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Made in gb
Irked Necron Immortal




Swansea

A while ago i stumbled across a tutorial to turn a Necron Wraith into a scorpion, it looked amazing and i was running short on conversion ideas for my necrons so I gave it a go, only difficulty is when it was done there was only really one unit i could represent it as, the canoptek tomb spyder....

Not a fan.... Not a fan

Now i realise this s probably a popular conversion with Cron players so i thought about coming up with a proposed rule profile for it that filled a niche in 40k that I don;t think has been touched on much, Objective defense, without further ado.

Fast Attack
Canoptek Tomb Scorpion
M - WS - BS - S - T - W - A - Ld - Sv
6 3+ ---- 6 6 4 3+1 10 3+

Weapons: Threshing Claws, Impaler Probe

Keywords: Necron, Dynasty, Canoptek, Beast

Subterranean Guardian: A Tomb Scorpions primary purpose is to guard essential workings or devices of a tomb world and often burrow beneath the ground, remaining dormant for centuries awaiting interlopers with its advanced seismic detection systems. Instead of deploying normally at the beginning of the table the scorpion may be placed in reserve. You may interrupt your opponents turn whenever an enemy model/unit ends its movement phase within 6" of a objective marker. The scorpion may be placed D6 inches away from the objective marker. If his would place the scorpion within 0.5" of an enemy model the scorpion counts as charging in the subsequent assault phase.

Threshing Claws
Range Type S Ap D Special
Melee Melee User -1 d3 N/A

Impaler Probe
Range Type S Ap D Special
Melee Melee User -3 d3 One (And only one) attack per turn, Hit rolls of a 6 inflict d3
Mortal wound on non-vehicle units in addition to normal damage

The idea is to give the typically quite slow to re-deploy necrons a chance a protecting objectives, the scorpion is unlikely to wipe a concerted effort to take a point but it will deter using throw away units to cap easy points. Please note the deployment rule does NOT get around the FAQ limitations on deep strike charging turn 1 so you cannot use it to get into combat turn 1 with a unit that deployed next to an objective

No idea on the points for it....

Check out my Facebook store for more custom made metal Gaming Accessories

War Forged Studios 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I did one of these myself, bottom pic:
Spoiler:

This message was edited 1 time. Last update was at 2018/07/13 14:15:57


   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Nothing here seems too over the top minus the charging into melee out of deep strike.

What points are you looking at potentially?

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
 
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