Thanks for all of the advice on my last 2 posts I've narrowed it down to two lists (new to marine armies and trying to make a competitive list (meta is decently competitive w/ gunlines) while keeping the world eaters theme!)
The first using heavy firepower to weaken opponents heavy hitters while
cc units finish off the rest. Lord sits back with pred and cultists, while rhinos with zerkers rush up with maulerfiends, apostle and champion ride with 3rd group in land rider
Hq
Chaos Lord w/ power sword
Dark apostle
Exulted champion w/ power axe
Troops
X2 18 cultists
X3 8 berzerker squads, one squad with power fist
Heavy
Raider
X2 mauler
X2 x4 lascannon pred
Trans
X2 rhino
The second is best utilizing the world eaters extra attacks with infantry and helbrutes and using daemon engines to distract the opponent. Champions and zerkers ride in rhinos while Lord and chosen going after elite and heavy units with the power fist. Tried to get in some fire power with helbrutes, and mauler pulls fire being out in front and heldrake for 1st turn charge. Cultist for obj and backfield
Hq
Lord in Terminator armor- combibolter and murder sword
X2 Exalted champion with power axe
Troops
19 cultists and cultist champion
X2 8 khorne berzerkers (including berzerk champion) all with chain swords and axe
Elites
8 Chosen 5 (including champion) with power fist and 3 w/ combibolter
X2 helbrute w/ lascannon and fist
Heavy
Landraider
Maulerfiend with tendrils
Flyer
Heldrake
Trans
X2 rhino
I used to have an idea for the Lord of Skulls but it was a huge point sink that limited me on objectives and numbers, if you think I should add it back or have any other ideas or improvements for my list all help is much appreciated!