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Frankly any skirmish-level game is great at this. It beings the character back to the models by moving the focus back to the little guys, and I personally love it.
Instead of Guardsman #3 who is a glorified wound marker for the larger unit, you have Ezekiel with his plasma gun. The handful of Duardin in a 50 renown warband might all be extended family, or at least comrades who have bonded through their adventures.
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."
I had an unfinished Tau stealth unit from years back - an impulse purchase - and although mostly black, I went with the "Kill Team red" because the packaging is so cool. It just seemed right to use that to celebrate the release of the game.
Its also nice to spend more time on a single squad than an entire army( which feels like a part time job ). The miniatures will naturally turn out better.
Only nit-pick with Kill Team is the lack of a set of counters. Two sheets - one red and one blue - would have been a welcome purchase rather than having to buy one of the faction sets only to have a single sheet to share with both players( which becomes confusing at close quarters ). If you only need the core manual and already have the units in the relevent faction box, then its kinda annoying. Yet the official Kill Team tape measure was such a priority...