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Made in us
Death-Dealing Dark Angels Devastator






Yesterday in my FLGS we had the following situation:

A unit declares a charge around a corner of a large building (massive walls, no windows...). Player measures distance through the walls - 8". He is about to roll, and tells me he only needs an 8. I say "no you have to run around the corner!" He yells out for the "rulesguy", who tells us "each unit is supposed to have weapons and/or tools to blast through the walls, and thus can attack *through walls*".

Did I miss a FAQ on this? How exactly does charging around a corner work?

Also, the rulesguy says you need to get in base2base for a successful charge. I've ever only read about "within 1inch".

Again, did I miss a FAQ?

Please help clarifying things for us...

This message was edited 1 time. Last update was at 2017/11/22 10:49:41


 
   
Made in pl
Regular Dakkanaut






BRB, page 177, Moving:

A model...
"(...) cannot be moved through other models or through terrain features such as walls, but can be moved vertically in order to climb or traverse any scenery. (...)"

This message was edited 1 time. Last update was at 2017/11/22 10:54:27


   
Made in gb
Norn Queen






Rulesguy was wrong on both counts.
   
Made in de
Experienced Maneater






Your "rulesguy" seems like a guy who never actually read the rules.
You need to roll the distance you need to get in 1" of the enemy while adhering to every rule for movement.

Was the building a ruin and declared as such before the game?
Because that would change the context. Infantry models can freely move through ruin walls as if the were not there.

INFANTRY are assumed to be able
to scale walls and traverse through
windows, doors and portals readily.
These models can therefore move
through the floors and walls of a
ruin without further impediment.

This message was edited 1 time. Last update was at 2017/11/22 11:02:27


   
Made in us
Death-Dealing Dark Angels Devastator






Ok. But still, even if they could move through the wall, can they attack through walls? Do I only have to be within 1", with no LoS required?

Punching through walls sounds like a videogame glitch to me
   
Made in de
Experienced Maneater






Yes, there is no LOS for melee.


To target an enemy unit, the attacking model
must either be within 1" of that unit, or within 1" of
another model from its own unit that is itself within 1"
of that enemy unit.

   
Made in us
Fixture of Dakka





Making CC attacks through a wall would be beardy, but RAW legal. Not HIWPI, though.

The 'Rules Guy' still had value as a 3rd party arbiter. In those scenarios, discuss quickly, accept for that game, and move on. Unfortunate for you, but it gets the game going again.

Now that you know the rules, you can talk to 'Rules Guy', so next time he makes the right call.

('Rules Guy' was probably thinking of previous editions - it always bothered me that Infantry could bust through ruins walls, I'm glad they removed it.)

Note that certain units can ignore the walls. But they need a rule to do so.
   
Made in fr
Longtime Dakkanaut




Bharring wrote:
('Rules Guy' was probably thinking of previous editions - it always bothered me that Infantry could bust through ruins walls, I'm glad they removed it.)

It's quite the opposite. In 8th edition infantry can cross any terrain as long as there are some openings in the walls, without any penalty. The OP mentioned a building with solid walls and no windows/doors, which is quite different.
That's actually a big problem right now. In the past, ruins used to be a decent terrain type, providing good cover. With the current LoS rules, you can almost always shoot through ruins without penalties, and if they don't have a base, they have almost 0 impact on the game (no base means no cover on the bottom floor). A table full of ruins went from a great table to basically a pool table.
   
Made in de
Experienced Maneater






Bharring wrote:

('Rules Guy' was probably thinking of previous editions - it always bothered me that Infantry could bust through ruins walls, I'm glad they removed it.)


They didn't remove it.

   
Made in us
Fixture of Dakka





The 8th Ed terrain rules are terrible.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Best bet, OP, is to discuss how terrain operates before every game. The rules for 'Ruins' are different tonthe default terrain rules. The rules for 'Woods' mean you lose 2" off charge distances. Etc. Decide how each terrain piece will play before you start the game, and decide together whether being 1" away behind a completely impenetrable, windowless, featureless wall counts for being able to make a Charge and Fight. If you do this before each game it saves arguments and you'll have more fun. If it seems totally illogical to you fighting through some huge fortified, featureless wall, say that, and agree units can't fight through it.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in de
Death-Dealing Dark Angels Devastator






Yes, that's exactly what I will do. In my private gaming group, we already agreed to change the terrain rules a little bit.

So no charging through massive walls, melee needs LoS (no attacking through 2cm thick walls).

We also already have a houserule that let's you attack units in upper floors if your model(s) would clearly be able to do so. It was just bugging us that an imperial knight couldnt attack units in a building because you measure from the base ;-/
   
Made in us
Longtime Dakkanaut





Gig Harbor, WA

Is it a wall or ruins?

You can charge through ruins (even if they look like walls). its important to designate all terrain and its very useful to make everything area terrain by putting some sort of base on it.
   
Made in us
Fresh-Faced New User





Infantry can move through ruins as if they aren't there.

Additionally, you do not require line of sight to charge a unit, but you do to overwatch. So in the OP's scenario not only would the charge be legal, the unit receiving the charge would not be able to overwatch.
   
Made in us
Damsel of the Lady




B1okHead wrote:
Infantry can move through ruins as if they aren't there.

Additionally, you do not require line of sight to charge a unit, but you do to overwatch. So in the OP's scenario not only would the charge be legal, the unit receiving the charge would not be able to overwatch.


If it's a Ruins then yeah, this is exactly correct. Yes you can charge, yes you can go through the wall, yes you only need to get within 1" and yes OP cannot overwatch. If it's not a Ruin then the opposite is true and they have to run around it and OP can overwatch.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

Audustum wrote:
B1okHead wrote:
Infantry can move through ruins as if they aren't there.

Additionally, you do not require line of sight to charge a unit, but you do to overwatch. So in the OP's scenario not only would the charge be legal, the unit receiving the charge would not be able to overwatch.


If it's a Ruins then yeah, this is exactly correct. Yes you can charge, yes you can go through the wall, yes you only need to get within 1" and yes OP cannot overwatch. If it's not a Ruin then the opposite is true and they have to run around it and OP can overwatch.


They wouldn't get Overwatch if there's no line of sight when the Charge is declared. It's not an interrupt like Necromunda. If you have no LOS when the Charge is declared you don't get to fire Overwatch, even if the unit becomes visible during the move. Same for a Charge declared from outside the range of your weapons... you don't get to fire Overwatch even if theunit would move into range.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
 
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