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2018/04/22 14:44:21
Subject: [2000] - Tyranids - Hive Fleet Hydra (brigade)
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Lone Wolf Sentinel Pilot
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Hello, I'm trying something diffrent this time, so any suggestions are welcomed.
TYRANIDS HIVE FLEET HYDRA BRIGADE [+12CP]
-HQ- Tervigon (massive crushing claws, stinger salvo) 253 [warlord, trait:endless regeneration]
-HQ- Tervigon (massive talons, stinger salvo) 243
-HQ- Tervigon (massive talons, stinger salvo) 243
-T- Termagaunts (30, 10x devourer) 160
-T- Termagaunts (30, 10x devourer) 160
-T- Termagaunts (30, 10x devourer) 160
-T- Hormagaunts (20) 100
-T- Hormagaunts (20) 100
-T- Hormagaunts (20) 100
-E- Venomthropes (3) 90
-E- Lictor 45
-E- Lictor 45
-FA- Gargoyles (10) 60
-FA- Gargoyles (10) 60
-FA- Spore Mines (3) 30
-HS- Biovore 50
-HS- Biovore 50
-HS- Biovore 50
Strategy; tervigons are bubblewrapped with termagaunts, and together with hormagaunts they swarm towards the enemy. Gargoyles go for objectives, biovores sit tight at home-field objectives with spore mines, lictors are the wild card (either for objectives or distractions). Added some venomthropes for extra protection to warlord.
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2018/04/22 17:52:57
Subject: [2000] - Tyranids - Hive Fleet Hydra (brigade)
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Regular Dakkanaut
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I would consider dropping a tervigon for a trygon prime so the horms have some synapse to stick around. Looks very Hydra-y but I worry about lists with large numbers of vehicles or monstrous creatures, you have lots of short range fire power but you’ll be wounding the big stuff on 5 pluses. Looks fun though
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2018/04/22 22:06:56
Subject: [2000] - Tyranids - Hive Fleet Hydra (brigade)
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Mutilatin' Mad Dok
Norway, Tønsberg
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Have you considered double batallion? I just fint lictors completely useless. spore mines too. You can easily swap them out for a neurothrope. He can be the WL in your army untargetable in the midst of a ton of termagants. Pretty thematic
It'll also deny your opponent easy unit kills, because you can merge the biovores and gargoyles. Automatically Appended Next Post: I agree with @warren0110 horms are gonna be alone up there, unless you conga line for synapse
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This message was edited 1 time. Last update was at 2018/04/22 22:08:36
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2018/04/23 05:33:46
Subject: Re:[2000] - Tyranids - Hive Fleet Hydra (brigade)
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Lone Wolf Sentinel Pilot
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Good points, thanks. Theme behind this set up is tervigons acting as a brood mother (kind alike alien 2). Not sure about relic yet, maybe a norn crown could fill the synapse role.
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2018/04/23 06:39:46
Subject: [2000] - Tyranids - Hive Fleet Hydra (brigade)
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Fresh-Faced New User
Nacka Sweden
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Wolud higly recommend to not take the crushing claws! Hitting on 5s... not fun
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Swarm all! |
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2018/04/23 09:04:56
Subject: Re:[2000] - Tyranids - Hive Fleet Hydra (brigade)
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Lone Wolf Sentinel Pilot
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Yeah, those tervigons are rarely going to combat themself, my warlord is just to be a tough cookie to crumble. LOL.
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2018/04/24 19:32:48
Subject: Re:[2000] - Tyranids - Hive Fleet Hydra (brigade)
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Regular Dakkanaut
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While your bringing a ton of bodies horde style I think your going to have a tough time actually killing stuff. While it's true that death by a 1000 cuts is a thing this edition I would add maybe 40 stealers to this list and drop the hormies and gargoyles or maybe 1 of the tervigons plus some hormies.
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2018/04/24 20:20:38
Subject: [2000] - Tyranids - Hive Fleet Hydra (brigade)
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Lone Wolf Sentinel Pilot
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Would echo taking double battalion, only take 2 Tervigons, and then take 2 Nueors for synapse. Drop lictors, combine the gargoyles into 1 large 20 blob. Lose 2 CP, but you aren't dumping points on lictors and spores and spreading out and thinning your units.
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