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Made in us
Been Around the Block






How is Age of Sigmar doing in your area? Has it grown or shrink? did it even exist at all?



Has Age of Sigmar been popular with your store.
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Steadily gaining strength since the first GHB. Quite popular now.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Longtime Dakkanaut





virtually extinct, there are still a handful of holdouts playing usually in my basement, the local GW doesn't even bother supporting it, 8th 40k finished it off more or less. It was not popular at launch and GHB did nothing to change it. Shadespire siphoned off a few more players and they more or less abandoned it for MT:G, Guildball, and X-wing.
   
Made in gb
Fixture of Dakka




Terribly. Everyone from Fantasy preferred Fantasy, the few new people it brought in left pretty fast (although that's a good thing in half of those cases), then after a while the holdouts from Fantasy left. After a period of literally nobody playing its back up to my friend and myself.
We play so we have something to do with our old armies and between the bad rules of 40k and AoS we chose the one that's always been bad and is almost entirely free.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in us
Longtime Dakkanaut





pm713 wrote:
Terribly. Everyone from Fantasy preferred Fantasy, the few new people it brought in left pretty fast (although that's a good thing in half of those cases), then after a while the holdouts from Fantasy left. After a period of literally nobody playing its back up to my friend and myself.
We play so we have something to do with our old armies and between the bad rules of 40k and AoS we chose the one that's always been bad and is almost entirely free.


If you really want to "embrace the suck" check out holistic's "carnage"
   
Made in us
Clousseau




It doesn't really get played where I am except for when I run a campaign. There are a couple of tournament guys that go to other cities to play tournaments. Thats about it.

The fantasy crowd here is not interested in touching it beyond doing the occasional campaign...which I guess is fine as it gets played a little bit.
   
Made in us
Longtime Dakkanaut





 auticus wrote:
It doesn't really get played where I am except for when I run a campaign. There are a couple of tournament guys that go to other cities to play tournaments. Thats about it.

The fantasy crowd here is not interested in touching it beyond doing the occasional campaign...which I guess is fine as it gets played a little bit.


we dont have near enough for a good campaign sadly, I was tempted to try again at our flgs (even got the go ahead from the manager) but the firestorm set was just...not what i was willing to buy, not that i dont like the concept, I just dont like that part of the realms where it was set. none of my terrain would really "fit" with it and I would have had to provide pretty much everything.
   
Made in us
Dark Angels Neophyte Undergoing Surgeries



Under a pile of plastic and boxes.

We have 15 to 20 or so regular AOS players at my local GW (great store actually), and when we run events or campaigns we have about 25.

When you walk in looking for a game its about 50/50 if your opponent will want AOS or 40K that day. Shadespire is pretty popular as well.

"Now I am become Death, the destroyer of worlds." 
   
Made in us
Longtime Dakkanaut





mfranks985 wrote:
We have 15 to 20 or so regular AOS players at my local GW (great store actually), and when we run events or campaigns we have about 25.

When you walk in looking for a game its about 50/50 if your opponent will want AOS or 40K that day. Shadespire is pretty popular as well.


must be nice, you couldn't physically get 20 people into our GW store, you wouldn't be able to move or breathe.
   
Made in us
Longtime Dakkanaut




Currently we have 8 new people getting back into AoS at our FLGS. 2 Campaigns at once. Going the escalation route. Theres als oa club day atleast once a month if not twice. 40k is still king here, but AoS is getting traction as a lot of people are getting bored of seeing the same 40k lists and leafblower armies/alpha strike. I wish AoS has the same wounding table of str/toughtness as 40k does and id say I like it vastly more.
   
Made in us
Longtime Dakkanaut





str00dles1 wrote:
Currently we have 8 new people getting back into AoS at our FLGS. 2 Campaigns at once. Going the escalation route. Theres als oa club day atleast once a month if not twice. 40k is still king here, but AoS is getting traction as a lot of people are getting bored of seeing the same 40k lists and leafblower armies/alpha strike. I wish AoS has the same wounding table of str/toughtness as 40k does and id say I like it vastly more.


two questions for you guys then.. 1) did you give Firestorm a go yet? and 2) if so, how did it go/what did you think?
   
Made in us
Clousseau




The big thing that I noticed with firestorm is that they give you 23 territories to fight over. But only five of them really matter and thats where all of the battles take place, because if you forge the fire scepter you just flat out win.

Sometimes I don't understand how rules developers can write these things and NOT see obvious holes in their framework like that (unless for whatever reason they honestly thought people wouldn't be trying to go for the quick win the entire time)

If I do another run it will be wiith the auto-win removed and the fire scepter only grants additional glory points or some other perk in-game.
   
Made in us
Longtime Dakkanaut




That sounds perfectly reasonable. More narrative and less competitive the better.

Maybe enables the use of a powerful Fyreslayer weapon? (And give the Fyreslayer who already owns said weapon an attack buff)

This message was edited 1 time. Last update was at 2017/12/22 13:07:47


 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Declined leading up to GH2017 and then 8th edition 40k virtually killed it. GH2017 was not well-received here; I heard a lot of complaints that it "ruined" the game by not fixing things (basically didn't change the rules to be like 40k).

With Malign Portents though I have gotten some people more interested, the next step is to try and organize these people to get some games going. I greatly prefer AOS to 40k and feel it is the superior game, but 40k has more mainstream appeal.


Automatically Appended Next Post:
 auticus wrote:
The big thing that I noticed with firestorm is that they give you 23 territories to fight over. But only five of them really matter and thats where all of the battles take place, because if you forge the fire scepter you just flat out win.

Sometimes I don't understand how rules developers can write these things and NOT see obvious holes in their framework like that (unless for whatever reason they honestly thought people wouldn't be trying to go for the quick win the entire time)

If I do another run it will be wiith the auto-win removed and the fire scepter only grants additional glory points or some other perk in-game.


Honestly I think it's the second. They probably think it's a campaign, why would you want to go for the quick win as soon as possible, wouldn't you want to keep it going so everyone has fun, etc. etc. Sometimes I think they just underestimate the "I want to WIN" mindset gamers tend to have.

This message was edited 3 times. Last update was at 2017/12/22 14:42:13


- Wayne
Formerly WayneTheGame 
   
Made in ca
Deathwing Terminator with Assault Cannon






It's played regularly at the GW store and seems to attract a decent-sized crowd. However, most play seems centered around the store. It doesn't seem to have the same level of independent hobbyist support (narrative campaigns, ladder leagues, ITC events, etc.) that 40K does.

The player base did decline a little bit - a lot of people played it because they hated 7th ed. 40K. When 8th came out, those players mostly switched back. Not sure how significant the numbers are.
   
Made in us
Auspicious Aspiring Champion of Chaos






The game was virtually non-existent prior to GHB 2016, then picked up significantly for the next year. We had about 6 players who showed up on a regular basis plus a dozen others who played from time to time. I live in a small city, so that's pretty impressive for this area. By the time GHB 2017 came out, things had slowed down a little, but you could still find a pick-up game on most Saturdays. 8th ed. 40k has pretty much killed to game for now, but I still get in a game every now and then. It doesn't help that my FLGS moved in the last month after changing owners, but it should be re-opening after the first of the year, and with Malign Portents, I expect things to pick up again.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in us
Clousseau




Also I'm looking for playtesters to run my Azyr Empires 2nd edition. I'll be starting that in April with my group (we are wrapping up path to glory now).

Azyr Empires is resource campaign where you build an empire. 1st edition is found in my signature site.

2nd edition I cut the page count tremendously.
   
Made in ca
Dangerous Duet






Extinct.

 
   
Made in us
Been Around the Block




Eastern Kingdoms

Dying at my store, me and my brother play regularly. A hand full of people joined up for a tournament but it didnt attract new players because all the "that guy" people came out of the wood work kept newer players away with questionable playing. It's more of a 40k store and most of those players dont like AoS rules there is also a pocket of Warmahordes people whom also dont like AoS rules, and on top of that the store seems like its trying to push KoW.
   
Made in dk
Sneaky Sniper Drone




Seems Pretty popular in Copenhagen
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Doing fairly well here. The issue is more with the guy trying to run events I think (he's pretty hardcore) than it is the games popularity. I see people playing at GW and normally at FFG to whenever I swing thru. Quite a few local stores have a AoS night. So overall probably pretty good. I just don't get to play it as much as tournaments are dwindling due to other issues.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Longtime Dakkanaut





 auticus wrote:
The big thing that I noticed with firestorm is that they give you 23 territories to fight over. But only five of them really matter and thats where all of the battles take place, because if you forge the fire scepter you just flat out win.

Sometimes I don't understand how rules developers can write these things and NOT see obvious holes in their framework like that (unless for whatever reason they honestly thought people wouldn't be trying to go for the quick win the entire time)

If I do another run it will be wiith the auto-win removed and the fire scepter only grants additional glory points or some other perk in-game.


does it matter more with more players? or can it go ok with just 2 or 3?
   
Made in us
Clousseau




We had 7 players in our test run of it and I assigned factions. I think it would be fine with 2 or 3 players.
   
Made in us
Longtime Dakkanaut





 auticus wrote:
We had 7 players in our test run of it and I assigned factions. I think it would be fine with 2 or 3 players.



in your opinion, how did the 7 players work?..you assigned factions, assuming 2,2,2,1? and was the map conducive to it, I get that maybe 5 zones are critical, but I also played the old generals handbook campaign in the border princes (it was similar) is there a way to "block" folks from getting to those? sorry to bombard, but even with it being in one of the realms i dont care for, the temptation is rising. some buddies of mine have moved back here from out east and they have tweens and want to get back into gaming, I am thinking AoS really is a great "Starter" type game.

This message was edited 1 time. Last update was at 2017/12/22 20:34:13


 
   
Made in us
Clousseau




The old General's Handbook map campaign from 2002 was far superior IMO because it was a legit map.

The map in Firestorm is just a setting. You can pick and choose whatever area you want to fight in. There are no map movements. Thats the big part I don't like as much but from my feedback and what not I understand the community at large isn't interested in complex maps.

So I assign factions and then the factions battle. Every week we'd see who was available, and then they'd simply fight for their faction.

However all battles were in the key 5 territories.

So we had three order players, three chaos players and a death player.

The factions were two stormcast (1 faction), khorne & nurgle (1 faction), dwarves and death (1 faction) and slaves to darkness player (1 faction).

Slaves to darkness player is very active so could play more than the other players who played maybe once or twice a month max.

Every week they'd pair themselves up for their faction and play.
   
Made in us
Longtime Dakkanaut





 auticus wrote:
The old General's Handbook map campaign from 2002 was far superior IMO because it was a legit map.

The map in Firestorm is just a setting. You can pick and choose whatever area you want to fight in. There are no map movements. Thats the big part I don't like as much but from my feedback and what not I understand the community at large isn't interested in complex maps.

So I assign factions and then the factions battle. Every week we'd see who was available, and then they'd simply fight for their faction.

However all battles were in the key 5 territories.

So we had three order players, three chaos players and a death player.

The factions were two stormcast (1 faction), khorne & nurgle (1 faction), dwarves and death (1 faction) and slaves to darkness player (1 faction).

Slaves to darkness player is very active so could play more than the other players who played maybe once or twice a month max.

Every week they'd pair themselves up for their faction and play.


well honestly it sounds while not "perfect" good enough, and since i wont be playing with strangers. i think this may be a good investment.
   
Made in us
Clousseau




I'd definitely encourage you to give it a try yes. It was fun. I prefer full on maps but I think this was pretty cool other than the deficiency I pointed out.
   
Made in us
Longtime Dakkanaut





 auticus wrote:
I'd definitely encourage you to give it a try yes. It was fun. I prefer full on maps but I think this was pretty cool other than the deficiency I pointed out.


will do, and consider a house rule or something for requiring areas to be moved through or whatnot? thanks for the heads up!
   
Made in us
Clousseau




If you make it so that the flame scepter is not an auto win and only gives some glory points, then I think what will happen is mostly you will still fight in those 5 realms until the flame scepter is gotten, and then afterward the campaign continues in the other areas until your endpoint (whatever you all agreed on) is reached.
   
Made in us
Longtime Dakkanaut





i will get with my group on that one, have it ordered thanks
   
 
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