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Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

I last got into 40k when it was at the start of 7th edition. I come back and find there's a whole nother rulebook out.

Question: Do I need to get a new Space Marine codex and rulebook or can i just paint some models and play whatever?

And what models are best to get these days for Codex marines?

PS I tend to prefer Deepstriking drop pod armies or footslogging.
   
Made in us
Norn Queen






 Corennus wrote:
I last got into 40k when it was at the start of 7th edition. I come back and find there's a whole nother rulebook out.

Question: Do I need to get a new Space Marine codex and rulebook or can i just paint some models and play whatever?

And what models are best to get these days for Codex marines?

PS I tend to prefer Deepstriking drop pod armies or footslogging.


8th edition is completely different from 7th. New statlines with new characteristics. Initiative is gone, Movement is back/new.You will need a new SM codex for the datasheets. A lot has changed. I would read about it here https://1d4chan.org/wiki/Warhammer_40,000/Tactics/Space_Marines(8E) and here https://www.dakkadakka.com/dakkaforum/posts/list/727463.page .


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in fi
Locked in the Tower of Amareo





Old rulebooks useless for 8th edition.

As for deep striking drop pod armies bad news that drop pods suck big time in 8th ed. Way too expensive. Better off having native deep strikers(optimally something like militarum tempestus allies)

2024 painted/bought: 109/109 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

The 8th edition rules are simplified, and the basics are free
https://www.games-workshop.com/resources/PDF/40k/warhammer_40000_en.pdf

You might want to pick up a rulebook for missions, detachmants, etc. But you can push some models around with just that.

There were enough changes in the units that you want a codex. We haven’t seen a change like this since 2nd turned into 3rd.

Drop pods got nerfed pretty hard. Not just as a unit, but normal deep strike changed in a way to make them mostly redundant. All reserves come in no scatter when you want, which was one of the reasons to take pods. That and transport dreads and cents, but they can’t ride in them anymore. All DS has to be 9” away from enemies, which really hurts dropping melta, and more importantly, flamers. They can still work in a more friendly environment. Sternguard and close range Devs can get some milage out of them. A few other tricks as well. But the heyday of the drop pod is over.


   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

WOW.

I hate having to get rid of old codexes! So much work goes into them and then bam they're junk..


Painting only it is then!
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Here are some good units:

HQ -
Captain (Chapter Master)
Librarian
Lieutenant

Elite -
Ancient
Redemptor

Troops -
Intercessors
Scouts

Heavy Support -
Hellblasters
Devastators
Predators


Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Corennus wrote:
WOW.

I hate having to get rid of old codexes! So much work goes into them and then bam they're junk..


Painting only it is then!


Eh, don't let that stop you. If you have a decent group you can join it should be easy enough to get some battles in.

Also, don't let others discourage you from Drop Pods, I think they're quite useful and fun.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

I don't have a group currently. i'm in kind of a black hole as far as local games groups go.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Corennus wrote:
WOW.

I hate having to get rid of old codexes! So much work goes into them and then bam they're junk..


Painting only it is then!


I’ve got a shelf of rulebooks and codexes stretching back to the RT era. Sometimes I refer to the old ones for fluff/painting or for historical reference. But a lot of time they are dead weight. While I’d rather spend more money on minis, which can be used regardless of edition changes, some investment in books is needed. The average length of an edition is 4ish years. If you consider the investment in rules over the time you can use them, it’s not that bad. Unless you need a number of codexes to play the list you want, or GW does something like 6th edition again (short life for an edition). It’s like paying a subscription fee of $4-5 a month to play, just frontloaded in one lump sum.

I’m cheap, and hate doing it. But it’s part of the cost of the hobby.

   
Made in us
Ultramarine Chaplain with Hate to Spare






 Corennus wrote:
I don't have a group currently. i'm in kind of a black hole as far as local games groups go.


Sorry to hear that. Painting up a nice looking army is it's own reward. Mid-5th edition through early 6th I swore off playing until I had a full army painted up. That was time well spent IMO.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Norn Queen






Change is good. 7th ed sucked. 8th has problems but is a far more enjoyable experience.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Monster-Slaying Daemonhunter





A Drop Pod is definitely still practical, you just now actually have to consider whether or not the unit in question actually needs the ability to deep strike.

It's a question of "why?", not "why not?"


However, I do think that it's probably better to rely on infiltrate/outflank strategems, which are like a pod that costs CP's, but sometimes you don't have enough of those.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Clousseau





East Bay, Ca, US

Drop pods are actually really cool models when painted.

I have a drop pod that I keep out on my desk, that is fully painted. It's one of the models in this game that really lends itself well to being painted, and i think overall just looks iconic and neat.

From a gameplay perspective, they flat out suck. You could argue they are situational, but in reality you could make that argument for every single unit in this game. There is a situation or circumstance where everything can have a use. It will be ridiculously contrived and will never come up, but it can be done.

If you find yourself playing games and you want to get mileage out of a drop pod, I would recommend getting a squad of sternguard vets. If you're into magnetizing, you can have quite a few options for these guys, so as the space marine codex sees buffs over the coming updates (which they will), you could swap out for whatever is the new hotness.

As far as buying the codex goes - I wouldn't bother. There are numerous free list building tools online, and with the frequency of updates to points (with chapter approved, yearly updates, FAQ, errata, designers commentary, et al), your book ultimately because worthless anyway. Games Workshop should realize that digital automatically updating content is where its at. Until they do, I wouldn't buy any of their books. We're kind of hoping they realize that a subscription to the rules, for like $50 a year, unlocking ALL data for ALL armies, as well as the list building app, would be the way to go (for example).

This message was edited 1 time. Last update was at 2018/02/07 17:43:55


 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Inquisitor Lord Katherine wrote:
A Drop Pod is definitely still practical, you just now actually have to consider whether or not the unit in question actually needs the ability to deep strike.

It's a question of "why?", not "why not?"


However, I do think that it's probably better to rely on infiltrate/outflank strategems, which are like a pod that costs CP's, but sometimes you don't have enough of those.


Something I often do with my Pods is pack multiple units in there. Relying on stratagems to do that doesn't get you very far. But the list I'm gunning for now includes a 8-10 unit drop (including the three pods).

Off the top of my head I'm not aware of a infiltrate/outflank stratagem for marines other than the Raven Guard one, actually.

This message was edited 1 time. Last update was at 2018/02/07 17:47:38


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

i'm going to have to research 8th edition it seems. don't want to shell out loads of money for it though...
   
Made in us
Legendary Master of the Chapter






 Corennus wrote:
i'm going to have to research 8th edition it seems. don't want to shell out loads of money for it though...


Go get the free base rules to learn how to play it on the gw website.

then if you like the way it looks go from there.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Norn Queen






Buy the index. it's a $25.00 paper back that gives you just the datasheets for every model that existed when 8th launched. You can put your models on the table and play a game with the free 8 page rules.

If you like the way 8th plays buy the codex and get the super special rules, chapter tactics, warlord traits, psychic powers, relics and gak with it.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

i know HOW to play 40k. apart from the nitty gritty changes from 7th. it's the army list and new prices for units i need to get
   
Made in us
Norn Queen






https://www.games-workshop.com/en-US/Index-imperium-vol-1-eng-2017


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

I recommend the codex just for the warlord traits, strategems and relics. In general the new 8th edition codices are much better designed and and easy to use. I would hate to rely on Battle Scribe. Plus you'll need it if you decide to play in tournaments.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in us
Clousseau





East Bay, Ca, US

 Corennus wrote:
i'm going to have to research 8th edition it seems. don't want to shell out loads of money for it though...


Try to find a FLGS with a demo army. Get a feel for it before you invest in it. I live within 40 minutes (weekend traffic) of about 5 shops that all host tournaments regularly. Every single one has an owner or staff that would happily demo a game to anyone. Strongly recommend if you're getting started.

And the game is dramatically different from 7e. It's actually quite fun.

If you want to build a "play army," and you're going Marines, a foot-slogging / drop podding infantry army will get stomped fairly effortlessly by even casual lists.

This message was edited 2 times. Last update was at 2018/02/07 18:07:18


 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in us
Norn Queen






 Corennus wrote:
i know HOW to play 40k. apart from the nitty gritty changes from 7th. it's the army list and new prices for units i need to get


No, you don't understand how much has changed.

There are no more USRs. There is no more tables to cross reference. WS is not something you compare and check a chart it works like BS. You Advance (run) as part of your movement in the movement phase. There are only 5 types of guns, pistol, assault, heavy, grenade, rapid fire. There are no more initiative steps (the whole charge/fight phase has had a drastic overhaul). There is no scatter or templates. Weapons can do multiple damage. There are no more independent characters. Psychic phase works completely different. Morale works completely different. There is no going down. There is no regrouping. There are no unit types. Vehicle facings are gone. AV is gone. The vehicle damage chart is gone. Things with many wounds now have degrading stat lines.

The sheer amount of gak you needed to memorize or cross reference in the BRB is dead.

This message was edited 2 times. Last update was at 2018/02/07 18:17:40



These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Marmatag wrote:
 Corennus wrote:
i'm going to have to research 8th edition it seems. don't want to shell out loads of money for it though...

If you want to build a "play army," and you're going Marines, a foot-slogging / drop podding infantry army will get stomped fairly effortlessly by even casual lists.


I play with lots of marines and pods, and have won 80-90% of my games since 8th began.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Pods basically give a unit that cannot deep strike the ability to do without having to burn CP - it is great for the right units.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
Made in ca
Longtime Dakkanaut






Toronto

 Lance845 wrote:
 Corennus wrote:
i know HOW to play 40k. apart from the nitty gritty changes from 7th. it's the army list and new prices for units i need to get


No, you don't understand how much has changed.

There are no more USRs. There is no more tables to cross reference. WS is not something you compare and check a chart it works like BS. You Advance (run) as part of your movement in the movement phase. There are only 5 types of guns, pistol, assault, heavy, grenade, rapid fire. There are no more initiative steps (the whole charge/fight phase has had a drastic overhaul). There is no scatter or templates. Weapons can do multiple damage. There are no more independent characters. Psychic phase works completely different. Morale works completely different. There is no going down. There is no regrouping. There are no unit types. Vehicle facings are gone. AV is gone. The vehicle damage chart is gone. Things with many wounds now have degrading stat lines.

The sheer amount of gak you needed to memorize or cross reference in the BRB is dead.
Yes this. A whole new game as far as you would be concerned.

Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
 
   
Made in us
Clousseau





East Bay, Ca, US

 Insectum7 wrote:
 Marmatag wrote:
 Corennus wrote:
i'm going to have to research 8th edition it seems. don't want to shell out loads of money for it though...

If you want to build a "play army," and you're going Marines, a foot-slogging / drop podding infantry army will get stomped fairly effortlessly by even casual lists.


I play with lots of marines and pods, and have won 80-90% of my games since 8th began.


To the original poster: I would take advice like this with a grain of salt. In addition to practice games with your FLGS, also check out some of the batreps posted by miniwargaming. Watch the ones with Matt in them, they're usually better quality and sharper on the rules /strategy.

 Galas wrote:
I remember when Marmatag was a nooby, all shiney and full of joy. How playing the unbalanced mess of Warhammer40k in a ultra-competitive meta has changed you

Bharring wrote:
He'll actually *change his mind* in the presence of sufficient/sufficiently defended information. Heretic.
 
   
Made in us
Legendary Master of the Chapter






 Marmatag wrote:
 Insectum7 wrote:
 Marmatag wrote:
 Corennus wrote:
i'm going to have to research 8th edition it seems. don't want to shell out loads of money for it though...

If you want to build a "play army," and you're going Marines, a foot-slogging / drop podding infantry army will get stomped fairly effortlessly by even casual lists.


I play with lots of marines and pods, and have won 80-90% of my games since 8th began.


To the original poster: I would take advice like this with a grain of salt. In addition to practice games with your FLGS, also check out some of the batreps posted by miniwargaming. Watch the ones with Matt in them, they're usually better quality and sharper on the rules /strategy.


YMMV.

Personal anecdote but my all primarus imperial fist foot slogging no deep strike (but one repulsive) army has yet to lose (casually). and this was when people said primarus sucked.

This message was edited 1 time. Last update was at 2018/02/07 19:05:10


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Marmatag wrote:
 Insectum7 wrote:
 Marmatag wrote:
 Corennus wrote:
i'm going to have to research 8th edition it seems. don't want to shell out loads of money for it though...

If you want to build a "play army," and you're going Marines, a foot-slogging / drop podding infantry army will get stomped fairly effortlessly by even casual lists.


I play with lots of marines and pods, and have won 80-90% of my games since 8th began.


To the original poster: I would take advice like this with a grain of salt. In addition to practice games with your FLGS, also check out some of the batreps posted by miniwargaming. Watch the ones with Matt in them, they're usually better quality and sharper on the rules /strategy.


To the original poster: I would take Marine advice from a Tyranid player with a grain of salt.

Miniwargaming is good though.

This message was edited 1 time. Last update was at 2018/02/07 19:46:31


And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Monster-Slaying Daemonhunter





 Insectum7 wrote:
 Inquisitor Lord Katherine wrote:
A Drop Pod is definitely still practical, you just now actually have to consider whether or not the unit in question actually needs the ability to deep strike.

It's a question of "why?", not "why not?"


However, I do think that it's probably better to rely on infiltrate/outflank strategems, which are like a pod that costs CP's, but sometimes you don't have enough of those.


Something I often do with my Pods is pack multiple units in there. Relying on stratagems to do that doesn't get you very far. But the list I'm gunning for now includes a 8-10 unit drop (including the three pods).

Off the top of my head I'm not aware of a infiltrate/outflank stratagem for marines other than the Raven Guard one, actually.


SW have an outflank one, and I've got some pretty good mileage out of it.

I've considered getting a Drop Pod, but I honestly hate the model. It's not only ugly and excessively large, it always also feels like a useless model. Kind of like Fast Movers in DZC, which just sort of sit at the edge of the board and look pretty.

This message was edited 2 times. Last update was at 2018/02/07 21:30:33


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran




McCragge

Yeah you really have to be very careful here who you take advice. It’s all quite free.

Bow down to Guilliman for he is our new God Emperor!

Martel - "Custodes are terrible in 8th. Good luck with them. They take all the problems of marines and multiply them."

"Lol, classic martel. 'I know it was strong enough to podium in the biggest tournament in the world but I refuse to acknowledge space marines are good because I can't win with them and it can't possibly be ME'."

DakkaDakka is really the place where you need anti-tank guns to kill basic dudes, because anything less isn't durable enough. 
   
 
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