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Made in us
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AZ

For friendly 1 time games...

The Necromunda Underhive rulebook or the first Necromunda gaming supplement?



 
   
Made in no
Longtime Dakkanaut





For a friendly 1 time game you can use the Underhive rulebook. It will however be a very different game than what everyone else plays. The Underhive system was a demo system which was replaced on day 1, dead on arrival. It is playable, but not something that is gaining any updates, fixes or new content. That is only for the Gang War system.

If you want the full version of Goliath with latest updates, you need GW1 and GW3 (parts of GW1 was replaced by GW3).

This message was edited 2 times. Last update was at 2018/09/19 13:35:50


 
   
Made in us
Flashy Flashgitz





Southern California

NO, the Underhive game is NOT a demo game,and not meant to be replaced on day one. Instead, it is a completely self-contained box game. Designed from the start to be fully playable out of the box. Two complete gangs, full set of rules, unique gaming environment. One purchase, with nothing else needed to play. It's really quite remarkable, and one of GW's best box set games. BUT, it does not fully recreate the original Necromunda game. On purpose. I don't think everyone understands this. Or, wants to accept it. There is absolutely nothing missing from the box set. It's beautiful, man!

Now, to re-create the original Necromunda, you add more to the box set (other gangs, campaign, 3D tabletop setting). GW made that available on day one with the first Gang War supplement. That's not an admission of error, it's just smart marketing. Don't want to play campaigns, and tabletop games? You aren't paying for anything extra with the box set. If you do want to add other gangs, you may need to make adjustments to the two box set gangs. You may need to change to the campaign versions of Eschers and Goliaths (sort of, or make slight adjustments). Even if not adding the campaign, or playing 3D. Easy peasy.
   
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Willing Inquisitorial Excruciator




Ephrata, PA

 Gobbla wrote:
NO, the Underhive game is NOT a demo game,and not meant to be replaced on day one. Instead, it is a completely self-contained box game. Designed from the start to be fully playable out of the box. Two complete gangs, full set of rules, unique gaming environment. One purchase, with nothing else needed to play. It's really quite remarkable, and one of GW's best box set games. BUT, it does not fully recreate the original Necromunda game. On purpose. I don't think everyone understands this. Or, wants to accept it. There is absolutely nothing missing from the box set. It's beautiful, man!

Now, to re-create the original Necromunda, you add more to the box set (other gangs, campaign, 3D tabletop setting). GW made that available on day one with the first Gang War supplement. That's not an admission of error, it's just smart marketing. Don't want to play campaigns, and tabletop games? You aren't paying for anything extra with the box set. If you do want to add other gangs, you may need to make adjustments to the two box set gangs. You may need to change to the campaign versions of Eschers and Goliaths (sort of, or make slight adjustments). Even if not adding the campaign, or playing 3D. Easy peasy.


100% this. If you bought the set that came with the Gang War 1 book, use that, and if you really like the game, consider Gang War 3, because as listed, it did make noticeable changes to some to the GW 1 stats and rules, plus the missions are good.

I would, however, consider using an alternate build to what the box gangs are. The Goliath gang, as they would have you build it, is very underwhelming, and is at a disadvantage as a result.

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AZ

So if I’m playing a skirmish game I have to use the underhive rulebook but a campaign I use the GW1 & 3?

If not for skirmishes do I always use 1500 credits to start?



 
   
Made in no
Longtime Dakkanaut





The core box would be better if they simply used the same Goliath and Escher as the Gang War system (fighters, costs, HWL, skills ++).
 Gobbla wrote:
NO, the Underhive game is NOT a demo game,and not meant to be replaced on day one. Instead, it is a completely self-contained box game. Designed from the start to be fully playable out of the box. Two complete gangs, full set of rules, unique gaming environment. One purchase, with nothing else needed to play. It's really quite remarkable, and one of GW's best box set games. BUT, it does not fully recreate the original Necromunda game. On purpose. I don't think everyone understands this. Or, wants to accept it. There is absolutely nothing missing from the box set. It's beautiful, man!

Now, to re-create the original Necromunda, you add more to the box set (other gangs, campaign, 3D tabletop setting). GW made that available on day one with the first Gang War supplement. That's not an admission of error, it's just smart marketing. Don't want to play campaigns, and tabletop games? You aren't paying for anything extra with the box set. If you do want to add other gangs, you may need to make adjustments to the two box set gangs. You may need to change to the campaign versions of Eschers and Goliaths (sort of, or make slight adjustments). Even if not adding the campaign, or playing 3D. Easy peasy.

The original Necromunda box was not a demo version no. It included complete rules for all weapons.

Juves are not missing from a Necromunda box set? What about iconic weapons like the heavy stubber or chainsword? Or even a complete skill list?

The Necromunda boxed game is a demo version compared to the Gang War system.


Automatically Appended Next Post:
usmcmidn wrote:
So if I’m playing a skirmish game I have to use the underhive rulebook but a campaign I use the GW1 & 3?

If not for skirmishes do I always use 1500 credits to start?

No. If you want a very much smaller version of Necromunda, you use the boxed game for skirmish mode playing 2d games.

If you want the "full" experience you must use the Gang War system. This is (in my opinion) a superior system for playing 2d, 3d, skirmish or campaign games. With the Gang War system, you get things like: Brutes, Pets, Wyrd Powers, 8 skill categories with 6 skills each, bounty hunters, tons of weapons like plasma cannon, heavy stubber, bolt pistol, flamer ++, Juves, 9 unique gangs (so far), 31 scenarios, 99 tactics cards (more to come), bionics...

With the Underhive box system, you get 2 incomplete gangs (no Juves), 10% of the weaponry, a handfull of skills, 6 scenarios, only 1 game mode (skirmish) and only 1 terrain type (2d).

This message was edited 4 times. Last update was at 2018/09/20 11:18:29


 
   
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AZ

So if you’re saying skirmish is strictly the rule book, then How would you do skirmishes with gangs other than Escher and Goliath if they aren’t in the box set?



 
   
Made in no
Longtime Dakkanaut





The rulebook is two things:

1) it's own game system (very reduced alternative skills, reduced/alternative scenarios, reduced/alternative Escher & Goliath gangs, reduced/alternative armoury)
2) core rules and 2d rules in use for the Gang War system

The boxed game is strictly skirmish, but skirmish is not strictly the box game. If you use the Gang War system, you can do everything:

-2d games
-3d games
-skirmish
-campaigns (Turf War, Dominion)
-all content (gangs, pets, brutes, hangers-on, bionics, wyrd powers, full skill set, full fighter set, full armoury, full trading post)

Compare this to the Blood Bowl box:
-all rules are from the "full game" (except reduced/simplified/incorrect orc & human team roster, reduced/simplified/incorrect skills, reduced/simplified/incorrect star players and reduced/simplified/incorrect kick-off table)

Which means that if you play the Blood Bowl boxed game, it is fully compatible with the "full" game of Blood Bowl (except minor simplifications listed above). Different situation than N17 is in. Making core rules bundled with an alternative demo game version is such a bad idea, and the reason why neither rulebooks are sold separately. They are not standalone like Kill Team rulebook for example, but instead tied in with the contents of the box.

This message was edited 7 times. Last update was at 2018/09/24 21:00:02


 
   
Made in us
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AZ

ok thanks... It didn't make sense that I couldn't' use the GW books for skirmish.

EDIT:

If I’m doing a skirmish game do my opponent and I agree on a starting credit limit (1,000, 1,500 etc...)?

Can I use the trading post stuff to form my list for skirmish as well?

This message was edited 1 time. Last update was at 2018/09/28 02:35:53




 
   
 
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