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Made in gb
Is 'Eavy Metal Calling?





UK

Finally, a good Spidey game! I've been looking forward to this one for ages, and after a few hours tonight, it certainly lives up to expectations thus far. I spent a ton of time on Spider-Man 2 as a kid and a few years later, Web of Shadows was a nice update to that formula, but even leaving aside the technical advances between those and now I think this newest one comes as close to the complete Spidey package as you can get.

It helps that it's based around my preferred take on Spidey, slightly more experienced, with all the high school drama out of the way and the villains established, but they've also done an excellent job on the voice on the voice work, Yuri Lowenthal is as believable as any of the live action Spideys.

Mechanically, it wears a lot of its influences on its sleeve, from Arkham-flavoured combat to a slo-mo gadget wheel you'd see in Assassin's Creed or Horizon, to the lore-and-easter-egg-filled collectables from Shadow of War, but it all fits together perfectly and nails traversal between those in a way none of the others quite manage. Spidey in video game form has never been so 3-dimensional, with this version handing over almost total freedom of movement and making sure that it all pieces together as smoothly as possible. Just getting from A to B, or going on a scavenger hunt for the many and varied collectables is an utter joy (I literally just spent an hour ticking markers off the map, no quests, and the time just flew by).

Too early on to really comment on the way the story's going, but so far, so good. The voice talent all seems up to scratch, it looks absolutely gorgeous and all in all, comes very highly recommended.

Anyone else playing? Also, let's keep anything spoilery in tags, please.

This message was edited 1 time. Last update was at 2018/09/07 22:19:13


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I have watched a bit of footage for this and... this is seemingly "system seller" level good.

It looks amazing, and I want to play it, but don't have a PS4.

So conflicted...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

It's worth getting it just for the following:






Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Is 'Eavy Metal Calling?





UK

 H.B.M.C. wrote:
I have watched a bit of footage for this and... this is seemingly "system seller" level good.

It looks amazing, and I want to play it, but don't have a PS4.

So conflicted...


If I were to recommend a system based on the exclusives, I'd have to go PS4 all the way. Not only do you get the best Spider-Man game in a decade, but also things like God of War (maybe game of the generation unless we see a real showstopper in the next year or so) and Horizon: Zero Dawn (probably the best take on the big open world formula). So yeah, if you get one just for Spidey, there's plenty more to dig into afterwards.

Played a bit more today, one thing I really appreciate is the fact suit powers are not tied to specific suits. Some of the pretty garish ones unlock neat abilities and it's nice that you can put that on something more to your taste (the IW Iron Spider being my personal favourite at the moment, so shiny! ). Still not a fan of the default suit for it though, the white accents really don't work for me. It's like if Apple made an iSpider suit...

 
   
Made in us
[MOD]
Solahma






RVA

Ugh I bought Dragon Quest XI on Tuesday, not knowing this was about to come out.

   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Well, looks like I have to knock the dust off my PS4.

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Finished up the main story today, so a few more comments on the game as a whole package...

The story is excellent, as good as anything the Arkham games have to offer in terms of being an incredibly authentic story for the title character; it doesn't draw from much established material at all, but is full of references, characters, nods to the comics and perfectly gripping in and of itself. It also captures a sense of pacing and escalation very nicely, giving you plenty of time to mosey around in the opening hours with no real pressure, before really ramping up and going slightly bananas in this final chunk of the game. There's plenty of surprises as well, quite a lot of elements don't go the way you expect.

It finds a very nice fix to the 'Ubisoft Problem' of a map covered in collectables and markers; chasing them down is actually fun. I think there's only one other game where I've bothered to track down all the bits like that, which was Shadow of War as again, getting around that map is enjoyable in and of itself. But Spidey takes it to the next level in the variety of things on offer; on the way to a mission, you hit a tower which uncovers a crime in progress, you beat that and on the way out zip past a backpack containing a little Easter egg or bit of lore, before flying over a landmark building and snapping a cool shot of that, all in the space of a couple of minutes. It's not a chore because it's all built around doing the things you're doing anyway just to get from place to place.

Even the handful of sections where you're not swinging around as Spidey are good fun; if the game's making you play as someone else for a bit, it's for a good reason, and those sections (typically stealth segments) are actually not bad. Unlike, say, the future segments of Assassin's Creed games that completely take me out of it, the non-Spidey sections in this are done well enough that they absolutely feel like a part of the same game.

I think the combat may even trump the best of Arkham. Having that extra 3d element and a slightly more squishy, agile fighter means you neither have nor want to stand there and just throw counters back, you want to be using air combat, web gadgets, traversal, all the systems the game has to get and edge. Even at higher levels certain enemy types still pack a real punch, though conversely at that point you have enough of an arsenal that you can easily switch up your approach if a certain method isn't quite working. The boss fights hands down beat Arkham; they're varied, relatively tough without being impossible, and crucially give you all the same freedoms that you have taking on regular enemies. Even within the confines of a boss arena, you're often still free to swing around, employ your array of gadgets, use the environment in a way that's not at all scripted.


I think I might actually chase the platinum on this one, just because I don't think I'm anywhere near done enjoying what the game has to offer. Holding out for a New Game Plus too, as I'd like to have a run through the story without the need to go chasing XP or upgrade tokens (admittedly, the game does tend to give you the XP you need to stay level with the main quest, but I did get a bit distracted at times obsessively clearing off map markers between missions)

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 Paradigm wrote:
 H.B.M.C. wrote:
I have watched a bit of footage for this and... this is seemingly "system seller" level good.

It looks amazing, and I want to play it, but don't have a PS4.

So conflicted...


If I were to recommend a system based on the exclusives, I'd have to go PS4 all the way. Not only do you get the best Spider-Man game in a decade, but also things like God of War (maybe game of the generation unless we see a real showstopper in the next year or so) and Horizon: Zero Dawn (probably the best take on the big open world formula). So yeah, if you get one just for Spidey, there's plenty more to dig into afterwards.

Played a bit more today, one thing I really appreciate is the fact suit powers are not tied to specific suits. Some of the pretty garish ones unlock neat abilities and it's nice that you can put that on something more to your taste (the IW Iron Spider being my personal favourite at the moment, so shiny! ). Still not a fan of the default suit for it though, the white accents really don't work for me. It's like if Apple made an iSpider suit...



Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .
   
Made in gb
Is 'Eavy Metal Calling?





UK

 Formosa wrote:


Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .


I think a lot of this will come down to preference, but as much as I really like TW3, for me God of War has it beat. I guess the main comparison is breadth versus depth.

While Witcher 3 has a great story, it offers up so many sidequests and opportunity for exploration and things to discover that I feel it sometimes loses focus in order to present that vast array of things to do. GoW meanwhile packs everything into a fairly linear path, set with obstacles that send you off somewhere else for a bit but always bringing you back to the same path you set out on at the start of the game. There are side activities, but the majority of them tie directly into the main storyline or further the central theme, the relationship between Kratos and his son (which is realised through some top-quality script and voice work)

TW3 is probably the open world RPG formula at its very best, but GoW brings with it an approach to storytelling that is so incredibly vivid and intense, layered over some of the most satisfying combat you can get. Both are excellent, but personally I think GoW takes things to the next level in a way TW3 doesn't quite manage. It's not going to be for everyone, but I do think it's a strong contender for the best game out there at the moment.

 
   
Made in gb
Mekboy Hammerin' Somethin'





Dorset, England

It mean it looks like they took the PS2 classic Spiderman 2, gave it a lick of paint and sent it right back out there... but I'm fine with that as Spiderman 2 was amazing!

I like Toby Maguire's nerdy weirdo version of PP better than the current cool skater boy iteration, but I'll get over it.

This message was edited 1 time. Last update was at 2018/09/11 11:20:42


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Formosa wrote:
Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .
They're nothing like one another. Comparisons are pointless.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 Paradigm wrote:
 Formosa wrote:


Do you honestly think god of war is better than the Witcher 3? I haven’t played it yet but that would be very high praise and I would likely buy it on your claim “game of the generation”, as that is firmly in the hands of Witcher at the moment .


I think a lot of this will come down to preference, but as much as I really like TW3, for me God of War has it beat. I guess the main comparison is breadth versus depth.

While Witcher 3 has a great story, it offers up so many sidequests and opportunity for exploration and things to discover that I feel it sometimes loses focus in order to present that vast array of things to do. GoW meanwhile packs everything into a fairly linear path, set with obstacles that send you off somewhere else for a bit but always bringing you back to the same path you set out on at the start of the game. There are side activities, but the majority of them tie directly into the main storyline or further the central theme, the relationship between Kratos and his son (which is realised through some top-quality script and voice work)

TW3 is probably the open world RPG formula at its very best, but GoW brings with it an approach to storytelling that is so incredibly vivid and intense, layered over some of the most satisfying combat you can get. Both are excellent, but personally I think GoW takes things to the next level in a way TW3 doesn't quite manage. It's not going to be for everyone, but I do think it's a strong contender for the best game out there at the moment.



Cool, I’ll give it a go then, it’s been a while since I played a proper linear story driven game
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)

-

This message was edited 1 time. Last update was at 2018/09/11 20:49:21


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Galef wrote:
I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)

-

The best part is there's no multiplayer component, so you don't have to worry about that angle.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Kanluwen wrote:
 Galef wrote:
I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)

-

The best part is there's no multiplayer component, so you don't have to worry about that angle.
Cool, thanx for the heads up

   
Made in ca
Stormin' Stompa






Ottawa, ON

 Galef wrote:
I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)

-


wow, I'm surprised it has a T rating.

Spoiler:
Because there is a scene where a man shoots himself in the head. You don't really see anything, but still...

Ask yourself: have you rated a gallery image today? 
   
Made in ca
Gargantuan Gargant






 Mr Nobody wrote:
 Galef wrote:
I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)

-


wow, I'm surprised it has a T rating.

Spoiler:
Because there is a scene where a man shoots himself in the head. You don't really see anything, but still...


To be fair, ESBR rating seems to be primarily there for the sexualized aspects of gaming moreso than violence IMO. At least for the US, where god forbid you see a nipple.

This message was edited 1 time. Last update was at 2018/09/12 23:58:28


 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Grimskul wrote:
 Mr Nobody wrote:
 Galef wrote:
I'm happy for there to be a T rated game my kids actually want to play for once.
I'm getting this for them soon so I can be the hero for a change instead of the evil stepdad that wont let them play M rated games (they're 11 & 14)

-


wow, I'm surprised it has a T rating.

Spoiler:
Because there is a scene where a man shoots himself in the head. You don't really see anything, but still...


To be fair, ESBR rating seems to be primarily there for the sexualized aspects of gaming moreso than violence IMO. At least for the US, where god forbid you see a nipple.
What I don't like about the PS4 parental settings is that there are several M rated games I'm ok with them playing, but due to the birthdays on their accounts, I can't even let them play those.
And I refuse to create new accounts for them using fake b-days. Partly because it requires creating fake emails, which is a pain, but mostly because that isn't an example I want my kids to be ok with.
The only games I really don't want them playing (to their dismay) is anything Call of Duty, GTA or similar. Highly fantasized or sci-fi violence (like Halo or Skyrim) isn't a big deal.
But games rooting in our reality that shows violence, torture and foul language is something they (especially my youngest) may imitate, or at the very least influence their attitudes (they almost always lose their manners after playing these games)

The worst part about the PS4 settings is that there are 40K games I really want them to play, but they can't on their own accounts. I've offered to let them use my account, but there's something about earning their own "achievements" that makes them seem disinteresting in that.
So when they want a T rated game, I'm all about it

Going to pick up Spiderman today.

-

This message was edited 2 times. Last update was at 2018/09/14 15:04:55


   
Made in us
Fixture of Dakka





 Paradigm wrote:

It finds a very nice fix to the 'Ubisoft Problem' of a map covered in collectables and markers; chasing them down is actually fun. I think there's only one other game where I've bothered to track down all the bits like that, which was Shadow of War as again, getting around that map is enjoyable in and of itself. But Spidey takes it to the next level in the variety of things on offer; on the way to a mission, you hit a tower which uncovers a crime in progress, you beat that and on the way out zip past a backpack containing a little Easter egg or bit of lore, before flying over a landmark building and snapping a cool shot of that, all in the space of a couple of minutes. It's not a chore because it's all built around doing the things you're doing anyway just to get from place to place.


I've done most of this before I even bothered to really advance the main story. A lot of it comes down to the simple fact that travel is fun. Swinging around is active and engaging and that makes running around the map to get collectibles way more fun than most open world games. It also helps that random encounters are part of the collectible system by themselves and are really just varied and spread out enough to feel exciting when they pop up instead of a chore. Really what it comes down to is simply that the game is fun to play in a moment to moment sense. That is a seemly basic premise that feels increasingly taken for granted as developers rely more and more on grindy busy work to make players feel like they got their money's worth.
   
Made in gb
Is 'Eavy Metal Calling?





UK

Yep. There's a lot to learn in Spidey regarding that open world formula. I actually got the Platinum trophy last night, officially making this the first game I've 100% completed, which is a great testament to just how damn fun it all is. None of it felt like a chore, even swinging round a region to wait on the last few crimes to pop up was enjoyable as anything else in the game.

 
   
Made in gb
Chaos Space Marine dedicated to Slaanesh





UK

 LunarSol wrote:
I've done most of this before I even bothered to really advance the main story. A lot of it comes down to the simple fact that travel is fun

I completely agree with this. I've nearly 100% all the districts and I've just started the third act.

My only issue with the game so far is that I want more of it, which isn't a bad thing. It's one of the only games I've played where a season pass would actually be welcome. I would love Insomniac to add more themed DLCs around other Spider-man characters, like the upcoming Black Cat DLCs

 
   
Made in gb
Is 'Eavy Metal Calling?





UK

Given the last DLC is called 'Silver Lining', I think we'll see more of Silver Sable in that one. And the first is obviously Black Cat. It's the middle one that's puzzling me, 'Turf War'... Not sure who/what that might be in reference to. A post-Fisk scrap between the gangs? The introduction of a never-before-seen villain called Grass-Man?

 
   
Made in gb
Chaos Space Marine dedicated to Slaanesh





UK

Apparently all three will revolve around Black Cat in some way but I do agree the last one sounds like Silver Sable will be heavily involved

 
   
Made in gb
Is 'Eavy Metal Calling?





UK

If nothing else, I think there's plenty of setup for sequels to cover the things this game can't cram in. A good chunk of the iconic characters that aren't present are hinted at, teased or outright confirmed to exist in this universe.

End of game and collectable spoilers:

Spoiler:
Between what's referenced/appears in this game and what's teased for a sequel, I can't think of any major spidey villains that aren't set to get a look-in. Lizard, Sandman and Mysterio are all confirmed to exist via various backpacks, and the second post-credits scene very heavily implies the next game will see both Venom and Green Goblin take centre stage in some form. At that point, we've pretty much got all the iconic ones ticked off the list (except maybe Morlun, though I'm not sure if he qualifies as iconic or not...) I fully expect we'll see Doc Ock again, given the lengths they went to to characterise him in this one.


What I'd really like to see is some more cameos from various allies. Not sure what exactly they have the rights to at Sony (as I believe most Marvel rights, or at least MCU ones, are at Square Enix) but I'd pay good money for the chance to team up with someone like Daredevil or Luke Cage around NY.

This message was edited 2 times. Last update was at 2018/09/17 00:10:01


 
   
Made in gb
Chaos Space Marine dedicated to Slaanesh





UK

You're right, they've done well subtly (and in some cases not so subtly) hinting at some of the characters they want to introduce although there are a couple missing that I would like to see in some capacity or another

Story spoilers
Spoiler:
Kraven the Hunter could be an interesting choice as a side character, similar to how Taskmaster was used. Also, more symbiotes would be good as I have a feeling Harry Osborne might actually become Anti-Venom. Anti-Venom got his powers from Mister Negative and the symbiote, which would tie into the story nicely.

On the hero side, I'd like to see Spider Gwen make an appearance. Gwen Stacy doesn't get mentioned, so they could have her introduction as an opening act where Spider-man thinks there's a copycat running around the city (like one of the side missions in the game).


Daredevil would be an excellent addition. I wouldn't mind some SHIELD appearances either, but like you said, the rights might not be available

 
   
Made in us
Fixture of Dakka





 pix3lboy wrote:
 LunarSol wrote:
I've done most of this before I even bothered to really advance the main story. A lot of it comes down to the simple fact that travel is fun

I completely agree with this. I've nearly 100% all the districts and I've just started the third act.


I will say, of all the side missions, Harry's stuff seems the least organically impelemented and feels the most like clunky open world design. There's a bit of the same problem with Taskmaster's stuff. This has more to do with how seemless the crimes and bases are implemented though. It makes the few places where they reset the game world for you really stand out in comparison.
   
Made in gb
Ridin' on a Snotling Pump Wagon






Late to the party as ever.

Only played an hour or two so far, but I’m highly impressed.

Web Swinging is a bit odd at first, but you soon get the hang of it.

Combat? Very similar to Arkham, but I’m finding it much less forgiving. And being a Story Wuss, I’m on the easiest setting. It rewards precision over button bashing. Reckon a bit more practice and I’ll be getting on way better.

Had to knock it on the head tonight, as I’ve got work in the morning, but believe you me, I’ll be caning it the rest of tomorrow, Sunday and Monday - with breaks for Dr Who and Walking Dead, natch.

   
Made in us
Fixture of Dakka





The main thing to realize about the combat is that enemies will swarm and overwhelm you rather quickly. It's not like Arkham where you can stand in the middle and take them on as they come at you; its important to isolate enemies from the group while you take them on. Air launching is generally the easiest way to accomplish this, but I think overall the game also does a good job of forcing you to learn different strategies and even make use of your gadgets as the game progresses.
   
Made in us
Executing Exarch




 LunarSol wrote:
The main thing to realize about the combat is that enemies will swarm and overwhelm you rather quickly. It's not like Arkham where you can stand in the middle and take them on as they come at you; its important to isolate enemies from the group while you take them on. Air launching is generally the easiest way to accomplish this, but I think overall the game also does a good job of forcing you to learn different strategies and even make use of your gadgets as the game progresses.


I rarely air-launch myself. It seems like I spend too much time dodging automatic weapons fire when I'm in the air. Instead, I tend to stay low. I jump between enemies when I can, throw objects (the combat skill that causes objects to knock down enemies during the spin before you throw them is great for this), and dodge dodge dodge.

And occasionally I even remember that a knocked down enemy can be webbed to the ground before he gets back up again.
   
Made in gb
Is 'Eavy Metal Calling?





UK

Yeah, it's so nice to know that once someone's down or near a wall, you can instantly take them out if you're quick. Once you get used to that, there's a lot of fun to be had thus: Web Bomb into a big group of baddies to cover them in webs and then Concussive Blast as many as you can into the nearest surface. Angle it right and you can get 5+ guys in a single shot which is immensely useful (especially on guys with firearms).

I do think Spidey encourages/perhaps requires you to be a bit more varied than Arkham. As mentioned, with the counters Bats can just stand there and win a fight just by throwing punches back at the goons. With the Dodge Spidey has in place of that being purely defensive, you have to use your offensive options more actively and the game gives you plenty of tools to do that. I find in Arkham I learn a few tricks to carry me through the game, Spidey definitely made me mix it up a lot more, especially in the last act when some fairly tricky enemy types show up.

 
   
 
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