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Battle report of First Strike plus a couple of extra models  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut






My son asked me to play a game with him using his First Strike set. We have the full rule book, some codexes, and lots of other models, but he wanted to use just the contents of his First Strike set, plus one additional model for each side. He played the Primaris Space Marine army and added a Space Marine dreadnought to his forces. I played the Death Guard army and added a tyranid maleceptor to my forces.

After doing the roll-off and deployment, my son got to go first. He moved his reavers up behind a building for cover, moved his dreadnought forward on the battlefield and moved his intercessors ahead. His attacks were furious, but only resulted in the slaying of one Death Guard marine.

On my turn, after all of my units had moved, the maleceptor used his psychic ability to Smite an enemy intercessor for 2 damage. Then, after all of my units succesfully charged, one Space Marine was killed.

Play went back and forth in typical fashion until all of my Poxwalkers and Death Guard Marines had been slain. But no worries as my maleceptor still had all 12 wounds left. My son's team had lost the intercessor unit, had 4 wounds left for his dreadnought, and still had the full reaver squad left with no damage.

On his turn, he scored a close combat hit during the Fight phase that did 9 damage to my maleceptor. Ouch! Being wounded, the maleceptor fought back, but with less strength and accuracy, and missed.

My only chance was to finish off the dreadnought and then take out the reavers. I needed to inflict 4 wounds to destroy the dreadnought. During my psychic phase, I was able to inflict one mortal wound to the dreadnought. 3 to go. During the fight phase, my maleceptor scored 3 hits, followed by 3 successful wound rolls, which was more difficult considering the lower maleceptor stats due to his wounds. The dreadnought failed his saves for all 3 wounds.

Thinking I now only had to survive against the 3 reavers, my son gets a big smile on his face. He reminds me that his dreadnought has one more important ability. It explodes when it dies, and on a roll of 6, it causes D3 damage. Ok, I thought, he probably won't roll a 6, and even if he does, he'll probably do 1 or 2 damage, still leaving my maleceptor alive.

He rolls his explosion roll and gets a 6. He rolls his D3 damage roll and gets a 5, which causes 3 damage, ending the game in a glorious explosion, taking out my maleceptor, and leaving his reavers alive to celebrate their victory.

Tension was high, the battle felt very balanced, and the ending was so epic that even though I lost, I wouldn't have wanted it to end any other way.

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brian ® 
   
Made in ca
Rookie Pilot




Lotusland

Sounds like a great time

How old is your son? Mine is 4, so I'm not letting him near any of my minis quite yet, but I have high hopes for the future. We were looking at "tanks", "airplane tanks", and "robots" in my Guard codex a couple of nights ago,

Dispatches from the Miniature Front - my blog about miniatures and things 
   
Made in us
Regular Dakkanaut






 Aesthete wrote:
Sounds like a great time

How old is your son? Mine is 4, so I'm not letting him near any of my minis quite yet, but I have high hopes for the future. We were looking at "tanks", "airplane tanks", and "robots" in my Guard codex a couple of nights ago,


My son is 11, but he started playing D&D and Space Hulk when he was about 7 years old. The biggest problem with minis is that he tends to leave his toys and things out on the floor, and he has other models, including random space marines and a skaven Blood Bowl team. I keep telling him they're going to get stepped on and broken. We're working on that, not just because of the GW stuff, but for being a little more tidy in general. However, he's always been good about taking care of his models other than that.

-----
brian ® 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Exciting game.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Water-Caste Negotiator






Ohio

Great to hear a cool report. My 11 year old son and I did the Konor campaign, but have not been able to play since school started. Always good to see family games.
Thanks,
Duncan

For the Greater Good!
40K, SW:Armada, Bolt Action, Legions Imperialis(maybe…) 
   
 
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