CR1MS0NJ1HAD wrote:I was listening to the longwar podcast and they were kicking around the idea of using 12 motar teams. is this in any way better than rolling with tanks?
Deathwatch have anti Infantry/horde covered. Between SIA storm Bolters, aggressors that can teleport into ideal range, and bikes. Their gaps are ranged
AT, screening, and board control. I guess if you really needed to double down on anti horde, you could bring the mortars along, but Basilisks/Manticores/Russes are
IMO much better complementing units.
Also, rule of 3 means you're down to 9 mortar teams now unless you stick more in infantry squads.
So far though, I've been doing fine in store pick up games with min battalion + 2 Manticores or just min battalion of guard for the
CP Regen.