Mickmann wrote:
Really helpful comment....
About your list:
1. The Shadowsword is a really great tank, and I know every guard player needs to have one, but I really prefer to use the banehammer in 8th. The Shadowsword is just overkill in most cases, but an average of 4 shots at
bs 4 can really go against you. The tank is great against titatic models, where it gets +1 to hit, but against anything else I prefer
3d6 shots with s8 which do a flat 3
dmg. Also you've got 3
HWT which will always die in turn 1 - unless they're sitting in a banehammer/stromlord.
2. Russes are cool, but with the amount of russes you play, I would preferably take another tank commander and also bring some of the other variants. Maybe 1 or 2 demolishers. A punisher can be great as a tank commander. 50+ shots at 3+ to hit and S5 is nothing to scoff at!
3. Infantry! I would use at least 80+ men. They're important because they can shield your tanks from assaults. also give those squads at least a grenade launcher or plasma gun.
4. I really like scout sentinels in 8th. They can make a move before the 1st turn, thus creating a safe zone in which will save you from 1st turn charges via teleport. If you ever fought deathwing, you will really appreciate this
Also, as good as russes are, I prefer to take 2-3 (max) and take a good mix of basilisks, manticore and wyvern.
Thanks for the comments.
Adjusted a few thing and added now a total of 1997pts with 5CP
--Battalion Detachment—
*
HQ*
Commissar Yarrick
Company Commander- Chainsword, Laspistol
*Troops*
Infantry Squad
8x Guardsman
Guardsman w/ Vox-caster
Sergeant- Chainsword, Laspistol
Infantry Squad
8x Guardsman
Guardsman w/ Vox-caster
Sergeant- Chainsword, Laspistol
Infantry Squad
8x Guardsman
Guardsman w/ Vox-caster
Sergeant- Chainsword, Laspistol
Infantry Squad
6x Guardsman
Guardsman w/ Vox-caster
Heavy Weapon Team- Lascannon
Sergeant- Chainsword, Laspistol
*Elites*
Special Weapons Squad
3x Guardsman
Guardsman W/ Special Weapon- Plasma gun
Guardsman W/ Special Weapon- Plasma gun
Guardsman W/ Special Weapon- Plasma gun
--Supreme Command Detachment +1CP--
*
HQ*
Company Commander- Chainsword, Laspistol
Lord Commissar- Plasma pistol, Power sword
Primaris Psyker- 3) Psychic Barrier, 6) Psychic Maelstrom, Force Stave
*Lord of War*
Banehammer- Twin heavy bolter
2 Lascannon & Twin Heavy Flamer Sponsons
--Spearhead Detachment +1CP—
*
HQ*
Tank Commander- Heavy Bolter, Heavy Flamers
Command Demolisher- Turret-mounted Demolisher Siege Cannon
Tank Commander- Lascannon, Plasma Cannons
Command Battle Tank- Battle Cannon
*Heavy Support*
Heavy Weapons Squad
Heavy Weapon Team- Autocannon
Heavy Weapon Team- Missile launcher
Heavy Weapon Team- Missile launcher
Leman Russ Demolisher- Heavy Bolter, Heavy Flamers, Turret-mounted Demolisher Siege Cannon
Leman Russ Battle Tank- Battle Cannon, Lascannon, Plasma Cannons