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Made in ie
Been Around the Block




So its a tournament list with 16CP

I'm thinking to ambush the StormShadow,s TechPriest, Psykers and Punishers in using 6CP. This way I avoid my SS getting blown off the board or lowered on the damage track if I don't get first turn.

The mortars can hold back fired objectives with creed hidden in a 6 model squad and a commander in a 3 man. They just pummel infantry re-rolling 1's to hit and wound with orders.

Infantry move up the board with Platoon commanders buffing them.

Scout try and get midfield objectives and deny some opponent deep striking, couldn't afford to make them all flamer but the two that are there can move forward and either flame infantry or go after flyers.


So my question is do I keep the list as is with the Brigade and if so what Stratagems should I use to best bolster this list?

or

Do I swap the Brigade for a Battalion and maybe add in some more Tank Commanders or some other heavy hitters?



++ Brigade Detachment +9CP (Imperium - Astra Militarum) ++

Regiment: Cadian

+ HQ +

Company Commander: Astra Militarum Orders, Chainsword, Laspistol

Lord Castellan Creed: Astra Militarum Orders

Primaris Psyker: Force Stave

+ Troops +

Infantry Squad: 9x Guardsman
Sergeant: Chainsword, Laspistol

X6



+ Elites +

Platoon Commander: Astra Militarum Orders, Chainsword, Laspistol

X 3

+ Fast Attack +

Scout Sentinels
Scout Sentinel: Autocannon

Scout Sentinels
Scout Sentinel: Heavy Flamer

Scout Sentinels
Scout Sentinel: Heavy Flamer

+ Heavy Support +

Heavy Weapons Squad
Heavy Weapon Team: Mortar
Heavy Weapon Team: Mortar
Heavy Weapon Team: Mortar

X 3

++ Super-Heavy Auxiliary Detachment (Imperium - Astra Militarum) ++

Regiment: Tallarn

+ Lord of War +

Shadowsword: Twin heavy bolter

++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) ++

Regiment: Tallarn

+ HQ +

Knight Commander Pask: Heavy Bolter, Heavy Bolters
Command Punisher: Turret-mounted Punisher Gatling Cannon

Primaris Psyker: Force Stave

Tank Commander: Heavy Bolter
Command Punisher: Turret-mounted Punisher Gatling Cannon

+ Elites +

Tech-Priest Enginseer: Servo-arm
Designer's Note (forgeworld)

+ Lord of War +

Shadowsword: Twin heavy bolter

++ Profile Summary ++



Thoughts?
   
Made in us
Bounding Assault Marine



Providence, RI

Pask is Cadian only. You can't put him in a Tallarn detachment, and you definitely can't use ambush on him.
If your infantry squads are bare bones, orders on them are going to be rather meh. May I recommend exchanging some of the officers for Astropaths...

Are shdowswords small enough that you can fit them entirely within 7" of a table edge?

This message was edited 2 times. Last update was at 2017/10/16 09:30:27


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Made in gb
Longtime Dakkanaut




Dunno on the exact wording, but, you might not be able to use regimental stratagems on the super heavy only detachment, as that detachment doesnt get the regimental bonsues. Not 100% on how it works in regards to keywords and stratagems though.
   
Made in us
Bounding Assault Marine



Providence, RI

Only one of your detachments has to be all 1 regiment to be able to use stratagems on all units. Codex says so at the top of the stratagems page.

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Made in fi
Lone Wolf Sentinel Pilot





Helsinki, Finland

If those infantry squads are only for an area denial duty, I recommend taking conscripts instead as they are cheaper. Otherwise it could be handy if infantry gets some weapons and have a purpose.

https://firstblood84.wordpress.com/
Dark Angels (11000), Astra+AdMech+Assassin (7000), Tyranids (3000), Tau (3000), Legions of Nagash (2500) 
   
Made in ie
Been Around the Block




Appreciate the feedback

Celerior wrote:
Pask is Cadian only. You can't put him in a Tallarn detachment, and you definitely can't use ambush on him.
If your infantry squads are bare bones, orders on them are going to be rather meh. May I recommend exchanging some of the officers for Astropaths...

Are shdowswords small enough that you can fit them entirely within 7" of a table edge?
Yeah its 7" wide so fits length ways. I only wanted the infantry to run hold objectives or tarpit, but I like the idea of an astro path am I right in thinking they only have to role 1 dice on the smite power but two on all others?



Automatically Appended Next Post:
Celerior wrote:
Pask is Cadian only. You can't put him in a Tallarn detachment, and you definitely can't use ambush on him.
If your infantry squads are bare bones, orders on them are going to be rather meh. May I recommend exchanging some of the officers for Astropaths...

Are shdowswords small enough that you can fit them entirely within 7" of a table edge?
I didn't know that. This is a bit of a problem then because if I put him in the Cadian squad he will get shot to death turn 1 and also if I'm playing Hammer and Anvil he's going to be way out to range. Hmmmmnnn, but 2+ hitting is soooo good.


Automatically Appended Next Post:
 Spreelock wrote:
If those infantry squads are only for an area denial duty, I recommend taking conscripts instead as they are cheaper. Otherwise it could be handy if infantry gets some weapons and have a purpose.
Conscripts are a minimum 60pts though and the infantry are only 40pts I realise the conscripts are better value but I can't fit them in unless I drop the brigade and 3CP with it.

This message was edited 3 times. Last update was at 2017/10/17 02:36:08


 
   
Made in ie
Been Around the Block




So would it be madness/awesome/dickish to take 3 ShadowSwords in Ambush?

It nets me 11 CP and I get one back on a 5+ each time the opponent uses a stratagem with the Aquila Heirloom

4 units of Cadian Conscripts and 2 platoon commanders. Use the Consolidate Squads order to consolidate into 2 40man units and march them on up the board.

3 squads of Mortars with creed (with master of command) and commander(with relic of cadia) giving 5 orders between the two of them to increase them to hitting on +3 (overlapping fire) with rerooling 1's to hit.

Scouts get midfield objectives early and deny deep strike range, if the get charged they have heavy flamers so might at least take a few enemy units with them.

Astropaths and Pimaris for the denys and also to buff/smite

I'm loosing the double shooting of the Russes here which is a lot of shots missing... but...

I get THREE SHADOWSWORDS!

Leave room in the back field for them to come down if there isn't a suitable place to drop them up field, its not like they lack range. No matter what happens they take no damage turn 1 and if I can deploy them up field i pink them on an objective which means even Ob-sec infantry can't claim it. Also they are no slouches in CC when they are at full strength. just the sheer size of them with give me tons of board control.



++ Patrol Detachment (Imperium - Astra Militarum) ++
Catachan

Primaris Psyker: 3) Psychic Barrier, 4) Nightshroud, Force Stave

Conscripts: 20x Conscript

Platoon Commander: Astra Militarum Orders, Boltgun, Chainsword

Heavy Weapons Mortar Squad X 2


++ Super-Heavy Detachment +3CP (Imperium - Astra Militarum) ++
Tallarn

Shadowsword: Heavy Stubber, Twin heavy bolter X 3


++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++
Cadian

Company Commander: Chainsword, Laspistol, RELIC OF LOST CADIA
Lord Castellan Creed

Conscripts: 20x Conscript X 3

Astropath: 6) Psychic Maelstrom, Telepathica Stave X2
Platoon Commander: Chainsword, KUROV’S AQUILA, Laspistol

Scout Sentinels Scout Sentinel: Heavy Flamer X 3

Heavy Weapons Mortar Squad X 3
[Thumb - shadow_sword_by_dragon_cultist.jpg]
SS

   
Made in us
Bounding Assault Marine



Providence, RI

Pask can be outflanked with the Dagger relic.
You can't consolidate conscript squads. The stratagem specifies Infantry Squad, and the page.

This message was edited 1 time. Last update was at 2017/10/17 10:42:30


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Made in ie
Been Around the Block




Celerior wrote:
Pask can be outflanked with the Dagger relic.
You can't consolidate conscript squads. The stratagem specifies Infantry Squad, and the page.


Genius! Dunno how I missed that, however to fit him in I'd have to loose the Primaris and the Sentinels.

Also can I take 3 relics?

Didn't realise that about the consolidate, its not a deal breaker tbh.
   
Made in us
Bounding Assault Marine



Providence, RI

You can get one relic thanks to your warlord getting one for free. You can get 2 more for 3 CP.

I've run scout sentinels several times and never found them to be any use. When they scout, an opponent can just target them with all their short range firepower that isn't in range of everything else yet. As for scouting to prevent deep strike, space marine scouts, raven guard & alpha legion do it better.

This message was edited 1 time. Last update was at 2017/10/17 15:36:09


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3000+ points 
   
Made in ie
Been Around the Block




Celerior wrote:
You can get one relic thanks to your warlord getting one for free. You can get 2 more for 3 CP.

I've run scout sentinels several times and never found them to be any use. When they scout, an opponent can just target them with all their short range firepower that isn't in range of everything else yet. As for scouting to prevent deep strike, space marine scouts, raven guard & alpha legion do it better.
You know I never looked at it like that with the sentinels. You're right I think which kinda bumms me out though cause I love them :(

I don't want to bring in any allies I'd like to keep it all guard.

I'm thinking now about dropping some stuff and bringing 3 Baneblade variants. StormLord, Shadowsword & then a Banehammer for the craic,

Throw some scripts into the SL with a platoon commander and dump them upfield on an objective, mow infantry and try and secure another objective with the disembarked scripts.

SS ambushing in somewhere taking down some titans or big stuff

BH just on my front line annoying charging units.
   
Made in gb
Fresh-Faced New User





Pask can't be outflanked with the dagger as special characters can't be given relics and while the dagger could be given to non infantry unit, they can only bring along an infantry unit with them. Tank Commanders can take it though.

Armies:
: 4000 points painted
just started (sep 17)
Skaven: 2400 WIP
, OandG and Dwarves in a cupboard.

Eagerly awaiting codex (yeah this sig was written in 2010...) 
   
 
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