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Made in us
Fixture of Dakka





There was some discussion immediately after the dark eldar book dropped regarding whether or not some form of exception should be made in matched/tournament play to allow DE to field 3+ patrols alongside other detachments despite the conventional 3 detachment limit that is popular in some formats. Initially, the idea seemed to have been largely dismissed. A raiding party of 3 detachments, after all, gave you 1 more CP than a batallion at the cost of 1 extra HQ. And besides, you could always just field a couple of more conventional detachments and generally be just fine.

I'm curious how people feel making an exception for DE in light of the big FAQ. Some things to consider:

* Where the raiding party (with 3 patrols) gave you an extra CP at the cost of an extra HQ in the past, the batallion now grants 1 more CP than a raiding party at the cost of 1 less HQ tax.

* Dark eldar only have a single generic HQ per major sub-faction (kabals, cults, and covens.) This means that if you want to take, for instance, two kabal or cult or coven batallions, you're forced to take a special character as you run out of legal HQ options with the necessary keyword. In the case of kabals, that special character is a non-kabal model called Drazhar. Alternatively, you could mix and match generic HQs in a detachment, but then you lose your chapter tactic equivalents.

* Many units in the DE 'dex belong to one of 3 major sub-factions (kabals/cults/covens). As a result, you have to field at least 3 detachments of dark eldar just to have access to your entire codex without losing chapter tactics. Imagine if you will that taking a commissar in the same detachment as a company commander or a librarian in the same detachment as a captain caused you to lose your chapter/regiment rules.

* Aeldari and Ynnari are no longer valid key words to share among all units in a detachment. Previously, you could take a couple of units that didn't necessarily "need" their chapter rules as part of an aeldari/ynnari detachment. So if you wanted to field craftworlds teamed up with dark eldar anyway, you could fit the ravagers whose chapter rules you didn't really care about in an aeldari/ynnari detachment instead of fielding a dedicated <Kabal> detachment. This is no longer the case making it more difficult to splash in units from the DE 'dex that don't have a keyword used in one of your other detachments. It also basically means that you can't take craftworld/harlequin allies if you're unlocking the full DE 'dex without giving up chapter rules.

So how do people feel about the topic these days? I was against making an exception for DE before, but I think it may be more warranted now. Perhaps allowing them to treat 3 dark eldar patrols as a single detachment for purposes of a detachment limit? Or perhaps simply raising the number of CP provided by the raiding party rules?


ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in us
Longtime Dakkanaut




I think I'd say no. If you really want a full army of one subfaction, you are ignoring about 3/4ths of the codex, not to mention the two other eldar books, and should have to put up with those self imposed restrictions in a tournement / competitive format.

In casual games or narrative games, just okay 4 archons with your opponent and you're likely good to go.
   
Made in de
Longtime Dakkanaut




Competitively, unless you can take 3 Patrols in 1 detachment slot and they give more CP than a Battalion, it's not going to make a difference. So not much has actually changed since before the FAQ.

Ultimately, the way the DE codex is set up, "Drukhari" aren't really a faction anymore. As with Imperium and Chaos, there's an Aeldari super-faction which is composed of Harlequins, Asuryani, Cabals, Covens, and Cults, plus the Ynnari rules. The DE codex features three minor factions on the level of Sisters or Custodes which you would probably never want to bring a full army of, and these three minor factions don't have notably more synergy with each other than any of them do with Asuryani.

If all you say is "okay if you bring 1 Patrol from each of these minor factions, and nothing else, you'll get 1 CP more than other people get from 1 of their 3 Battalions", nobody's going to take advantage of that. That's silly. The right answer is obviously just to bring a battalion of whichever one you like best, then maybe a battalion of Asuryani, and then maybe a Spearhead or Vanguard of something else.

Likewise if all you say is "you can now bring 3 Patrols in 1 detachment slot but now you get 1 fewer CP than other people get for a Battalion while needing 1 more HQ", again nobody's going to care. Dark Eldar HQs aren't great. The right answer is to bring a Battalion from just one minor faction, spending fewer points on fewer HQs and getting 1 more CP.
   
Made in it
Waaagh! Ork Warboss




Italy

I never considered bringing the 3x patrols because I always want 3 ravagers and I can field them only if I bring 3x kabal patrols which I don't want since for that purpose a single battallion was a better choice with just 2 tax archons instead of 3.

I also can't stand wracks but I love other coven units so the coven patrol wasn't an appealing option for me.

I don't think the new FAQ have a significant impact on drukhari, maybe they just can't spam Red Grief min squad of bikes, but that's it.

 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Dionysodorus wrote:
Ultimately, the way the DE codex is set up, "Drukhari" aren't really a faction anymore. As with Imperium and Chaos, there's an Aeldari super-faction which is composed of Harlequins, Asuryani, Cabals, Covens, and Cults, plus the Ynnari rules. The DE codex features three minor factions on the level of Sisters or Custodes which you would probably never want to bring a full army of, and these three minor factions don't have notably more synergy with each other than any of them do with Asuryani.


This is all true, except that many people would want to field just one of the subfactions. The issue is that the rules make it as obnoxious as possible to do so.

Still don't know why so many people love this codex.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
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 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in it
Waaagh! Ork Warboss




Italy

We can play with all the three subfactions in a single detachment, we just lose the obsession bonus. But still get access to traits, relics and stratagems.

People love this codex because index drukhari were among the worst armies in the game and now they're not.

 
   
Made in gb
Longtime Dakkanaut




GW already addressed this in the FAQ, they clearly don't feel an exemption for drukari is warranted.

Q: If I am playing a matched play organised event that has
an upper limit of 3 Detachments per Battle-forged army, what
is the maximum number of Drukhari Patrol Detachments I
can include?
A: 3.
Whilst the Raiding Force ability in Codex: Drukhari
mentions Battle-forged armies of 6 or more
Detachments, this is designed for narrative play games,
or for matched play games with larger (or no) limits on
the number of Detachments you can include in your
Battle-forged armies. Note that the guidelines provided
for organised events in the Warhammer 40,000 rulebook
are just that, and the event organiser may wish to modify
these guidelines to best suit their event’s needs.
   
Made in gb
Lethal Lhamean




Birmingham

No. Even pre FAQ Raiding Force was not a competitive option, I've found that this army works best when you take Kabal with either Cult or Coven rather than trying to fit all 3 into an army and at that point your much better served with a Battalion plus either another Battalion and/or Vanguard/Outrider/Spearhead. Post FAQ it's not even a question, I had a game today with duel Battalion and an Outrider for 14CP's which is great for an army that wants to spend several of those pre game as I still had 10 left for Lightning Fast Reactions, Torment Grenade, Fire and Fade etc. Thats double the CP I would have had for Raiding Force and it made a notable difference having that many stratagems to use in the game.

This message was edited 1 time. Last update was at 2018/04/22 21:41:35


 
   
Made in gb
Mighty Vampire Count






UK

Nope


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