was edited 1 time. Last update was at 2017/10/16 21:43:23


 
   
Made in se
Swift Swooping Hawk





I remember a game of Warmachine where I appeared to roll much better than my opponent pretty consistently, but we both noted it wasn't because my dice rolled higher on average.

It was because my 9s, 10s, 11s and 12s came either when I needed to hit high DEF models or on important damage rolls. His high rolls came when he needed 5 to hit my warjack, all but snake eyes to hit my knocked down stuff etc. Conversely, my low rolls came when I rolled unimportant attacks, or I rolled 4 when that's exactly what I needed to hit or kill, his low rolls came when he was rolling damage on my 'jacks, or when he needed just average to hit.

It was miserable for him, but I'm pretty sure we both rolled rather average in that game. His distribution of results just sucked, which is another way of being unlucky.

Also, it helps to manipulate the odds in your favour, if you play well and your opponent doesn't, if may well look like he's terribly unlucky even if he isn't.

Craftworld Sciatháin 4180 pts  
   
Made in us
Charing Cold One Knight





Sticksville, Texas

 Cream Tea wrote:
I remember a game of Warmachine where I appeared to roll much better than my opponent pretty consistently, but we both noted it wasn't because my dice rolled higher on average.

It was because my 9s, 10s, 11s and 12s came either when I needed to hit high DEF models or on important damage rolls. His high rolls came when he needed 5 to hit my warjack, all but snake eyes to hit my knocked down stuff etc. Conversely, my low rolls came when I rolled unimportant attacks, or I rolled 4 when that's exactly what I needed to hit or kill, his low rolls came when he was rolling damage on my 'jacks, or when he needed just average to hit.

It was miserable for him, but I'm pretty sure we both rolled rather average in that game. His distribution of results just sucked, which is another way of being unlucky.

Also, it helps to manipulate the odds in your favour, if you play well and your opponent doesn't, if may well look like he's terribly unlucky even if he isn't.


Agree, or just take the time to explain to your opponent why your attacks were working better after the game and talk tactics so you both get better.

One of my regular opponents thought one of his ranged units were absolute trash because they were having trouble hitting some of my units, while my Winter Guard Rifle Corps were just shredding his light infantry.

All it took was explaining why my WGRC were so effective at that role. Between aiming, and Joe boost, they rarely missed, while his ranged unit didn't aim, didn't have any support and were like RAT 5 trying to shoot units that had Iron Flesh (Mk.II version) on them. Needless to say his ranged unit didn't do too much in the game. Once we talked about how to try and play his unit better and give them more support, he came to the conclusion that it wasn't the dice, it was his playing that was losing him games.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Hmm..

Good question. And for me, the answer is both yes and no, depending.

If your dice happen to roll above average, well that just happens some times. Can't be helped. Some people are just spawny.

But, if you're not prepared to let me roll the same dice for my stuff? I can see why others might get the hump with that, and wonder if your dice are more than just a bit lucky.

I know some people aren't keen on anyone else touching their dice, and fair enough. But if that's you, and your opponent asks you to swap dice, I'd go with it. Stops any bad feelings etc.

   
Made in us
Rebel_Princess





Yea I'm pretty open to anyone using any of my stuff, but when someone is tilting, they're not going to allow themselves the chance to be proven wrong... And so the cold war continues. Also, explaining doesn't do much good if you're talking to a frustrated guy who's probably upset that they lost to someone they know they're better or smarter than. I come off as an airhead, so I'm aware of that dynamic as well.
   
Made in ca
Fixture of Dakka




I say let the guy use your dice then if he believes the dice are rigged. Only fair.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Fresh-Faced New User




Meh, you roll high, I roll bad.

Unless you bought loaded dice I bet they are fine.

If you really think they might be off, just keep track of your rolls during your games, no need to spend the time to roll them over and over again.

The only issue may be if they are square edge casino dice. Those are designed to be not just table rolled but bounced off the wall. If you are using a tray and they are bouncing off the wall its all fine and good, but it is possible to roll casino dice on a flat table "predictably".

Frankly I'm jealous, I have a plethora of dice, I've even bought more during games. I roll bad ALL the time.
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

It's great fun giving your "hot" dice to a mate you just played who rolled awfully, and watch him roll sub-8 on 3d6 5 or 6 times in a row haha. Drives him even more up the wall

I wish I had time for all the game systems I own, let alone want to own... 
   
Made in gb
Ridin' on a Snotling Pump Wagon






But importantly, it settles any doubts about your dice being wonky

   
Made in be
Dakka Veteran






I have 3-4 dice sets.
My white plastics (from old gw starter sets) throw lower then average.
I have an orange bad luck set.
An average set and a lucky set that throws over average.

It is a myth and I know that . But people around me start believing in that myth and I have fun feeding into it.

If you are not playing casino dice, your dice will always be slightly off and it mathers on which side they were when the plastic dried. As this will be fairly random a set o dice usually will be average on the set. you would need to combine the better dice from several sets to get cheat dice. Or put your dice in the microwave for 30 seconds or so with the 1 to the downside.

But I have never suspected anyone I played of cheating, even if they were rolling above average...
   
Made in us
Longtime Dakkanaut





 minisnatcher wrote:
I have 3-4 dice sets.
My white plastics (from old gw starter sets) throw lower then average.
I have an orange bad luck set.
An average set and a lucky set that throws over average.

It is a myth and I know that . But people around me start believing in that myth and I have fun feeding into it.

If you are not playing casino dice, your dice will always be slightly off and it mathers on which side they were when the plastic dried. As this will be fairly random a set o dice usually will be average on the set. you would need to combine the better dice from several sets to get cheat dice. Or put your dice in the microwave for 30 seconds or so with the 1 to the downside.

But I have never suspected anyone I played of cheating, even if they were rolling above average...


I have a friend who ritually threatens his dice with being placed in a rectal cavity if they fail him, they tend to roll average or above.
   
Made in au
Grizzled Space Wolves Great Wolf





Die can definitely be biased. I think it's less likely for a whole set of dice to be biased, assuming you select randomly from the pile of dice, but it's still possible.

It's not terribly hard to test a set of dice, if you want to test each one individually then it's a much slower process.

I have seen people who insist on using their own set of dice and have some set aside that they use for important armour saves on characters and important leadership tests. This makes me rather suspicious, even if they aren't intentionally cheating those dice could be miscast and thus "feel" lucky because they are actually biased.

This message was edited 1 time. Last update was at 2017/12/26 02:42:48


 
   
Made in us
Omnipotent Necron Overlord






 carldooley wrote:
If you play and get good rolls to the point where your opponent calls you on it, you could overthink it as you have been doing. Personally when it happens to me, I offer to let them use my dice too. I'm generally ambivalent to other people using my dice, provided I get them back.

This is the correct approach - almost always proceeded by the dice rolling like crap for them.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Rebel_Princess





#threadomancy

I ended up purchasing two sets of casino dice. They seem to roll fiercely average. Seems like my attacks still hit and my damage still spikes--when it matters (it always matters, though, right?).
   
Made in gb
Sneaky Lictor






I have played a lot of dice games and rolled a lot of dice. I used to be super triggered by dice.

Now (though a few personal events may have changed my outlook) my view is dice are just dice. You have 0 control of there outcome and it's all swings and roundabouts.

It's very easy to remember that 1,2 you rolled when needing 3s but easy to forget the 6,6 you rolled when needings 4s. You just got to hope dice don't crap out at you at the critical points. When they do, just roll with it. Dice are dice

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The Ninth Age - Beast Herds & Highborn Elves. 
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Made in us
[MOD]
Madrak Ironhide







Do you frequently find that your games hinge on key dice rolls
or series of dice rolls? If so, improve your game so you need
lower ones to beat people

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Rebel_Princess





 malfred wrote:
Do you frequently find that your games hinge on key dice rolls
or series of dice rolls? If so, improve your game so you need
lower ones to beat people


Not really. I just consistently roll what I need.

As my avatar might suggest, one of my regular tournament armies is replete with Powerful Attack and a certain solo with Tune-Up, so...

Also, Felix, how is it that we haven't played a game yet?

This message was edited 2 times. Last update was at 2018/02/05 20:23:35


 
   
Made in us
[MOD]
Madrak Ironhide







 Bloviator wrote:
 malfred wrote:
Do you frequently find that your games hinge on key dice rolls
or series of dice rolls? If so, improve your game so you need
lower ones to beat people


Not really. I just consistently roll what I need.

As my avatar might suggest, one of my regular tournament armies is replete with Powerful Attack and a certain solo with Tune-Up, so...

Also, Felix, how is it that we haven't played a game yet?


I duck harder than a daffy.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Daemonic Dreadnought





Eye of Terror

 Bloviator wrote:
 malfred wrote:
Do you frequently find that your games hinge on key dice rolls
or series of dice rolls? If so, improve your game so you need
lower ones to beat people


Not really. I just consistently roll what I need.

As my avatar might suggest, one of my regular tournament armies is replete with Powerful Attack and a certain solo with Tune-Up, so...

Also, Felix, how is it that we haven't played a game yet?


You are one of those guys. Not TFG, but That Other Guy, who rolls better than statistically average.

I used to help run a FLGS, we had 2 TOGs who would frequent the store. When they needed 6s, 6s would appear, over and over again. They never lost. Could not explain this scientifically, and it may be perception as much as actual outcome distribution.

But it's not the dice, it's you. And that's not a bad thing, just avoid being smug at all costs. The moment people start to think you are anything but gracious and likeable, they will start vicious rumors that will eventually make the game less enjoyable.

   
Made in us
[MOD]
Madrak Ironhide







 techsoldaten wrote:
 Bloviator wrote:
 malfred wrote:
Do you frequently find that your games hinge on key dice rolls
or series of dice rolls? If so, improve your game so you need
lower ones to beat people


Not really. I just consistently roll what I need.

As my avatar might suggest, one of my regular tournament armies is replete with Powerful Attack and a certain solo with Tune-Up, so...

Also, Felix, how is it that we haven't played a game yet?


You are one of those guys. Not TFG, but That Other Guy, who rolls better than statistically average.

I used to help run a FLGS, we had 2 TOGs who would frequent the store. When they needed 6s, 6s would appear, over and over again. They never lost. Could not explain this scientifically, and it may be perception as much as actual outcome distribution.

But it's not the dice, it's you. And that's not a bad thing, just avoid being smug at all costs. The moment people start to think you are anything but gracious and likeable, they will start vicious rumors that will eventually make the game less enjoyable.


So far none of the vicious rumors that I've tried to circulate about Bloviator have taken root.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

No-one consistently rolls better than average unless they are using biased dice.

If your dice seem to be rolling above average, it's possible they are biased but it's more likely your opponent tends to notice the outlier occasions when you do well from your dice, and gives these more importance than they deserve.

Obviously it is unethical to use dice which you believe may be biased.

From a social angle, it may be easier to buy a new set of dice even if you believe your current set are fine.

As a compromise, why not swap dice with opponents every other game?

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Rebel_Princess





 malfred wrote:

So far none of the vicious rumors that I've tried to circulate about Bloviator have taken root.


They'd hold more weight if you would only play me instead of curb stomping a certain Spaniard every other week.
   
 
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