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Made in nl
Fresh-Faced New User




Battallion Alpha Legion

HQ
Dark Apostle - Power Maul & Combi Bolter
Exalted Champion - Chain Sword & Combi Bolter

Troops
Cultists 12 - Autogun
Cultists 13 - Autogun
Cultists 13 - Autogun
Chaos Space Marines 5 - 4x Bolters & Plasma gun

Heavy Support
Chaos Predator - Twin Lascannon, 2 Lascannons & Combi Bolter
Chaos Predator - Twin Lascannon, 2 Lascannons & Combi Bolter
Chaos Predator - Twin Lascannon, 2 Lascannons & Combi Bolter

Battallion Death Guard

HQ
Daemon Prince of Nurgle - Hell Forged Sword & Malefic Talons
Typhus

Troops
Poxwalkers 14
Poxwalkers 14
Poxwalkers 14

Elites
Noxious Blightbringer
Foul Blightspawn

Fast Attack
Foetid Bloat Drone - 2x Plaguespitters & Plague Probe
Foetid Bloat Drone - 2x Plaguespitters & Plague Probe

The idea behind the list is to use kill shot on predators while in range from HQ to reroll everything. While using dead walk again stratagems so every dead cultist becomes a buffed up poxwalker (typhus & Daemon prince). Also the bloat drones job is to trim down enemy infantry to become poxes. I choose these elites so the poxwalkers can fight first if they get charged and to advance more quickly across te battlefield. I'm not to sure to keep the space marines or to add more cultist or poxes. Feedback and suggestions are appreciated!!!
   
Made in cn
Long-Range Black Templar Land Speeder Pilot




Beijing,China

Dark Apostle doesn't provide rerolls to predators. Chaos Lord does.

Poxwalker "farm" tactics is nerfed and totally not usable now.
DG FAQ 1.3 says:
"Q: If the Poxwalkers’ Curse of the Walking Pox ability increases
the unit above its starting strength in a matched play game,
does this cost reinforcement points?
A: Yes, you must pay reinforcement points for each
Poxwalker model that you add to the unit that would
increase the unit above its starting strength."

10x3 Poxwalkers are enough. Save the points for making 1 of the Cultists unit big, and benefit from tide of traitors.

This message was edited 1 time. Last update was at 2018/06/18 16:32:21


Tokugawa plays:  
   
Made in nl
Fresh-Faced New User




 tokugawa wrote:
Dark Apostle doesn't provide rerolls to predators. Chaos Lord does.

Poxwalker "farm" is nerfed and totally not usable now. 10x3 Poxwalkers are enough. Save the points for making 1 of the Cultists unit big, and benefit from tide of traitors.


Ah true mixed them up somehow. Thanks for your input!
   
Made in nl
Fresh-Faced New User




Tutifruti wrote:
Battallion Alpha Legion

HQ
Dark Apostle - Power Maul & Combi Bolter
Exalted Champion - Chain Sword & Combi Bolter

Troops
Cultists 12 - Autogun
Cultists 13 - Autogun
Cultists 13 - Autogun
Chaos Space Marines 5 - 4x Bolters & Plasma gun

Heavy Support
Chaos Predator - Twin Lascannon, 2 Lascannons & Combi Bolter
Chaos Predator - Twin Lascannon, 2 Lascannons & Combi Bolter
Chaos Predator - Twin Lascannon, 2 Lascannons & Combi Bolter

Battallion Death Guard

HQ
Daemon Prince of Nurgle - Hell Forged Sword & Malefic Talons
Typhus

Troops
Poxwalkers 14
Poxwalkers 14
Poxwalkers 14

Elites
Noxious Blightbringer
Foul Blightspawn

Fast Attack
Foetid Bloat Drone - 2x Plaguespitters & Plague Probe
Foetid Bloat Drone - 2x Plaguespitters & Plague Probe

The idea behind the list is to use kill shot on predators while in range from HQ to reroll everything. While using dead walk again stratagems so every dead cultist becomes a buffed up poxwalker (typhus & Daemon prince). Also the bloat drones job is to trim down enemy infantry to become poxes. I choose these elites so the poxwalkers can fight first if they get charged and to advance more quickly across te battlefield. I'm not to sure to keep the space marines or to add more cultist or poxes. Feedback and suggestions are appreciated!!!


I have been tinkering around with this list. I felt Like the triple predator with killshot combo would be to easily shut down. The bloat drones felt a bit off in the list but i'm not to sure about that. Also when adding a huge blob of cultist for the Tide of traitors made me think i've opened myself up for some leadership issues, so i changed it to black legion with abadon (warlord). This in combination with a tallyman should give me an average of 17 CP during the game. I choose this since i will be using an average of 13 CP during the first 3 turns (Veterans of the long war & Endless Cacophony on Obliterators and tide of traitors once) Please tell me what you think about the changes, if it's made more competitive or not.

Battallion Black Legion

HQ
Abaddon Warlord
Chaos Sorcerer - Tzeentch - Death Hex & Presience

Troops
Cultists 40 - Autogun Slaanesh
Cultists 13 - Autogun Slaanesh
Cultists 12 - Autogun Slaanesh


Heavy Support
Obliterators 3 Slaanesh
Obliterators 3 Slaanesh

Battallion Death Guard

HQ
Chaos Lord - Combi bolter Fungaris Helm (dedicated for pbc's)
Typhus

Troops
Poxwalkers 10
Poxwalkers 10
Poxwalkers 10

Elites
Tallyman
Foul Blightspawn

Heavy Support
Plagueburst Crawler - Entropy cannon & Heavy slugger
Plagueburst Crawler - Entropy cannon & Heavy slugger
Plagueburst Crawler - Entropy cannon & Heavy slugger
   
Made in us
Fresh-Faced New User




Why wouldn't you take Blade of the Hydra on the champion?
   
 
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