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Made in ca
Huge Hierodule






Outflanking

So, Star Wars Legion is here. As we're in the first weekend with it out, what are peoples thoughts? Who's going in, and who is waiting to see how the game unfolds?

Me, I'm so far reasonably positive. So far I've had a couple starter set games, and it's been fairly easy to pick up. Gameplay-wise, my big take-away so far has been to aim with my Storm Troopers. If I don't, the rest of the squad ends up as ablative wounds for the Heavy Weapon.

The O-scale figures are a bit of a mixed bag, and I think that it is mostly a case of a good idea for people who aren't me. I like smaller scale figures, since they let me fit more on the board. However, larger figures are easier to paint, which, combined with the almost math-free game mechanics, make me feel that this could become an excellent intro wargame. The Iconic IP also probably helps. Definitely a bit of a shock going from 1/72 historicals, though.

What are everyone else's thoughts? If you aren't playing, whats stopping you, or what are you waiting for?

This message was edited 1 time. Last update was at 2018/03/25 04:10:51


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A: A Maniraptor 
   
Made in us
Fiery Bright Wizard





California

I got the core set and 1 stormtrooper expansion so far. I'm still building it, so no games yet. I'm quite meticulous about the mold lines and cleaning so it's taking me a while. So far the rules seem more accessible than 40k/aos and some other tabletop games at the very least. It seems like it's easy to learn the basics but harder to master.

There are still lots of things to consider and keep track of/remember. The good thing is there is less math, re rolls and rolling this and that. You roll the dice once, convert surges, then opponent rolls his defence. Thus it's quicker to do basic things in this game than 40k.

 
   
Made in se
Regular Dakkanaut




Im enjoying this ruleset a lot more then 40k, mainly due to the alternating activation but also due to the smooth gameplay.

Im not too fond of the small unit size though, I would have enjoyed somewhat smaller models but more of them.

The extensive use of tokens to track conditions and situations is also something im not too fond of. Its not a big issue and served a good purpose but it clutters the board and for whatever reason I have an issue with this.


All in all I really look forward to see where this is going! My biggest gripe with Legion is its setting. Im suffering star wars fatigue.
   
Made in gb
Executing Exarch





Giving it a miss, the rules look solid and the mini's are acceptable, but Star Wars ground battles just don't grab me enough to buy in

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in us
Agile Revenant Titan




Florida

Bought two core sets. Reading rules and viewed multiple YouTube battle reports. Game appears fairly easy and more interactive than 40K due to alternating activation. I'm also a big fan of less dice rolling per unit: adding up 40+ dice for one squad of 40K shooting gets tiresome for me.

Models are quite as exciting as GW, but definitely acceptable in quality and aesthetic.

Can't wait to get mine painted and get some games in.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Fixture of Dakka





I was pretty skeptical, but I've been pretty excited since I got to play the demo. Picked up a Core set and AT-ST (and extra dice because FFG...). I was quite surprised to see the AT-ST and Speeder bikes (but not their riders) are made of HIPS. The rest is a bit subpar, but good enough to be exciting once painted. I've just about got the Core set Imperial stuff painted thanks to the super simple paint scheme.

The models definitely aren't the big draw for me though. The game definitely plays like someone's homebrew 40k rules in some aspects, but the suppression mechanic is what really makes it special to me. It does a great job making the first shot on a unit the most impactful one and breaking up the value of focused fire that's so common in wargaming. Mixed with the low courage on units and the ability to borrow the Commander's stat, it also mimics Warmachine's control radius and to a degree its assassination system a little. From what I've played, its the rule that makes the system something unique where its otherwise mostly a slightly more modern 40k.

So, overall I'm pretty excited. Stormtroopers being 11 ppm is really annoying early in the game when there's not much in the way of filler points, but there's enough to work around it. It wont' take me long to have a painted army and the initial buy in has been great so finding players shouldn't be hard at all. Definitely looking forward to more.
   
Made in us
Dakka Veteran





I don't have it yet, but I like what I see this far. I'm still going to wait and see if it gains traction before buying anything (although given the lack of storage space, I'd have to say goodbye to one of my other games).
   
Made in us
Beautiful and Deadly Keeper of Secrets





Arcanis161 wrote:
I don't have it yet, but I like what I see this far. I'm still going to wait and see if it gains traction before buying anything (although given the lack of storage space, I'd have to say goodbye to one of my other games).
Ditto this, I'm waiting for a few more expansions as the current selection is a bit ehhh for me.
   
Made in us
Krazed Killa Kan





SoCal

I'm using it as a gateway game, only getting the coolest looking units besides a solid core.

So 2 AT-STs versus and army of Rebel grunts. Should be fun.

   
Made in gb
Longtime Dakkanaut




saw a game of this played earlier, the box looked decent, models are nice, not outstanding, but nice and certainly look enough. not a fan of the "half the table covered in cards" but thats what these games seem to be these days.

seems to play reasonably, rulebook looked approachable, set has enough models to get going with at least - though as is very typical not enough dice.

Then I casually asked how much the box was...

And for me that just about nailed it.

33 models, some bits of card and Disney's slice....

umm.. I can get 60 odd Napoleonic wars models, in a box with rules (ok basic rules) for £25 from Vitrix, the models are easily as good.

So value for money is a zero, but once you get past that the game actually looks quite good, and its got something over 40k etc, and indeed over the space combat star wars games.

recognition. Mrs L wandered into the room, shes keen on getting it (to sit alongside all the other games shes keen on getting but not keen on then actually opening), this helps a heck of a lot with the price issue as well avoids the "and how much was that?" followed by "no, seriously, how much?"

much easier when the lady of the house buys it.


Guy at the club noted that being star wars there is a huge stack of material out there visually in the films to base terrain on, plus to get others into you hardly have to note anything about the background.


My concern is how long lived such can be, with the business model behind it and the inability to bring new factions to the table this is going to get stale quickly.

but again, does that matter? if you get a year or two out of it before its shelf fodder thats probably no worse than a lot of games these days.


TL;DR version

box looks decent enough, as does the contents in quality and quantity, cards and card counters addicts should love it, the price is horrible but overall from watching it played and the chances of getting games of it locally?

7/10 I reckon

Has the background, doesn't need to be amazing, just good enough to last a few years then move on
   
Made in us
Krazed Killa Kan





SoCal

A little tired of these silly comparisons, even if valid. Comparing it to the value of generic military is fine, but it's pretty disingenuous when it's main competitor is scifi. Nothing can touch the value of generic military historicals, but that's also the reason why the majority of people don't touch those games, they're generic.

Any concern about how long lived the game could be is the same argument you can level at any wargame set in any eta. The napoleonic era lasted a set amount of time, and yet, people are still playing Napoleonics, and making new miniatures for the same armies. Can you people stop using this tired argument in every single thread?

This is literal thread pollution.

   
Made in us
Agile Revenant Titan




Florida

 Vertrucio wrote:
A little tired of these silly comparisons, even if valid. Comparing it to the value of generic military is fine, but it's pretty disingenuous when it's main competitor is scifi. Nothing can touch the value of generic military historicals, but that's also the reason why the majority of people don't touch those games, they're generic.

Any concern about how long lived the game could be is the same argument you can level at any wargame set in any eta. The napoleonic era lasted a set amount of time, and yet, people are still playing Napoleonics, and making new miniatures for the same armies. Can you people stop using this tired argument in every single thread?

This is literal thread pollution.


Locally, I see zero historical games played. However, I just played in a 26 player local 40K tourney and see about 12 players show up for X Wing tourneys. Mileage may vary, but I won't spend any money on a game with zero player base. Legions is selling pretty well locally and looking forward to playing and painting more Legions.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Krazed Killa Kan





SoCal

Agreed, and that's about as much time as I want to spend on that topic. I do play historicals, and enjoy them immensely, but if we want people to get into miniature gaming over all, we need gateway games like Legion.

So back on topic:
Anyone else planning to run their rebels as a lot more foot sloggers than usual? Something more like movie rebels, where you see a lot of infantry running around Empire heavy units.

This is a bit more difficult to do early on since there's no infantry based high impact weapons for Rebels yet. But hopefully we'll get some things like air support coordinators for Y-Wing strikes and so on.

   
Made in us
Agile Revenant Titan




Florida

I do with 2-3 AT-RT to act as fire support. Right now, my 800 point list has 4 Rebel squads.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Fixture of Dakka





Foot slogging is pretty important once you start playing the scenarios. A lot of them can’t be scored without troopers.
   
Made in us
Water-Caste Negotiator






Ohio

I am pretty interested but the whole FFG upgrade card things is really fatiguing me. At this point I am sticking with 40K and Armada for my mini games. I do really like some of what Legion does, but it really seems very 40K lite to me. I will watch it’s career with great interest. Eventually i suspect i will own some...

For the Greater Good!
40K, SW:Armada, Bolt Action, Legions Imperialis(maybe…) 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

I'll be buying a starter set for the models(which look great to me based on the pictures floating around) and flogging the components to some poor bugger who wants to play the actual game and only gets a quarter of the dice etc they actually need. I'll probably also pick up the Snowtrooper & Rebel Commando unit expansions, and Veers as well to convert into a generic Imperial officer.

Still no idea what rules to use them with though, might do my own "Rancor Rampant" version of the Dragon Rampant rules if I can't find anything that suits.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

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-----
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Made in at
Second Story Man





Austria

 vadersson wrote:
I do really like some of what Legion does, but it really seems very 40K lite to me.

That is the funny part
They just got inspired by the same source but took different things out of it
40k was more like "nice idea and now lets screw it over" while Legion took more a 1:1 copy on sertain rules

It is nothing like 40k if go into gameplay (but what 8th could have been if they would have been able understand what the rules they "copied" are supposed to do)

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in us
Gore-Soaked Lunatic Witchhunter







Initial impression is "fun, but kind of bland". Xwing becomes interesting because of the movement limitations and the layers of cards, I feel like Legion isn't going to be really interesting until three or four waves in when there's enough out there to be intentional about how you build a list. And I really don't like Vader; the melee-damage-only (I know saber throw exists, it isn't enough to rescue him) and slow speed make him incredibly easy to play around and gat down with volume of dice.

Balanced Game: Noun. A game in which all options and choices are worth using.
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Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Krazed Killa Kan





SoCal

Vader makes units immune to panic, and his command cards are amazing. Don't just look at his combat performance.

   
Made in us
Fixture of Dakka





Vader's a beast. I had him essentially solo 2 squads of stormtroopers and an AT-ST yesterday. He more or less needs Force Reflexes and Saber Throw to function, but as long as you keep him moving between cover and refreshing Reflexes he's pretty terrifying. His third upgrade slot is a bit more optional. Force Push is really good for disruption and yanking units out of Cover, while Force Choke pretty reliably pays for itself by wiping out the important part of a unit's offensive strength if you get to it. Command cards and panic immunity are huge too. He's far from invincible, but if you play him cautiously he can definitely win games on his own.
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

I'm enjoying Legion so far. I have one full game and a couple of half sized demo games under my belt at this point. Some thoughts, comparing mainly to 40k...

1. Units stick around longer than they do in 40k. Due to the dodge and cover mechanics combined with alternating activations, it's very hard for an opponent to focus fire down one of your units. Because of this, there doesn't appear to be an alpha strike option in Legion. I see this as a GOOD thing.

2. You need Trooper units. All four missions require Trooper units to score objectives. Yes, your double AT-ST list looks cool, but you're probably going to lose to Trooper heavy lists when you can't claim objectives.

3. The dice are super easy to work with. It's an opposed roll with attacks made on a d8 and defense rolls made on a d6. There is a single attack roll and a single defense roll. there is no need for roll to hit, roll to wound, roll to save, roll to FnP, etc.

4. The game feels far more strategic than 40k. Your decisions matter. 40k quite often makes me feel like I'm just rolling dice and removing models. I rarely have to make hard decisions about which unit to activate first or what to do with a specific unit. In Legion, these decisions are frequent and matter quite a bit.

5. The models are great for the price. They're better than some of GW's older models, but not as high quality as some of their newer models. They're better than anything I've seen from companies like Mantic. I didn't have any bent components and mold lines were minimal or non-existent on most models. You can get two full 800 point armies for about $205 MSRP. That would be two core sets and either an AT-ST or an extra box of Rebel Troopers (because the Rebels cost less pointswise, you need an extra box to get to 800 points).

6. Speaking of price, the idea of getting a full, "standard" (1850 points?) 40k army for $205 is laughable, much more so for two armies. Most of your $200 would be eaten up by the required rule books in 40k. Core rules plus Chapter Approved plus Index/Codex... sometimes more than one Index/Codex.

Overall, I like the game a lot. I'll never quit liking 40k, but right now I'd choose to play Legion every time. 40k just doesn't feel suitable as a real competitive game. Great for casual games, but I think Legion is better for competitions.

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Made in us
Krazed Killa Kan





SoCal

Kinda hoping someone creates a 40k to Legion conversion. I'd do it, but I have my own stuff to work on.

That's how much I like these rules better than 40k 8th.

Seeing more people play, and playing demo games, it's a nice change of pace.

   
Made in us
Fixture of Dakka





 Vertrucio wrote:
Kinda hoping someone creates a 40k to Legion conversion. I'd do it, but I have my own stuff to work on.

That's how much I like these rules better than 40k 8th.

Seeing more people play, and playing demo games, it's a nice change of pace.


I think you'd probably need to alter the melee rules to really make the game work for 40k. They're overall pretty limited.
   
Made in us
Longtime Dakkanaut





Riverside, CA USA

This is all good to hear, I got my core set built and half painted& ordered a second. I have quite a few WotC figures so I'm just using those AT-ST and snowspeeders. Cards are already online and it'll be easy enough to modify my second set of manuever templates to work with vehicle bases that aren't notched.

I have yet to play, but I was at my FLGS yesterday for Infinity league day and a couple of the 40K regulars were playing a core set game. After finishing the game they both immediately went to the counter and ordered enough for a full army and extras. Also, the game released friday and the store was completely sold out by sunday. I didn't ask how many sets they ordered, but it was clearly not enough.

~Kalamadea (aka ember)
My image gallery 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 Vertrucio wrote:
Kinda hoping someone creates a 40k to Legion conversion. I'd do it, but I have my own stuff to work on.

That's how much I like these rules better than 40k 8th.

Seeing more people play, and playing demo games, it's a nice change of pace.


You could pretty easily do a straight counts as.

Imperials
Vader - Just about any HQ model. Use Saber Throw to represent any ranged weapons.
Stormtroopers - Just about any basic Troops choice. Use alternate weapons or alternate unit models to represent heavy weapons.
Bikers - Any sort of bike or fast attack choice.
AT-ST - Any appropriately large model.

Do the same thing for Rebels. Ideally, find some bases that match the Legion bases. I'm sure some will be available soon.

Examples...
Legion T'au Empire Army
Vader - Commander Shadowsun
Stormtroopers - Pathfinders w/Ion and Rail weapons as the heavy weapon options
Speeder Bikes - Crisis Suits w/two different weapons and shield generators
AT-ST - Stormsurge or Riptide

Legion Haemonculus Covens Army
Luke - Haemonculus
Rebel Troopers - Wracks
AT-RT - Talos
Airspeeder - Venom

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


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Completed Trades With: ultraatma 
   
Made in us
Fixture of Dakka





If you don't want to use Legion bases, its worth noting the only place where the measurement gauges matter is for vehicles. For ranges, each segment is just 6" so Range 3 is just an 18" shot. The movement sticks are designed so for troopers if you measure the movement front to front they're just simple measurements. A 1 speed trooper moves 4", 2 speed moves 6" and 3 speed moves 8".
   
Made in at
Second Story Man





Austria

 Vertrucio wrote:
Kinda hoping someone creates a 40k to Legion conversion. I'd do it, but I have my own stuff to work on.
.


It is already there, called Warpath from Mantic

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

 kodos wrote:
 Vertrucio wrote:
Kinda hoping someone creates a 40k to Legion conversion. I'd do it, but I have my own stuff to work on.
.


It is already there, called Warpath from Mantic


I don't think I'd say that Warpath is really like Legion. Warpath always struck me as a sort of bland version of 40k lite.

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Completed Trades With: ultraatma 
   
Made in at
Second Story Man





Austria

The other way around, Legion is similar to Warpath FireFight (and I just guess that some ideas of it were used in 8th40k, this is why some people see similarities between Legion and 40k).
And we have here people who play both so it is not only me.

Warpath never was 40k lite but it suits more as a base for a 40k mod than legion, also because we don't have "full" army lists yet in Legion

Harry, bring this ring to Narnia or the Sith will take the Enterprise 
   
 
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