Switch Theme:

Custom characters - tank commander  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in nz
Dakka Veteran





Hi folks,

Pretty simple one, I guess. Chapter Approved 2018 says any unit with the 'Character' keyword can be made into a custom character.
I can't find any answer yay or nay in the FAQ's or Errata, so wanted to check.

Does this mean that the 'Tank Commander' for Astra Militarum can be a custom character, then?
And if so, as they are listed as having a storm bolter and battle cannon as their ranged weapons, would picking weapons improvements like 'Auto-loader' or 'Inferno Rounds' apply to the Leman Russ's cannon?
What about abilities affecting ranged weapons like 'Sundering Shots'?


Thanks,

Possum

   
Made in gb
Horrific Hive Tyrant





Yes it can.

Remember, these rules are in no way balanced or designed for any kind of competitive or even vaguely fair play. Use at your own risk, or for super casual games.
   
Made in nz
Dakka Veteran





Ah cool, thanks!

I guess they're just rules for a friendly fun p*ss-around, then, but that suits me fine!

   
Made in gb
Horrific Hive Tyrant





PossumCraft wrote:
Ah cool, thanks!

I guess they're just rules for a friendly fun p*ss-around, then, but that suits me fine!


Absolutely! So long as both players go in knowing that, it's all good.

It's just possible to make some super broken characters with it. You can use them on Knight Castellans!

Also the suggested number of upgrades is insane. I'd suggest giving characters just 1 upgrade, which is still very strong.
   
Made in au
Frenzied Berserker Terminator






Yes, Tank Commanders can use them.

However, the main convention for any Open Play rule is "don't be a ", so treat lightly.

This message was edited 1 time. Last update was at 2019/03/08 22:54:17


 
   
Made in ca
Fresh-Faced New User





As stated above you can use these rules on any model with the character keyword. That said. I’d consider getting with your opponent or group and clearly defining how many and what can and can’t be taken on the new hero’s. I love the idea of the custom characters but you really need to put a rules framework around generating these abilities to keep them from getting out of hand. I know there were some interesting post here on Dakka with rules to make customizing more balanced
   
Made in us
Lieutenant General





Florence, KY

Nukz4you wrote:
As stated above you can use these rules on any model with the character keyword. That said. I’d consider getting with your opponent or group and clearly defining how many and what can and can’t be taken on the new hero’s. I love the idea of the custom characters but you really need to put a rules framework around generating these abilities to keep them from getting out of hand. I know there were some interesting post here on Dakka with rules to make customizing more balanced

Considering they're for Open Play where you just literally plop down whatever models you want to, they're not really that much of a problem.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
 
Forum Index » 40K You Make Da Call
Go to: