Hi all so I came up with a crazy concoction tonight and wanted to make the most of guard and blood angels(plus I am wanting to expand on my guard stuff as I only have 1000 points
atm) I feel each force is a good compliment to each other the blood angels using their stratgems to get turn one charges to kill most hordes and alpha strike while the guard gun line and prorect my deployment from being flanked
Strategy is simple depending on who is going first I will move the death company for free turn one and and then drop down the rest of drepstrikers sguard the ancient and the captain and librarian use might of heroes on the death company making them +1 strength toughness and attack and veil of time on the sanguinary guard so they can't be interpreted in combat
Creed orders the Lascannons squads to reroll all hits while the infantry squads screen the tanks and basalisks from threats and if pask and tank commander don't need to move then I will order them to pop smoke launchers and shoot in the same turn
I think the list is legitatamet however if things needs switching round please let me know or if I have missed something etc as for the relic of baal strategem can I use the 1cp to give the standard to my ancient even if I have not picked one relic of baal as it states pick one extra relic of baal and give to a blood angel character if not I will probs be choosing a squad of reivers as it will not affect the points at all
and keep me with legal for my vanguard detachment
My only last though was to change pask and the tank commander for punishers over battle cannons for more anti infantry
PLEASE NOTE No I will not be buying more heavy weapons teams for mortars xD don't not even suggest it haha
Points total 2000
Command points 10
++ battalion detachment + 3cp (imperium)
+
HQ +
Librarian: Force stave, Jump Pack, might of hero's & veil of time
Tank Commander: Heavy Bolter, Heavy Stubber, Kurov's Aquila
. Command Battle Tank: Battle Cannon
+ Troops +
Infantry Squad 9x Guardsman
. Sergeant: Laspistol
Infantry Squad 9x Guardsman
. Sergeant: Laspistol
Infantry Squad 9x Guardsman
. Sergeant: Laspistol
++ spearhead + 3CP (including creeds command points) astra militarum
Regiment cadian
+
HQ +
Lord Castellan Creed (Warlord)
Knight Commander Pask [13
PL, 211pts]: Heavy Bolter, Heavy Stubber
. Command Battle Tank: Battle Cannon
+ Heavy Support +
Basilisks [7
PL, 108pts]
. Basilisk: Heavy Bolter
Basilisks [7
PL, 108pts]
. Basilisk: Heavy Bolter
Heavy Weapons Squad
. Heavy Weapon Team: Lascannon
. Heavy Weapon Team: Lascannon
. Heavy Weapon Team: Lascannon
Heavy Weapons Squad
. Heavy Weapon Team: Lascannon
. Heavy Weapon Team: Lascannon
. Heavy Weapon Team: Lascannon
++ Vanguard Detachment +1CP blood angels
+
HQ +
Captain: Chainsword, Jump Pack, bolt pistol
+ Elites +
Death Company : Jump Pack
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Boltgun, Chainsword
. Death Company Marine: Thunder hammer
. Death Company Marine: Boltgun, Power fist
. Death Company Marine: Boltgun, Power fist
. Death Company Marine: Boltgun, Power fist
. Death Company Marine: Boltgun, Power fist
Sanguinary Guard
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist
Sanguinary Guard Ancient: Angelus boltgun, Encarmine sword standard relic