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Made in se
Regular Dakkanaut




So I just got my order from a local internet hobby store. Turn out they had a bunch of new 6th edition army books laying around so I grabbed them. Sold my own a couple of years ago when I thought I wouldn't be needing them again, big mistake.

Its so amazing how well made these books were, and how incredibly unnecessary color and harback is. These gentle little packages of joy are perfectly sized for bringing with you and soft covers means its easy to open and flick through with one hand. And back when they were released they were very inexpensive which meant it didn't matter if they got bruised.

And to the inside of the books. The layout is remarkably balanced. Unit entry, point costs and equipment in pretty little columns and rows in a pattern that is universally recognizable through every entry.

When I went though the beasts of chaos book and came to the Shaggoth entry I was surprised. I could have sworn it was strength and toughness 6, but no, only 5. And it amazes me how different the game is today when a model is completely irrelevant unless it has 20 attacks and deals dozens of mortal wounds every phase.

But back in those days strength and toughness 5 was a big deal. It was far from invincible though. Back then monsters really felt like the rare beasts that cover in the darkness that they are supposed to be. When someone fielded a big gribbly it was a big event, an event that didn't equal the monster killing 50 enemy soldiers in one turn nor the gribbly being one shot turn one.

And today we are reduced to a state were models don't even interact anymore, everything hits and wounds on the same value. You could have 2 players in 2 different rooms rolling dice and it would be the same as them playing together. And I have actually starting liking age of sigmar a bit after watching some Miniwargaming battle reports. But something is still lost. I really think both games has a place and NEED to exist parallell to each other, and I think age of Sigmar could massively benefit from a reintroduction of strength and toughness.


I'm now also interested in what people didn't like about 6th edition?

   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

I never played 6th ed.
Came back to the game around late 7th ed (left the game in 1995 after my only WHFB was stolen while moving house).

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in ca
Longtime Dakkanaut






6th edition was pretty good.

Actually, monsters weren't great in those editions barring a few exceptions. I almost never saw a Dragon either. All of them were way too easy to kill and too expensive for what you got, especially ridden monsters like Manticores and Gryphons.

I love my old 6th ed army books. Specifically the Dark Elf and High Elf ones. The stories and art inside were great.

We all know AoS is a dumpster fire of bad ideas. Introducing something like a strength and toughness value is like trying to throw glitter on a turd. It ain't goina help.


Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in us
Keeper of the Flame





Monticello, IN

While monsters weren't game enders in 6th, they were a tough enough nut that you saw one get deployed and you involuntarily did a mental check of your deployment and battle plan. Granted, some monsters were scarier than others (literally) but on a whole you still had to figure out the best resource allocation for dealing with them. Not to mention that some monsters could fly, which brought that terror aura right up into your battle line if you didn't have concessions.




Man, now I need to get my brother to come over and get a game in...

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in gb
Fixture of Dakka




Reintroducing S and T does not work in AoS. And am I the only person in the world who likes hardbacks?

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Keeper of the Flame





Monticello, IN

That's awesome, seeing as how this isn't even an AOS subforum here...

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in gb
Fixture of Dakka




 Just Tony wrote:
That's awesome, seeing as how this isn't even an AOS subforum here...

Is this a subforum where I can't comment on things in the OP?

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Keeper of the Flame





Monticello, IN

The OP was indeed discussing WFB legacy gaming, and lamenting the things that made WFB great which are lacking in AOS, that is about as close as discussing AOS as it comes.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

 Just Tony wrote:
The OP was indeed discussing WFB legacy gaming, and lamenting the things that made WFB great which are lacking in AOS, that is about as close as discussing AOS as it comes.


Well...from OP

FudgeDumper wrote:
I think age of Sigmar could massively benefit from a reintroduction of strength and toughness.


Pm713 responded in disagreement to this statement.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in us
Keeper of the Flame





Monticello, IN

Fair enough, somehow I missed that one sentence in the statement. So, to backtrack, it'd be because AOS is a totally different game. But there's also a part where he goes on in the same paragraph about how two players could basically not even be in the same room and play. Regardless, I missed the sentence, so I was wrong. The statement you quoted is affected by this, but barely.


AOS needs to be its own thing, that much is certain. WFB Legacy gaming in an official form needs to be its own thing as well. It's either that, or you give Mantic and other companies room to grow where they didn't have it before.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in si
Foxy Wildborne







 Just Tony wrote:
It's either that, or you give Mantic and other companies room to grow where they didn't have it before.


Is that a bad thing? Mantic is handling massed fantasy battles better than GW ever did. The core rules are slick and sensible, there are 20 army lists across just 2 books (that combined cost the same as one GW Army Book), the factions well balanced and each year there is a "general's handbook" equivalent with a balance patch (remarkably short) and some new spells and magic items for the upcoming tourney season to keep things fresh with a minimal buy-in and without resetting and reselling us the whole damn system over and over. We should be grateful that GW opened up the market to someone actually interested in growing a satisfied player base and not just exploiting addictive personalities to sell the same garbage over and over.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Keeper of the Flame





Monticello, IN

While I admire what Mantic is doing, and liked what I saw of their rules, part of my attachment to WFB comes from the background. Being able to actually PLAY as blind Eltharion is a big deal to me, which is why I went back to playing 6th. Mantic would have to get THAT sort of thing packaged in to lure me in 100%. Literally that is the only thing stopping me from switching to Kings Of War wholesale.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in si
Foxy Wildborne







Well, they are about 25 years behind on worldbuilding, so that might take a while! Since they support all GW armies it's not too hard to just play Mantic rules in the Old World tho.

Posters on ignore list: 36

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Keeper of the Flame





Monticello, IN

I get that, but like I said it's about actually being able to play AS someone, or as a faction.

A friend tried to sell me on some DC online game where you can make your own characters blah blah blah, and I asked one question: "Can I play as Nightwing?" His response was "Well, no, but you can pretty much build a Nightwing from the ground up. The costume will be different and all, but it's the same, right?"


No, it isn't. I have a bit of a fixation, I guess, with being able to officially play as something. Captain Cortez got phased out after 3rd Ed. 40K, and I basically refused to even use the model I had in games of the later editions. My friend Joe tried to convince me how I could basically build a Cortez ruleswise, but it's not the same. It will never be the same. I also realize KOW will never be WFB, but if they come up with a blind High Elf character that is an absolute badass with a two handed sword, I could probably... adjust.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
Made in gb
Fixture of Dakka






So you can't just use the Kings of War rules and play in the Warhammer setting?
   
Made in us
Keeper of the Flame





Monticello, IN

I can, I can also eat hamburger when I want to eat corned beef hash.

You missed the part that I plan on trying KOW, mainly because I didn't communicate it clearly enough, but since I have a club that plays 6th Ed WFB, it's a superfluous purchase right now.

I got the free rules printed off already, which is why I said I liked what I saw of the rules for KOW.


But yeah, to me there is a difference between pretending to play a Warhammer game and playing a Warhammer game. Remember when Quake had all those mods to where you could turn the enemies into X-Men? That didn't suddenly make Quake an X-Men game.

www.classichammer.com

For 4-6th WFB, 2-5th 40k, and similar timeframe gaming

Looking for dice from the new AOS boxed set and Dark Imperium on the cheap. Let me know if you can help.
 CthuluIsSpy wrote:
Its AoS, it doesn't have to make sense.
 
   
 
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