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2018/09/07 22:19:04
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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Finally, a good Spidey game! I've been looking forward to this one for ages, and after a few hours tonight, it certainly lives up to expectations thus far. I spent a ton of time on Spider-Man 2 as a kid and a few years later, Web of Shadows was a nice update to that formula, but even leaving aside the technical advances between those and now I think this newest one comes as close to the complete Spidey package as you can get.
It helps that it's based around my preferred take on Spidey, slightly more experienced, with all the high school drama out of the way and the villains established, but they've also done an excellent job on the voice on the voice work, Yuri Lowenthal is as believable as any of the live action Spideys.
Mechanically, it wears a lot of its influences on its sleeve, from Arkham-flavoured combat to a slo-mo gadget wheel you'd see in Assassin's Creed or Horizon, to the lore-and-easter-egg-filled collectables from Shadow of War, but it all fits together perfectly and nails traversal between those in a way none of the others quite manage. Spidey in video game form has never been so 3-dimensional, with this version handing over almost total freedom of movement and making sure that it all pieces together as smoothly as possible. Just getting from A to B, or going on a scavenger hunt for the many and varied collectables is an utter joy (I literally just spent an hour ticking markers off the map, no quests, and the time just flew by).
Too early on to really comment on the way the story's going, but so far, so good. The voice talent all seems up to scratch, it looks absolutely gorgeous and all in all, comes very highly recommended.
Anyone else playing? Also, let's keep anything spoilery in tags, please.
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This message was edited 1 time. Last update was at 2018/09/07 22:19:13
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2018/09/08 01:27:31
Subject: Spider-Man PS4
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I have watched a bit of footage for this and... this is seemingly "system seller" level good.
It looks amazing, and I want to play it, but don't have a PS4.
So conflicted...
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2018/09/08 05:38:08
Subject: Re:Spider-Man PS4
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Imperial Knight
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It's worth getting it just for the following:
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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2018/09/08 12:33:30
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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H.B.M.C. wrote:I have watched a bit of footage for this and... this is seemingly "system seller" level good.
It looks amazing, and I want to play it, but don't have a PS4.
So conflicted...
If I were to recommend a system based on the exclusives, I'd have to go PS4 all the way. Not only do you get the best Spider-Man game in a decade, but also things like God of War (maybe game of the generation unless we see a real showstopper in the next year or so) and Horizon: Zero Dawn (probably the best take on the big open world formula). So yeah, if you get one just for Spidey, there's plenty more to dig into afterwards.
Played a bit more today, one thing I really appreciate is the fact suit powers are not tied to specific suits. Some of the pretty garish ones unlock neat abilities and it's nice that you can put that on something more to your taste (the IW Iron Spider being my personal favourite at the moment, so shiny! ). Still not a fan of the default suit for it though, the white accents really don't work for me. It's like if Apple made an iSpider suit...
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2018/09/08 13:24:27
Subject: Spider-Man PS4
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[MOD]
Solahma
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Ugh I bought Dragon Quest XI on Tuesday, not knowing this was about to come out.
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2018/09/08 14:11:02
Subject: Re:Spider-Man PS4
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[DCM]
Savage Minotaur
Baltimore, Maryland
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Well, looks like I have to knock the dust off my PS4.
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"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
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2018/09/10 14:48:05
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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Finished up the main story today, so a few more comments on the game as a whole package...
The story is excellent, as good as anything the Arkham games have to offer in terms of being an incredibly authentic story for the title character; it doesn't draw from much established material at all, but is full of references, characters, nods to the comics and perfectly gripping in and of itself. It also captures a sense of pacing and escalation very nicely, giving you plenty of time to mosey around in the opening hours with no real pressure, before really ramping up and going slightly bananas in this final chunk of the game. There's plenty of surprises as well, quite a lot of elements don't go the way you expect.
It finds a very nice fix to the 'Ubisoft Problem' of a map covered in collectables and markers; chasing them down is actually fun. I think there's only one other game where I've bothered to track down all the bits like that, which was Shadow of War as again, getting around that map is enjoyable in and of itself. But Spidey takes it to the next level in the variety of things on offer; on the way to a mission, you hit a tower which uncovers a crime in progress, you beat that and on the way out zip past a backpack containing a little Easter egg or bit of lore, before flying over a landmark building and snapping a cool shot of that, all in the space of a couple of minutes. It's not a chore because it's all built around doing the things you're doing anyway just to get from place to place.
Even the handful of sections where you're not swinging around as Spidey are good fun; if the game's making you play as someone else for a bit, it's for a good reason, and those sections (typically stealth segments) are actually not bad. Unlike, say, the future segments of Assassin's Creed games that completely take me out of it, the non-Spidey sections in this are done well enough that they absolutely feel like a part of the same game.
I think the combat may even trump the best of Arkham. Having that extra 3d element and a slightly more squishy, agile fighter means you neither have nor want to stand there and just throw counters back, you want to be using air combat, web gadgets, traversal, all the systems the game has to get and edge. Even at higher levels certain enemy types still pack a real punch, though conversely at that point you have enough of an arsenal that you can easily switch up your approach if a certain method isn't quite working. The boss fights hands down beat Arkham; they're varied, relatively tough without being impossible, and crucially give you all the same freedoms that you have taking on regular enemies. Even within the confines of a boss arena, you're often still free to swing around, employ your array of gadgets, use the environment in a way that's not at all scripted.
I think I might actually chase the platinum on this one, just because I don't think I'm anywhere near done enjoying what the game has to offer. Holding out for a New Game Plus too, as I'd like to have a run through the story without the need to go chasing XP or upgrade tokens (admittedly, the game does tend to give you the XP you need to stay level with the main quest, but I did get a bit distracted at times obsessively clearing off map markers between missions)
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2018/09/11 07:26:36
Subject: Spider-Man PS4
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Grim Dark Angels Interrogator-Chaplain
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Paradigm wrote: H.B.M.C. wrote:I have watched a bit of footage for this and... this is seemingly "system seller" level good.
It looks amazing, and I want to play it, but don't have a PS4.
So conflicted...
If I were to recommend a system based on the exclusives, I'd have to go PS4 all the way. Not only do you get the best Spider-Man game in a decade, but also things like God of War (maybe game of the generation unless we see a real showstopper in the next year or so) and Horizon: Zero Dawn (probably the best take on the big open world formula). So yeah, if you get one just for Spidey, there's plenty more to dig into afterwards.
Played a bit more today, one thing I really appreciate is the fact suit powers are not tied to specific suits. Some of the pretty garish ones unlock neat abilities and it's nice that you can put that on something more to your taste (the IW Iron Spider being my personal favourite at the moment, so shiny! ). Still not a fan of the default suit for it though, the white accents really don't work for me. It's like if Apple made an iSpider suit...
Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .
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2018/09/11 10:08:18
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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Formosa wrote:
Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .
I think a lot of this will come down to preference, but as much as I really like TW3, for me God of War has it beat. I guess the main comparison is breadth versus depth.
While Witcher 3 has a great story, it offers up so many sidequests and opportunity for exploration and things to discover that I feel it sometimes loses focus in order to present that vast array of things to do. GoW meanwhile packs everything into a fairly linear path, set with obstacles that send you off somewhere else for a bit but always bringing you back to the same path you set out on at the start of the game. There are side activities, but the majority of them tie directly into the main storyline or further the central theme, the relationship between Kratos and his son (which is realised through some top-quality script and voice work)
TW3 is probably the open world RPG formula at its very best, but GoW brings with it an approach to storytelling that is so incredibly vivid and intense, layered over some of the most satisfying combat you can get. Both are excellent, but personally I think GoW takes things to the next level in a way TW3 doesn't quite manage. It's not going to be for everyone, but I do think it's a strong contender for the best game out there at the moment.
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2018/09/11 11:20:30
Subject: Re:Spider-Man PS4
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Mekboy Hammerin' Somethin'
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It mean it looks like they took the PS2 classic Spiderman 2, gave it a lick of paint and sent it right back out there... but I'm fine with that as Spiderman 2 was amazing! I like Toby Maguire's nerdy weirdo version of PP better than the current cool skater boy iteration, but I'll get over it.
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This message was edited 1 time. Last update was at 2018/09/11 11:20:42
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2018/09/11 11:49:28
Subject: Spider-Man PS4
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Formosa wrote:Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .
They're nothing like one another. Comparisons are pointless.
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2018/09/11 20:46:52
Subject: Spider-Man PS4
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Grim Dark Angels Interrogator-Chaplain
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Paradigm wrote: Formosa wrote:
Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .
I think a lot of this will come down to preference, but as much as I really like TW3, for me God of War has it beat. I guess the main comparison is breadth versus depth.
While Witcher 3 has a great story, it offers up so many sidequests and opportunity for exploration and things to discover that I feel it sometimes loses focus in order to present that vast array of things to do. GoW meanwhile packs everything into a fairly linear path, set with obstacles that send you off somewhere else for a bit but always bringing you back to the same path you set out on at the start of the game. There are side activities, but the majority of them tie directly into the main storyline or further the central theme, the relationship between Kratos and his son (which is realised through some top-quality script and voice work)
TW3 is probably the open world RPG formula at its very best, but GoW brings with it an approach to storytelling that is so incredibly vivid and intense, layered over some of the most satisfying combat you can get. Both are excellent, but personally I think GoW takes things to the next level in a way TW3 doesn't quite manage. It's not going to be for everyone, but I do think it's a strong contender for the best game out there at the moment.
Cool, I’ll give it a go then, it’s been a while since I played a proper linear story driven game
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2018/09/11 20:49:11
Subject: Spider-Man PS4
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Powerful Phoenix Lord
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I'm happy for there to be a T rated game my kids actually want to play for once. I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14) -
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This message was edited 1 time. Last update was at 2018/09/11 20:49:21
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2018/09/11 23:38:54
Subject: Spider-Man PS4
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Galef wrote:I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)
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The best part is there's no multiplayer component, so you don't have to worry about that angle.
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2018/09/12 12:06:23
Subject: Spider-Man PS4
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Powerful Phoenix Lord
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Kanluwen wrote: Galef wrote:I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)
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The best part is there's no multiplayer component, so you don't have to worry about that angle.
Cool, thanx for the heads up
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2018/09/12 21:54:37
Subject: Spider-Man PS4
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Stormin' Stompa
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Galef wrote:I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)
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wow, I'm surprised it has a T rating.
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Ask yourself: have you rated a gallery image today? |
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2018/09/12 23:57:57
Subject: Spider-Man PS4
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Gargantuan Gargant
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Mr Nobody wrote: Galef wrote:I'm happy for there to be a T rated game my kids actually want to play for once. I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14) - wow, I'm surprised it has a T rating. To be fair, ESBR rating seems to be primarily there for the sexualized aspects of gaming moreso than violence IMO. At least for the US, where god forbid you see a nipple.
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This message was edited 1 time. Last update was at 2018/09/12 23:58:28
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2018/09/14 15:02:36
Subject: Spider-Man PS4
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Powerful Phoenix Lord
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Grimskul wrote: Mr Nobody wrote: Galef wrote:I'm happy for there to be a T rated game my kids actually want to play for once. I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14) - wow, I'm surprised it has a T rating. To be fair, ESBR rating seems to be primarily there for the sexualized aspects of gaming moreso than violence IMO. At least for the US, where god forbid you see a nipple.
What I don't like about the PS4 parental settings is that there are several M rated games I'm ok with them playing, but due to the birthdays on their accounts, I can't even let them play those. And I refuse to create new accounts for them using fake b-days. Partly because it requires creating fake emails, which is a pain, but mostly because that isn't an example I want my kids to be ok with. The only games I really don't want them playing (to their dismay) is anything Call of Duty, GTA or similar. Highly fantasized or sci-fi violence (like Halo or Skyrim) isn't a big deal. But games rooting in our reality that shows violence, torture and foul language is something they (especially my youngest) may imitate, or at the very least influence their attitudes (they almost always lose their manners after playing these games) The worst part about the PS4 settings is that there are 40K games I really want them to play, but they can't on their own accounts. I've offered to let them use my account, but there's something about earning their own "achievements" that makes them seem disinteresting in that. So when they want a T rated game, I'm all about it Going to pick up Spiderman today. -
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This message was edited 2 times. Last update was at 2018/09/14 15:04:55
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2018/09/14 16:34:50
Subject: Spider-Man PS4
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Fixture of Dakka
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Paradigm wrote:
It finds a very nice fix to the 'Ubisoft Problem' of a map covered in collectables and markers; chasing them down is actually fun. I think there's only one other game where I've bothered to track down all the bits like that, which was Shadow of War as again, getting around that map is enjoyable in and of itself. But Spidey takes it to the next level in the variety of things on offer; on the way to a mission, you hit a tower which uncovers a crime in progress, you beat that and on the way out zip past a backpack containing a little Easter egg or bit of lore, before flying over a landmark building and snapping a cool shot of that, all in the space of a couple of minutes. It's not a chore because it's all built around doing the things you're doing anyway just to get from place to place.
I've done most of this before I even bothered to really advance the main story. A lot of it comes down to the simple fact that travel is fun. Swinging around is active and engaging and that makes running around the map to get collectibles way more fun than most open world games. It also helps that random encounters are part of the collectible system by themselves and are really just varied and spread out enough to feel exciting when they pop up instead of a chore. Really what it comes down to is simply that the game is fun to play in a moment to moment sense. That is a seemly basic premise that feels increasingly taken for granted as developers rely more and more on grindy busy work to make players feel like they got their money's worth.
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2018/09/14 16:43:28
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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Yep. There's a lot to learn in Spidey regarding that open world formula. I actually got the Platinum trophy last night, officially making this the first game I've 100% completed, which is a great testament to just how damn fun it all is. None of it felt like a chore, even swinging round a region to wait on the last few crimes to pop up was enjoyable as anything else in the game.
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2018/09/16 15:17:25
Subject: Spider-Man PS4
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Chaos Space Marine dedicated to Slaanesh
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LunarSol wrote:I've done most of this before I even bothered to really advance the main story. A lot of it comes down to the simple fact that travel is fun
I completely agree with this. I've nearly 100% all the districts and I've just started the third act.
My only issue with the game so far is that I want more of it, which isn't a bad thing. It's one of the only games I've played where a season pass would actually be welcome. I would love Insomniac to add more themed DLCs around other Spider-man characters, like the upcoming Black Cat DLCs
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2018/09/16 21:30:36
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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Given the last DLC is called 'Silver Lining', I think we'll see more of Silver Sable in that one. And the first is obviously Black Cat. It's the middle one that's puzzling me, 'Turf War'... Not sure who/what that might be in reference to. A post-Fisk scrap between the gangs? The introduction of a never-before-seen villain called Grass-Man?
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2018/09/16 23:24:43
Subject: Re:Spider-Man PS4
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Chaos Space Marine dedicated to Slaanesh
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Apparently all three will revolve around Black Cat in some way but I do agree the last one sounds like Silver Sable will be heavily involved
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2018/09/17 00:08:50
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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If nothing else, I think there's plenty of setup for sequels to cover the things this game can't cram in. A good chunk of the iconic characters that aren't present are hinted at, teased or outright confirmed to exist in this universe. End of game and collectable spoilers: What I'd really like to see is some more cameos from various allies. Not sure what exactly they have the rights to at Sony (as I believe most Marvel rights, or at least MCU ones, are at Square Enix) but I'd pay good money for the chance to team up with someone like Daredevil or Luke Cage around NY.
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This message was edited 2 times. Last update was at 2018/09/17 00:10:01
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2018/09/17 18:37:42
Subject: Re:Spider-Man PS4
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Chaos Space Marine dedicated to Slaanesh
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You're right, they've done well subtly (and in some cases not so subtly) hinting at some of the characters they want to introduce although there are a couple missing that I would like to see in some capacity or another
Story spoilers
Daredevil would be an excellent addition. I wouldn't mind some SHIELD appearances either, but like you said, the rights might not be available
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2018/09/18 14:18:05
Subject: Spider-Man PS4
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Fixture of Dakka
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pix3lboy wrote: LunarSol wrote:I've done most of this before I even bothered to really advance the main story. A lot of it comes down to the simple fact that travel is fun
I completely agree with this. I've nearly 100% all the districts and I've just started the third act.
I will say, of all the side missions, Harry's stuff seems the least organically impelemented and feels the most like clunky open world design. There's a bit of the same problem with Taskmaster's stuff. This has more to do with how seemless the crimes and bases are implemented though. It makes the few places where they reset the game world for you really stand out in comparison.
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2018/10/05 22:13:22
Subject: Spider-Man PS4
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Ridin' on a Snotling Pump Wagon
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Late to the party as ever.
Only played an hour or two so far, but I’m highly impressed.
Web Swinging is a bit odd at first, but you soon get the hang of it.
Combat? Very similar to Arkham, but I’m finding it much less forgiving. And being a Story Wuss, I’m on the easiest setting. It rewards precision over button bashing. Reckon a bit more practice and I’ll be getting on way better.
Had to knock it on the head tonight, as I’ve got work in the morning, but believe you me, I’ll be caning it the rest of tomorrow, Sunday and Monday - with breaks for Dr Who and Walking Dead, natch.
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2018/10/11 16:45:29
Subject: Spider-Man PS4
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Fixture of Dakka
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The main thing to realize about the combat is that enemies will swarm and overwhelm you rather quickly. It's not like Arkham where you can stand in the middle and take them on as they come at you; its important to isolate enemies from the group while you take them on. Air launching is generally the easiest way to accomplish this, but I think overall the game also does a good job of forcing you to learn different strategies and even make use of your gadgets as the game progresses.
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2018/10/11 16:58:01
Subject: Spider-Man PS4
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Executing Exarch
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LunarSol wrote:The main thing to realize about the combat is that enemies will swarm and overwhelm you rather quickly. It's not like Arkham where you can stand in the middle and take them on as they come at you; its important to isolate enemies from the group while you take them on. Air launching is generally the easiest way to accomplish this, but I think overall the game also does a good job of forcing you to learn different strategies and even make use of your gadgets as the game progresses.
I rarely air-launch myself. It seems like I spend too much time dodging automatic weapons fire when I'm in the air. Instead, I tend to stay low. I jump between enemies when I can, throw objects (the combat skill that causes objects to knock down enemies during the spin before you throw them is great for this), and dodge dodge dodge.
And occasionally I even remember that a knocked down enemy can be webbed to the ground before he gets back up again.
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2018/10/11 17:20:54
Subject: Spider-Man PS4
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Is 'Eavy Metal Calling?
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Yeah, it's so nice to know that once someone's down or near a wall, you can instantly take them out if you're quick. Once you get used to that, there's a lot of fun to be had thus: Web Bomb into a big group of baddies to cover them in webs and then Concussive Blast as many as you can into the nearest surface. Angle it right and you can get 5+ guys in a single shot which is immensely useful (especially on guys with firearms).
I do think Spidey encourages/perhaps requires you to be a bit more varied than Arkham. As mentioned, with the counters Bats can just stand there and win a fight just by throwing punches back at the goons. With the Dodge Spidey has in place of that being purely defensive, you have to use your offensive options more actively and the game gives you plenty of tools to do that. I find in Arkham I learn a few tricks to carry me through the game, Spidey definitely made me mix it up a lot more, especially in the last act when some fairly tricky enemy types show up.
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