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Made in us
Decrepit Dakkanaut





In almost every refutation IG come up as the defacto reason why something doesn't work.

So, I need to see your most brutal IG list under the new FAQ. For now no duplicating datasheets through FW - that's an issue for another day.

Aaaand GO!
   
Made in gb
Norn Queen






++ Brigade Detachment +12CP (Imperium - Astra Militarum) ++

+ No Force Org Slot +

Regimental Doctrine: Cadian

+ HQ +

Company Commander: Chainsword, Grand Strategist, Kurov's Aquila, Laspistol, Warlord

Tank Commander: Heavy Bolter
. Command Battle Tank: Battle Cannon

Tank Commander: Heavy Bolter
. Command Battle Tank: Battle Cannon

+ Troops +

Conscripts: 30x Conscript

Conscripts: 30x Conscript

Conscripts: 30x Conscript

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

+ Elites +

Platoon Commander: Chainsword, Laspistol

Platoon Commander: Chainsword, Laspistol

Platoon Commander: Chainsword, Laspistol

+ Fast Attack +

Scout Sentinels
. Scout Sentinel: Multi-laser

Scout Sentinels
. Scout Sentinel: Multi-laser

Scout Sentinels
. Scout Sentinel: Multi-laser

+ Heavy Support +

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Battalion Detachment +5CP (Imperium - Astra Militarum) ++

+ No Force Org Slot +

Regimental Doctrine: Catachan

+ HQ +

Company Commander: Chainsword, Laspistol

Company Commander: Chainsword, Laspistol

+ Troops +

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Elites +

Sergeant Harker

+ Heavy Support +

Basilisks
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

++ Total: [122 PL, 1998pts] ++

Created with BattleScribe (https://battlescribe.net)

This message was edited 1 time. Last update was at 2018/04/17 12:55:30


 
   
Made in ca
Librarian with Freaky Familiar






Take out the fortress for 2k this list offers the ability to deep strike around 70 plasma shots, getting more shots on a 6+ while basalisks sit on the back edge and shell the enemy and bubble wrap with. Guard and sentinels.

At 2.5k with the wall unless you are.bringing volcano cannons. You can't get the basalisks.


++ Battalion Detachment +3CP (Imperium - Astra Militarum) [21 PL, 500pts] ++

+ No Force Org Slot +

Regimental Doctrine: Millitarum Tempestus

+ HQ +

Tempestor Prime [3 PL, 45pts]: Display Astra Militarum Orders, Plasma Pistol

Tempestor Prime [3 PL, 45pts]: Display Astra Militarum Orders, Plasma Pistol

+ Troops +

Militarum Tempestus Scions [3 PL, 78pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Plasma pistol

Militarum Tempestus Scions [3 PL, 78pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Plasma pistol

Militarum Tempestus Scions [3 PL, 78pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Plasma pistol

+ Elites +

Militarum Tempestus Command Squad [3 PL, 88pts]
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun

Militarum Tempestus Command Squad [3 PL, 88pts]
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun

++ Battalion Detachment +3CP (Imperium - Astra Militarum) [21 PL, 500pts] ++

+ No Force Org Slot +

Regimental Doctrine: Millitarum Tempestus

+ HQ +

Tempestor Prime [3 PL, 45pts]: Display Astra Militarum Orders, Tempestus Command Rod

Tempestor Prime [3 PL, 45pts]: Display Astra Militarum Orders, Tempestus Command Rod

+ Troops +

Militarum Tempestus Scions [3 PL, 78pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Plasma pistol

Militarum Tempestus Scions [3 PL, 78pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Plasma pistol

Militarum Tempestus Scions [3 PL, 78pts]
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Plasma pistol

+ Elites +

Militarum Tempestus Command Squad [3 PL, 88pts]
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun

Militarum Tempestus Command Squad [3 PL, 88pts]
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun
. Tempestus Scion: Plasma gun

++ Spearhead Detachment +1CP (Imperium - Astra Militarum) [37 PL, 570pts] ++

+ No Force Org Slot +

Regimental Doctrine: Cadian

+ HQ +

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

+ Heavy Support +

Basilisks [14 PL, 216pts]
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

Basilisks [14 PL, 216pts]
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

Basilisks [7 PL, 108pts]
. Basilisk: Heavy Bolter

++ Battalion Detachment +3CP (Imperium - Astra Militarum) [15 PL, 220pts] ++

+ No Force Org Slot +

Regimental Doctrine: Cadian

+ HQ +

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

Lord Commissar [4 PL, 55pts]: Bolt pistol, Power sword

+ Troops +

Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

++ Outrider Detachment +1CP (Imperium - Astra Militarum) [13 PL, 210pts] ++

+ No Force Org Slot +

Regimental Doctrine: Armageddon

+ HQ +

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

Company Commander [2 PL, 30pts]: Chainsword, Laspistol

+ Fast Attack +

Armoured Sentinels [3 PL, 50pts]
. Armoured Sentinel: Multi-laser

Armoured Sentinels [3 PL, 50pts]
. Armoured Sentinel: Multi-laser

Armoured Sentinels [3 PL, 50pts]
. Armoured Sentinel: Multi-laser

++ Fortification Network (Imperium - Astra Militarum) [40 PL, 498pts] ++

+ Fortification +

Imperial Fortress Walls [40 PL, 498pts]: Gate, 2x Gate Tower, 2x Twin heavy bolter, 2x Wall Section
. 2x Tower: 2x Twin Long-barrelled Autocannon

++ Total: [147 PL, 2498pts] ++

Created with BattleScribe (https://battlescribe.net)

To many unpainted models to count. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

I'm not posting my most "brutal" list; that's not generally the way I think. But I will post the most competitive list that I typically will play; it's slightly unfluffy in that the mechanicus detachment is too large for real "fluff". Here goes:

Astra Militarum Super Heavy Detachment
Lord of War:
Baneblade w/ 3 twin Heavy Bolters, 2 Lascannons, Demolisher Cannon, Autocannon, Baneblade Cannon, Adamantium Tracks, Pintle Heavy Stubber (528 pts)

Lord of War:
Baneblade w/ 3 twin Heavy Bolters, 2 Lascannons, Demolisher Cannon, Autocannon, Baneblade Cannon, Adamantium Tracks, Pintle Heavy Stubber (528 pts)

Lord of War:
Baneblade w/ 3 twin Heavy Bolters, 2 Lascannons, Demolisher Cannon, Autocannon, Baneblade Cannon, Adamantium Tracks, Pintle Heavy Stubber (528 pts)

Astra Militarum Battalion Detachment
HQ:
Company Commander w/ Laspistol, Chainsword, Frag Grenades, Krak Grenades 30

Company Commander w/ Laspistol, Power Sword, Frag Grenades, Krak Grenades 34

Troops:
Infantry Squad w/ Laspistol, Chainsword, 9 Lasguns, Frag Grenades 40

Troops:
Infantry Squad w/ Laspistol, Chainsword, 9 Lasguns, Frag Grenades 40

Troops:
Infantry Squad w/ Laspistol, Chainsword, 9 Lasguns, Frag Grenades 40

Adeptus Mechanicus Battalion
HQ:
Tech-Priest Enginseer w/ Servo-Arm, Omnissian Axe, Laspistol 47

Tech-Priest Enginseer w/ Servo-Arm, Omnissian Axe, Laspistol 47

Troops:
5x Skitarri Vanguard w/ Radium Carbine, 40

5x Skitarri Vanguard w/ Radium Carbine, 40

5x Skitarri Vanguard w/ Radium Carbine, 40

Total: 1982/2000

I have about 16 points to play with, but I don't usually use them. Dropping 3 superheavies on someone is enough.

This message was edited 1 time. Last update was at 2018/04/17 13:26:40


 
   
Made in ca
Librarian with Freaky Familiar






Nah man drop one of the bane blades for the brawler blade.

I think its the banehammer, the one with the cannon that reduces movement, give it 4 heavy flamers and just drive it right into the enemy. Its devastating.

To many unpainted models to count. 
   
Made in us
Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

 BaconCatBug wrote:
++ Brigade Detachment +12CP (Imperium - Astra Militarum) ++

+ No Force Org Slot +

Regimental Doctrine: Cadian

+ HQ +

Company Commander: Chainsword, Grand Strategist, Kurov's Aquila, Laspistol, Warlord

Tank Commander: Heavy Bolter
. Command Battle Tank: Battle Cannon

Tank Commander: Heavy Bolter
. Command Battle Tank: Battle Cannon

+ Troops +

Conscripts: 30x Conscript

Conscripts: 30x Conscript

Conscripts: 30x Conscript

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

+ Elites +

Platoon Commander: Chainsword, Laspistol

Platoon Commander: Chainsword, Laspistol

Platoon Commander: Chainsword, Laspistol

+ Fast Attack +

Scout Sentinels
. Scout Sentinel: Multi-laser

Scout Sentinels
. Scout Sentinel: Multi-laser

Scout Sentinels
. Scout Sentinel: Multi-laser

+ Heavy Support +

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Battalion Detachment +5CP (Imperium - Astra Militarum) ++

+ No Force Org Slot +

Regimental Doctrine: Catachan

+ HQ +

Company Commander: Chainsword, Laspistol

Company Commander: Chainsword, Laspistol

+ Troops +

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Elites +

Sergeant Harker

+ Heavy Support +

Basilisks
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

++ Total: [122 PL, 1998pts] ++

Created with BattleScribe (https://battlescribe.net)


Anything that goes first with any kind of toughness will tear that apart imo. (Death Guard or Tzeench/Slanesh magic combos comes to mind.)

 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Backspacehacker wrote:
Nah man drop one of the bane blades for the brawler blade.

I think its the banehammer, the one with the cannon that reduces movement, give it 4 heavy flamers and just drive it right into the enemy. Its devastating.


It's actually really expensive (604), is a fairly obvious target (being the most expensive superheavy out there and kitted out intimidatingly), and has a useless transport capacity.

It will die Turn 1, because my opponents almost always manage to kill a superheavy instantly if they go first, and being the most obvious, overkitted target out there, it will be this one. That's why I stopped running mixed companies; it makes the opponent's target priority too easy when you have one obvious target.


Automatically Appended Next Post:
 sfshilo wrote:
Spoiler:
 BaconCatBug wrote:
++ Brigade Detachment +12CP (Imperium - Astra Militarum) ++

+ No Force Org Slot +

Regimental Doctrine: Cadian

+ HQ +

Company Commander: Chainsword, Grand Strategist, Kurov's Aquila, Laspistol, Warlord

Tank Commander: Heavy Bolter
. Command Battle Tank: Battle Cannon

Tank Commander: Heavy Bolter
. Command Battle Tank: Battle Cannon

+ Troops +

Conscripts: 30x Conscript

Conscripts: 30x Conscript

Conscripts: 30x Conscript

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

Infantry Squad: 9x Guardsman
. Sergeant: Laspistol

+ Elites +

Platoon Commander: Chainsword, Laspistol

Platoon Commander: Chainsword, Laspistol

Platoon Commander: Chainsword, Laspistol

+ Fast Attack +

Scout Sentinels
. Scout Sentinel: Multi-laser

Scout Sentinels
. Scout Sentinel: Multi-laser

Scout Sentinels
. Scout Sentinel: Multi-laser

+ Heavy Support +

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Battalion Detachment +5CP (Imperium - Astra Militarum) ++

+ No Force Org Slot +

Regimental Doctrine: Catachan

+ HQ +

Company Commander: Chainsword, Laspistol

Company Commander: Chainsword, Laspistol

+ Troops +

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Elites +

Sergeant Harker

+ Heavy Support +

Basilisks
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter
. Basilisk: Heavy Bolter

++ Total: [122 PL, 1998pts] ++

Created with BattleScribe (https://battlescribe.net)


Anything that goes first with any kind of toughness will tear that apart imo. (Death Guard or Tzeench/Slanesh magic combos comes to mind.)


I'd throw down some math, but yeah, I wouldn't be intimidated by this list in the slightest.

This message was edited 1 time. Last update was at 2018/04/17 13:37:10


 
   
Made in nl
Longtime Dakkanaut





+++ New Roster (Warhammer 40,000 8th Edition) [122 PL, 1998pts] +++

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Tank Commander: Heavy Bolter
. Command Punisher: Turret-mounted Punisher Gatling Cannon

Tempestor Prime: Tempestus Command Rod

+ Troops +

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Heavy Support +

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Catachan

+ HQ +

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

+ Troops +

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

+ Elites +

Sergeant Harker

+ Heavy Support +

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Company Commander: Chainsword, Grand Strategist, Laspistol, Relic of Lost Cadia, Warlord

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

+ Lord of War +

Shadowsword: Twin heavy bolter

Created with BattleScribe
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Ordana wrote:
Spoiler:
+++ New Roster (Warhammer 40,000 8th Edition) [122 PL, 1998pts] +++

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Tank Commander: Heavy Bolter
. Command Punisher: Turret-mounted Punisher Gatling Cannon

Tempestor Prime: Tempestus Command Rod

+ Troops +

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Heavy Support +

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Catachan

+ HQ +

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

+ Troops +

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

+ Elites +

Sergeant Harker

+ Heavy Support +

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Company Commander: Chainsword, Grand Strategist, Laspistol, Relic of Lost Cadia, Warlord

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

+ Lord of War +

Shadowsword: Twin heavy bolter

Created with BattleScribe


Better hope that Shadowsword doesn't get instantly deleted like Baneblades are wont to do, or all of your meaningful anti-tank just went up in smoke. If my Baneblades/whatever superheavy I am running that day goes first, I bet I could wipe the Shadowsword and an Executioner in a single go.
   
Made in ca
Librarian with Freaky Familiar






 Unit1126PLL wrote:
 Ordana wrote:
Spoiler:
+++ New Roster (Warhammer 40,000 8th Edition) [122 PL, 1998pts] +++

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Tank Commander: Heavy Bolter
. Command Punisher: Turret-mounted Punisher Gatling Cannon

Tempestor Prime: Tempestus Command Rod

+ Troops +

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Heavy Support +

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Catachan

+ HQ +

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

+ Troops +

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

+ Elites +

Sergeant Harker

+ Heavy Support +

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Company Commander: Chainsword, Grand Strategist, Laspistol, Relic of Lost Cadia, Warlord

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

+ Lord of War +

Shadowsword: Twin heavy bolter

Created with BattleScribe


Better hope that Shadowsword doesn't get instantly deleted like Baneblades are wont to do, or all of your meaningful anti-tank just went up in smoke. If my Baneblades/whatever superheavy I am running that day goes first, I bet I could wipe the Shadowsword and an Executioner in a single go.


Yeah but at that point, you are winning with a gun line army in a game where majority of the matches are determined by turn one shooting. Its like saying i would win if i rolled all 6's, well duh lol

To many unpainted models to count. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Backspacehacker wrote:
 Unit1126PLL wrote:
 Ordana wrote:
Spoiler:
+++ New Roster (Warhammer 40,000 8th Edition) [122 PL, 1998pts] +++

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Tank Commander: Heavy Bolter
. Command Punisher: Turret-mounted Punisher Gatling Cannon

Tempestor Prime: Tempestus Command Rod

+ Troops +

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 4x Scion: 4x Hot-shot Lasgun
. Tempestor: Chainsword, Hot-shot Laspistol

Militarum Tempestus Scions
. 2x Scion: 2x Hot-shot Lasgun
. Scion w/ Special Weapon: Plasma gun
. Scion w/ Special Weapon: Plasma gun
. Tempestor: Chainsword, Hot-shot Laspistol

+ Heavy Support +

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

Basilisks
. Basilisk: Heavy Bolter

++ Battalion Detachment +3CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Catachan

+ HQ +

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

Tank Commander: Heavy Bolter, Plasma Cannons
. Command Executioner: Turret-mounted Executioner Plasma Cannon

+ Troops +

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

Infantry Squad
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Laspistol

+ Elites +

Sergeant Harker

+ Heavy Support +

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) ++

Regimental Doctrine: Cadian

+ HQ +

Company Commander: Chainsword, Grand Strategist, Laspistol, Relic of Lost Cadia, Warlord

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

Primaris Psyker: Force Stave, Nightshroud, Psychic Barrier

+ Lord of War +

Shadowsword: Twin heavy bolter

Created with BattleScribe


Better hope that Shadowsword doesn't get instantly deleted like Baneblades are wont to do, or all of your meaningful anti-tank just went up in smoke. If my Baneblades/whatever superheavy I am running that day goes first, I bet I could wipe the Shadowsword and an Executioner in a single go.


Yeah but at that point, you are winning with a gun line army in a game where majority of the matches are determined by turn one shooting. Its like saying i would win if i rolled all 6's, well duh lol


That's 8th edition, now, unfortunately. Being able to survive 1st turn shooting from the enemy is a prerequisite for victory, or you just lose 50% of your games. That's what I'm indicating. My list, with 3 vehicles each mounting quite capable anti-tank, anti-horde, and assault capabilities, will endure his first turn and be able to retaliate, while his list, with concentrated anti-tank in a few units, would be crippled if the situation were reversed.
   
Made in us
Decrepit Dakkanaut





I condensed it below, because I absolutely hate Battlescribe format (from BCBs list).

9 Mortars
2 BCs
12 Hot Shot
3 Multilasers
5 Catachan/Harker Basilisks
7 HBs
117 bodies for chaff

5 Basilisks
The average number of shots for a Catachan Basilisk is 4.8 when rerolling any time there is a 1, 2, or when both rolls are equal.
24 shots * .583 * .666 * .833 * 2 = 15.5 //dead predator plus

Two Commander BCS
14 * .666 * .666 * .666 * 2 = 8.3 //another dead predator with the overflow above

9 Mortars
31.5 * .5 * .5 * .167 = 1.3 //marines in cover...OR 2.6 NOT in cover

12 Hot Shot
24 * .666 * .333 * .5 = 2.7 //marines in cover...OR 3.5 NOT in cover

3 Multilasers
9 * .5 * .666 * .167 = 0.5 //marines in cover...OR 1 NOT in cover

7 HBs
21 * .583 * .666 * .333 = 2.3 //marines in cover...OR 3.5 NOT in cover

Lasguns //The number in range would be quite variable, but i'll throw 60 in fro good measure
60 * .333 * .333 * .167 = 1.1 //marines in cover...OR 2.2 NOT in cover


The final tally:

2 Predators // 300 to 380 points
8 to 13 marines (or 4 to 7 Primaris) // roughly 200 to 250 points

Can marines survive 500 to 630 points of damage and still win? My janky proposed BA list (https://www.dakkadakka.com/dakkaforum/posts/list/755046.page) would be left with the following:

Lemartes
Sanguinary Priest
Sanguinary Guard x9
VV w/ JP x9
15x Intercessors with Stalker
10 Scouts w/ HB
(and 100 spare points)

Factually IG would not clear what is on the table, however, how is it possible for the remainder to punch through 90 conscripts and some IS to get at the tanks? I realize my list isn't fully optimized, but I don't think there would be enough to drastically change the outcome.

Do you?

This message was edited 1 time. Last update was at 2018/04/17 14:14:57


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Daedalus81 wrote:
2 Predators // 300 to 380 points
8 to 13 marines (or 4 to 7 Primaris) // roughly 200 to 250 points

Can marines survive 500 to 630 points of damage and still win? My janky proposed BA list (https://www.dakkadakka.com/dakkaforum/posts/list/755046.page) would be left with the following:

Lemartes
Sanguinary Priest
Sanguinary Guard x9
VV w/ JP x9
15x Intercessors with Stalker
10 Scouts w/ HB
(and 100 spare points)

Factually IG would not clear what is on the table, however, how is it possible for the remainder to punch through 90 conscripts and some IS to get at the tanks? I realize my list isn't fully optimized, but I don't think there would be enough to drastically change the outcome.

Do you?


Yes. IIRC I fought a Blood Angels army where each Sanguinary Guard was swinging at Str 6, -1 AP with like 3-4 attacks. Your Sanguinary Guard should be able to blenderize 16-21 IG per assault phase (16 for 3 attacks, 21 for 4) meaning it should be fairly trivial to wipe ~30 guardsmen in two fight phases and punch a wide hole in the enemy screens in a single battle round.

This message was edited 1 time. Last update was at 2018/04/17 14:18:21


 
   
Made in us
Decrepit Dakkanaut





 Unit1126PLL wrote:


Yes. IIRC I fought a Blood Angels army where each Sanguinary Guard was swinging at Str 6, -1 AP with like 3-4 attacks. Your Sanguinary Guard should be able to blenderize 16-21 IG per assault phase (16 for 3 attacks, 21 for 4) meaning it should be fairly trivial to wipe ~30 guardsmen in two fight phases and punch a wide hole in the enemy screens in a single battle round.


But they can't do that any more. Those lists had WAY more points in DS than were on the table. And you just step back and shoot them off before the second assault.

This message was edited 1 time. Last update was at 2018/04/17 14:21:58


 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Daedalus81 wrote:
 Unit1126PLL wrote:


Yes. IIRC I fought a Blood Angels army where each Sanguinary Guard was swinging at Str 6, -1 AP with like 3-4 attacks. Your Sanguinary Guard should be able to blenderize 16-21 IG per assault phase (16 for 3 attacks, 21 for 4) meaning it should be fairly trivial to wipe ~30 guardsmen in two fight phases and punch a wide hole in the enemy screens in a single battle round.


But they can't do that any more. Those lists had WAY more points in DS than were on the table.


You absolutely could, just wait till turn 2, meaning the screens are clear turn 3, hide your scouts, use your Primaris to pluck away at enemy screens and absorb bullets. And IIRC it's not points in DS, but power level, right? IDK the power level of BA units.

AND no you absolutely could not step back. Assault units with fly are 100% able to surround enemy models and prevent them from falling back. They're literally the best at that tactic. I pull it off with Daemonettes consistently and don't even get to fly over enemy models like SG.

This message was edited 2 times. Last update was at 2018/04/17 14:23:57


 
   
Made in us
Omnipotent Necron Overlord






Cadian Brigade
CC-boltgun
CC-boltgun
CC-boltgun

Troops
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun

Elites
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon

Fast
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM

Heavy
3x Mortar team
3x Mortar team
3x Mortar team

Catachan Supreme command
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon

Catachan Spearhead
Primaris Psyker
Manticore
Manticore
Manticore

GG

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Xenomancers wrote:
Spoiler:
Cadian Brigade
CC-boltgun
CC-boltgun
CC-boltgun

Troops
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun

Elites
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon

Fast
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM

Heavy
3x Mortar team
3x Mortar team
3x Mortar team

Catachan Supreme command
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon

Catachan Spearhead
Primaris Psyker
Manticore
Manticore
Manticore

GG


Lol wow what a bad list. Only 60 screening models; those infantry will get shredded by damn near any shooting T1 and then the enemy's Turn 2 assault deepstrike will come steaming through the gap that their Turn 1 shooting opened. GG indeed.

This message was edited 1 time. Last update was at 2018/04/17 14:55:12


 
   
Made in nl
Longtime Dakkanaut





 Xenomancers wrote:
Cadian Brigade
Spoiler:
CC-boltgun
CC-boltgun
CC-boltgun

Troops
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun

Elites
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon

Fast
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM

Heavy
3x Mortar team
3x Mortar team
3x Mortar team

Catachan Supreme command
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon

Catachan Spearhead
Primaris Psyker
Manticore
Manticore
Manticore


GG
Please stop making these bad guard armies that waste a buttload of points on a Brigade. The only 'scary' thing in that list is 3 Manticores.

This message was edited 1 time. Last update was at 2018/04/17 15:05:28


 
   
Made in us
Omnipotent Necron Overlord






This is how I know you guys are trolls. This is one of the best lists in the game.




Automatically Appended Next Post:
 Ordana wrote:
 Xenomancers wrote:
Cadian Brigade
Spoiler:
CC-boltgun
CC-boltgun
CC-boltgun

Troops
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun
Infantry squad - boltgun

Elites
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon
Vetrens - boltgun - Lascannon

Fast
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM
Scout Sent - Autocannon HKM

Heavy
3x Mortar team
3x Mortar team
3x Mortar team

Catachan Supreme command
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon
Command Russ - Battlecannon/ Lascannon/ HB spon

Catachan Spearhead
Primaris Psyker
Manticore
Manticore
Manticore


GG
Please stop making these bad guard armies that waste a buttload of points on a Brigade. The only 'scary' thing in that list is 3 Manticores.

3 command russ isn't scary at all - sure.

This message was edited 1 time. Last update was at 2018/04/17 15:10:34


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Xenomancers wrote:
This is one of the best lists in the game.


   
Made in us
Omnipotent Necron Overlord






A list very similar won war-zone Atalanta. So laughing at this list just makes you look stupid. This list is actually better. Trading stupid horses for 3 command russ really makes it sting.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Librarian with Freaky Familiar






Normally I can agree with xeno but...that's a really bad guard list. Anyone with large amounts of s4 -1 or better is going to shread that list.

To many unpainted models to count. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Xenomancers wrote:
A list very similar won war-zone Atalanta. So laughing at this list just makes you look stupid. This list is actually better. Trading stupid horses for 3 command russ really makes it sting.


You do realize the game has gone through some major upheavals since November, 2017?
Or are you just being disingenuous or willfully ignorant?
   
Made in us
Librarian with Freaky Familiar






My above mentioned Scion list would eat that list alive.

To many unpainted models to count. 
   
Made in us
War Walker Pilot with Withering Fire




 Unit1126PLL wrote:
 Xenomancers wrote:
A list very similar won war-zone Atalanta. So laughing at this list just makes you look stupid. This list is actually better. Trading stupid horses for 3 command russ really makes it sting.


You do realize the game has gone through some major upheavals since November, 2017?
Or are you just being disingenuous or willfully ignorant?


Xeno is known for being...over-excitable...about certain armies/lists.
   
Made in us
Decrepit Dakkanaut





 Unit1126PLL wrote:
 Daedalus81 wrote:
 Unit1126PLL wrote:


Yes. IIRC I fought a Blood Angels army where each Sanguinary Guard was swinging at Str 6, -1 AP with like 3-4 attacks. Your Sanguinary Guard should be able to blenderize 16-21 IG per assault phase (16 for 3 attacks, 21 for 4) meaning it should be fairly trivial to wipe ~30 guardsmen in two fight phases and punch a wide hole in the enemy screens in a single battle round.


But they can't do that any more. Those lists had WAY more points in DS than were on the table.


You absolutely could, just wait till turn 2, meaning the screens are clear turn 3, hide your scouts, use your Primaris to pluck away at enemy screens and absorb bullets. And IIRC it's not points in DS, but power level, right? IDK the power level of BA units.

AND no you absolutely could not step back. Assault units with fly are 100% able to surround enemy models and prevent them from falling back. They're literally the best at that tactic. I pull it off with Daemonettes consistently and don't even get to fly over enemy models like SG.


The BA list mentioned in the other thread would be 52 something PL so fairly close, but it will depend on the rest of the list. Does anyone have a full example of such a BA list?
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Daedalus81 wrote:
 Unit1126PLL wrote:
 Daedalus81 wrote:
 Unit1126PLL wrote:


Yes. IIRC I fought a Blood Angels army where each Sanguinary Guard was swinging at Str 6, -1 AP with like 3-4 attacks. Your Sanguinary Guard should be able to blenderize 16-21 IG per assault phase (16 for 3 attacks, 21 for 4) meaning it should be fairly trivial to wipe ~30 guardsmen in two fight phases and punch a wide hole in the enemy screens in a single battle round.


But they can't do that any more. Those lists had WAY more points in DS than were on the table.


You absolutely could, just wait till turn 2, meaning the screens are clear turn 3, hide your scouts, use your Primaris to pluck away at enemy screens and absorb bullets. And IIRC it's not points in DS, but power level, right? IDK the power level of BA units.

AND no you absolutely could not step back. Assault units with fly are 100% able to surround enemy models and prevent them from falling back. They're literally the best at that tactic. I pull it off with Daemonettes consistently and don't even get to fly over enemy models like SG.


The BA list mentioned in the other thread would be 52 something PL so fairly close, but it will depend on the rest of the list. Does anyone have a full example of such a BA list?


I don't know what 'other thread' or anything, but yeah, it's 50% PL, not points, IIRC.
   
Made in us
Omnipotent Necron Overlord






 Backspacehacker wrote:
Normally I can agree with xeno but...that's a really bad guard list. Anyone with large amounts of s4 -1 or better is going to shread that list.
Somehow these other lists with half as many infantry are going to get less shredded?


Automatically Appended Next Post:
 Backspacehacker wrote:
My above mentioned Scion list would eat that list alive.
How? They can't even deep strike turn 1 anymore. I took all the new FAQ into account when I made the list. What are your scions going to shoot? My infantry?

This message was edited 1 time. Last update was at 2018/04/17 15:30:10


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Librarian with Freaky Familiar






The only anti tank you have are vets which again will die turn one from basalisks. And 3 Russ tanks which will die shortly after if not half killed from basalisks and over charged plasma.

Your army is mostly just guardsmen, sure your Russ tanks will do work, but it's hard to win a game with 3 tanks.

To many unpainted models to count. 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Xenomancers wrote:
 Backspacehacker wrote:
Normally I can agree with xeno but...that's a really bad guard list. Anyone with large amounts of s4 -1 or better is going to shread that list.
Somehow these other lists with half as many infantry are going to get less shredded?


It's literally impossible to lock up Baneblades, so at least in the case of my list, my screens being almost immediately shredded doesn't matter.


 Xenomancers wrote:

 Backspacehacker wrote:
My above mentioned Scion list would eat that list alive.
How? They can't even deep strike turn 1 anymore. I took all the new FAQ into account when I made the list. What are your scions going to shoot? My infantry?


If only there were turns in the game other than Turn 1!
   
 
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