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Made in no
Mutilatin' Mad Dok





Norway, Tønsberg

Hi guys!

Thought I'd share my 'nids list. I've had a couple games with it now and I'm really happy with it.

I am trying to optimize this list to bring it to tournaments, so be as criticizing as you wish.

I thought maybe some of you could give some input on it, what to change and how to improve it.

I usually play it quite defensively. The hive tyrants are mainly there as distractions and support units. They are just there to pull the enemy away from my hive guard and keep them busy without suffering too much, and they have been doing a great job on it so far. My warlord has a tendency to die too fast, so i usually drop him in turn 2. It usually gives him a nice opportunity to kill a out of position character or take an objective. He also might do flat 8 damage if he rolls a 6 to wound witch is insane.

Not much to it other than that. I put my genestealers in nodes so they can jump out and counter attack when the enemy reaches the termagant lines. If the enemy has a lot of backfield shooting, they can start on the board to get board control fast.

Rippers for DS'ing on objectives.


++ Battalion Detachment +3CP (Tyranids) ++

Hive Fleet: Kraken

Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings, Power: Catalyst, Power: Paroxysm

Hive Tyrant: 2x Two Devourers with Brainleech Worms, Wings, Power: Psychic Scream, Power: Horror

Neurothrope: Power: Catalyst

Genestealers: 14x Genestealer, 3x Acid Maw

Genestealers: 14x Genestealer, 3x Acid Maw

Ripper Swarms: 3x Ripper Swarm

++ Battalion Detachment +3CP (Tyranids) ++

Hive Fleet: Kronos

Tyrannofex: Rupture Cannon, Stinger Salvo

Hive Tyrant: Adrenal Glands, Lash Whip and Monstrous Bonesword, Power: Catalyst, Power: Psychic Scream, The Reaper of Obilterax, Toxin Sacs, Two Devourers with Brainleech Worms, Warlord, Warlord Trait: Soul Hunger

Hive Guard 6x Hive Guard: Impaler Cannon

Hive Guard 6x Hive Guard: Impaler Cannon

Termagants: 26x Termagant (Fleshborer)

Ripper Swarms: 3x Ripper Swarm

Ripper Swarms: 3x Ripper Swarm

Created with BattleScribe
   
Made in us
Regular Dakkanaut




You're missing an have for the Kronos detachment
   
Made in nz
Fresh-Faced New User




Your Kronos detachment won't have anything to stop instinctive behavior for the first turn if you are dropping your warlord turn 2. Are you dropping him next to your gunline?
Or do you have the Neurothrope in the wrong detachment?
   
 
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