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Made in ca
Regular Dakkanaut





Hey so I started a Tyranid army and I'm looking for any fun gimmicky lists. Forgeworld on the table too.

ie. not generic, well balanced army. Something that is enjoyable to play and something different than the norm.

Fire away!
   
Made in us
Never Forget Isstvan!






Gimicks atm tend to be Devilgaunt Bombs and Genestealer assaults.

You can actually put more than one gimmic per army.

Kraken Swarmlord + stealers gives you the fun ability to move your stealers on average 33" and then charge with a strategum.

Trygon + 30 devourer gaunts lets you deliver 2 rounds of 90 shots with the shoot twice strategum.

Unit of 6 hive guard gives you 24 str 8 dmg2 shots that ignore LOS.

Jormy trait lets you bring in a ravener/ripper squad along with multiple units of warriors or pyrovores right up into your opponents grill.

JOIN MY CRUSADE and gain 4000 RT points!
http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-PLCIKYCABW8PG 
   
Made in gb
Towering Hierophant Bio-Titan



UK

Okay, I call it Bomber Man;

Spearhead
Neuronthrope
3x Biovore (x6)
1x 6 Hive Guard (x1)


Outrider
Neuronthrope
1x Mucolid (x6)
1x 6 Hive Guard (x1)

All for under 1500pts. Can chop and change if you need HG in one detachment (i.e. hive fleet) or another.

For context that is 36 mines, 18 caused directly and a further 18 deployed. A huge footprint of deployed units each turn. Additional spores because, they are a bit more deadly and will further dilute/distract/disrupt the opponent.

The hive guard add some quality VoF, also long range and can hide. Good targets for the double-tap stratagem. Only thing I think you could add would be a lictor Trygon! & devil gants for some screen clearing potential. Possibly some rippers/cheap gants for screening & objective grabbing.

This message was edited 1 time. Last update was at 2017/11/28 13:48:30


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Shadowy Grot Kommittee Memba






play a Space Marine Tyranid Army.

Nothing but Warriors and Genestealers with Extended Carapace as your main infantry, any kinds of monsters as your big stuff. 3+/2+ armor saves across the board with jorm trait.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

There's good old carnifex spam.
Old One Eye, leading 16 or 17 carnifexes in a 2k list. Fun, but good luck getting enough carnifex models for it though. They're selling out everywhere.

This message was edited 1 time. Last update was at 2017/11/28 18:49:48


 
   
Made in us
Norn Queen






Pretty much everything works to some extent for nids. Very few bad options. What exactly do you like about nids?


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Fixture of Dakka






pr0wler wrote:
Hey so I started a Tyranid army and I'm looking for any fun gimmicky lists. Forgeworld on the table too.

ie. not generic, well balanced army. Something that is enjoyable to play and something different than the norm.

Fire away!


That isnt what a gimmick is, a Gimmick is just another word for "trick". A gimmick in 40k normally doesnt always work and/or hard to get to work, and/or only works against certain things, but when it does work it normally does something crazy.

Your looking for something different, Then Warriors, Shrikes, Ravagers heavy army would do.

Nids have many viable types of lists and is hard to play something others are not other than Warriors.

Edit: Spelling

This message was edited 1 time. Last update was at 2017/11/28 20:00:29


   
Made in ie
Battleship Captain





I made this list:

Spoiler:


++ Battalion Detachment +3CP (Tyranids) [51 PL, 1030pts] ++

+ HQ +

Hive Tyrant [9 PL, 183pts]: Heavy Venom Cannon, Monstrous Scything Talons

Neurothrope [4 PL, 70pts]

+ Troops +

Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm

Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm

Termagants [6 PL, 160pts]
. 20x Termagant (Devourer): 20x Devourer

+ Elites +

Hive Guard [7 PL, 144pts]
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon

+ Fast Attack +

Spore Mines [3 PL, 60pts]: 6x Spore Mine

Spore Mines [3 PL, 60pts]: 6x Spore Mine

+ Heavy Support +

Biovores [6 PL, 108pts]: 3x Biovore

+ Flyer +

Harpy [9 PL, 179pts]: 2x Heavy Venom Cannon, Stinger Salvo

++ Battalion Detachment +3CP (Tyranids) [36 PL, 651pts] ++

+ HQ +

Hive Tyrant [11 PL, 195pts]: Heavy Venom Cannon, Monstrous Rending Claws, The Miasma Cannon, Wings

Neurothrope [4 PL, 70pts]

+ Troops +

Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm

Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm

Ripper Swarms [2 PL, 33pts]: 3x Ripper Swarm

+ Heavy Support +

Biovores [6 PL, 108pts]: 3x Biovore

+ Flyer +

Harpy [9 PL, 179pts]: 2x Heavy Venom Cannon, Stinger Salvo

++ Fortification Network (Tyranids) [14 PL, 208pts] ++

+ No Force Org Slot +

Discipline: Hive Mind

Hive Fleet: Jormungandr

Power: Smite

+ Fortification +

Sporocyst [7 PL, 104pts]: 5x Deathspitter

Sporocyst [7 PL, 104pts]: 5x Deathspitter

++ Total: [101 PL, 1889pts] ++

Created with BattleScribe


I wanted to see how many spore mines I could put into play.


 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

A list that used to be standard, but now is seldom seen is Tervigon spam, with "all of the Termagants".

Example: "spitball" only

HQ: Tervigons x3

Troops Termagants x20-x30, x6

Spore mines. x3

Mawlocs, x3

Lictors, or Hive Guard x3, x3

That should be a Brigade...modify for points available.


Automatically Appended Next Post:
I suggest Kronos, or if you play Power levels, Hydra so you can bring units back from the dead (Endless swarm)

This message was edited 2 times. Last update was at 2017/11/28 23:17:16


The will of the hive is always the same: HUNGER 
   
Made in us
Clousseau





East Bay, Ca, US

In a pure objective based game jormungandr termagants backed by tervigons would be funny. They'd need to kill 30 in 1 turn to not see the squad just refill.

 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in ca
Regular Dakkanaut





What about a Tyranid flyer army? I like the ideas so far
   
Made in us
Never Forget Isstvan!






Try this:

+++ Bio (Warhammer 40,000 8th Edition) [104 PL, 1999pts] +++

++ Brigade Detachment +9CP (Tyranids) ++

+ No Force Org Slot +

Hive Fleet: Kraken

+ Heavy Support +

Biovores: 3x Biovore

Biovores: 3x Biovore

Biovores: 3x Biovore

Biovores: 3x Biovore

+ HQ +

Hive Tyrant: Adrenal Glands, Chameleonic Mutation, Heavy Venom Cannon, Power: Catalyst, Power: Psychic Scream, Two Deathspitters with Slimer Maggots, Wings

Hive Tyrant: Adrenal Glands, Power: Onslaught, Power: The Horror, 2x Two Devourers with Brainleech Worms, Wings

Malanthropes: Malanthrope

+ Elites +

Hive Guard
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon
. Hive Guard: Impaler Cannon

Lictor: Flesh Hooks, Rending Claws

Lictor: Flesh Hooks, Rending Claws

+ Fast Attack +

Mucolid Spores: Mucolid Spore

Mucolid Spores: Mucolid Spore

Mucolid Spores: Mucolid Spore

+ Troops +

Hormagaunts
. 30x Hormagaunt: 30x Adrenal Glands

Ripper Swarms: 4x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms
. 3x Ripper Swarm: 3x Spinemaws

++ Supreme Command Detachment +1CP (Tyranids) ++

+ No Force Org Slot +

Hive Fleet: Kronos

+ HQ +

Neurothrope: Power: Paroxysm

Neurothrope: Power: Catalyst

Neurothrope: Power: Psychic Scream




Or this:

+++ Tyranical (Warhammer 40,000 8th Edition) [110 PL, 2000pts] +++

++ Supreme Command Detachment +1CP (Tyranids) ++

+ No Force Org Slot +

Hive Fleet: Kronos

+ HQ +

Hive Tyrant: 2x Two Deathspitters with Slimer Maggots, Wings

Hive Tyrant: 2x Two Deathspitters with Slimer Maggots, Wings

Hive Tyrant: 2x Two Deathspitters with Slimer Maggots, Wings

++ Supreme Command Detachment +1CP (Tyranids) ++

+ No Force Org Slot +

Hive Fleet: Leviathan

+ HQ +

Hive Tyrant: Adrenal Glands, Heavy Venom Cannon, Monstrous Rending Claws, Toxin Sacs, Wings

Hive Tyrant: Adrenal Glands, Heavy Venom Cannon, Monstrous Rending Claws, Toxin Sacs, Wings

Hive Tyrant: Adrenal Glands, Heavy Venom Cannon, Monstrous Rending Claws, Toxin Sacs, Wings

Hive Tyrant: Adrenal Glands, Heavy Venom Cannon, Monstrous Rending Claws, Wings

++ Supreme Command Detachment +1CP (Tyranids) ++

+ No Force Org Slot +

Hive Fleet: Kronos

+ HQ +

Hive Tyrant: 2x Two Deathspitters with Slimer Maggots, Wings

Hive Tyrant: 2x Two Deathspitters with Slimer Maggots, Wings

Hive Tyrant: 2x Two Deathspitters with Slimer Maggots, Wings



JOIN MY CRUSADE and gain 4000 RT points!
http://www.eternalcrusade.com/account/sign-up/?ref_code=EC-PLCIKYCABW8PG 
   
Made in us
Ultramarine Chaplain with Hate to Spare






I'm doing an almost all Warriors with Deathspitters army and it's pretty great. Using Jorm for 3+ sv. A couple Primes and Neurothropes for HQs and Smiting harder units.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Regular Dakkanaut





Leviathan Battalion

Neurothrope
Neurothrope
Neurothrope

30 Termangants, 20 Devourers
30 Termangants, 20 Devourers
30 Termangants, 20 Devourers
30 Termangants, 20 Devourers
30 Termangants, 20 Devourers
30 Termangants, 20 Devourers

Leviathan Vanguard

Neurothrope

3x Venomthrope
3x Venomthrope
3x Venomthrope

Leviathan Supreme Command

Neurothrope
Neurothrope
Neurothrope

1,960 points
7 Neurothropes
180 Termagants, 120 of them with Devouerers.
9 Venomthrope

Your game plan is to get shot for 6 turns and still have models on the board.
Each 'gaunt squad puts out 60 shots at anything that gets into range.
Everything has 6+ FNP.
Everything has -1 to be hit for the 2-3 turns it takes to focus down that many Venomthropes.

If you have the models, the 3 Venomthrope squads can turn into 2 Malanthhropes.
If you want antitank, they can turn into ~6 Hive Guard.
If you don't care about shooting back, you can trade each d-gaunt for 2 fleshborer gaunts-300+ fearless bodies on the table, walking forward.



   
Made in us
Stubborn Prosecutor





400 Hormagaunts. Add Neurothropes as needed.

Bender wrote:* Realise that despite the way people talk, this is not a professional sport played by demi gods, but rather a game of toy soldiers played by tired, inebriated human beings.


https://www.victorwardbooks.com/ Home of Dark Days series 
   
Made in gb
Regular Dakkanaut




List 1: 10 Flyrants with varying equipment
List 2: All the sporocysts/harpies/Biovores, drown them in mines
List 3: Ravener bomb - take a max squad of raveners and use them to deepstrike like 100 genestealers with extended carapaces for the 3+ save
   
Made in gb
Tunneling Trygon






18 Hive guard, ripper swarms for late game objectives for 1,000 points is always good. Remainder of list I would go 9 biovores, mucolid spores and some synapse HQ to get 12 CP. Just use double shot strategem on hive guard and with biovores that's a lot of shooting from behind LOS blocking terrain.

Keep rippers and an HQ off the board until you need them.

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in us
Utilizing Careful Highlighting





Augusta GA

I’ve been running a 3 sporocyst list with a bunch of biovores and mucolids and it’s been working pretty well. Drop the cysts in a curtain around the enemy, bring up 30 gants with a trygon to clear chaff, then play space invaders with spore mines. Mines are a valuable offensive and defensive tool, because while they do damage, they also block assaults and eat shots. Canny players have started focusing the sporocysts though, which is making me wonder if I should throw a bunch of genestealers in with the trygon to present a more immediate threat.
   
 
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