Another vote for sci-fantasy grave.
Our group was talking about how you could make it so ranged weaponry (which would likely be more abundant and/or more deadly) could be factored in.
The first thing we thought was to just require shooting to be vs. the move stat as a stat check (Ghost Archipelago has stat checks). It could totally work while making decent sense (slower guys are easier to hit) without having to add a single new mechanic.
Bring on the sci-fi version! By the time it releases we should be caught up with FG and halfway through Ghost Archipelago