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2019/02/16 23:32:16
Subject: New Assassin Rules
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Dakka Veteran
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The new Assassin rules in the March 2019 WD have been leaked...what do you think of the changes they made? The Eversor is imo absolutely OP as feth, gaining Fight Twice Stratagem, 4+++ FNP Stratagem and a host of new rules that makes him even more deadly than ever (Shooting attack when Units fall back, Extra attacks on Kills and 6" Consolidate). Also you can only include any single a single Assassin if you want for 1 CP and the price tag of that model (*Spoiler* they're all 85 pts now)
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2019/02/16 23:35:14
Subject: New Assassin Rules
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Stalwart Tribune
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Can you link some pictures or an article?
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2019/02/16 23:36:11
Subject: New Assassin Rules
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Dakka Veteran
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Here's the rules...absolutely bonkers
https://imgur.com/a/kgH6ycq
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2019/02/16 23:49:55
Subject: Re:New Assassin Rules
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Decrepit Dakkanaut
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BIG game changer....you can pick whatever assassin that fits the opponent.
Psykers will weep.
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2019/02/16 23:50:32
Subject: Re:New Assassin Rules
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Crazed Cultist of Khorne
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So, my imperial guard leave 85 points out as reinforcement and get an assassin of my choice dependant on opponent?
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2019/02/16 23:53:59
Subject: Re:New Assassin Rules
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Decrepit Dakkanaut
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Punisher23 wrote:So, my imperial guard leave 85 points out as reinforcement and get an assassin of my choice dependant on opponent?
Yes. You have access to the stratagems whether you take a detachment or not.
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2019/02/16 23:54:57
Subject: New Assassin Rules
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The Dread Evil Lord Varlak
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Jesus, that are some reaaally good rules.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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2019/02/17 00:04:08
Subject: New Assassin Rules
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Powerful Phoenix Lord
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Man, I can hear the tournament whinging already..."hey did your Castellan combination force not do quite as well as you wanted? Here you go!"
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2019/02/17 00:07:19
Subject: New Assassin Rules
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Hurr! Ogryn Bone 'Ead!
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For 1 CP, I can get an assassin without having to have a dedicated attachment for them? No more Aux detachment for - CP? So I can have my 3 detachments AND an assassin?
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2019/02/17 00:10:37
Subject: New Assassin Rules
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Decrepit Dakkanaut
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UMGuy wrote:For 1 CP, I can get an assassin without having to have a dedicated attachment for them? No more Aux detachment for - CP? So I can have my 3 detachments AND an assassin?
Yup!
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2019/02/17 00:13:22
Subject: New Assassin Rules
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Dakka Veteran
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UMGuy wrote:For 1 CP, I can get an assassin without having to have a dedicated attachment for them? No more Aux detachment for - CP? So I can have my 3 detachments AND an assassin?
Yes. It's a little hard to spot on the pictures, but on the first page in these leaks, we can see under Stratagems it says "If your army is Battle-forged and includes any IMPERIUM Detachments (that is, a Detachment in which every unit has the IMPERIUM keyword), you have access to the stratagems shown here".
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2019/02/17 00:14:11
Subject: New Assassin Rules
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Hurr! Ogryn Bone 'Ead!
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Alright... that feels OP. Basically the IK/AM/BA soup just got an assassin.
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2019/02/17 00:15:15
Subject: New Assassin Rules
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Mekboy on Kustom Deth Kopta
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I hereby declare 2019 'year of the OP'.
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2019/02/17 00:15:21
Subject: New Assassin Rules
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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My 3 Vindicares are gonna be very happy with this. The new Headshot hability and the stratagems are just bonkers. This just seems incredible OP tbh. Imperial Soup has received his cherry on top, as if they needed it.
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This message was edited 1 time. Last update was at 2019/02/17 00:20:17
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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2019/02/17 00:15:56
Subject: New Assassin Rules
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Decrepit Dakkanaut
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That's...some really good stuff.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2019/02/17 00:20:18
Subject: New Assassin Rules
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Longtime Dakkanaut
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Yeah.... I can see tournaments banning the "add an Assassin to your army" stratagem.
Imperium didn't need this.
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2019/02/17 00:26:49
Subject: Re:New Assassin Rules
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Decrepit Dakkanaut
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That callidus...good lord.
Reign of confusion is painful.
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2019/02/17 00:29:35
Subject: New Assassin Rules
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Decrepit Dakkanaut
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The good news is all the Assassins look legit dangerous now at least?
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2019/02/17 00:29:36
Subject: Re:New Assassin Rules
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Dakka Veteran
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Punishes armies with little access to CPs even more. Hardly what the game needs atm when the Command Point system is as busted as it is atm.
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2019/02/17 00:33:43
Subject: Re:New Assassin Rules
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Regular Dakkanaut
Savannah
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Well, being able to psychic a castellan to death was fun while it lasted.
Though, funnily enough, GSC can take an assassin of their own, too, as that Brood Brother detachment still has the Imperium tag. The corruption runs deep, apparently.
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2019/02/17 00:36:46
Subject: New Assassin Rules
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Mekboy on Kustom Deth Kopta
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Headshot looks entirely stupid also. Goodbye any Ork character. I'm rapidly losing faith in GWs ability to balance this game.
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2019/02/17 00:37:19
Subject: Re:New Assassin Rules
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Longtime Dakkanaut
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Rules are almost exactly the same as the index.
The Phase sword gained 1 Dmg is the only change I see at a glance.
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2019/02/17 00:46:23
Subject: Re:New Assassin Rules
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Decrepit Dakkanaut
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Ordana wrote:Rules are almost exactly the same as the index.
The Phase sword gained 1 Dmg is the only change I see at a glance.
Could have sworn it was different. Probably, because it never saw play.
Seems like that is very likely now.
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2019/02/17 00:47:03
Subject: New Assassin Rules
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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I was expecting a little buff for Assasins to make them worthwhile but all of this?
Double headshooting Vindicare that gives you +1Cp for character killed that doesn't even consumes you one of 3 detachments? It seems excesive.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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2019/02/17 00:55:20
Subject: Re:New Assassin Rules
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Dakka Veteran
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Daedalus81 wrote: Ordana wrote:Rules are almost exactly the same as the index.
The Phase sword gained 1 Dmg is the only change I see at a glance.
Could have sworn it was different. Probably, because it never saw play.
Seems like that is very likely now.
It's quite funny now that there's a stratagem to turn the ability back on after the first round, but it costs 2 CPs. So you'll certainly need to be playing some Guard to get those excess CPs (plus the Guard strats aren't great anyways).
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2019/02/17 01:03:44
Subject: New Assassin Rules
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Ultramarine Librarian with Freaky Familiar
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I'll be honest, I do prefer the Assassins being more powerful than what they were beforehand. They're super powerful assets, even rarer than Astartes forces when deployed.
However, they should have the price to accompany that, and I don't agree with being able to take them for CP. You take them as a 0CP Vanguard detachment, as part of your army, but I really don't like the metagame of keeping a portion of your list nebulous, and then cherrypicking after you see your enemy.
Remove that, bump up their price a bit, and I'm happy.
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They/them
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2019/02/17 01:05:48
Subject: New Assassin Rules
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Regular Dakkanaut
Savannah
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An Actual Englishman wrote:Headshot looks entirely stupid also. Goodbye any Ork character. I'm rapidly losing faith in GWs ability to balance this game.
How is that an issue for Ork characters, specifically? It works out to be about three damage a shot, on average. It's not great for Weird Boyz, with all that self-inflicted damage, but that's neither new nor unique to Orks.
Galas wrote:I was expecting a little buff for Assasins to make them worthwhile but all of this?
Double headshooting Vindicare that gives you +1Cp for character killed that doesn't even consumes you one of 3 detachments? It seems excesive.
That second shot has to be at a different target, though, so you can't splatter one character with it.
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2019/02/17 01:13:01
Subject: New Assassin Rules
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Decrepit Dakkanaut
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An now average of D3 per shot actually makes them somewhat dangerous at least.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2019/02/17 01:20:56
Subject: Re:New Assassin Rules
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Ancient Venerable Dark Angels Dreadnought
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Chaos force takes Cypher, makes him warlord.....immediately has ability to add an assassin to the army
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This message was edited 1 time. Last update was at 2019/02/17 01:21:44
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2019/02/17 01:25:15
Subject: Re:New Assassin Rules
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Longtime Dakkanaut
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bullyboy wrote:Chaos force takes Cypher, makes him warlord.....immediately has ability to add an assassin to the army
ugh lol, keywords are getting wonkier and wonkier and GW is not helping.
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