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Made in nz
Fresh-Faced New User




Index: Imperium 2 Pages 114 and 115 – Vindicare Assassin, Callidus Assassin, Eversor Assassin and Culexus
Assassin, Abilities
Add the following ability:
‘Execution Force: So long as your Warlord is from the Imperium, you can include this unit in a Vanguard
Detachment even if that Detachment contains no HQ units. However, if you do so, that Detachment’s Command
Benefits are changed to ‘None’.’


With the wording of the assassins detachment requirements it does leave some room for interpretation.

Firstly, can you have a Vanguard detachment with both Assassins and Sisters of Silence (or others with this detachment rules addendum)?

Also, what in this wording prevents you from having a mixed IMPERIUM keyword detachment with other factions and an HQ?

For example, an Inquisitor HQ and Assassin Elites.

Bear in mind that the rules as intended here are to ensure that these minor factions remain functional and the potentially wider options don't contradict this intention and also aren't particularly open for abuse.

This message was edited 1 time. Last update was at 2018/10/05 23:01:03


 
   
Made in gb
Norn Queen






Camjo wrote:
Index: Imperium 2 Pages 114 and 115 – Vindicare Assassin, Callidus Assassin, Eversor Assassin and Culexus
Assassin, Abilities
Add the following ability:
‘Execution Force: So long as your Warlord is from the Imperium, you can include this unit in a Vanguard
Detachment even if that Detachment contains no HQ units. However, if you do so, that Detachment’s Command
Benefits are changed to ‘None’.’


With the wording of the assassins detachment requirements it does leave some room for interpretation.

Firstly, can you have a Vanguard detachment with both Assassins and Sisters of Silence (or others with this detachment rules addendum)?

Also, what in this wording prevents you from having a mixed IMPERIUM keyword detachment with other factions and an HQ (maybe with 1CP gained)?

For example, an Inquisitor HQ and Assassin Elites, qualifying for 1CP but no faction specific strategems.

Bear in mind that the rules as intended here are to ensure that these minor factions remain functional and the potentially wider options don't contradict this intention and also aren't particularly open for abuse.
The updated Battle Brother rule (which I feel compeled to remind people is no longer a beta rule, it's an explicit full errata for Matched Play) prevents you from doing what you are suggesting. Of course this applies only in Matched Play. Since in Narrative and Open play you're just throwing things about without regard for rules anyway, it doesn't matter there.

You have to take either 3 Assassins in a detachment, or 3 SoS in a detachment, you cannot mix them. It doesn't really matter what the rules "intended", what the rules actually say is crystal clear. You are, of course, free to make up rules or ignore rules, but then why bother asking questions in the first place.

This message was edited 2 times. Last update was at 2018/10/05 23:03:11


 
   
Made in nz
Fresh-Faced New User




 BaconCatBug wrote:
Camjo wrote:
Index: Imperium 2 Pages 114 and 115 – Vindicare Assassin, Callidus Assassin, Eversor Assassin and Culexus
Assassin, Abilities
Add the following ability:
‘Execution Force: So long as your Warlord is from the Imperium, you can include this unit in a Vanguard
Detachment even if that Detachment contains no HQ units. However, if you do so, that Detachment’s Command
Benefits are changed to ‘None’.’


With the wording of the assassins detachment requirements it does leave some room for interpretation.

Firstly, can you have a Vanguard detachment with both Assassins and Sisters of Silence (or others with this detachment rules addendum)?

Also, what in this wording prevents you from having a mixed IMPERIUM keyword detachment with other factions and an HQ (maybe with 1CP gained)?

For example, an Inquisitor HQ and Assassin Elites, qualifying for 1CP but no faction specific strategems.

Bear in mind that the rules as intended here are to ensure that these minor factions remain functional and the potentially wider options don't contradict this intention and also aren't particularly open for abuse.
The updated Battle Brother rule (which I feel compeled to remind people is no longer a beta rule, it's an explicit full errata for Matched Play) prevents you from doing what you are suggesting. Of course this applies only in Matched Play. Since in Narrative and Open play you're just throwing things about without regard for rules anyway, it doesn't matter there.

You have to take either 3 Assassins in a detachment, or 3 SoS in a detachment, you cannot mix them. It doesn't really matter what the rules "intended", what the rules actually say is crystal clear. You are, of course, free to make up rules or ignore rules, but then why bother asking questions in the first place.


BATTLE BROTHERS
All of the units in each Detachment in your Battle-forged army must have at least one Faction keyword in common. In addition, this keyword cannot be Chaos, Imperium, Aeldari, Ynnari or Tyranids, unless the Detachment in question is a Fortification Network. This has no effect on your Army Faction.


The Battle Brothers rule explicitly disallows the top keywords to be used. The Assassins ability explicitly exempts them, as does the SOS one. This isn't a stupid question.

Edit - removed unwarranted comment.

This message was edited 2 times. Last update was at 2018/10/05 23:32:01


 
   
Made in us
Lieutenant General





Florence, KY

Camjo wrote:
BATTLE BROTHERS
All of the units in each Detachment in your Battle-forged army must have at least one Faction keyword in common. In addition, this keyword cannot be Chaos, Imperium, Aeldari, Ynnari or Tyranids, unless the Detachment in question is a Fortification Network. This has no effect on your Army Faction.


The Battle Brothers rule explicitly disallows the top keywords to be used. The Assassins ability explicitly exempts them, as does the SOS one. This isn't a stupid question. Your answer on the other hand was pretty bloody rude.

Read it again. It does not exempt them from the Battle Brothers rule. What it does do is exempt them from the otherwise mandatory HQ that the detachment requires.

This message was edited 1 time. Last update was at 2018/10/05 23:19:24


'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Norn Queen






Camjo wrote:
The Battle Brothers rule explicitly disallows the top keywords to be used. The Assassins ability explicitly exempts them, as does the SOS one. This isn't a stupid question. Your answer on the other hand was pretty bloody rude.
What part of the rule do you think gives them an exception to the Battle Brothers rule? And how on earth was my answer rude? It's literally all facts.

At no point did I say it was a stupid question, nor did I even imply it. You asked, literally, "Firstly, can you have a Vanguard detachment with both Assassins and Sisters of Silence (or others with this detachment rules addendum)?" and "Also, what in this wording prevents you from having a mixed IMPERIUM keyword detachment with other factions and an HQ (maybe with 1CP gained)?" to which the answers given were "No" and "The Battle Brothers Matched Play rule."

This message was edited 3 times. Last update was at 2018/10/05 23:22:57


 
   
Made in nz
Fresh-Faced New User




Sorry. Must have read it in the wrong tone.

Shouldn't make spur of the moment queries. It is clear

This message was edited 1 time. Last update was at 2018/10/05 23:32:55


 
   
 
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