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Made in ru
Stalwart Dark Angels Space Marine




Imagine the following situation:

A squad of devastators are deployed on the second floor, so thats about 6 inches above ground, what is the correct way to deepstrike a squad of say terminators near such a unit?

Would be 3 inches from the wall, or should i measure diagonal distance 9' inches away from the nearest models base?

And does the rules allow to deep-strike onto walls, floors? or only to the ground?

If i use reivers then does my charge distance become reduced due to the grapnels that allow ignoring vertical distances?

Thanks

This message was edited 1 time. Last update was at 2018/01/17 06:26:13


 
   
Made in us
Regular Dakkanaut





From the "stepping intoa new edition" commentary, vertical distances matter and measurement should include diagonal distance.

So diagonal distance, and if your opponent is 10" up you can deepstrike reivers then make a 0" charge.

This message was edited 1 time. Last update was at 2018/01/17 07:00:59


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

https://www.dakkadakka.com/dakkaforum/posts/list/748660.page

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in nl
Dakka Veteran





 WindstormSCR wrote:
From the "stepping intoa new edition" commentary, vertical distances matter and measurement should include diagonal distance.

So diagonal distance, and if your opponent is 10" up you can deepstrike reivers then make a 0" charge.

wrong, they need to make a 10" charge, because they need to move verticaly

 
   
Made in ru
Stalwart Dark Angels Space Marine




terry wrote:
 WindstormSCR wrote:
From the "stepping intoa new edition" commentary, vertical distances matter and measurement should include diagonal distance.

So diagonal distance, and if your opponent is 10" up you can deepstrike reivers then make a 0" charge.

wrong, they need to make a 10" charge, because they need to move verticaly


But what about the grapnels that ignore vertical distance?
   
Made in de
Nihilistic Necron Lord






Germany

terry wrote:

wrong, they need to make a 10" charge, because they need to move verticaly


Reivers with grapnels ignore vertical distance, its free movement. A 10" vertical charge would be 0".

This message was edited 1 time. Last update was at 2018/01/17 09:04:48


 
   
Made in ru
Stalwart Dark Angels Space Marine




A: All distances are measured in three dimensions, so if
a unit moves over a hill or scales a wall, the horizontal
distance and vertical distance combined cannot exceed
its Movement characteristic. This means that in order
to traverse across an obstacle, you must move up to the
top of that obstacle, move across the top of it, then move
down it.


Automatically Appended Next Post:
Thanks for pointing me to the FAQ, that answers my question

This message was edited 2 times. Last update was at 2018/01/17 09:07:58


 
   
Made in de
Nihilistic Necron Lord






Germany

The core rules tell us : "Distances in Warhammer 40,000 are measured in inches (") between the closest points of the bases of the models you’re measuring to and from."

If an enemy unit is on the first floor 3" vertical distance and 4" horizontal distance, the shortest distance (diagonal) is 5" for shooting, but the charge distance would be 7". Because infantry would have to move horizontal and vertical. Reivers with grapnel launchers would only have to charge 4", vertical movement is free for them.

A unit which can fly would have a charge distance of 5", because it ignores terrain. Thats HIWPI, because the rules for units which can fly, and how they interact with terrain, are unclear. The rules say that they can move across terrain as if they were no there. That doesnt say anything about what happens when they fly onto terrain, ruins, etc.
   
Made in ru
Stalwart Dark Angels Space Marine




 p5freak wrote:
The core rules tell us : "Distances in Warhammer 40,000 are measured in inches (") between the closest points of the bases of the models you’re measuring to and from."

If an enemy unit is on the first floor 3" vertical distance and 4" horizontal distance, the shortest distance (diagonal) is 5" for shooting, but the charge distance would be 7". Because infantry would have to move horizontal and vertical. Reivers with grapnel launchers would only have to charge 4", vertical movement is free for them.

A unit which can fly would have a charge distance of 5", because it ignores terrain. Thats HIWPI, because the rules for units which can fly, and how they interact with terrain, are unclear. The rules say that they can move across terrain as if they were no there. That doesnt say anything about what happens when they fly onto terrain, ruins, etc.


I think the correct way of interpreting fly keyword in terms of terrain is that such units ignore any terrain between their starting and destination point.
So if there was anything between the mentioned first floor like another building or something they would only need to move the diagonal distance

This message was edited 3 times. Last update was at 2018/01/17 09:40:53


 
   
Made in us
Norn Queen






Timur wrote:
 p5freak wrote:
The core rules tell us : "Distances in Warhammer 40,000 are measured in inches (") between the closest points of the bases of the models you’re measuring to and from."

If an enemy unit is on the first floor 3" vertical distance and 4" horizontal distance, the shortest distance (diagonal) is 5" for shooting, but the charge distance would be 7". Because infantry would have to move horizontal and vertical. Reivers with grapnel launchers would only have to charge 4", vertical movement is free for them.

A unit which can fly would have a charge distance of 5", because it ignores terrain. Thats HIWPI, because the rules for units which can fly, and how they interact with terrain, are unclear. The rules say that they can move across terrain as if they were no there. That doesnt say anything about what happens when they fly onto terrain, ruins, etc.


I think the correct way of interpreting fly keyword in terms of terrain is that such units ignore any terrain between their starting and destination point.
So if there was anything between the mentioned first floor like another building or something they would only need to move the diagonal distance


Correct.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

Since ITC is pretty omnipresent these days, thought I'd post this here...official ITC stance backed by Reece.

[Thumb - 26219835_1878009035559726_6249704827449065573_n.jpg]


LVO 2017 - Best GK Player

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"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in fi
Locked in the Tower of Amareo





Wonder if commentators got confused. Was Reece answering for flying unit doing charge or the enemy doing the charge? If flying unit then that's one thing and makes sense it's blue but reverse would it be green again? Which wouldn't conflict with Reece's blue line since it would be logical for flying unit.


2024 painted/bought: 109/109 
   
Made in de
Nihilistic Necron Lord






Germany

The pic is hard to read but I believe Reece says that it's the blue line for all models. And that's how they play it. That's not RAW for basic infantry. They have to move horizontal and vertical, which is the green line. If they ruled it differently it's their call.
   
Made in us
Dakka Veteran




Yeah another vote for the blue line for flyers and the green line for infantry. I have no idea what that guy is on about but it seems pretty clear for foot-slogging infantry.
   
Made in fi
Courageous Space Marine Captain






 Elric Greywolf wrote:
Since ITC is pretty omnipresent these days, thought I'd post this here...official ITC stance backed by Reece.

What? That is obviously blatantly wrong. It's green for foot sloggers, blue for flyers and red for Reivers.

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

That ITC stance be cray.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
 
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