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Made in ie
Deranged Necron Destroyer





Hi all, practicing a list for a few of my mates who are doing ETC this year. This is the list they have given me to practice.

Spoiler:

++ Battalion Detachment +5CP (Aeldari - Harlequins) [57 PL, 1166pts] ++

+ No Force Org Slot +

Masque Form: The Frozen Stars: Hysterical Fury

+ HQ +

Shadowseer [7 PL, 125pts]: Shuriken Pistol, Veil of Tears, Webway Dance

Troupe Master [4 PL, 70pts]: Harlequin's Blade, Shuriken Pistol

+ Troops +

Troupe [11 PL, 319pts]
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress

Troupe [5 PL, 65pts]
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol

Troupe [5 PL, 65pts]
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol

+ Fast Attack +

Skyweavers [13 PL, 306pts]
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive

+ Heavy Support +

Voidweaver [6 PL, 108pts]: Prismatic Cannon, 2x Shuriken Cannon

Voidweaver [6 PL, 108pts]: Prismatic Cannon, 2x Shuriken Cannon

++ Outrider Detachment +1CP (Aeldari - Drukhari) [38 PL, 789pts] ++

+ No Force Org Slot +

Detachment Attribute: Cult of Strife

+ HQ +

Succubus [4 PL, 50pts]: Archite Glaive, Splinter pistol

+ Fast Attack +

Hellions [14 PL, 283pts]
. Helliarch: Hellglaive, Phantasm Grenade Launcher
. 19x Hellion

Reavers [10 PL, 228pts]: 2x Cluster caltrops
. Arena Champion
. 5x Reaver
. Reaver with special weapon (up to 1 for 3 models): Blaster
. Reaver with special weapon (up to 1 for 3 models): Blaster
. Reaver with special weapon (up to 1 for 3 models): Blaster

Reavers [10 PL, 228pts]: 2x Cluster caltrops
. Arena Champion
. 5x Reaver
. Reaver with special weapon (up to 1 for 3 models): Blaster
. Reaver with special weapon (up to 1 for 3 models): Blaster
. Reaver with special weapon (up to 1 for 3 models): Blaster

++ Auxiliary Support Detachment -1CP (Aeldari - Harlequins) [3 PL, 45pts] ++

+ No Force Org Slot +

Enigmas of the Black Library (1 Relic)

Masque Form: The Dreaming Shadow: Sombre Sentinels

+ Elites +

Death Jester [3 PL, 45pts]: Curtainfall

++ Total: [98 PL, 2000pts] ++


I believe the point of this list is to have the Fusion Troupes, T master and Shadowseer all DS near my opponents on turn 2 to go near a danger melee unit as well as anything T8 or below and be a very hard unit to kill. The other 2 troupe units will be fodder for the DJ and to get/hold objectives. Starweavers are to target anything with the Vehicle keyword and to charge anything T4 and below. Voidweavers are to have the option to shoot anything I need to shoot at e.g. MEQ, Geqs, anything T7 and above etc.

Drukhari is for reliability of speed and to produce a lot of attacks. Hellions will either get +1 A or +1 S combat drug to make them more viable against horde or elite style armies. Hoping to do a lot of damage before they wiff away. Using the 4+ MW bomb stratagem on them for max usage. Two reaver squads is for more access to S8 weapons and because they can back up the Starweavers when going into CC and stop them being charged. Combat drugs for them will be wither +1 T or +2S. Succubus is to grant any buff she can give.

I will be honest in saying that I never played these armies together so have no idea how this list can or will preform. I have access to every Harlequin model and access to most Kabal and Cult Drukhari so can make any list suggestions you guys have. Totally open to using a list one of you guys recommend if it can do better than what I have listed.

I can't use Craftworld or Ynnarii as another person is practicing a list using those armies.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in ca
Wicked Wych With a Whip




If you switch to red griief you can take the blood glaive. You want the blood glave. You give up some attacks but no corner of the board will be safe from a t1 charge. Also you can use evisorating flyby and still charge. You have to advance over a unit, so only red gruefe can still charge.

Can't tell you much about the clowns.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

The big Harlie unit should have some plain Harlies for ablative wounds.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in de
Longtime Dakkanaut




That big Harlequin unit will never get anywhere.

It has no ablative wounds, you don't have Twilight Pathways to move twice, it cannot even advance and make use of the fusion and it's ultimately just T3 guys with a 4++ save.

I'd probably go either MSU with 2-3 Fusion/Caress in different squads of 5/6 in transports and/or split Masque Forms with maybe a Patrol Detachment of Soaring Spite with Fusion (but not melee gear) to shunt up and do the fusion gimmick, while the rest is Frozen Stars with melee gear (but no or next to no fusion, so you can just advance around the board).

Alternatively, i'd try to get some anti-overwatch, either with the anti-overwatch relic or even running The Silent Shroud. Those Harlies charging a Valiant or a Tau Castle or a Baneblade with Defensive Gunners or Plaqueburst Crawlers with the slime-flamers or whatever will never, ever get into close combat.

This message was edited 1 time. Last update was at 2018/07/10 07:19:02


 
   
Made in us
Regular Dakkanaut




I gotta say I agree with the above poster. Though I think the list concept looks like a lot of fun. I would probably run something like this.

Harlie battalion Soaring Sprite
HQ
Shadowseer Twilight Pathways,Veil of Tears

Troupe Master Falchou's Blade, caress, f. pistol

Troops
5 Harlies 5 caresses, 5 f.pistol
5 Harlies 4 caresses, 5 f.pistol
5 Harlies 4 caresses, 5 f.pistol

Fast Attack
5 Skyweavers 5 haywire, 4 zephyr, star bola

Transports
Starweaver
Starweaver
Starweaver

Drukhari Cult of Strife Outrider (+1 A)
HQ

Lelith (Warlord) Blood Dancer

Fast Attack
20 Hellions (+1 S)
9 Reavers 3 talons, 3 blasters (+1 T)
9 Reavers 3 talons, 3 blasters (+1 A)

Super fast, up close and personal, glass cannon.

This message was edited 1 time. Last update was at 2018/07/10 11:39:16


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

The latter list looks more convincing.
Although I think that ablative wounds in Harlie squads are a must have if they get targeted.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ie
Deranged Necron Destroyer





Thanks for all the the replies guys! Much appreciated.

Headlss wrote:
If you switch to red griief you can take the blood glaive. You want the blood glave. You give up some attacks but no corner of the board will be safe from a t1 charge. Also you can use evisorating flyby and still charge. You have to advance over a unit, so only red gruefe can still charge.

Can't tell you much about the clowns.


Cheers for the input. If you dont kind we asking why would it be better to take Red grief for the Blood glaive when Cult of Strife gives my Hellions +1 A and paired with the CD of +1A I can make the Hellions produce 80+ attacks hitting on 2s re-rolling 1s? How does the Blood glaive allow me a guaranteed T1 charge ?

Sunny Side Up wrote:
That big Harlequin unit will never get anywhere.

It has no ablative wounds, you don't have Twilight Pathways to move twice, it cannot even advance and make use of the fusion and it's ultimately just T3 guys with a 4++ save.

I'd probably go either MSU with 2-3 Fusion/Caress in different squads of 5/6 in transports and/or split Masque Forms with maybe a Patrol Detachment of Soaring Spite with Fusion (but not melee gear) to shunt up and do the fusion gimmick, while the rest is Frozen Stars with melee gear (but no or next to no fusion, so you can just advance around the board).

Alternatively, i'd try to get some anti-overwatch, either with the anti-overwatch relic or even running The Silent Shroud. Those Harlies charging a Valiant or a Tau Castle or a Baneblade with Defensive Gunners or Plaqueburst Crawlers with the slime-flamers or whatever will never, ever get into close combat.



Thank you for pointing that out. I had though I had a way to move in the pysker phase after i DS to guarantee a 1st turn charge and I was hoping a -2 to hit, -1 to wound, 4++ and 6+ FnP would have helped these guys out a lot. if I was to go this route what power would you swap for Twilight Pathways? To be honest the guys wanted to run 2 of those units so that when one went down the other could DS and continue the damage but i didn't think that tactic was all that smart.

You think it would be better so to split up the big unit in MSU for transports to do Drive-bys while using Soaring Spite to change pistols into assault weapons? See, I was thinking of that as well when handed the list but the VoidWeavers with the Prismatic Cannon looked really good and versatile on paper that I choose the ladder. Although having Quins in transports doing drive-bys is always fun. Only issue than would be deciding which HQ would be best for that detachment.

I like your idea of having the Fusion in the Soaring Spite unit and my melee quins in Frozen Stars but I am limited to 3 detachments max and i really want to use the DJ for curtain fall and too have a good/reliable anti-character units. I think for my list to work I will either have to go Soaring Spite or Frozen stars. Soaring Spite Quins matched with Drukhari though has both of what you recommended. Good shooting weapons with meh range and an army dedicated for melee with the hint of anti-tank.

I dont plan on charging anything will a flamer or to even get close. Idea is to ask opponent questions on his units and from there target as necessary.


Automatically Appended Next Post:
xambrien wrote:
I gotta say I agree with the above poster. Though I think the list concept looks like a lot of fun. I would probably run something like this.

Harlie battalion Soaring Sprite
HQ
Shadowseer Twilight Pathways,Veil of Tears

Troupe Master Falchou's Blade, caress, f. pistol

Troops
5 Harlies 5 caresses, 5 f.pistol
5 Harlies 4 caresses, 5 f.pistol
5 Harlies 4 caresses, 5 f.pistol

Fast Attack
5 Skyweavers 5 haywire, 4 zephyr, star bola

Transports
Starweaver
Starweaver
Starweaver

Drukhari Cult of Strife Outrider (+1 A)
HQ

Lelith (Warlord) Blood Dancer

Fast Attack
20 Hellions (+1 S)
9 Reavers 3 talons, 3 blasters (+1 T)
9 Reavers 3 talons, 3 blasters (+1 A)

Super fast, up close and personal, glass cannon.


Oooooooooooooooooooooh, I like this. Tell me more on how it works? Does the Shadowseer give any benefit to this army?]

In regards to the Hellions. Do you not think the extra +1a CD would benefit them more than the Reavers? 80 S4 AP0 D2 attacks hitting on 2s re-rollong 1s sounds like it would wound more than 60 S5 AP0 D2 hitting on 2s re-rolling 1s?

This message was edited 3 times. Last update was at 2018/07/11 12:16:18


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in ca
Wicked Wych With a Whip




Cheers for the input. If you dont kind we asking why would it be better to take Red grief for the Blood glaive when Cult of Strife gives my Hellions +1 A and paired with the CD of +1A I can make the Hellions produce 80+ attacks hitting on 2s re-rolling 1s? How does the Blood glaive allow me a guaranteed T1 charge ?


Red griefe gives you advance and charge as well as re -roll charge.

The reavers move 18 then advance 8. 26 inch move before charge no corner of the board is safe. (You can still fire your blasters but not the rifles if you advance)

Hellions 14 plus advance and still shoot and charge. Very likely a t1 charge there.

But you give up an attack per model.

You gain exasperating flyby. Any Cult can use it but you have to advance over an enemy (i think) and only red grief can advance and charge.

You lose 40 attacks (only on the first round of a battle) , and you can't take lilith.

I run strife my self, I just want to switch over for the blood glave. I haven't done it yet, and I only give up 20 attacks. If I had 20 hellions I would deffinatly try it. Just for the flyby strategy. 20 dice putting out mortal wounds on a 5 (for infantry) sounds like fun.
   
Made in ie
Deranged Necron Destroyer





Headlss wrote:
Cheers for the input. If you dont kind we asking why would it be better to take Red grief for the Blood glaive when Cult of Strife gives my Hellions +1 A and paired with the CD of +1A I can make the Hellions produce 80+ attacks hitting on 2s re-rolling 1s? How does the Blood glaive allow me a guaranteed T1 charge ?


Red griefe gives you advance and charge as well as re -roll charge.

The reavers move 18 then advance 8. 26 inch move before charge no corner of the board is safe. (You can still fire your blasters but not the rifles if you advance)

Hellions 14 plus advance and still shoot and charge. Very likely a t1 charge there.

But you give up an attack per model.

You gain exasperating flyby. Any Cult can use it but you have to advance over an enemy (i think) and only red grief can advance and charge.

You lose 40 attacks (only on the first round of a battle) , and you can't take lilith.

I run strife my self, I just want to switch over for the blood glave. I haven't done it yet, and I only give up 20 attacks. If I had 20 hellions I would defiantly try it. Just for the flyby strategy. 20 dice putting out mortal wounds on a 5 (for infantry) sounds like fun.


I also had the Idea of using that gem on the hellions as you would get roughly 4-6 MW on 6+s and an extra 2-4 if using it on infantry models on a 5+.

I suppose it runs down to what will help me more/ Having the chance to do 80 attacks turn 1 before they are whiffed away or to definitely have a turn 1 charge and do 60 attacks. Even if i cant bring Lilith. I can bring a Succubus which will give me everything I need really

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in ca
Wicked Wych With a Whip




Just checked, any cult unit with the fly keyword that advances over an enemy.
   
Made in ie
Deranged Necron Destroyer





So, with everything taken in, I made a new list to reflect what everyone has said.

So heres the idea. Basic Troupe unit to be screen for DJ and prevent him from being targeted and/or charged. 2nd unit of Troups will go into a Starweaver w/ the T master and move into position in my opponents DZ. Shadowseer with FoD and Web dance will back up the Starweavers with an extra -1 to hit and 6+ FnP to make sure nothing dies T1. When everything is in position the last Troupe unit with mass Fusion and 2nd Shadowseer will DS and get into combat.

Skyweavers will harass enemy Vehicles and can be back up for the Starweaver.

Drukhair will simply use its speed and charge to its advantage. Succubus will be inbetween both reavers and just behind the Hellions. Hoping to do a lot of T1 damage to put my opponent off of targeting my Quins.

Using Player or Twilgiht WTrait because a lot of the Gems in both armies are quite expensive so good chance ill get some CPs back and prevent my opponent from activating a few more if possible.

Any more recommendations lads? I think this is better than the 1st list.
++ Auxiliary Support Detachment -1CP (Aeldari - Harlequins) [3 PL, 45pts] ++

+ No Force Org Slot +

Enigmas of the Black Library (1 Relic)

Masque Form: The Dreaming Shadow: Sombre Sentinels

+ Elites +

Death Jester [3 PL, 45pts]: Curtainfall

++ Battalion Detachment +5CP (Aeldari - Harlequins) [58 PL, 1170pts] ++

+ No Force Org Slot +

Masque Form: The Soaring Spite: Serpent's Blood

+ HQ +

Shadowseer [7 PL, 125pts]: Shuriken Pistol, Twilight Pathways, Veil of Tears

Shadowseer [7 PL, 125pts]: Fog of Dreams, Player of the Twilight, Shuriken Pistol, Warlord, Webway Dance

Troupe Master [4 PL, 79pts]: Fusion Pistol, Harlequin's Blade

+ Troops +

Troupe [5 PL, 65pts]
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol
. Player: Harlequin's Blade, Shuriken Pistol

Troupe [5 PL, 110pts]
. Player: Fusion Pistol, Harlequin's Blade
. Player: Fusion Pistol, Harlequin's Blade
. Player: Fusion Pistol, Harlequin's Blade
. Player: Fusion Pistol, Harlequin's Blade
. Player: Fusion Pistol, Harlequin's Blade

Troupe [12 PL, 312pts]
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Harlequin's Caress, Shuriken Pistol
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress
. Player: Fusion Pistol, Harlequin's Caress

+ Fast Attack +

Skyweavers [13 PL, 255pts]
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive
. Skyweaver: Haywire Cannon, Zephyrglaive

+ Dedicated Transport +

Starweaver [5 PL, 99pts]: 2x Shuriken Cannon

++ Outrider Detachment +1CP (Aeldari - Drukhari) [44 PL, 785pts] ++

+ No Force Org Slot +

Detachment Attribute: Cult of the Red Grief

+ HQ +

Succubus [4 PL, 50pts]: Archite Glaive, Splinter pistol, The Blood Glaive

+ Fast Attack +

Hellions [14 PL, 287pts]
. Helliarch: Phantasm Grenade Launcher, Power Sword and Splinter Pistol
. 19x Hellion

Reavers [13 PL, 224pts]
. Arena Champion
. 7x Reaver
. Reaver with special weapon (up to 1 for 3 models): Blaster
. Reaver with special weapon (up to 1 for 3 models): Blaster

Reavers [13 PL, 224pts]
. Arena Champion
. 7x Reaver
. Reaver with special weapon (up to 1 for 3 models): Blaster
. Reaver with special weapon (up to 1 for 3 models): Blaster

++ Total: [105 PL, 2000pts] ++

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in ca
Wicked Wych With a Whip




Looks good, I captured some tau fire warrios on the last raid, they're a little dull for sport but quite tasty. I'll trade them for Marines if you take any alive.
   
Made in us
Been Around the Block




I would drop most of the fusion pistols off the big deep strike squad. They can't ds into range to shoot anything and are almost certain to take at least one round of fire. They are still plenty threatening with their long charge range as is. Give you many more points to place something elsewhere. Maybe you can almost afford a second starweaver. I don't think the death jester really need special defence. After all, he is only 45 pts. Of they are dedicated to killing him, he's dead anyway. 65 pts of fragile melee bodies do not make good bargains objective campers
   
 
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