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Made in gb
Decrepit Dakkanaut




UK

Kickstarter is live!
https://www.kickstarter.com/projects/steamforged/godtear




http://steamforged.com/sfg-news-blog/godtear-price

https://www.facebook.com/GodtearTheGame/



Name: Early Access Kit
Price: £120/€140/$150 USD
Contents:
•Blackjaw, The Exile
•Rhodri Ironheart, Thane of the Forsaken Hold
•Lorsaynne, The Autumnal Wind
•Raeth-Marid, The Unbroken Tide
•x5 Orcs
•x4 Dwarves
•x3 Elves
•x3 Water Spirits
•Laminate dry-wipe Playmat
•24 Blank Dice
•12 mdf tokens
•1 tri-hex
•12 mdf hexes
•70 health cubes
•3 sticker sheets

You'll notice that certain champions are not present. These are available in their own box:

Name: Shayle & Golem
Price: £35/€40/$50 USD
Contents:
•Shayle, Keeper of the Oath
•Golem, he's just a great golem

Name: Rangosh & Followers
Price: £35/€40/$50 USD
Contents:
•Rangosh, Scourge of the Broken Plains
•5x Human Bandits


Raeth'Marid, the Unyielding Tide just to tempt the Highlord

and a link with a rough game description from the cons

http://fanplasticlittlemen.blogspot.co.uk/2017/11/introducing-godtear-fantasy-skirmish.html

They're apparently selling alpha/playtest kits for this, first to Steamcon goers and people who signed up for early access, then any remaining stock + 100 extra sets will be for sale on their website


and as to why it's billed as a legacy minis game, I have no idea?

This message was edited 2 times. Last update was at 2018/04/07 15:46:45


 
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

...You rang?

I was under the impression this was going to be a board game. Can't check the link as I'm stuck on a work computer.

Metal minis in board games is something that rubs me the wrong way sadly. On the other hand we've had fun with Dark Souls, so we might still check this out.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Dangerous Outrider




Baltimore, MD USA

Is the game going to be metal though? I was under the impression that only this play test thing was metal and that the real game would not be. I assumed it would be plastic like the guildball stuff that's been coming out recently.
   
Made in us
Krazed Killa Kan





SoCal

Considering that Guild Ball has moved almost entirely away from metal and into PVC, it's a safe bet that this game will end up being PVC plastic on release.

Big problem here is that there's no indication of how this plays. Well almost none. It's obviously hex based, multiple models per hex, and they mention co-op, so something like Descent/Myth/Kingdom Death etc. With legacy mechanics where you put stickers on cards and rules.

   
Made in gb
Bane Knight






The Steamforged team are coming down to BonesCon (shameless plug, its my con ) in mid Feb, and will running walk up demos all weekend long, so there should be some show reports and more detail floating around soon.

Going to be interesting to see how they handle the legacy aspects in a "wargame". This could be an interesting new direction to take.

...and you will know me by the trail of my lead... 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Vetrucio / JonWebb / etc - Several of you have mentioned "legacy mechanics" or "legacy aspects". Can you explain what this is roughly? I've never heard the term...

I am very interested to see a playthrough video when one becomes available. I'm open to a game like this (low model count, so low investment, after all!) but hope it's more streamlined than Guild Ball, which can get pretty bogged down in minutiae (at least, in the games I've seen).
   
Made in gb
Bane Knight






 RiTides wrote:
Vetrucio / JonWebb / etc - Several of you have mentioned "legacy mechanics" or "legacy aspects". Can you explain what this is roughly? I've never heard the term...

I am very interested to see a playthrough video when one becomes available. I'm open to a game like this (low model count, so low investment, after all!) but hope it's more streamlined than Guild Ball, which can get pretty bogged down in minutiae (at least, in the games I've seen).


Pandemic:Legacy and Risk:Legacy are probably the biggest examples I can give to help.

Both involve your games having an impact on future games, eg cards are altered/destroyed, areas of the map become altered/irradiated and your game essentially becomes unique to your play group.

It will be interesting to see how this translates to a Wargame, and the implication that has on tournaments etc, but for a local group, it could be really interesting. Obviously I have no idea what SF are planning, but I would imagine characters and units may change as the game evolves, and this may be done on a global scale... its dangerous from a balance POV (think of all the GW campaigns that are essentially decided because everyone plays Marines) but I have every faith in the guys over at SF to pull something interesting out of the bag. This grabs me more than GB... I'm not a sports guy at all.

...and you will know me by the trail of my lead... 
   
Made in us
Nihilistic Necron Lord






It’s less Legacy and more Campaign, as you get to level up your characters to add more skills and such to them. They talked about sticker packs to alter your cards. Personally I wish it was more of a simple pick up and play game, but there was talk about when you do that your opponent has their leveled characters and you have yours, and maybe some kind of handicapping mechanic if someone’s more leveled than their opponent.

Otherwise the game plays as a kind of king of the hill or take and hold type scenario. You mark a zone of hexes as the objective area, and only the champions can enter it, their minions are vaporized if they try. Depending on the scenario that zone can also expand.

Also yes, actual retail release is supposed to be plastic. The metal is only for the alpha testing backers.

 
   
Made in gb
Bane Knight






 AduroT wrote:
It’s less Legacy and more Campaign, as you get to level up your characters to add more skills and such to them. They talked about sticker packs to alter your cards. Personally I wish it was more of a simple pick up and play game, but there was talk about when you do that your opponent has their leveled characters and you have yours, and maybe some kind of handicapping mechanic if someone’s more leveled than their opponent.

Otherwise the game plays as a kind of king of the hill or take and hold type scenario. You mark a zone of hexes as the objective area, and only the champions can enter it, their minions are vaporized if they try. Depending on the scenario that zone can also expand.

Also yes, actual retail release is supposed to be plastic. The metal is only for the alpha testing backers.


That seems more graspable from a minis perspective. Essentially building the campaign into the core game rather than be a separate thing.

Shame its going to be PVC, but the GB stuff I have seen is decent enough for the medium, I've just sworn off it outside of board games these days.

...and you will know me by the trail of my lead... 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

Steamforged's plastics for Dark Souls were pretty nice. Much better than the renders, as those turned me off from the campaign pretty hard.

I wouldn't worry too much about final figure quality.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Nihilistic Necron Lord






Their plastics aren’t as nice as their metals or GW plastics, but they are still quite nice, and at least with Guild Ball hit a good price point. Better than your Bones or Finecast or PP’s pvc plastics. My two complaints are on mold lines of pvc being a pain to remove even if there’s less of them, and thin bits like weapons and such are annoyingly flexible and prone to warping.

 
   
Made in us
Fixture of Dakka





My only issue with their plastics has been the rather static posing compared to their metal line thus far.
   
Made in us
Nihilistic Necron Lord






 LunarSol wrote:
My only issue with their plastics has been the rather static posing compared to their metal line thus far.


People keep saying that, but their metals tended to be pretty static most of the time as well, it’s got nothing to do with the material. The ones that weren’t were often complained about being much harder to attach to their base.

 
   
Made in us
Fixture of Dakka





 AduroT wrote:
 LunarSol wrote:
My only issue with their plastics has been the rather static posing compared to their metal line thus far.


People keep saying that, but their metals tended to be pretty static most of the time as well, it’s got nothing to do with the material. The ones that weren’t were often complained about being much harder to attach to their base.


Season 2 got a lot more standing around, but the season 1 stuff is all pretty dynamic. Among the models I started with, Flint, Harmony, Honour, Mallet, Boiler, Shank, Boar, Katalyst, Midas, Vitriol, Mecury, Minx, Snakeskin, etc are all models that gave the game a sense of motion on the table. There were always one or two standing around guys, but it just feels like there's way more band poses going on now. Sledge is probably the model that really gets me, as he aggressively defends the 2nd dimension with his giant two handed hammer to his chest.

I do think they're getting better. The second Blacksmith box is way more dynamic than the first or either farmer box. Fish seem like a huge missed opportunity, but the Butcher resculpt seems okay, though Fillet, Boiler, and Shank (wth happened with Shank?) are all pretty considerable downgrades in my opinion. Meathook is an improvement though and Tenderizer is a model who makes sense with a more static pose that looks well done.
   
Made in gb
Decrepit Dakkanaut




UK

BoW show the early acces kit, starts at about 1hr 5mions



 
   
Made in us
Longtime Dakkanaut




Maryland

A new champion was revealed, in PVC (the material for the kickstarter). Apparently this is a free add-on for backers during the first 24 hours of the campaign:



Also, I guess the title should probably change. From what I've been following of the game, it resembles a tabletop MOBA more than anything else now.

Also, image of a new champion:

This message was edited 5 times. Last update was at 2018/03/29 14:33:36


   
Made in us
Longtime Dakkanaut




Maryland

New champions have been shown:

Spoiler:









These are likely the four champions that will come in the kickstarter. Don't forget the Troll in the above post will be a free inclusion for backers in the first 24 hours.

Also, the reveal of the retail version of Raeth’Marid:


   
Made in us
Fixture of Dakka





I like the direction alright. Not models that I feel like I absolutely need to own though, so its feeling like something I want to wait and see how it turns out.
   
Made in us
Longtime Dakkanaut




Maryland

And the kickstarter is live.

   
Made in us
Been Around the Block




Pledged. Funded in 15 minutes.

This message was edited 1 time. Last update was at 2018/04/06 19:26:21


 
   
Made in ca
Regular Dakkanaut




Well, that was funded quickly.
   
Made in us
Longtime Dakkanaut




Maryland

Zatsuku wrote:
Well, that was funded quickly.


That's expected by now, I'd think. I'm more interested by the 16 day limit. Maybe it's to keep the funding and pledges from getting too out of control?

   
Made in us
Been Around the Block




 infinite_array wrote:
Zatsuku wrote:
Well, that was funded quickly.


That's expected by now, I'd think. I'm more interested by the 16 day limit. Maybe it's to keep the funding and pledges from getting too out of control?


Might be true, they are 20k over the funded amount and it hasn't been 30 minutes yet.
   
Made in us
Nihilistic Necron Lord






Did they abandon the legacy/character upgrading aspect of it? I’ve not heard mention of that from them in awhile.

 
   
Made in us
Longtime Dakkanaut




Maryland

Apparently there will be rules for narrative campaigns, where champions can improve their abilities.

   
Made in gb
Fixture of Dakka





Southampton

Big fan of Steamforged after Guild Ball (off to Steamcon UK this year!), so backed and will see where it goes. Always good to see something fund quickly.

   
Made in us
The Last Chancer Who Survived





Norristown, PA

I'm in. Minis look great

 
   
Made in us
Legendary Master of the Chapter





SoCal

I guess I'll wait for retail or eBay. If I can buy Titus and his crew as an add on, I'd be happy to piggyback on someone's pledge and split the shipping.

   
Made in us
Winged Kroot Vulture






The concept seems cool.

Interested in seeing what more comes of them.

I'm back! 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

If I stick with a pledge you're more than welcome to join up with me Bob.

Going to need to see more than just skirmish gangs in a box. Although that in and of itself is what got me to back...

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
 
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