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Made in nz
Fresh-Faced New User





Hi all,

Was interested in the critera people use to assess their list builds to determine how ‘competitive’ it is. Quite frequently someone will say such and such a unit/army is/isn’t competitive, but how can we truely know this?

Some categories:

Context: tournament format,ITC, ETC etc, aka building a list that will work to a in a particular format.

Units : how do they interact with each other? Is a cheaper unit fills that particular role as efficiently? Points effectiveness? How resilient are they?

Play test: look at recent tournament winning builds, how does mine fare vs this in the context of that tournament format? What can my army do well? Ie mobile or resilient, what does it do poorly?

What do others think is hot? What frequency will I see his and how do I build a list to counter this?


Would love to hear others thoughts !
   
Made in de
Death-Dealing Dark Angels Devastator






Competitiveness isnt only about tournaments. In the area I live in, everyone wants to play at least mildly competitive.

For me, a competitive list is an all-comers list that can potentialy win about 50% of the games played in your local meta.

But I guess some things to keep in mind are having enough bodies to soak up enemy fire and to block smite-spam, having a reliable way to remove high T / W models (in my area there is a guy who likes bringing his baneblade-variants to 1k games), and a reliable way to fight horde armies.

For instance, if someone writes down a list and doesnt have a way to at least take out a leman russ tank in round 1, or maybe the same player spams lascannons but would get overrun by horde-players, thats when I usually would comment they're list is not competitive.
   
 
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