Switch Theme:

Necron vs psyker tactics.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Aspirant Tech-Adept






Are there any? Gloom prisms are very limited and noit very effective. Deep striking death marks to target psykers seems like an expensive but possibly useful option.

"I learned the hard way that if you take a stand on any issue, no matter how insignificant, people will line up around the block to kick your ass over it." Jesse "the mind" Ventura. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

There aren't any.
You are pretty much stuck with taking immortal pride, maybe a gloom prism or two, and pray that you get first turn so you can deal as much damage as possible before your opponent's psychic phase.
Deathmarks won't work. Your opponent will screen their psykers, and deathmarks that aren't in rapid fire range are too unreliable.

This message was edited 2 times. Last update was at 2018/12/04 20:09:53


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Steadfast Ultramarine Sergeant




Nothing you can do about it, the only thing that might help is get 3 units of 9 Scarabs as smite screen. And use 3 Spyders and Immortal Pride to deny those de-buff power.

The only problem is, compare to the psyker investment of the Eldar / Harlequin, Thousand Sons, Daemons and Nidz, the defence investment of the Necrons are way too overcosted.
   
Made in de
Nihilistic Necron Lord






Germany

Actually a scarab base is pretty cheap per wound. Its 13 pts, which means 4.3 pts per wound.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

They aren't troops though. You are pretty much sacrificing a fast attack slot for a disposable unit.
They should really make scarabs troops. I know they've always been in Fast Attack, but that never felt right.

This message was edited 1 time. Last update was at 2018/11/19 18:13:23


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

TBH, my best advice is keep scarabs between your killy stuff and enemy Pskyers, and then take immortal pride. Focus on killing the psykers as quick as possible.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in hk
Steadfast Ultramarine Sergeant




 iGuy91 wrote:
TBH, my best advice is keep scarabs between your killy stuff and enemy Pskyers, and then take immortal pride. Focus on killing the psykers as quick as possible.


They are mostly characters, so no shooting on them.

The best of them usually are also better combatant than what Necron could bring up (like DP, Ahriman, Greater Daemon, Hive Tyrant, Broodlord, etc).

Oh, Hive Tyrant and GD can be shoot at, sorry about that. So if you see those, shoot them to death then. But for those that cannot be shoot at. Just ignore them and shoot the ones that is important and can be shoot at, like Tzaangors, Genestealers, etc., and hope for the best.

This message was edited 1 time. Last update was at 2018/11/20 04:09:54


 
   
Made in us
Fresh-Faced New User




I don't understand why Deathmarks won't work. It seems they'd fit the role of psyker hunter better than most in the Necron codex other than the options that allow you to dispel.

10 Deathmarks DSing or Veiling should have 20 shots that can target a character in rapid fire range, as long as their bubble isn't too big. It is a lot of points invested in that purpose, but the good thing is this tactic is pretty versatile, so it's not wasted with only focusing on one purpose.

This message was edited 2 times. Last update was at 2018/11/21 18:39:53


 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

wisetiger7 wrote:
I don't understand why Deathmarks won't work. It seems they'd fit the role of psyker hunter better than any other idea in the Necron codex other than the options that allow you to dispel.

10 Deathmarks DSing should have 20 shots that can target a character in rapid fire range, as long as their bubble isn't too big.

Even better, Veil an Overlord with a unit of Deathmarks to take out the psyker. It is a lot of points invested in that purpose, but the good thing is this tactic is pretty versatile, so it's not wasted with only focusing on one purpose.


Points efficiency.
10 deathmarks are 190 points.
Most characters are less than half of that. Not to mention that as soon as they drop in, you just know they are going to die next turn.
And that's assuming you are lucky enough to roll those 6s, or that you are in rapid fire range.
Deathmarks could use a price decrease.

This message was edited 2 times. Last update was at 2018/11/21 18:49:51


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ca
Regular Dakkanaut





As chtuluIsSpy said, 5 deathmark average 2 wound on a SM character or equivalent. For 10 deathmarks, you're paying almost 200 points to kill a single 90-something points character, that is most certainly screened, just to stop a few psychic powers. And again, any army that make heavy use of psyker will have more than 1, and their entire strategy will not hang on keeping one character-dude alive.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Yeah, I mean, I love deathmarks, but they are way too expensive for what they offer.
They need to be like, 15-16 points, with some sort of marking ability. Because they are called deathMARKS, dammit.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Fresh-Faced New User




Well, I definitely agree that deathmarks are overpriced (heck, most of the book is overpriced). But outside the points cost, I think they are a viable option. And will become more so if wishes come true in the next CA with an armywide points drop.

Also, I think comparing a unit of deathmarks to one specific psyker model (and on the cheap end at that) isn't the best comparison. They're pretty versatile on what targets to use them on, as well and intercepting deepstriking units. But I totally agree that they're overcosted.

For me, though, I'd just rather take other units that are more efficient at killing in general, so maybe my opinion is kinda moot. I don't pay attention to psykers much. Just run a screen and do enough damage to everything else they have and psykers don't matter as much.
   
Made in au
Pestilent Plague Marine with Blight Grenade





Gloom Prism needs to be changed to a blanket 24" range of -2 to cast or something. Would definitely make me think twice about taking Spyders again for sure


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in ru
!!Goffik Rocker!!






Luckilly, magic is not as devastating like it used to be.

This message was edited 1 time. Last update was at 2018/11/25 06:26:58


 
   
Made in us
Been Around the Block




I have heard from French wargaming studio that Deathmarks will be 2 points less after Ca.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

taetrius67 wrote:
I have heard from French wargaming studio that Deathmarks will be 2 points less after Ca.


Really? Source?
That would make them en par with killteam deathmarks, which would make Flayed Ones 13pts and Immortals 16pts, iirc.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in au
Pestilent Plague Marine with Blight Grenade





 CthuluIsSpy wrote:
taetrius67 wrote:
I have heard from French wargaming studio that Deathmarks will be 2 points less after Ca.


Really? Source?
That would make them en par with killteam deathmarks, which would make Flayed Ones 13pts and Immortals 16pts, iirc.


Still too expensive IMO


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in us
Stalwart Space Marine




 NurglesR0T wrote:
 CthuluIsSpy wrote:
taetrius67 wrote:
I have heard from French wargaming studio that Deathmarks will be 2 points less after Ca.


Really? Source?
That would make them en par with killteam deathmarks, which would make Flayed Ones 13pts and Immortals 16pts, iirc.


Still too expensive IMO



Agreed. Particularly given the pop-gun they're carrying.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 NurglesR0T wrote:
 CthuluIsSpy wrote:
taetrius67 wrote:
I have heard from French wargaming studio that Deathmarks will be 2 points less after Ca.


Really? Source?
That would make them en par with killteam deathmarks, which would make Flayed Ones 13pts and Immortals 16pts, iirc.


Still too expensive IMO



They do probably need to be 15-16, but we'll see if they give them a buff.
If they give them a marking ability or increase the gun to S5 or AP-1 (or even both) then maybe.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ca
Grisly Ghost Ark Driver






A little off-topic, but I do think that it'd be more appropriate to do rules buffs rather than point drops on most things. Point drops are easier for GW to do though, and mean we have to buy more to field an army, so I don't expect that to change though.

See what's on my painting table Now painting: Kruleboyz Gutrippaz 
   
Made in au
Pestilent Plague Marine with Blight Grenade





 CthuluIsSpy wrote:
 NurglesR0T wrote:
 CthuluIsSpy wrote:
taetrius67 wrote:
I have heard from French wargaming studio that Deathmarks will be 2 points less after Ca.


Really? Source?
That would make them en par with killteam deathmarks, which would make Flayed Ones 13pts and Immortals 16pts, iirc.


Still too expensive IMO



They do probably need to be 15-16, but we'll see if they give them a buff.
If they give them a marking ability or increase the gun to S5 or AP-1 (or even both) then maybe.


At that cost I'd make both Immortal weapons S6 with their current AP and rules for tesla. That way you're still wounding most vehicles on 5's but will wound most infantry on 3's and be devastating against squishy T3. Would finally give Necrons a way to deal with hordes as well.


"Courage and Honour. I hear you murmur these words in the mist, in their wake I hear your hearts beat harder with false conviction seeking to convince yourselves that a brave death has meaning.
There is no courage to be found here my nephews, no honour to be had. Your souls will join the trillion others in the mist shrieking uselessly to eternity, weeping for the empire you could not save.

To the unfaithful, I bring holy plagues ripe with enlightenment. To the devout, I bring the blessing of immortality through the kiss of sacred rot.
And to you, new-born sons of Gulliman, to you flesh crafted puppets of a failing Imperium I bring the holiest gift of all.... Silence."
- Mortarion, The Death Lord, The Reaper of Men, Daemon Primarch of Nurgle


5300 | 2800 | 3600 | 1600 |  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Why does my quoted post have those links in it? That's weird.
But yeah, Necron psy defense is overpriced for what it can do.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Fresh-Faced New User




I played against a chaos smite spam list, and having three maxed out squads of scarabs worked great. I deployed them mingled as a screen. Tried to allocate the wounds so that the next smite would hit a different squad. Ended up loosing about two or three bases in each squad every turn but I also was getting one base back each turn because of the spiders.
   
Made in us
I'll Be Back





I regularly fight chaos smite spam-type armies (as everyone and their mother runs them around here) and my best advice for dealing with psychic power geared lists is just having a bunch of expendable dudes. This is why I believe people undervalue our warriors: They are a cheap troop option that comes back, holds objectives, and has an ok gun. This is our main line of defense against a lot of lists, not just smite spam. Knights that want to charge you will find a unit of expendable warriors in the way. Want to cast smite 7 times? Congrats! You killed about 14 necron warriors, about 7 will come back next turn! Scarabs do a similar role, but they don't help you get the +5CP, and don't get benefits from infantry buffers like crypteks. With my personal experience, I have fought about 12 games against smite spam with at least double Plaguebearers (plus or minus a Zangor bomb), and about 10 games against Magnus/Morty smite spam. I've lost about 4 of the Magnus/Morty games cause my opponent went first and got lucky with invulnerables, and I only lost 3 games against the plaguebearer smite spam cause I was figuring the list out/got unlucky.

Main point: OUr greatest strength as a faction is our ability to get back up again, especially against smite spam. Use our numbers to your advantage!
   
 
Forum Index » 40K General Discussion
Go to: