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[2000] - Orks - Big walkers  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Dakka Veteran





I have been wanting to run 3 Mork/gorkanauts in 1 game but didn't know how effective it would be. I know they are a little overcosted but I usually play my brother so Im not too worried. How do you think this list will fair against a big bug nid list? Looking for suggestions on other aspects of the list.

Battalion

HQ
Big mek
-shokk attack gun

Weirdboy
Weirdboy

Troops
Boys x30
Nob
-BC

Troops
Boys x30
Nob
-BC

Troops
Boys x29
Nob
-BC

gretchin x 10

gretchin x 10

Spearhead
HQ
Big mek
-Shokk attack gun

Warboss
-attack squig
-Headwoppa's
-shoota

Heavy Support

Morkanaut
-KFF

Morkanaut
-KFF

Gorkanaut

Total: 1997

This message was edited 2 times. Last update was at 2018/07/10 18:27:37


 
   
Made in us
Krazed Killa Kan






State of Jefferson

Not competitive. But fun for a short game (ie turn 3 or 4). Against big bugs... Maybe ok.
   
Made in us
Dakka Veteran





I ended up winning this game because of the huge assault that happened mid field and 2 of the 3 walkers exploding. Otherwise they did almost no damage.
   
Made in us
Ork Boy Hangin' off a Trukk




Los Angeles

Go big or go home. They don't complement boyz very well, but with a selection of deff dreads and killa kans they can be a lot of fun. Add some grots, kommandos, and a dakkajet, and you can really ruin someone's day. (Usually your own, but hey, that's orks without a codex.)

5000
2000
 
   
Made in us
Dakka Veteran





The venomthropes really crippled my army. Plus the horror gets thrown out and I couldnt shoot with a unit
   
 
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