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[KILL TEAM] How come craftworld eldar are garbage?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Fresh-Faced New User




Ok, I realise that could be an inflammatory title and yes I'm brand new to this forum but please let me explain my thinking. My friend and I were discussing craftworld eldar in kill team and how disappointed we were with what units are available for your kill team.
Firstly and most importantly, it seems a massive oversight that the most phychic race in 40k has no access to a single Psyker . Why aren't Warlocks available? It's not like they would be OP. Obviously we would put them in ourselves, fudge the rules you know but I'm a little disappointed the designers didn't think of this. I mean it's easy! Max them out at one model per team, give them psybolt....And that's it!
Secondly. Surely striking scorpions should be available right? The one unit that is known for infiltrating enemy positions.
I'd love to hear what people think.
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Finecast.
If (almost) every model in KT has to come as plastic, Eldar have few choices.
Rangers are an exception, and are not plastic, but had to be in the list.
Aspect warriors are all resin, apart from Dire Avengers.
No Warlocks are plastic, apart from the jetbiker.

So, Eldar KT lists are suffering from the failure of Finecast.

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"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
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Made in us
Satyxis Raider






Seattle, WA

Yeah, I think it was a big oversight to put in Guardians instead of scorpions and banshees.

I do not really miss the warlock, though. But that could've been cool, too. Maybe they will have craft world specific killteams down the road like they did for Chaos that will give different options.
   
Made in gb
Deadly Dire Avenger




I'm hoping for Warlocks in the Commanders expansion.

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Made in us
Regular Dakkanaut





 Skinnereal wrote:
Finecast.
If (almost) every model in KT has to come as plastic, Eldar have few choices.
Rangers are an exception, and are not plastic, but had to be in the list.
Aspect warriors are all resin, apart from Dire Avengers.
No Warlocks are plastic, apart from the jetbiker.

So, Eldar KT lists are suffering from the failure of Finecast.


Wow, I had not thought of this, but that makes so much sense to me now. I totally wasn't considering how GW might limit options based on availability of plastic kits. But of course they would do that for a brand new game where they're trying to appeal to as many new players as possible...
   
Made in nl
Blood-Drenched Death Company Marine





The Netherlands

There's plenty of (partly) finecast models in kill team: Lictors, Rangers, Storm Guardians, Flayed Ones and Kommandos

   
Made in us
Regular Dakkanaut





I'm assuming it's more to do with what they plan on including in each faction's starter box. They want new players buying starter sets to start with plastic.


Automatically Appended Next Post:
And keep resin to a minimum.

This message was edited 1 time. Last update was at 2018/09/17 10:39:29


 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

 Redemption wrote:
There's plenty of (partly) finecast models in kill team: Lictors, Rangers, Storm Guardians, Flayed Ones and Kommandos
Without them, what would that leave for those 'armies'? Did they have to add them, just to make a viable list?
Storm Guardian arms being special is odd, but they caused that to themselves. A plastic sprue would not hurt, as that is the set I have from years ago.
Scorpions would be the obvious choice, and they're not there.

This message was edited 1 time. Last update was at 2018/09/18 12:15:58


6000 pts - 4000 pts - Harlies: 1000 pts - 1000 ptsDS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK 
   
Made in fi
Hoary Long Fang with Lascannon




Finland

I don't play Eldar myself but I agree 100%. At least Scorpions should be included, possibly a Warlock as well.

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3500
2000 
   
Made in us
Longtime Dakkanaut





The game is going to grow when Kill Team: Commanders comes out. I'm sure they'll add Warlocks or something else to it.

And really, Craftworld Eldar are just in dire need of an update to their model range all around. Sadly, it's not happening any time soon, but if we keep telling GW that we want an update, then they should eventually give it to us.

Let's put it this way, you likely won't have to wait as long as Sisters of Battle players.
   
Made in gb
Battleship Captain




The commanders expansion will have a plastic faction box - probably the new spiritseer - but we're told 4o data sheets. That works out at about 3 per faction - i could see a non hawk wings autarch or a warlock

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Made in us
Longtime Dakkanaut




Warlock is gonna need a serious price cut, and a fundamental rework on its powerset if it wants to be remotely viable for Kill Team.

55 points for two wounds and a single model buff aint even close to workable.
   
Made in us
Longtime Dakkanaut




drbored wrote:
The game is going to grow when Kill Team: Commanders comes out. I'm sure they'll add Warlocks or something else to it.

And really, Craftworld Eldar are just in dire need of an update to their model range all around. Sadly, it's not happening any time soon, but if we keep telling GW that we want an update, then they should eventually give it to us.

Let's put it this way, you likely won't have to wait as long as Sisters of Battle players.


Eldar have too many units and not enough buyers for a good full update of their aging range
   
Made in us
Fresh-Faced New User




stratigo wrote:
Eldar have too many units and not enough buyers for a good full update of their aging range
They would have more buyers if they updated their aging range.
   
Made in us
Longtime Dakkanaut




wisetiger7 wrote:
stratigo wrote:
Eldar have too many units and not enough buyers for a good full update of their aging range
They would have more buyers if they updated their aging range.


Maybe. Unlike many factions that have very old models, Eldar have been a very strong faction in almost every edition. I don't want to say that players only play armies that are good, but that's always going to be a significant factor in sales. Plus a lot of the range has held up to the test of time.
   
Made in us
Longtime Dakkanaut




wisetiger7 wrote:
stratigo wrote:
Eldar have too many units and not enough buyers for a good full update of their aging range
They would have more buyers if they updated their aging range.


The eldar range will only ever be selectively updated I predict. You'll get a new aspect redone every few years
   
 
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